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-rw-r--r--saga/saga.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/saga/saga.cpp b/saga/saga.cpp
index 5a30ff5633..66b47ecbe7 100644
--- a/saga/saga.cpp
+++ b/saga/saga.cpp
@@ -269,6 +269,13 @@ int SagaEngine::init(GameDetector &detector) {
_gfx->initPalette();
+ // FIXME: This is the ugly way of reducing redraw overhead. It works
+ // well for 320x200 but it's unclear how well it will work for
+ // 640x480.
+
+ if (getGameType() == GType_ITE)
+ _system->setFeatureState(OSystem::kFeatureAutoComputeDirtyRects, true);
+
return SUCCESS;
}