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-rw-r--r--engines/avalanche/acci2.cpp350
-rw-r--r--engines/avalanche/animation.cpp168
-rw-r--r--engines/avalanche/avalanche.cpp186
-rw-r--r--engines/avalanche/avalot.cpp4
-rw-r--r--engines/avalanche/celer2.cpp46
-rw-r--r--engines/avalanche/dropdown2.cpp16
-rw-r--r--engines/avalanche/enid2.cpp2
-rw-r--r--engines/avalanche/gyro2.cpp137
-rw-r--r--engines/avalanche/gyro2.h142
-rw-r--r--engines/avalanche/lucerna2.cpp192
-rw-r--r--engines/avalanche/scrolls2.cpp42
-rw-r--r--engines/avalanche/sequence2.cpp10
-rw-r--r--engines/avalanche/timer.cpp104
-rw-r--r--engines/avalanche/visa2.cpp40
14 files changed, 761 insertions, 678 deletions
diff --git a/engines/avalanche/acci2.cpp b/engines/avalanche/acci2.cpp
index 1b6446c09d..747bcca5b4 100644
--- a/engines/avalanche/acci2.cpp
+++ b/engines/avalanche/acci2.cpp
@@ -249,7 +249,7 @@ Common::String Acci::rank() {
};
for (byte i = 0; i < 8; i++) {
- if ((_vm->_gyro->_dna._score >= kRanks[i]._score) && (_vm->_gyro->_dna._score < kRanks[i + 1]._score)) {
+ if ((_vm->_gyro->_dnascore >= kRanks[i]._score) && (_vm->_gyro->_dnascore < kRanks[i + 1]._score)) {
return kRanks[i]._title;
}
}
@@ -261,7 +261,7 @@ Common::String Acci::totalTime() {
const double ticksInOneSec = (double)(65535) / 3600;
uint16 h, m, s;
- h = floor(_vm->_gyro->_dna._totalTime / ticksInOneSec); // No. of seconds.
+ h = floor(_vm->_gyro->_totalTime / ticksInOneSec); // No. of seconds.
m = h % 3600;
h /= 3600;
s = m % 60;
@@ -384,32 +384,32 @@ void Acci::storeInterrogation(byte interrogation) {
case 1:
_vm->_parser->_inputText.toLowercase();
sayIt();
- _vm->_gyro->_dna._favouriteDrink = _vm->_parser->_inputText;
- _vm->_gyro->_dna._cardiffQuestionNum = 2;
+ _vm->_gyro->_favouriteDrink = _vm->_parser->_inputText;
+ _vm->_gyro->_cardiffQuestionNum = 2;
break;
case 2:
properNouns();
sayIt();
- _vm->_gyro->_dna._favouriteSong = _vm->_parser->_inputText;
- _vm->_gyro->_dna._cardiffQuestionNum = 3;
+ _vm->_gyro->_favouriteSong = _vm->_parser->_inputText;
+ _vm->_gyro->_cardiffQuestionNum = 3;
break;
case 3:
properNouns();
sayIt();
- _vm->_gyro->_dna._worstPlaceOnEarth = _vm->_parser->_inputText;
- _vm->_gyro->_dna._cardiffQuestionNum = 4;
+ _vm->_gyro->_worstPlaceOnEarth = _vm->_parser->_inputText;
+ _vm->_gyro->_cardiffQuestionNum = 4;
break;
case 4:
_vm->_parser->_inputText.toLowercase();
sayIt();
- if (!_vm->_gyro->_dna._spareEvening.empty())
- _vm->_gyro->_dna._spareEvening.clear();
- _vm->_gyro->_dna._spareEvening = _vm->_parser->_inputText;
+ if (!_vm->_gyro->_spareEvening.empty())
+ _vm->_gyro->_spareEvening.clear();
+ _vm->_gyro->_spareEvening = _vm->_parser->_inputText;
_vm->_visa->displayScrollChain('z', 5); // His closing statement...
_vm->_animation->_sprites[1].walkTo(4); // The end of the drawbridge
_vm->_animation->_sprites[1]._vanishIfStill = true; // Then go away!
_vm->_gyro->_magics[1]._operation = Gyro::kMagicNothing;
- _vm->_gyro->_dna._cardiffQuestionNum = 5;
+ _vm->_gyro->_cardiffQuestionNum = 5;
break;
case 99:
//store_high(_vm->_parser->_inputText);
@@ -531,12 +531,12 @@ void Acci::parse() {
replace(Common::String("\x4\xE5"), 20); // "take off" = "doff"
// Words that could mean more than one _person
- if (_vm->_gyro->_dna._room == r__nottspub)
+ if (_vm->_gyro->_room == r__nottspub)
replace(Common::String('\xCC'), 164); // Barman = Port
else
replace(Common::String('\xCC'), 154); // Barman = Malagauche
- switch (_vm->_gyro->_dna._room) {
+ switch (_vm->_gyro->_room) {
case r__aylesoffice:
replace(Common::String('\xCB'), 163); // Monk = Ayles
break;
@@ -625,7 +625,7 @@ void Acci::examineObject() {
_vm->_lucerna->thinkAbout(_thing, Gyro::kThing);
switch (_thing) {
case Gyro::kObjectWine :
- switch (_vm->_gyro->_dna._wineState) {// 4 is perfect wine. 0 is not holding the wine.
+ switch (_vm->_gyro->_wineState) {// 4 is perfect wine. 0 is not holding the wine.
case 1:
_vm->_visa->displayScrollChain('t', 1); // Normal examine wine scroll
break;
@@ -638,7 +638,7 @@ void Acci::examineObject() {
}
break;
case Gyro::kObjectOnion:
- if (_vm->_gyro->_dna._rottenOnion)
+ if (_vm->_gyro->_rottenOnion)
_vm->_visa->displayScrollChain('q', 21); // Yucky onion.
else
_vm->_visa->displayScrollChain('t', 18); // Normal onion scroll
@@ -649,7 +649,7 @@ void Acci::examineObject() {
}
bool Acci::isPersonHere() { // Person equivalent of "holding".
- if ((_person == kPardon) || (_person == 0) || (_vm->_gyro->_whereIs[_person - 150] == _vm->_gyro->_dna._room))
+ if ((_person == kPardon) || (_person == 0) || (_vm->_gyro->_whereIs[_person - 150] == _vm->_gyro->_room))
return true;
else {
Common::String tmpStr;
@@ -669,13 +669,13 @@ void Acci::exampers() {
_person -= 149;
switch (_person) { // Special cases
case 11:
- if (_vm->_gyro->_dna._wonNim) {
+ if (_vm->_gyro->_wonNim) {
_vm->_visa->displayScrollChain('Q', 8); // "I'm Not Playing!"
return;
}
break;
case 99:
- if (_vm->_gyro->_dna._lustieIsAsleep) {
+ if (_vm->_gyro->_lustieIsAsleep) {
_vm->_visa->displayScrollChain('Q', 65); // He's asleep. (65! Wow!)
return;
}
@@ -686,7 +686,7 @@ void Acci::exampers() {
}
// And afterwards...
- if ((_person == 14) && (!_vm->_gyro->_dna._aylesIsAwake))
+ if ((_person == 14) && (!_vm->_gyro->_aylesIsAwake))
_vm->_visa->displayScrollChain('Q', 13);
}
@@ -702,7 +702,7 @@ bool Acci::isHolding() {
if (_thing > 100)
_vm->_scrolls->displayText("Be reasonable!");
- else if (!_vm->_gyro->_dna._objects[_thing - 1]) // Verbs that need "_thing" to be in the inventory.
+ else if (!_vm->_gyro->_objects[_thing - 1]) // Verbs that need "_thing" to be in the inventory.
