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-rw-r--r--simon/debug.cpp20
-rw-r--r--simon/simon.cpp42
-rw-r--r--simon/sound.cpp5
-rw-r--r--simon/vga.cpp1
4 files changed, 37 insertions, 31 deletions
diff --git a/simon/debug.cpp b/simon/debug.cpp
index c594b6385b..d1eb7c1e62 100644
--- a/simon/debug.cpp
+++ b/simon/debug.cpp
@@ -372,18 +372,17 @@ void SimonEngine::dump_single_bitmap(int file, int image, byte *offs, int w, int
}
void pal_load(byte *pal, const byte *vga1, int a, int b) {
- uint num = a==0 ? 0x20 : 0x10;
+ uint num = (a == 0) ? 0x20 : 0x10;
byte *palptr;
const byte *src;
- palptr = (byte*)&pal[a<<4];
-
- src = vga1 + 6 + b*96;
+ palptr = (byte *)&pal[a << 4];
+ src = vga1 + 6 + b * 96;
do {
- palptr[0] = src[0]<<2;
- palptr[1] = src[1]<<2;
- palptr[2] = src[2]<<2;
+ palptr[0] = src[0] << 2;
+ palptr[1] = src[1] << 2;
+ palptr[2] = src[2] << 2;
palptr[3] = 0;
palptr += 4;
@@ -398,7 +397,6 @@ void SimonEngine::dump_vga_bitmaps(byte *vga, byte *vga1, int res) {
int i;
uint32 offs;
byte *p2;
-
byte pal[768];
{
@@ -419,16 +417,16 @@ void SimonEngine::dump_vga_bitmaps(byte *vga, byte *vga1, int res) {
i = 538;
- for(i=1; ; i++) {
+ for(i = 1; ; i++) {
p2 = vga + i * 8;
- offs = TO_BE_32(*(uint32*)p2);
+ offs = TO_BE_32(*(uint32 *)p2);
/* try to detect end of images.
* assume the end when offset >= 200kb */
if (offs >= 200*1024)
return;
- width = TO_BE_16(*(uint16*)(p2+6));
+ width = TO_BE_16(*(uint16 *)(p2 + 6));
height = p2[5];
flags = p2[4];
diff --git a/simon/simon.cpp b/simon/simon.cpp
index b4bbc1222b..b85af55979 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -2931,7 +2931,7 @@ void SimonEngine::skip_speech() {
start_vga_code(4, 1, 0x1e, 0, 0, 0);
o_wait_for_vga(0x82);
o_kill_sprite_simon2(2, 1);
- }
+ }
}
void SimonEngine::timer_vga_sprites() {
@@ -3729,10 +3729,10 @@ void decompress_icon_amiga (byte *dst, byte *src, byte base, uint pitch) {
for (y = 0; y < 24; y++) {
for (x = 0; x < 24; x++) {
byte pixel =
- (icon_pln[(( y)*3) + (x>>3)] & (1<<(7-(x&7))) ? 1 : 0)
- | (icon_pln[((24+y)*3) + (x>>3)] & (1<<(7-(x&7))) ? 2 : 0)
- | (icon_pln[((48+y)*3) + (x>>3)] & (1<<(7-(x&7))) ? 4 : 0)
- | (icon_pln[((72+y)*3) + (x>>3)] & (1<<(7-(x&7))) ? 8 : 0);
+ (icon_pln[(( y) * 3) + (x >> 3)] & (1 << (7 - (x & 7))) ? 1 : 0)
+ | (icon_pln[((24 + y) * 3) + (x >> 3)] & (1 << (7 - (x & 7))) ? 2 : 0)
+ | (icon_pln[((48 + y) * 3) + (x >> 3)] & (1 << (7 - (x & 7))) ? 4 : 0)
+ | (icon_pln[((72 + y) * 3) + (x >> 3)] & (1 << (7 - (x & 7))) ? 8 : 0);
if (pixel)
dst[x] = pixel | base;
}
@@ -4261,12 +4261,26 @@ void SimonEngine::talk_with_text(uint vga_sprite_id, uint color, const char *str
// Thanks to Stuart Caie for providing the original
// C conversion upon which this decruncher is based.
