diff options
-rw-r--r-- | engines/neverhood/neverhood.cpp | 7 | ||||
-rw-r--r-- | engines/neverhood/neverhood.h | 4 | ||||
-rw-r--r-- | engines/neverhood/saveload.cpp | 19 |
3 files changed, 17 insertions, 13 deletions
diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp index 3769117f7f..e7c9f32d45 100644 --- a/engines/neverhood/neverhood.cpp +++ b/engines/neverhood/neverhood.cpp @@ -123,9 +123,10 @@ Common::Error NeverhoodEngine::run() { (*navigationList)[5].middleFlag = 1; } - if (ConfMan.hasKey("save_slot")) - loadGameState(ConfMan.getInt("save_slot")); - else + if (ConfMan.hasKey("save_slot")) { + if (loadGameState(ConfMan.getInt("save_slot")).getCode() != Common::kNoError) + _gameModule->startup(); + } else _gameModule->startup(); mainLoop(); diff --git a/engines/neverhood/neverhood.h b/engines/neverhood/neverhood.h index 39bc9cef2c..773e80df7d 100644 --- a/engines/neverhood/neverhood.h +++ b/engines/neverhood/neverhood.h @@ -122,8 +122,8 @@ public: Common::Error loadGameState(int slot); Common::Error saveGameState(int slot, const Common::String &description); Common::Error removeGameState(int slot); - void savegame(const char *filename, const char *description); - void loadgame(const char *filename); + bool savegame(const char *filename, const char *description); + bool loadgame(const char *filename); const char *getSavegameFilename(int num); static Common::String getSavegameFilename(const Common::String &target, int num); static kReadSaveHeaderError readSaveHeader(Common::SeekableReadStream *in, bool loadThumbnail, SaveHeader &header); diff --git a/engines/neverhood/saveload.cpp b/engines/neverhood/saveload.cpp index 578d9858ff..ae93a0cea4 100644 --- a/engines/neverhood/saveload.cpp +++ b/engines/neverhood/saveload.cpp @@ -61,12 +61,12 @@ NeverhoodEngine::kReadSaveHeaderError NeverhoodEngine::readSaveHeader(Common::Se return ((in->eos() || in->err()) ? kRSHEIoError : kRSHENoError); } -void NeverhoodEngine::savegame(const char *filename, const char *description) { +bool NeverhoodEngine::savegame(const char *filename, const char *description) { Common::OutSaveFile *out; if (!(out = g_system->getSavefileManager()->openForSaving(filename))) { warning("Can't create file '%s', game not saved", filename); - return; + return false; } TimeDate curTime; @@ -99,13 +99,14 @@ void NeverhoodEngine::savegame(const char *filename, const char *description) { out->finalize(); delete out; + return true; } -void NeverhoodEngine::loadgame(const char *filename) { +bool NeverhoodEngine::loadgame(const char *filename) { Common::InSaveFile *in; if (!(in = g_system->getSavefileManager()->openForLoading(filename))) { warning("Can't open file '%s', game not loaded", filename); - return; + return false; } SaveHeader header; @@ -115,7 +116,7 @@ void NeverhoodEngine::loadgame(const char *filename) { if (errorCode != kRSHENoError) { warning("Error loading savegame '%s'", filename); delete in; - return; + return false; } g_engine->setTotalPlayTime(header.playTime * 1000); @@ -128,18 +129,20 @@ void NeverhoodEngine::loadgame(const char *filename) { _gameModule->requestRestoreGame(); delete in; - + return true; } Common::Error NeverhoodEngine::loadGameState(int slot) { const char *fileName = getSavegameFilename(slot); - loadgame(fileName); + if (!loadgame(fileName)) + return Common::kReadingFailed; return Common::kNoError; } Common::Error NeverhoodEngine::saveGameState(int slot, const Common::String &description) { const char *fileName = getSavegameFilename(slot); - savegame(fileName, description.c_str()); + if (!savegame(fileName, description.c_str())) + return Common::kWritingFailed; return Common::kNoError; } |