_vm->_scrolls->displayText("You're not holding it, Avvy.");
else
holdingResult = true;
@@ -711,7 +711,7 @@ bool Acci::isHolding() {
}
void Acci::openBox(bool isOpening) {
- if ((_vm->_gyro->_dna._room == r__yours) && (_thing == 54)) {
+ if ((_vm->_gyro->_room == r__yours) && (_thing == 54)) {
_vm->_celer->drawBackgroundSprite(-1, -1, 5);
_vm->_celer->updateBackgroundSprites();
@@ -753,22 +753,22 @@ void Acci::inventory() {
Common::String tmpStr = Common::String("You're carrying ");
for (byte i = 0; i < kObjectNum; i++) {
- if (_vm->_gyro->_dna._objects[i]) {
+ if (_vm->_gyro->_objects[i]) {
itemNum++;
- if (itemNum == _vm->_gyro->_dna._carryNum)
+ if (itemNum == _vm->_gyro->_carryNum)
tmpStr += "and ";
tmpStr += _vm->_gyro->getItem(i + 1);
- if ((i + 1) == _vm->_gyro->_dna._wearing)
+ if ((i + 1) == _vm->_gyro->_wearing)
tmpStr += ", which you're wearing";
- if (itemNum < _vm->_gyro->_dna._carryNum)
+ if (itemNum < _vm->_gyro->_carryNum)
tmpStr += ", ";
}
}
- if (_vm->_gyro->_dna._wearing == kNothing)
+ if (_vm->_gyro->_wearing == kNothing)
tmpStr += Common::String::format("...%c%c...and you're stark naked!", Scrolls::kControlNewLine, Scrolls::kControlNewLine);
else
tmpStr += '.';
@@ -779,16 +779,16 @@ void Acci::inventory() {
void Acci::swallow() { // Eat something.
switch (_thing) {
case Gyro::kObjectWine:
- switch (_vm->_gyro->_dna._wineState) { // 4 is perfect
+ switch (_vm->_gyro->_wineState) { // 4 is perfect
case 1:
- if (_vm->_gyro->_dna._teetotal) {
+ if (_vm->_gyro->_teetotal) {
_vm->_visa->displayScrollChain('D', 6);
return;
}
_vm->_visa->displayScrollChain('U', 1);
_vm->_pingo->wobble();
_vm->_visa->displayScrollChain('U', 2);
- _vm->_gyro->_dna._objects[Gyro::kObjectWine - 1] = false;
+ _vm->_gyro->_objects[Gyro::kObjectWine - 1] = false;
_vm->_lucerna->refreshObjectList();
drink();
break;
@@ -815,16 +815,16 @@ void Acci::swallow() { // Eat something.
_vm->_lucerna->gameOver();
break;
case Gyro::kObjectOnion:
- if (_vm->_gyro->_dna._rottenOnion)
+ if (_vm->_gyro->_rottenOnion)
_vm->_visa->displayScrollChain('U', 11);
else {
_vm->_visa->displayScrollChain('U', 8);
- _vm->_gyro->_dna._objects[Gyro::kObjectOnion - 1] = false;
+ _vm->_gyro->_objects[Gyro::kObjectOnion - 1] = false;
_vm->_lucerna->refreshObjectList();
}
break;
default:
- if ((_vm->_gyro->_dna._room == r__argentpub) || (_vm->_gyro->_dna._room == r__nottspub))
+ if ((_vm->_gyro->_room == r__argentpub) || (_vm->_gyro->_room == r__nottspub))
_vm->_scrolls->displayText("Try BUYing things before you drink them!");
else
_vm->_scrolls->displayText("The taste of it makes you retch!");
@@ -835,7 +835,7 @@ void Acci::peopleInRoom() {
byte numPeople = 0; // Number of people in the room.
for (byte i = 1; i < 29; i++) { // Start at 1 so we don't list Avvy himself!
- if (_vm->_gyro->_whereIs[i] == _vm->_gyro->_dna._room)
+ if (_vm->_gyro->_whereIs[i] == _vm->_gyro->_room)
numPeople++;
}
@@ -845,7 +845,7 @@ void Acci::peopleInRoom() {
Common::String tmpStr;
byte actPerson = 0; // Actually listed people.
for (byte i = 1; i < 29; i++) {
- if (_vm->_gyro->_whereIs[i] == _vm->_gyro->_dna._room) {
+ if (_vm->_gyro->_whereIs[i] == _vm->_gyro->_room) {
actPerson++;
if (actPerson == 1) // First on the list.
tmpStr = _vm->_gyro->getName(i + 150);
@@ -866,29 +866,29 @@ void Acci::peopleInRoom() {
void Acci::lookAround() {
_vm->_scrolls->displayText(*_vm->_gyro->_also[0][1]);
- switch (_vm->_gyro->_dna._room) {
+ switch (_vm->_gyro->_room) {
case r__spludwicks:
- if (_vm->_gyro->_dna._avariciusTalk > 0)
+ if (_vm->_gyro->_avariciusTalk > 0)
_vm->_visa->displayScrollChain('q', 23);
else
peopleInRoom();
break;
case r__robins:
- if (_vm->_gyro->_dna._tiedUp)
+ if (_vm->_gyro->_tiedUp)
_vm->_visa->displayScrollChain('q', 38);
- if (_vm->_gyro->_dna._mushroomGrowing)
+ if (_vm->_gyro->_mushroomGrowing)
_vm->_visa->displayScrollChain('q', 55);
break;
case r__insidecardiffcastle:
- if (!_vm->_gyro->_dna._takenPen)
+ if (!_vm->_gyro->_takenPen)
_vm->_visa->displayScrollChain('q', 49);
break;
case r__lustiesroom:
- if (_vm->_gyro->_dna._lustieIsAsleep)
+ if (_vm->_gyro->_lustieIsAsleep)
_vm->_visa->displayScrollChain('q', 65);
break;
case r__catacombs:
- switch (_vm->_gyro->_dna._catacombY * 256 + _vm->_gyro->_dna._catacombX) {
+ switch (_vm->_gyro->_catacombY * 256 + _vm->_gyro->_catacombX) {
case 258 :
_vm->_visa->displayScrollChain('q', 80); // Inside art gallery.
break;
@@ -907,7 +907,7 @@ void Acci::lookAround() {
void Acci::openDoor() {
// Special cases.
- switch (_vm->_gyro->_dna._room) {
+ switch (_vm->_gyro->_room) {
case r__yours:
if (_vm->_animation->inField(2)) {
// Opening the box.
@@ -925,7 +925,7 @@ void Acci::openDoor() {
break;
}
- if ((!_vm->_gyro->_dna._userMovesAvvy) && (_vm->_gyro->_dna._room != r__lusties))
+ if ((!_vm->_gyro->_userMovesAvvy) && (_vm->_gyro->_room != r__lusties))
return; // No doors can open if you can't move Avvy.
for (byte fv = 8; fv < 15; fv++) {
@@ -958,7 +958,7 @@ void Acci::openDoor() {
}
}
- if (_vm->_gyro->_dna._room == r__map)
+ if (_vm->_gyro->_room == r__map)
_vm->_scrolls->displayText("Avvy, you can complete the whole game without ever going " \
"to anywhere other than Argent, Birmingham, Cardiff, Nottingham and Norwich.");
else
@@ -986,14 +986,14 @@ void Acci::putProc() {
switch (_thing2) {
case Gyro::kObjectWine:
if (_thing == Gyro::kObjectOnion) {
- if (_vm->_gyro->_dna._rottenOnion)
+ if (_vm->_gyro->_rottenOnion)
_vm->_scrolls->displayText("That's a bit like shutting the stable door after the horse has bolted!");
else { // Put onion into wine?
- if (_vm->_gyro->_dna._wineState != 3) {
+ if (_vm->_gyro->_wineState != 3) {
Common::String tmpStr = Common::String::format("%cOignon au vin%c is a bit too strong for your tastes!", Scrolls::kControlItalic, Scrolls::kControlRoman);
_vm->_scrolls->displayText(tmpStr);
} else { // Put onion into vinegar! Yes!
- _vm->_gyro->_dna._onionInVinegar = true;
+ _vm->_gyro->_onionInVinegar = true;
_vm->_lucerna->incScore(7);
_vm->_visa->displayScrollChain('u', 9);
}
@@ -1003,8 +1003,8 @@ void Acci::putProc() {
break;
case 54:
- if (_vm->_gyro->_dna._room == r__yours) { // Put something into the box.