-#define SD_GETBIT(var) do { \
-if(!bits--){s-=4;if(s<src)return false;bb=READ_BE_UINT32(s);bits=31;}(var)=bb&1;bb>>=1; \
+#define SD_GETBIT(var) do { \
+ if (!bits--) { \
+ s -= 4; \
+ if (s < src) \
+ return false; \
+ bb = READ_BE_UINT32(s); \
+ bits = 31; \
+ } \
+ (var) = bb & 1; \
+ bb >>= 1; \
}while(0)
#define SD_GETBITS(var, nbits) do { \
-bc=(nbits);(var)=0;while(bc--){(var)<<=1;SD_GETBIT(bit);(var)|=bit;} \
+ bc = (nbits); \
+ (var) = 0; \
+ while(bc--) { \
+ (var) <<= 1; \
+ SD_GETBIT(bit); \
+ (var) |= bit; \
+ } \
}while(0)
#define SD_TYPE_LITERAL (0)
@@ -4292,7 +4306,7 @@ static bool decrunch_file_amiga (byte *src, byte *dst, uint32 size) {
while (d > dst) {
SD_GETBIT(x);
if (x) {
- SD_GETBITS(x,2);
+ SD_GETBITS(x, 2);
switch (x) {
case 0:
type = SD_TYPE_MATCH;
@@ -4309,7 +4323,7 @@ static bool decrunch_file_amiga (byte *src, byte *dst, uint32 size) {
case 2:
type = SD_TYPE_MATCH;
x = 12;
- SD_GETBITS(y,8);
+ SD_GETBITS(y, 8);
break;
default:
@@ -4331,18 +4345,18 @@ static bool decrunch_file_amiga (byte *src, byte *dst, uint32 size) {
}
if (type == SD_TYPE_LITERAL) {
- SD_GETBITS(x,x);
+ SD_GETBITS(x, x);
y += x;
if ((int)(y + 1) > (d - dst))
return false; // Overflow?
do {
- SD_GETBITS(x,8);
+ SD_GETBITS(x, 8);
*--d = x;
} while (y-- > 0);
} else {
if ((int)(y + 1) > (d - dst))
return false; // Overflow?
- SD_GETBITS(x,x);
+ SD_GETBITS(x, x);
if ((d + x) > (dst + destlen))
return false; // Offset overflow?
do {
@@ -4629,7 +4643,7 @@ void SimonEngine::fadeUpPalette() {
int i;
done = true;
- src = _palette;
+ src = _palette;
dst = _video_buf_1;
for (i = 0; i < _palette_color_count; i++) {
diff --git a/simon/sound.cpp b/simon/sound.cpp
index 04391b61d3..8bc071a53a 100644
--- a/simon/sound.cpp
+++ b/simon/sound.cpp
@@ -58,7 +58,6 @@ public:
int playSound(uint sound, PlayingSoundHandle *handle, byte flags);
};
-
BaseSound::BaseSound(SoundMixer *mixer, File *file, uint32 base, bool bigendian) {
_mixer = mixer;
_file = file;
@@ -231,10 +230,6 @@ int MP3Sound::playSound(uint sound, PlayingSoundHandle *handle, byte flags)
}
#endif
-
-/******************************************************************************/
-
-
SimonSound::SimonSound(const byte game, const GameSpecificSettings *gss, const Common::String &gameDataPath, SoundMixer *mixer)
: _game(game), _gameDataPath(gameDataPath), _mixer(mixer) {
_voice_index = 0;
diff --git a/simon/vga.cpp b/simon/vga.cpp
index f6bde58ef4..6adfac93a3 100644
--- a/simon/vga.cpp
+++ b/simon/vga.cpp
@@ -1238,7 +1238,6 @@ void SimonEngine::vc_27_reset_simon1() {
vfs++;
}
-
vte = _vga_timer_list;
while (vte->delay) {
if (vte->sprite_id != 0x80) {