diff options
-rw-r--r-- | engines/sci/engine/vm.cpp | 36 |
1 files changed, 22 insertions, 14 deletions
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp index 8b688858d9..83f8f5e01a 100644 --- a/engines/sci/engine/vm.cpp +++ b/engines/sci/engine/vm.cpp @@ -885,15 +885,6 @@ void run_vm(EngineState *s, int restoring) { case op_ugt_: // 0x13 (19) s->r_prev = s->r_acc; r_temp = POP32(); - if (r_temp.segment && s->r_acc.segment) - s->r_acc = make_reg(0, (r_temp.segment == s->r_acc.segment) && r_temp.offset > s->r_acc.offset); - else - s->r_acc = ACC_ARITHMETIC_L(validate_arithmetic(r_temp) > /*acc*/); - break; - - case op_uge_: // 0x14 (20) - s->r_prev = s->r_acc; - r_temp = POP32(); // SCI0/SCI1 scripts use this to check whether a // parameter is a pointer or a far text @@ -905,8 +896,21 @@ void run_vm(EngineState *s, int restoring) { // It works because in those games, the maximum resource number is 999, // so any parameter value above that threshold must be a pointer. - if (s->r_acc == make_reg(0, 0x3e8)) - s->r_acc = make_reg(0, r_temp.segment); + if (r_temp.segment && (s->r_acc == make_reg(0, 0x3e8))) + s->r_acc = make_reg(0, 1); + else if (r_temp.segment && s->r_acc.segment) + s->r_acc = make_reg(0, (r_temp.segment == s->r_acc.segment) && r_temp.offset > s->r_acc.offset); + else + s->r_acc = ACC_ARITHMETIC_L(validate_arithmetic(r_temp) > /*acc*/); + break; + + case op_uge_: // 0x14 (20) + s->r_prev = s->r_acc; + r_temp = POP32(); + + // See above + if (r_temp.segment && (s->r_acc == make_reg(0, 0x3e8))) + s->r_acc = make_reg(0, 1); else if (r_temp.segment && s->r_acc.segment) s->r_acc = make_reg(0, (r_temp.segment == s->r_acc.segment) && r_temp.offset >= s->r_acc.offset); else @@ -918,8 +922,8 @@ void run_vm(EngineState *s, int restoring) { r_temp = POP32(); // See above - if (s->r_acc == make_reg(0, 0x3e8)) - s->r_acc = make_reg(0, !r_temp.segment); + if (r_temp.segment && (s->r_acc == make_reg(0, 0x3e8))) + s->r_acc = NULL_REG; else if (r_temp.segment && s->r_acc.segment) s->r_acc = make_reg(0, (r_temp.segment == s->r_acc.segment) && r_temp.offset < s->r_acc.offset); else @@ -929,7 +933,11 @@ void run_vm(EngineState *s, int restoring) { case op_ule_: // 0x16 (22) s->r_prev = s->r_acc; r_temp = POP32(); - if (r_temp.segment && s->r_acc.segment) + + // See above + if (r_temp.segment && (s->r_acc == make_reg(0, 0x3e8))) + s->r_acc = NULL_REG; + else if (r_temp.segment && s->r_acc.segment) s->r_acc = make_reg(0, (r_temp.segment == s->r_acc.segment) && r_temp.offset <= s->r_acc.offset); else s->r_acc = ACC_ARITHMETIC_L(validate_arithmetic(r_temp) <= /*acc*/); |