- if (_vm->_gyro->_dna._boxContent != kNothing)
+ if (_vm->_gyro->_room == r__yours) { // Put something into the box.
+ if (_vm->_gyro->_boxContent != kNothing)
_vm->_scrolls->displayText("There's something in the box already, Avvy. Try taking that out first.");
else {
switch (_thing) {
@@ -1021,14 +1021,14 @@ void Acci::putProc() {
_vm->_scrolls->displayText("Just give it to Spludwick, Avvy!");
break;
default: // Put the object into the box...
- if (_vm->_gyro->_dna._wearing == _thing) {
+ if (_vm->_gyro->_wearing == _thing) {
Common::String tmpStr = Common::String::format("You'd better take %s off first!", _vm->_gyro->getItem(_thing).c_str());
_vm->_scrolls->displayText(tmpStr);
} else {
openBox(true); // Open box.
- _vm->_gyro->_dna._boxContent = _thing;
- _vm->_gyro->_dna._objects[_thing - 1] = false;
+ _vm->_gyro->_boxContent = _thing;
+ _vm->_gyro->_objects[_thing - 1] = false;
_vm->_lucerna->refreshObjectList();
_vm->_scrolls->displayText("OK, it's in the box.");
@@ -1050,7 +1050,7 @@ void Acci::putProc() {
* @remarks Originally called 'not_in_order'
*/
void Acci::notInOrder() {
- Common::String itemStr = _vm->_gyro->getItem(_vm->_gyro->kSpludwicksOrder[_vm->_gyro->_dna._givenToSpludwick]);
+ Common::String itemStr = _vm->_gyro->getItem(_vm->_gyro->kSpludwicksOrder[_vm->_gyro->_givenToSpludwick]);
Common::String tmpStr = Common::String::format("Sorry, I need the ingredients in the right order for this potion. " \
"What I need next is %s%c2%c", itemStr.c_str(), Scrolls::kControlRegister, Scrolls::kControlSpeechBubble);
_vm->_scrolls->displayText(tmpStr);
@@ -1071,18 +1071,18 @@ void Acci::goToCauldron() {
* @remarks Originally called 'give2spludwick'
*/
bool Acci::giveToSpludwick() {
- if (_vm->_gyro->kSpludwicksOrder[_vm->_gyro->_dna._givenToSpludwick] != _thing) {
+ if (_vm->_gyro->kSpludwicksOrder[_vm->_gyro->_givenToSpludwick] != _thing) {
notInOrder();
return false;
}
switch (_thing) {
case Gyro::kObjectOnion:
- _vm->_gyro->_dna._objects[Gyro::kObjectOnion - 1] = false;
- if (_vm->_gyro->_dna._rottenOnion)
+ _vm->_gyro->_objects[Gyro::kObjectOnion - 1] = false;
+ if (_vm->_gyro->_rottenOnion)
_vm->_visa->displayScrollChain('q', 22);
else {
- _vm->_gyro->_dna._givenToSpludwick++;
+ _vm->_gyro->_givenToSpludwick++;
_vm->_visa->displayScrollChain('q', 20);
goToCauldron();
_vm->_lucerna->incScore(3);
@@ -1090,20 +1090,20 @@ bool Acci::giveToSpludwick() {
_vm->_lucerna->refreshObjectList();
break;
case Gyro::kObjectInk:
- _vm->_gyro->_dna._objects[Gyro::kObjectInk - 1] = false;
+ _vm->_gyro->_objects[Gyro::kObjectInk - 1] = false;
_vm->_lucerna->refreshObjectList();
- _vm->_gyro->_dna._givenToSpludwick++;
+ _vm->_gyro->_givenToSpludwick++;
_vm->_visa->displayScrollChain('q', 24);
goToCauldron();
_vm->_lucerna->incScore(3);
break;
case Gyro::kObjectMushroom:
- _vm->_gyro->_dna._objects[Gyro::kObjectMushroom - 1] = false;
+ _vm->_gyro->_objects[Gyro::kObjectMushroom - 1] = false;
_vm->_visa->displayScrollChain('q', 25);
_vm->_lucerna->incScore(5);
- _vm->_gyro->_dna._givenToSpludwick++;
+ _vm->_gyro->_givenToSpludwick++;
goToCauldron();
- _vm->_gyro->_dna._objects[Gyro::kObjectPotion - 1] = true;
+ _vm->_gyro->_objects[Gyro::kObjectPotion - 1] = true;
_vm->_lucerna->refreshObjectList();
break;
default:
@@ -1114,12 +1114,12 @@ bool Acci::giveToSpludwick() {
}
void Acci::drink() {
- _vm->_gyro->_dna._alcoholLevel += 1;
- if (_vm->_gyro->_dna._alcoholLevel == 5) {
- _vm->_gyro->_dna._objects[Gyro::kObjectKey - 1] = true; // Get the key.
- _vm->_gyro->_dna._teetotal = true;
- _vm->_gyro->_dna._avvyIsAwake = false;
- _vm->_gyro->_dna._avvyInBed = true;
+ _vm->_gyro->_alcoholLevel += 1;
+ if (_vm->_gyro->_alcoholLevel == 5) {
+ _vm->_gyro->_objects[Gyro::kObjectKey - 1] = true; // Get the key.
+ _vm->_gyro->_teetotal = true;
+ _vm->_gyro->_avvyIsAwake = false;
+ _vm->_gyro->_avvyInBed = true;
_vm->_lucerna->refreshObjectList();
_vm->_lucerna->dusk();
_vm->_gyro->hangAroundForAWhile();
@@ -1130,14 +1130,14 @@ void Acci::drink() {
}
void Acci::cardiffClimbing() {
- if (_vm->_gyro->_dna._standingOnDais) { // Clamber up.
+ if (_vm->_gyro->_standingOnDais) { // Clamber up.
_vm->_scrolls->displayText("You climb down, back onto the floor.");
- _vm->_gyro->_dna._standingOnDais = false;
+ _vm->_gyro->_standingOnDais = false;
_vm->_animation->appearPed(1, 3);
} else { // Clamber down.
if (_vm->_animation->inField(1)) {
_vm->_scrolls->displayText("You clamber up onto the dais.");
- _vm->_gyro->_dna._standingOnDais = true;
+ _vm->_gyro->_standingOnDais = true;
_vm->_animation->appearPed(1, 2);
} else
_vm->_scrolls->displayText("Get a bit closer, Avvy.");
@@ -1149,21 +1149,21 @@ void Acci::already() {
}
void Acci::standUp() {
- switch (_vm->_gyro->_dna._room) {
+ switch (_vm->_gyro->_room) {
case r__yours: // Avvy isn't asleep.
- if (_vm->_gyro->_dna._avvyIsAwake && _vm->_gyro->_dna._avvyInBed) { // But he's in bed.
- if (_vm->_gyro->_dna._teetotal) {
+ if (_vm->_gyro->_avvyIsAwake && _vm->_gyro->_avvyInBed) { // But he's in bed.
+ if (_vm->_gyro->_teetotal) {
_vm->_visa->displayScrollChain('d', 12);
_vm->_gyro->setBackgroundColor(0);
_vm->_visa->displayScrollChain('d', 14);
}
_vm->_animation->_sprites[0]._visible = true;
- _vm->_gyro->_dna._userMovesAvvy = true;
+ _vm->_gyro->_userMovesAvvy = true;
_vm->_animation->appearPed(1, 2);
- _vm->_gyro->_dna._direction = Gyro::kDirectionLeft;
+ _vm->_gyro->_direction = Gyro::kDirectionLeft;
_vm->_celer->drawBackgroundSprite(-1, -1, 4); // Picture of empty pillow.
_vm->_lucerna->incScore(1);
- _vm->_gyro->_dna._avvyInBed = false;
+ _vm->_gyro->_avvyInBed = false;
_vm->_timer->loseTimer(Timer::kReasonArkataShouts);
} else
already();
@@ -1174,12 +1174,12 @@ void Acci::standUp() {
break;
case r__nottspub:
- if (_vm->_gyro->_dna._sittingInPub) {
+ if (_vm->_gyro->_sittingInPub) {
_vm->_celer->drawBackgroundSprite(-1, -1, 4); // Not sitting down.
