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-rw-r--r--backends/base-backend.cpp4
-rw-r--r--backends/base-backend.h1
-rw-r--r--backends/graphics/graphics.h1
-rw-r--r--backends/graphics/opengl/opengl-graphics.cpp6
-rw-r--r--backends/graphics/opengl/opengl-graphics.h1
-rw-r--r--backends/graphics/surfacesdl/surfacesdl-graphics.cpp48
-rw-r--r--backends/graphics/surfacesdl/surfacesdl-graphics.h1
-rw-r--r--backends/modular-backend.cpp4
-rw-r--r--backends/modular-backend.h1
-rw-r--r--common/system.h27
10 files changed, 94 insertions, 0 deletions
diff --git a/backends/base-backend.cpp b/backends/base-backend.cpp
index 3e95c3e26a..cf6fdfc877 100644
--- a/backends/base-backend.cpp
+++ b/backends/base-backend.cpp
@@ -39,6 +39,10 @@ void BaseBackend::displayMessageOnOSD(const char *msg) {
dialog.runModal();
}
+void BaseBackend::copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h) {
+ warning("BaseBackend::copyRectToOSD not implemented"); //TODO
+}
+
void BaseBackend::initBackend() {
// Init Event manager
#ifndef DISABLE_DEFAULT_EVENT_MANAGER
diff --git a/backends/base-backend.h b/backends/base-backend.h
index 598f682b32..7000d3b14a 100644
--- a/backends/base-backend.h
+++ b/backends/base-backend.h
@@ -33,6 +33,7 @@ public:
virtual void initBackend();
virtual void displayMessageOnOSD(const char *msg);
+ virtual void copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h);
virtual void fillScreen(uint32 col);
};
diff --git a/backends/graphics/graphics.h b/backends/graphics/graphics.h
index 3671b9f0b9..8b0ac19d9e 100644
--- a/backends/graphics/graphics.h
+++ b/backends/graphics/graphics.h
@@ -84,6 +84,7 @@ public:
virtual void setCursorPalette(const byte *colors, uint start, uint num) = 0;
virtual void displayMessageOnOSD(const char *msg) {}
+ virtual void copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h) {}
// Graphics::PaletteManager interface
//virtual void setPalette(const byte *colors, uint start, uint num) = 0;
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp
index 4d6a00a3b3..e9f26bc7bc 100644
--- a/backends/graphics/opengl/opengl-graphics.cpp
+++ b/backends/graphics/opengl/opengl-graphics.cpp
@@ -751,6 +751,12 @@ void OpenGLGraphicsManager::displayMessageOnOSD(const char *msg) {
#endif
}
+void OpenGLGraphicsManager::copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h) {
+#ifdef USE_OSD
+ warning("implement copyRectToOSD"); //TODO
+#endif
+}
+
void OpenGLGraphicsManager::setPalette(const byte *colors, uint start, uint num) {
assert(_gameScreen->hasPalette());
diff --git a/backends/graphics/opengl/opengl-graphics.h b/backends/graphics/opengl/opengl-graphics.h
index 35435c156e..e0d1664e76 100644
--- a/backends/graphics/opengl/opengl-graphics.h
+++ b/backends/graphics/opengl/opengl-graphics.h
@@ -115,6 +115,7 @@ public:
virtual void setCursorPalette(const byte *colors, uint start, uint num);
virtual void displayMessageOnOSD(const char *msg);
+ virtual void copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h);
// PaletteManager interface
virtual void setPalette(const byte *colors, uint start, uint num);
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
index 5b591e77ff..88fdc09f0a 100644
--- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
+++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
@@ -2197,6 +2197,54 @@ void SurfaceSdlGraphicsManager::displayMessageOnOSD(const char *msg) {
// Ensure a full redraw takes place next time the screen is updated
_forceFull = true;
}
+
+void SurfaceSdlGraphicsManager::copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h) {
+ assert(_transactionMode == kTransactionNone);
+ assert(buf);
+
+ Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+
+ // Lock the OSD surface for drawing
+ if (SDL_LockSurface(_osdSurface))
+ error("displayMessageOnOSD: SDL_LockSurface failed: %s", SDL_GetError());
+
+#ifdef USE_RGB_COLOR
+ byte *dst = (byte *)_osdSurface->pixels + y * _osdSurface->pitch + x * _osdSurface->format->BytesPerPixel;
