diff options
-rw-r--r-- | engines/fullpipe/scenes.cpp | 2 | ||||
-rw-r--r-- | engines/fullpipe/scenes.h | 6 |
2 files changed, 5 insertions, 3 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index faa0cc6ba2..8e76ffd1cc 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -866,7 +866,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { _updateCursorCallback = scene26_updateCursor; break; -#if 0 case SC_27: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_27"); scene->preloadMovements(sceneVar); @@ -877,7 +876,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { addMessageHandler(sceneHandler27, 2); _updateCursorCallback = scene27_updateCursor; break; -#endif case SC_28: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_28"); diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index 99c061e94a..9b476a7a9c 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -137,8 +137,12 @@ void scene26_setupDrop(Scene *sc); int sceneHandler26(ExCommand *cmd); int scene26_updateCursor(); +void scene27_initScene(Scene *sc); +int sceneHandler27(ExCommand *ex); +int scene27_updateCursor(); + void scene28_initScene(Scene *sc); - int sceneHandler28(ExCommand *ex); +int sceneHandler28(ExCommand *ex); int scene28_updateCursor(); int scene30_updateCursor(); |