_vm->_animation->_sprites[0]._visible = true; // But standing up.
_vm->_animation->appearPed(1, 4); // And walking away.
- _vm->_gyro->_dna._sittingInPub = false; // Really not sitting down.
- _vm->_gyro->_dna._userMovesAvvy = true; // And ambulant.
+ _vm->_gyro->_sittingInPub = false; // Really not sitting down.
+ _vm->_gyro->_userMovesAvvy = true; // And ambulant.
} else
already();
break;
@@ -1189,15 +1189,15 @@ void Acci::standUp() {
}
void Acci::getProc(char thing) {
- switch (_vm->_gyro->_dna._room) {
+ switch (_vm->_gyro->_room) {
case r__yours:
if (_vm->_animation->inField(2)) {
- if (_vm->_gyro->_dna._boxContent == thing) {
+ if (_vm->_gyro->_boxContent == thing) {
_vm->_celer->drawBackgroundSprite(-1, -1, 5);
_vm->_scrolls->displayText("OK, I've got it.");
- _vm->_gyro->_dna._objects[thing - 1] = true;
+ _vm->_gyro->_objects[thing - 1] = true;
_vm->_lucerna->refreshObjectList();
- _vm->_gyro->_dna._boxContent = kNothing;
+ _vm->_gyro->_boxContent = kNothing;
_vm->_celer->drawBackgroundSprite(-1, -1, 6);
} else {
Common::String tmpStr = Common::String::format("I can't see %s in the box.", _vm->_gyro->getItem(thing).c_str());
@@ -1210,18 +1210,18 @@ void Acci::getProc(char thing) {
switch (thing) {
case Gyro::kObjectPen:
if (_vm->_animation->inField(2)) { // Standing on the dais.
- if (_vm->_gyro->_dna._takenPen)
+ if (_vm->_gyro->_takenPen)
_vm->_scrolls->displayText("It's not there, Avvy.");
else {
// OK: we're taking the pen, and it's there.
_vm->_celer->drawBackgroundSprite(-1, -1, 4); // No pen there now.
_vm->_animation->callSpecial(3); // Zap!
- _vm->_gyro->_dna._takenPen = true;
- _vm->_gyro->_dna._objects[Gyro::kObjectPen - 1] = true;
+ _vm->_gyro->_takenPen = true;
+ _vm->_gyro->_objects[Gyro::kObjectPen - 1] = true;
_vm->_lucerna->refreshObjectList();
_vm->_scrolls->displayText("Taken.");
}
- } else if (_vm->_gyro->_dna._standingOnDais)
+ } else if (_vm->_gyro->_standingOnDais)
_vm->_visa->displayScrollChain('q', 53);
else
_vm->_visa->displayScrollChain('q', 51);
@@ -1234,12 +1234,12 @@ void Acci::getProc(char thing) {
}
break;
case r__robins:
- if ((thing == Gyro::kObjectMushroom) & (_vm->_animation->inField(1)) & (_vm->_gyro->_dna._mushroomGrowing)) {
+ if ((thing == Gyro::kObjectMushroom) & (_vm->_animation->inField(1)) & (_vm->_gyro->_mushroomGrowing)) {
_vm->_celer->drawBackgroundSprite(-1, -1, 3);
_vm->_scrolls->displayText("Got it!");
- _vm->_gyro->_dna._mushroomGrowing = false;
- _vm->_gyro->_dna._takenMushroom = true;
- _vm->_gyro->_dna._objects[Gyro::kObjectMushroom - 1] = true;
+ _vm->_gyro->_mushroomGrowing = false;
+ _vm->_gyro->_takenMushroom = true;
+ _vm->_gyro->_objects[Gyro::kObjectMushroom - 1] = true;
_vm->_lucerna->refreshObjectList();
_vm->_lucerna->incScore(3);
} else
@@ -1255,12 +1255,12 @@ void Acci::getProc(char thing) {
* @remarks Originally called 'give_Geida_the_lute'
*/
void Acci::giveGeidaTheLute() {
- if (_vm->_gyro->_dna._room != r__lustiesroom) {
+ if (_vm->_gyro->_room != r__lustiesroom) {
Common::String tmpStr = Common::String::format("Not yet. Try later!%c2%c", Scrolls::kControlRegister, Scrolls::kControlSpeechBubble);
_vm->_scrolls->displayText(tmpStr);
return;
}
- _vm->_gyro->_dna._objects[Gyro::kObjectLute - 1] = false;
+ _vm->_gyro->_objects[Gyro::kObjectLute - 1] = false;
_vm->_lucerna->refreshObjectList();
_vm->_visa->displayScrollChain('q', 64); // She plays it.
@@ -1286,13 +1286,13 @@ void Acci::winSequence() {
Common::String Acci::personSpeaks() {
if ((_person == kPardon) || (_person == 0)) {
- if ((_vm->_gyro->_him == kPardon) || (_vm->_gyro->_whereIs[_vm->_gyro->_him - 150] != _vm->_gyro->_dna._room))
+ if ((_vm->_gyro->_him == kPardon) || (_vm->_gyro->_whereIs[_vm->_gyro->_him - 150] != _vm->_gyro->_room))
_person = _vm->_gyro->_her;
else
_person = _vm->_gyro->_him;
}
- if (_vm->_gyro->_whereIs[_person - 150] != _vm->_gyro->_dna._room) {
+ if (_vm->_gyro->_whereIs[_person - 150] != _vm->_gyro->_room) {
return Common::String::format("%c1", Scrolls::kControlRegister); // Avvy himself!
}
@@ -1310,7 +1310,7 @@ Common::String Acci::personSpeaks() {
return tmpStr;
for (byte i = 0; i < 16; i++) {
- if ((_vm->_gyro->kQuasipeds[i]._who == _person) && (_vm->_gyro->kQuasipeds[i]._room == _vm->_gyro->_dna._room))
+ if ((_vm->_gyro->kQuasipeds[i]._who == _person) && (_vm->_gyro->kQuasipeds[i]._room == _vm->_gyro->_room))
tmpStr += Common::String::format("%c%c", Scrolls::kControlRegister, 'A' + i);
}
@@ -1320,7 +1320,7 @@ void Acci::heyThanks() {
Common::String tmpStr = personSpeaks();
tmpStr += Common::String::format("Hey, thanks!%c(But now, you've lost it!)", Scrolls::kControlSpeechBubble);
_vm->_scrolls->displayText(tmpStr);
- _vm->_gyro->_dna._objects[_thing - 1] = false;
+ _vm->_gyro->_objects[_thing - 1] = false;
}
/**
@@ -1350,7 +1350,7 @@ void Acci::doThat() {
_vm->_scrolls->displayText("You're dead, so don't talk. What are you, a ghost or something? Try restarting, or restoring a saved game!");
return;
}
- if (!_vm->_gyro->_dna._avvyIsAwake && (_verb != kVerbCodeDie) && (_verb != kVerbCodeExpletive) && (_verb != kVerbCodeWake)) {
+ if (!_vm->_gyro->_avvyIsAwake && (_verb != kVerbCodeDie) && (_verb != kVerbCodeExpletive) && (_verb != kVerbCodeWake)) {
_vm->_scrolls->displayText("Talking in your sleep? Try waking up!");
return;
}
@@ -1370,7 +1370,7 @@ void Acci::doThat() {
break;
case kVerbCodeGet:
if (_thing != kPardon) { // Legitimate try to pick something up.
- if (_vm->_gyro->_dna._carryNum >= kCarryLimit)
+ if (_vm->_gyro->_carryNum >= kCarryLimit)
_vm->_scrolls->displayText("You can't carry any more!");
else
getProc(_thing);
@@ -1433,7 +1433,7 @@ void Acci::doThat() {
case Gyro::kPeopleCrapulus:
if (_thing == Gyro::kObjectWine) {
_vm->_scrolls->displayText("Crapulus grabs the wine and gulps it down.");
- _vm->_gyro->_dna._objects[Gyro::kObjectWine - 1] = false;
+ _vm->_gyro->_objects[Gyro::kObjectWine - 1] = false;
} else
heyThanks();
break;
@@ -1451,21 +1451,21 @@ void Acci::doThat() {
if (_thing == Gyro::kObjectBadge) {
_vm->_visa->displayScrollChain('q', 32); // Thanks! Wow!
