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-rw-r--r--backends/platform/psp/cursor.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/backends/platform/psp/cursor.cpp b/backends/platform/psp/cursor.cpp
index cf879e095a..420b0398c3 100644
--- a/backends/platform/psp/cursor.cpp
+++ b/backends/platform/psp/cursor.cpp
@@ -327,8 +327,20 @@ inline void Cursor::setRendererModePalettized(bool palettized) {
_renderer.setAlphaReverse(false);
_renderer.setColorTest(false);
} else { // 16 bits, no palette
+ // Color test is an easy way for the hardware to make our keycolor
+ // transparent.
+ _renderer.setColorTest(true);
+
+ // Alpha blending is not strictly required, but makes the cursor look
+ // much better
_renderer.setAlphaBlending(true);
- _renderer.setAlphaReverse(true); // We can't change all alpha values, so just reverse
- _renderer.setColorTest(true); // Color test to make our key color transparent
+
+ // Pixel formats without alpha (5650) are considered to have their alpha set.
+ // Since pixel formats with alpha don't have their alpha bits set, we reverse
+ // the alpha format for them so that 0 alpha is 1.
+ if (_buffer.getPixelFormat() != PSPPixelFormat::Type_5650)
+ _renderer.setAlphaReverse(true);
+ else
+ _renderer.setAlphaReverse(false);
}
}