diff options
-rw-r--r-- | engines/agi/preagi_mickey.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp index d34a0908d8..651ed4c5e2 100644 --- a/engines/agi/preagi_mickey.cpp +++ b/engines/agi/preagi_mickey.cpp @@ -620,11 +620,15 @@ void Mickey::drawObj(ENUM_MSA_OBJECT iObj, int x0, int y0) { void Mickey::drawPic(int iPic) { _vm->preAgiLoadResource(rPICTURE, iPic); + // Note that decodePicture clears the screen _vm->_picture->decodePicture(iPic, true, false, IDI_MSA_PIC_WIDTH, IDI_MSA_PIC_HEIGHT); - _vm->_picture->showPic(10, _WIDTH - 20); + _vm->_picture->showPic(10, IDI_MSA_PIC_WIDTH, IDI_MSA_PIC_HEIGHT); _vm->_gfx->doUpdate(); _vm->_system->updateScreen(); // TODO: this should go in the game's main loop /* + + // Original code used in TrollVM + int w = IDI_MSA_PIC_WIDTH, h = IDI_MSA_PIC_HEIGHT; int flags = IDF_AGI_PIC_V2; |