_vm->_lucerna->incScore(3);
- _vm->_gyro->_dna._objects[Gyro::kObjectBadge - 1] = false;
- _vm->_gyro->_dna._objects[Gyro::kObjectHabit - 1] = true;
- _vm->_gyro->_dna._givenBadgeToIby = true;
+ _vm->_gyro->_objects[Gyro::kObjectBadge - 1] = false;
+ _vm->_gyro->_objects[Gyro::kObjectHabit - 1] = true;
+ _vm->_gyro->_givenBadgeToIby = true;
_vm->_celer->drawBackgroundSprite(-1, -1, 8);
_vm->_celer->drawBackgroundSprite(-1, -1, 9);
} else
heyThanks();
break;
case Gyro::kPeopleAyles:
- if (_vm->_gyro->_dna._aylesIsAwake) {
+ if (_vm->_gyro->_aylesIsAwake) {
if (_thing == Gyro::kObjectPen) {
- _vm->_gyro->_dna._objects[Gyro::kObjectPen - 1] = false;
+ _vm->_gyro->_objects[Gyro::kObjectPen - 1] = false;
_vm->_visa->displayScrollChain('q', 54);
- _vm->_gyro->_dna._objects[Gyro::kObjectInk - 1] = true;
- _vm->_gyro->_dna._givenPenToAyles = true;
+ _vm->_gyro->_objects[Gyro::kObjectInk - 1] = true;
+ _vm->_gyro->_givenPenToAyles = true;
_vm->_lucerna->refreshObjectList();
_vm->_lucerna->incScore(2);
} else
@@ -1476,10 +1476,10 @@ void Acci::doThat() {
case Gyro::kPeopleGeida:
switch (_thing) {
case Gyro::kObjectPotion:
- _vm->_gyro->_dna._objects[Gyro::kObjectPotion - 1] = false;
+ _vm->_gyro->_objects[Gyro::kObjectPotion - 1] = false;
_vm->_visa->displayScrollChain('u', 16); // She drinks it.
_vm->_lucerna->incScore(2);
- _vm->_gyro->_dna._givenPotionToGeida = true;
+ _vm->_gyro->_givenPotionToGeida = true;
_vm->_lucerna->refreshObjectList();
break;
case Gyro::kObjectLute:
@@ -1492,7 +1492,7 @@ void Acci::doThat() {
case Gyro::kPeopleArkata:
switch (_thing) {
case Gyro::kObjectPotion:
- if (_vm->_gyro->_dna._givenPotionToGeida)
+ if (_vm->_gyro->_givenPotionToGeida)
winSequence();
else
_vm->_visa->displayScrollChain('q', 77); // That Geida woman!
@@ -1562,12 +1562,12 @@ void Acci::doThat() {
}
break;
case kVerbCodeUndress:
- if (_vm->_gyro->_dna._wearing == kNothing)
+ if (_vm->_gyro->_wearing == kNothing)
_vm->_scrolls->displayText("You're already stark naked!");
- else if (_vm->_gyro->_dna._avvysInTheCupboard) {
- Common::String tmpStr = Common::String::format("You take off %s.", _vm->_gyro->getItem(_vm->_gyro->_dna._wearing).c_str());
+ else if (_vm->_gyro->_avvysInTheCupboard) {
+ Common::String tmpStr = Common::String::format("You take off %s.", _vm->_gyro->getItem(_vm->_gyro->_wearing).c_str());
_vm->_scrolls->displayText(tmpStr);
- _vm->_gyro->_dna._wearing = kNothing;
+ _vm->_gyro->_wearing = kNothing;
_vm->_lucerna->refreshObjectList();
} else
_vm->_scrolls->displayText("Hadn't you better find somewhere more private, Avvy?");
@@ -1581,14 +1581,14 @@ void Acci::doThat() {
break;
case Gyro::kObjectClothes:
case Gyro::kObjectHabit: { // Change this!
- if (_vm->_gyro->_dna._wearing != kNothing) {
- if (_vm->_gyro->_dna._wearing == _thing)
+ if (_vm->_gyro->_wearing != kNothing) {
+ if (_vm->_gyro->_wearing == _thing)
_vm->_scrolls->displayText("You're already wearing that.");
else
_vm->_scrolls->displayText("You'll be rather warm wearing two sets of clothes!");
return;
} else
- _vm->_gyro->_dna._wearing = _thing;
+ _vm->_gyro->_wearing = _thing;
_vm->_lucerna->refreshObjectList();
@@ -1614,35 +1614,35 @@ void Acci::doThat() {
break;
case kVerbCodePlay:
if (_thing == kPardon) {
- switch (_vm->_gyro->_dna._room) { // They just typed "play"...
+ switch (_vm->_gyro->_room) { // They just typed "play"...
case r__argentpub: { // ...in the pub, => play Nim.
warning("STUB: Acci::doThat() - case kVerbCodeplay - play_nim()");
// play_nim();
// The following parts are copied from play_nim().
// The player automatically wins the game everytime he wins, until I implement the mini-game.
- if (_vm->_gyro->_dna._wonNim) { // Already won the game.
+ if (_vm->_gyro->_wonNim) { // Already won the game.
_vm->_visa->displayScrollChain('Q', 6);
return;
}
- if (!_vm->_gyro->_dna._askedDogfoodAboutNim) {
+ if (!_vm->_gyro->_askedDogfoodAboutNim) {
_vm->_visa->displayScrollChain('q', 84);
return;
}
_vm->_visa->displayScrollChain('Q', 3);
- _vm->_gyro->_dna._playedNim++;
+ _vm->_gyro->_playedNim++;
// You won - strange!
_vm->_visa->displayScrollChain('Q', 7); // You won! Give us a lute!
- _vm->_gyro->_dna._objects[Gyro::kObjectLute - 1] = true;
+ _vm->_gyro->_objects[Gyro::kObjectLute - 1] = true;
_vm->_lucerna->refreshObjectList();
- _vm->_gyro->_dna._wonNim = true;
+ _vm->_gyro->_wonNim = true;
_vm->_celer->drawBackgroundSprite(-1, -1, 1); // Show the settle with no lute on it.
_vm->_lucerna->incScore(7); // 7 points for winning!
- if (_vm->_gyro->_dna._playedNim == 1)
+ if (_vm->_gyro->_playedNim == 1)
_vm->_lucerna->incScore(3); // 3 points for playing your 1st game.
// A warning to the player that there should have been a mini-game. TODO: Remove it later!!!
@@ -1659,20 +1659,20 @@ void Acci::doThat() {
case Gyro::kObjectLute :
_vm->_visa->displayScrollChain('U', 7);
- if (_vm->_gyro->_whereIs[Gyro::kPeopleCwytalot - 150] == _vm->_gyro->_dna._room)
+ if (_vm->_gyro->_whereIs[Gyro::kPeopleCwytalot - 150] == _vm->_gyro->_room)
_vm->_visa->displayScrollChain('U', 10);
- if (_vm->_gyro->_whereIs[Gyro::kPeopleDuLustie - 150] == _vm->_gyro->_dna._room)
+ if (_vm->_gyro->_whereIs[Gyro::kPeopleDuLustie - 150] == _vm->_gyro->_room)
_vm->_visa->displayScrollChain('U', 15);
break;
case 52:
- if (_vm->_gyro->_dna._room == r__musicroom)
+ if (_vm->_gyro->_room == r__musicroom)
playHarp();
else
_vm->_scrolls->displayText(kWhat);
break;
case 55:
- if (_vm->_gyro->_dna._room == r__argentpub)
+ if (_vm->_gyro->_room == r__argentpub)
// play_nim();
warning("STUB: Acci::doThat() - case kVerbCodeplay - play_nim()");
else
@@ -1687,7 +1687,7 @@ void Acci::doThat() {
if (isHolding()) {
if (_thing == Gyro::kObjectBell) {
_vm->_scrolls->displayText("Ding, dong, ding, dong, ding, dong, ding, dong...");
- if ((_vm->_gyro->_dna._bellsAreRinging) & (_vm->_gyro->setFlag('B')))
+ if ((_vm->_gyro->_bellsAreRinging) & (_vm->_gyro->setFlag('B')))
// \? are used to avoid that ??! is parsed as a trigraph
_vm->_scrolls->displayText("(Are you trying to join in, Avvy\?\?!)");
} else
@@ -1724,10 +1724,10 @@ void Acci::doThat() {
}
break;
case kVerbCodeMagic:
- if (_vm->_gyro->_dna._avariciusTalk > 0)
+ if (_vm->_gyro->_avariciusTalk > 0)
_vm->_visa->displayScrollChain('q', 19);
else {
- if ((_vm->_gyro->_dna._room == 12) & (_vm->_animation->inField(2))) { // Avaricius appears!