+ if (_videoMode.screenWidth == w && pitch == _osdSurface->pitch) {
+ memcpy(dst, buf, h*pitch);
+ } else {
+ const byte *src = (const byte *)buf;
+ do {
+ memcpy(dst, src, w * _osdSurface->format->BytesPerPixel);
+ src += pitch;
+ dst += _osdSurface->pitch;
+ } while (--h);
+ }
+#else
+ byte *dst = (byte *)_osdSurface->pixels + y * _osdSurface->pitch + x;
+ if (_osdSurface->pitch == pitch && pitch == w) {
+ memcpy(dst, buf, h*w);
+ } else {
+ const byte *src = (const byte *)buf;
+ do {
+ memcpy(dst, src, w);
+ src += pitch;
+ dst += _osdSurface->pitch;
+ } while (--h);
+ }
+#endif
+
+ // Finished drawing, so unlock the OSD surface again
+ SDL_UnlockSurface(_osdSurface);
+
+ // Init the OSD display parameters, and the fade out
+ _osdAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
+ _osdFadeStartTime = SDL_GetTicks() + kOSDFadeOutDelay;
+ SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
+
+ // Ensure a full redraw takes place next time the screen is updated
+ _forceFull = true;
+}
#endif
bool SurfaceSdlGraphicsManager::handleScalerHotkeys(Common::KeyCode key) {
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.h b/backends/graphics/surfacesdl/surfacesdl-graphics.h
index 25d6ff041c..a8bafd0a84 100644
--- a/backends/graphics/surfacesdl/surfacesdl-graphics.h
+++ b/backends/graphics/surfacesdl/surfacesdl-graphics.h
@@ -145,6 +145,7 @@ public:
#ifdef USE_OSD
virtual void displayMessageOnOSD(const char *msg);
+ virtual void copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h);
#endif
// Override from Common::EventObserver
diff --git a/backends/modular-backend.cpp b/backends/modular-backend.cpp
index d8be9ca7ed..08565dcbdd 100644
--- a/backends/modular-backend.cpp
+++ b/backends/modular-backend.cpp
@@ -241,6 +241,10 @@ void ModularBackend::displayMessageOnOSD(const char *msg) {
_graphicsManager->displayMessageOnOSD(msg);
}
+void ModularBackend::copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h) {
+ _graphicsManager->copyRectToOSD(buf, pitch, x, y, w, h);
+}
+
void ModularBackend::quit() {
exit(0);
}
diff --git a/backends/modular-backend.h b/backends/modular-backend.h
index 20e8b7357d..cf3babfc47 100644
--- a/backends/modular-backend.h
+++ b/backends/modular-backend.h
@@ -127,6 +127,7 @@ public:
virtual void quit();
virtual void displayMessageOnOSD(const char *msg);
+ virtual void copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h);
//@}
diff --git a/common/system.h b/common/system.h
index 6d185d3075..64e4b927b3 100644
--- a/common/system.h
+++ b/common/system.h
@@ -1086,6 +1086,33 @@ public:
virtual void displayMessageOnOSD(const char *msg) = 0;
/**
+ * Blit a bitmap to the 'on screen display'.
+ *
+ * If the current pixel format has one byte per pixel, the graphics data
+ * uses 8 bits per pixel, using the palette specified via setPalette.
+ * If more than one byte per pixel is in use, the graphics data uses the
+ * pixel format returned by getScreenFormat.
+ *
+ * @param buf the buffer containing the graphics data source
+ * @param pitch the pitch of the buffer (number of bytes in a scanline)
+ * @param x the x coordinate of the destination rectangle
+ * @param y the y coordinate of the destination rectangle
+ * @param w the width of the destination rectangle
+ * @param h the height of the destination rectangle
+ *
+ * @note The specified destination rectangle must be completly contained
+ * in the visible screen space, and must be non-empty. If not, a
+ * backend may or may not perform clipping, trigger an assert or
+ * silently corrupt memory.
+ *
+ * @see updateScreen
+ * @see getScreenFormat
+ * @see copyRectToScreen
+ */
+
+ virtual void copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h) = 0;
+
+ /**
* Return the SaveFileManager, used to store and load savestates
* and other modifiable persistent game data. For more information,
* refer to the SaveFileManager documentation.