diff options
| -rw-r--r-- | engines/lure/game.cpp | 2 | ||||
| -rw-r--r-- | engines/lure/room.cpp | 3 | 
2 files changed, 3 insertions, 2 deletions
diff --git a/engines/lure/game.cpp b/engines/lure/game.cpp index 8b7c7cdb20..c8abff2b92 100644 --- a/engines/lure/game.cpp +++ b/engines/lure/game.cpp @@ -330,8 +330,6 @@ void Game::playerChangeRoom() {  	delayList.clear(); -	Sound.removeSounds(); -  	RoomData *roomData = res.getRoom(roomNum);  	assert(roomData);  	roomData->flags |= HOTSPOTFLAG_FOUND; diff --git a/engines/lure/room.cpp b/engines/lure/room.cpp index b74d3bf849..12e58a1be6 100644 --- a/engines/lure/room.cpp +++ b/engines/lure/room.cpp @@ -28,6 +28,7 @@  #include "lure/events.h"  #include "lure/strings.h"  #include "lure/scripts.h" +#include "lure/sound.h"  namespace Lure { @@ -502,6 +503,8 @@ void Room::setRoomNumber(uint16 newRoomNumber, bool showOverlay) {  		// disk cursor as a room changes  		_screen.paletteFadeOut(GAME_COLOURS - 1);  		leaveRoom(); + +		Sound.removeSounds();  	}  	_screen.empty();  | 