+ if ((_vm->_gyro->_room == 12) & (_vm->_animation->inField(2))) { // Avaricius appears!
_vm->_visa->displayScrollChain('q', 17);
if (_vm->_gyro->_whereIs[1] == 12)
_vm->_visa->displayScrollChain('q', 18);
@@ -1737,7 +1737,7 @@ void Acci::doThat() {
_vm->_animation->_sprites[1].walkTo(5);
_vm->_animation->_sprites[1]._callEachStepFl = true;
_vm->_animation->_sprites[1]._eachStepProc = Animation::kProcBackAndForth;
- _vm->_gyro->_dna._avariciusTalk = 14;
+ _vm->_gyro->_avariciusTalk = 14;
_vm->_timer->addTimer(177, Timer::kProcAvariciusTalks, Timer::kReasonAvariciusTalks);
}
} else
@@ -1748,7 +1748,7 @@ void Acci::doThat() {
_vm->_scrolls->displayText("Listen, smart alec, that was just rhetoric.");
break;
case kVerbCodeExpletive:
- switch (_vm->_gyro->_dna._sworeNum) {
+ switch (_vm->_gyro->_sworeNum) {
case 0: {
Common::String tmpStr = Common::String::format("Avvy! Do you mind? There might be kids playing!%c%c" \
"(I shouldn't say it again, if I were you!)", Scrolls::kControlNewLine, Scrolls::kControlNewLine);
@@ -1769,10 +1769,10 @@ void Acci::doThat() {
_vm->_lucerna->gameOver();
}
}
- _vm->_gyro->_dna._sworeNum++;
+ _vm->_gyro->_sworeNum++;
break;
case kVerbCodeListen:
- if ((_vm->_gyro->_dna._bellsAreRinging) & (_vm->_gyro->setFlag('B')))
+ if ((_vm->_gyro->_bellsAreRinging) & (_vm->_gyro->setFlag('B')))
_vm->_scrolls->displayText("All other noise is drowned out by the ringing of the bells.");
else if (_vm->_gyro->_listen.empty())
_vm->_scrolls->displayText("You can't hear anything much at the moment, Avvy.");
@@ -1780,7 +1780,7 @@ void Acci::doThat() {
_vm->_scrolls->displayText(_vm->_gyro->_listen);
break;
case kVerbCodeBuy: // What are they trying to buy?
- switch (_vm->_gyro->_dna._room) {
+ switch (_vm->_gyro->_room) {
case r__argentpub:
if (_vm->_animation->inField(6)) { // We're in a pub, and near the bar.
switch (_thing) {
@@ -1788,40 +1788,40 @@ void Acci::doThat() {
case 53:
case 54:
case 58: // Beer, whisky, cider or mead.
- if (_vm->_gyro->_dna._malagauche == 177) { // Already getting us one.
+ if (_vm->_gyro->_malagauche == 177) { // Already getting us one.
_vm->_visa->displayScrollChain('D', 15);
return;
}
- if (_vm->_gyro->_dna._teetotal) {
+ if (_vm->_gyro->_teetotal) {
_vm->_visa->displayScrollChain('D', 6);
return;
}
- if (_vm->_gyro->_dna._alcoholLevel == 0)
+ if (_vm->_gyro->_alcoholLevel == 0)
_vm->_lucerna->incScore(3);
_vm->_celer->drawBackgroundSprite(-1, -1, 12);
_vm->_scrolls->displayText(booze[_thing - 51] + ", please." + Scrolls::kControlRegister + '1' + Scrolls::kControlSpeechBubble);
- _vm->_gyro->_dna._drinking = _thing;
+ _vm->_gyro->_drinking = _thing;
_vm->_celer->drawBackgroundSprite(-1, -1, 10);
- _vm->_gyro->_dna._malagauche = 177;
+ _vm->_gyro->_malagauche = 177;
_vm->_timer->addTimer(27, Timer::kProcBuyDrinks, Timer::kReasonDrinks);
break;
case 52:
examine();
break; // We have a right one here - buy Pepsi??!
case Gyro::kObjectWine:
- if (_vm->_gyro->_dna._objects[Gyro::kObjectWine - 1]) // We've already got the wine!
+ if (_vm->_gyro->_objects[Gyro::kObjectWine - 1]) // We've already got the wine!
_vm->_visa->displayScrollChain('D', 2); // 1 bottle's shufishent!
else {
- if (_vm->_gyro->_dna._malagauche == 177) { // Already getting us one.
+ if (_vm->_gyro->_malagauche == 177) { // Already getting us one.
_vm->_visa->displayScrollChain('D', 15);
return;
}
- if (_vm->_gyro->_dna._carryNum >= kCarryLimit) {
+ if (_vm->_gyro->_carryNum >= kCarryLimit) {
_vm->_scrolls->displayText("Your hands are full.");
return;
}
@@ -1829,10 +1829,10 @@ void Acci::doThat() {
_vm->_celer->drawBackgroundSprite(-1, -1, 12);
Common::String tmpStr = Common::String::format("Wine, please.%c1%c", Scrolls::kControlRegister, Scrolls::kControlSpeechBubble);
_vm->_scrolls->displayText(tmpStr);
- if (_vm->_gyro->_dna._alcoholLevel == 0)
+ if (_vm->_gyro->_alcoholLevel == 0)
_vm->_lucerna->incScore(3);
_vm->_celer->drawBackgroundSprite(-1, -1, 10);
- _vm->_gyro->_dna._malagauche = 177;
+ _vm->_gyro->_malagauche = 177;
_vm->_timer->addTimer(27, Timer::kProcBuyWine, Timer::kReasonDrinks);
}
@@ -1845,23 +1845,23 @@ void Acci::doThat() {
case r__outsideducks:
if (_vm->_animation->inField(6)) {
if (_thing == Gyro::kObjectOnion) {
- if (_vm->_gyro->_dna._objects[Gyro::kObjectOnion - 1])
+ if (_vm->_gyro->_objects[Gyro::kObjectOnion - 1])
_vm->_visa->displayScrollChain('D', 10); // Not planning to juggle with the things!
- else if (_vm->_gyro->_dna._carryNum >= kCarryLimit)
+ else if (_vm->_gyro->_carryNum >= kCarryLimit)
_vm->_scrolls->displayText("Before you ask, you remember that your hands are full.");
else {
- if (_vm->_gyro->_dna._boughtOnion)
+ if (_vm->_gyro->_boughtOnion)
_vm->_visa->displayScrollChain('D', 11);
else {
_vm->_visa->displayScrollChain('D', 9);
_vm->_lucerna->incScore(3);
}
_vm->_gyro->decreaseMoney(3); // It costs thruppence.
- _vm->_gyro->_dna._objects[Gyro::kObjectOnion - 1] = true;
+ _vm->_gyro->_objects[Gyro::kObjectOnion - 1] = true;
_vm->_lucerna->refreshObjectList();
- _vm->_gyro->_dna._boughtOnion = true;
- _vm->_gyro->_dna._rottenOnion = false; // It's OK when it leaves the stall!
- _vm->_gyro->_dna._onionInVinegar = false;
+ _vm->_gyro->_boughtOnion = true;
+ _vm->_gyro->_rottenOnion = false; // It's OK when it leaves the stall!
+ _vm->_gyro->_onionInVinegar = false;
}
} else
_vm->_visa->displayScrollChain('D', 0);
@@ -1877,10 +1877,10 @@ void Acci::doThat() {
}
break;
case kVerbCodeAttack:
- if ((_vm->_gyro->_dna._room == r__brummieroad) &&
+ if ((_vm->_gyro->_room == r__brummieroad) &&
((_person == 157) || (_thing == Gyro::kObjectCrossbow) || (_thing == Gyro::kObjectBolt))
- && (_vm->_gyro->_whereIs[7] == _vm->_gyro->_dna._room)) {
- switch (_vm->_gyro->_dna._objects[Gyro::kObjectBolt - 1] + _vm->_gyro->_dna._objects[Gyro::kObjectCrossbow - 1] * 2) {
+ && (_vm->_gyro->_whereIs[7] == _vm->_gyro->_room)) {
+ switch (_vm->_gyro->_objects[Gyro::kObjectBolt - 1] + _vm->_gyro->_objects[Gyro::kObjectCrossbow - 1] * 2) {
// 0 = neither, 1 = only bolt, 2 = only crossbow, 3 = both.
case 0:
_vm->_visa->displayScrollChain('Q', 10);
@@ -1894,9 +1894,9 @@ void Acci::doThat() {
break;
case 3:
_vm->_visa->displayScrollChain('Q', 11);
- _vm->_gyro->_dna._cwytalotGone = true;
- _vm->_gyro->_dna._objects[Gyro::kObjectBolt - 1] = false;
- _vm->_gyro->_dna._objects[Gyro::kObjectCrossbow - 1] = false;
+ _vm->_gyro->_cwytalotGone = true;
+ _vm->_gyro->_objects[Gyro::kObjectBolt - 1] = false;
+ _vm->_gyro->_objects[Gyro::kObjectCrossbow - 1] = false;
_vm->_lucerna->refreshObjectList();
_vm->_gyro->_magics[11]._operation = Gyro::kMagicNothing;
_vm->_lucerna->incScore(7);
@@ -1912,14 +1912,14 @@ void Acci::doThat() {
_vm->_visa->displayScrollChain('Q', 10);
break;
case kVerbCodePasswd:
- if (_vm->_gyro->_dna._room != r__bridge)
+ if (_vm->_gyro->_room != r__bridge)
_vm->_visa->displayScrollChain('Q', 12);
else {
bool ok = true;
for (byte i = 0; i < _thats.size(); i++) {
Common::String temp = _realWords[i];
temp.toUppercase();
- int pwdId = _vm->_gyro->_dna._passwordNum + kFirstPassword;
+ int pwdId = _vm->_gyro->_passwordNum + kFirstPassword;
for (byte j = 0; j < kVocabulary[pwdId]._word.size(); j++) {
if (kVocabulary[pwdId]._word[j] != temp[j])
ok = false;
@@ -1927,13 +1927,13 @@ void Acci::doThat() {
}
if (ok) {
- if (_vm->_gyro->_dna._drawbridgeOpen != 0)
+ if (_vm->_gyro->_drawbridgeOpen != 0)
_vm->_scrolls->displayText("Contrary to your expectations, the drawbridge fails to close again.");
else {
_vm->_lucerna->incScore(4);
_vm->_scrolls->displayText("The drawbridge opens!");
_vm->_timer->addTimer(7, Timer::kProcOpenDrawbridge, Timer::kReasonDrawbridgeFalls);
- _vm->_gyro->_dna._drawbridgeOpen = 1;
+ _vm->_gyro->_drawbridgeOpen = 1;
}
} else
_vm->_visa->displayScrollChain('Q', 12);
@@ -1946,7 +1946,7 @@ void Acci::doThat() {
_vm->_lucerna->gameOver();
break;
case kVerbCodeScore: {
- Common::String tmpStr = Common::String::format("Your score is %d,%c%cout of a possible 128.%c%cThis gives you a rank of %s.%c%c%s", _vm->_gyro->_dna._score, Scrolls::kControlCenter, Scrolls::kControlNewLine, Scrolls::kControlNewLine, Scrolls::kControlNewLine, rank().c_str(), Scrolls::kControlNewLine, Scrolls::kControlNewLine, totalTime().c_str());
+ Common::String tmpStr = Common::String::format("Your score is %d,%c%cout of a possible 128.%c%cThis gives you a rank of %s.%c%c%s", _vm->_gyro->_dnascore, Scrolls::kControlCenter, Scrolls::kControlNewLine, Scrolls::kControlNewLine, Scrolls::kControlNewLine, rank().c_str(), Scrolls::kControlNewLine, Scrolls::kControlNewLine, totalTime().c_str());
_vm->_scrolls->displayText(tmpStr);
}
break;
@@ -1978,14 +1978,14 @@ void Acci::doThat() {
break;
case kVerbCodeClimb:
- if (_vm->_gyro->_dna._room == r__insidecardiffcastle)
+ if (_vm->_gyro->_room == r__insidecardiffcastle)
cardiffClimbing();
else // In the wrong room!
_vm->_scrolls->displayText("Not with your head for heights, Avvy!");
break;
case kVerbCodeJump:
_vm->_timer->addTimer(1, Timer::kProcJump, Timer::kReasonJumping);
- _vm->_gyro->_dna._userMovesAvvy = false;
+ _vm->_gyro->_userMovesAvvy = false;
break;
case kVerbCodeHiscores:
// show_highs();
@@ -1997,18 +1997,18 @@ void Acci::doThat() {
case kPardon:
case Gyro::kPeopleAvalot:
case 0:
- if (!_vm->_gyro->_dna._avvyIsAwake) {
- _vm->_gyro->_dna._avvyIsAwake = true;
+ if (!_vm->_gyro->_avvyIsAwake) {
+ _vm->_gyro->_avvyIsAwake = true;
_vm->_lucerna->incScore(1);
- _vm->_gyro->_dna._avvyInBed = true;
+ _vm->_gyro->_avvyInBed = true;
_vm->_celer->drawBackgroundSprite(-1, -1, 3); // Picture of Avvy, awake in bed.
- if (_vm->_gyro->_dna._teetotal)
+ if (_vm->_gyro->_teetotal)
_vm->_visa->displayScrollChain('d', 13);
} else
_vm->_scrolls->displayText("You're already awake, Avvy!");
break;
case Gyro::kPeopleAyles:
- if (!_vm->_gyro->_dna._aylesIsAwake)
+ if (!_vm->_gyro->_aylesIsAwake)
_vm->_scrolls->displayText("You can't seem to wake him by yourself.");
break;
case Gyro::kPeopleJacques: {
@@ -2022,8 +2022,8 @@ void Acci::doThat() {
}
break;
case kVerbCodeSit:
- if (_vm->_gyro->_dna._room == r__nottspub) {
- if (_vm->_gyro->_dna._sittingInPub)
+ if (_vm->_gyro->_room == r__nottspub) {
+ if (_vm->_gyro->_sittingInPub)
_vm->_scrolls->displayText("You're already sitting!");
else {
_vm->_animation->_sprites[0].walkTo(4); // Move Avvy to the place, and sit him down.
diff --git a/engines/avalanche/animation.cpp b/engines/avalanche/animation.cpp
index 57353255db..bdca9fdcf1 100644
--- a/engines/avalanche/animation.cpp
+++ b/engines/avalanche/animation.cpp
@@ -436,8 +436,8 @@ void Animation::catacombMove(byte ped) {
- xy_uint16 = _vm->_gyro->_dna._catacombX + _vm->_gyro->_dna._catacombY * 256;
- _vm->_gyro->_dna._geidaSpin = 0;
+ xy_uint16 = _vm->_gyro->_catacombX + _vm->_gyro->_catacombY * 256;
+ _vm->_gyro->_geidaSpin = 0;
switch (xy_uint16) {
case 1801: // Exit catacombs
@@ -456,15 +456,15 @@ void Animation::catacombMove(byte ped) {
case 2307:
flipRoom(r__lusties, 5);
_vm->_scrolls->displayText("Oh no... here we go again...");
- _vm->_gyro->_dna._userMovesAvvy = false;
+ _vm->_gyro->_userMovesAvvy = false;
_sprites[0]._moveY = 1;
_sprites[0]._moveX = 0;
return;
}
- if (!_vm->_gyro->_dna._enterCatacombsFromLustiesRoom)
+ if (!_vm->_gyro->_enterCatacombsFromLustiesRoom)
_vm->_lucerna->loadRoom(29);
- here = _vm->_gyro->kCatacombMap[_vm->_gyro->_dna._catacombY - 1][_vm->_gyro->_dna._catacombX - 1];
+ here = _vm->_gyro->kCatacombMap[_vm->_gyro->_catacombY - 1][_vm->_gyro->_catacombX - 1];
switch (here & 0xf) { // West.
case 0: // no connection (wall)
@@ -595,7 +595,7 @@ void Animation::catacombMove(byte ped) {
case 0x1:
_vm->_celer->drawBackgroundSprite(-1, -1, 22);
- if ((xy_uint16 == 2051) && (_vm->_gyro->_dna._geidaFollows))
+ if ((xy_uint16 == 2051) && (_vm->_gyro->_geidaFollows))
_vm->_gyro->_magics[12]._operation = Gyro::kMagicExclaim;
else
_vm->_gyro->_magics[12]._operation = Gyro::kMagicSpecial; // Right exit south.
@@ -726,7 +726,7 @@ void Animation::catacombMove(byte ped) {
break; // [1,1] : the other two.
}
- if ((_vm->_gyro->_dna._geidaFollows) && (ped > 0)) {
+ if ((_vm->_gyro->_geidaFollows) && (ped > 0)) {
if (!_sprites[1]._quick) // If we don't already have her...
_sprites[1].init(5, true, this); // ...Load Geida.
appearPed(2, geidaPed(ped));
@@ -746,27 +746,27 @@ void Animation::callSpecial(uint16 which) {
switch (which) {
case 1: // _vm->_gyro->special 1: Room 22: top of stairs.
_vm->_celer->drawBackgroundSprite(-1, -1, 1);
- _vm->_gyro->_dna._brummieStairs = 1;
+ _vm->_gyro->_brummieStairs = 1;
_vm->_gyro->_magics[9]._operation = Gyro::kMagicNothing;
_vm->_timer->addTimer(10, Timer::kProcStairs, Timer::kReasonBrummieStairs);
stopWalking();
- _vm->_gyro->_dna._userMovesAvvy = false;
+ _vm->_gyro->_userMovesAvvy = false;
break;
case 2: // _vm->_gyro->special 2: Room 22: bottom of stairs.
- _vm->_gyro->_dna._brummieStairs = 3;
+ _vm->_gyro->_brummieStairs = 3;
_vm->_gyro->_magics[10]._operation = Gyro::kMagicNothing;
_vm->_gyro->_magics[11]._operation = Gyro::kMagicExclaim;
_vm->_gyro->_magics[11]._data = 5;
_vm->_gyro->_magics[3]._operation = Gyro::kMagicBounce; // Now works as planned!
stopWalking();
_vm->_visa->displayScrollChain('q', 26);
- _vm->_gyro->_dna._userMovesAvvy = true;
+ _vm->_gyro->_userMovesAvvy = true;
break;
case 3: // _vm->_gyro->special 3: Room 71: triggers dart.
_sprites[0].bounce(); // Must include that.
- if (!_vm->_gyro->_dna._arrowTriggered) {
- _vm->_gyro->_dna._arrowTriggered = true;
+ if (!_vm->_gyro->_arrowTriggered) {
+ _vm->_gyro->_arrowTriggered = true;
appearPed(2, 4); // The dart starts at ped 4, and...
_sprites[1].walkTo(5); // flies to ped 5.
_sprites[1]._facingDir = kDirUp; // Only face.
@@ -786,7 +786,7 @@ void Animation::callSpecial(uint16 which) {
_vm->_enid->backToBootstrap(3);
break;
case 5:
- if (_vm->_gyro->_dna._friarWillTieYouUp) {
+ if (_vm->_gyro->_friarWillTieYouUp) {
// _vm->_gyro->special 5: Room 42: touched tree, and get tied up.
_vm->_gyro->_magics[4]._operation = Gyro::kMagicBounce; // Boundary effect is now working again.
_vm->_visa->displayScrollChain('q', 35);
@@ -794,8 +794,8 @@ void Animation::callSpecial(uint16 which) {
//tr[1].vanishifstill:=true;
_vm->_celer->drawBackgroundSprite(-1, -1, 2);
_vm->_visa->displayScrollChain('q', 36);
- _vm->_gyro->_dna._tiedUp = true;
- _vm->_gyro->_dna._friarWillTieYouUp = false;
+ _vm->_gyro->_tiedUp = true;
+ _vm->_gyro->_friarWillTieYouUp = false;
_sprites[1].walkTo(3);
_sprites[1]._vanishIfStill = true;
_sprites[1]._doCheck = true; // One of them must have Check_Me switched on.
@@ -804,7 +804,7 @@ void Animation::callSpecial(uint16 which) {
}
break;
case 6: // _vm->_gyro->special 6: fall down oubliette.
- _vm->_gyro->_dna._userMovesAvvy = false;
+ _vm->_gyro->_userMovesAvvy = false;
_sprites[0]._moveX = 3;
_sprites[0]._moveY = 0;
_sprites[0]._facingDir = kDirRight;
@@ -821,7 +821,7 @@ void Animation::callSpecial(uint16 which) {
_vm->_timer->addTimer(200, Timer::kProcMeetAvaroid, Timer::kReasonMeetingAvaroid);
break;
case 8: // _vm->_gyro->special 8: leave du Lustie's room.
- if ((_vm->_gyro->_dna._geidaFollows) && (!_vm->_gyro->_dna._lustieIsAsleep)) {
+ if ((_vm->_gyro->_geidaFollows) && (!_vm->_gyro->_lustieIsAsleep)) {
_vm->_visa->displayScrollChain('q', 63);
_sprites[1].turn(kDirDown);
_sprites[1].stopWalk();
@@ -830,18 +830,18 @@ void Animation::callSpecial(uint16 which) {
}
break;
case 9: // _vm->_gyro->special 9: lose Geida to Robin Hood...
- if (!_vm->_gyro->_dna._geidaFollows)
+ if (!_vm->_gyro->_geidaFollows)
return; // DOESN'T COUNT: no Geida.
_sprites[1]._callEachStepFl = false; // She no longer follows Avvy around.
_sprites[1].walkTo(4); // She walks to somewhere...
_sprites[0].remove(); // Lose Avvy.
- _vm->_gyro->_dna._userMovesAvvy = false;
+ _vm->_gyro->_userMovesAvvy = false;
_vm->_timer->addTimer(40, Timer::kProcRobinHoodAndGeida, Timer::kReasonRobinHoodAndGeida);
break;
case 10: // _vm->_gyro->special 10: transfer north in catacombs.
- if ((_vm->_gyro->_dna._catacombX == 4) && (_vm->_gyro->_dna._catacombY == 1)) {
+ if ((_vm->_gyro->_catacombX == 4) && (_vm->_gyro->_catacombY == 1)) {
// Into Geida's room.
- if (_vm->_gyro->_dna._objects[Gyro::kObjectKey - 1])
+ if (_vm->_gyro->_objects[Gyro::kObjectKey - 1])
_vm->_visa->displayScrollChain('q', 62);
else {
_vm->_visa->displayScrollChain('q', 61);
@@ -849,11 +849,11 @@ void Animation::callSpecial(uint16 which) {
}
}
_vm->_lucerna->dusk();
- _vm->_gyro->_dna._catacombY--;
+ _vm->_gyro->_catacombY--;
catacombMove(4);
- if (_vm->_gyro->_dna._room != r__catacombs)
+ if (_vm->_gyro->_room != r__catacombs)
return;
- switch ((_vm->_gyro->kCatacombMap[_vm->_gyro->_dna._catacombY - 1][_vm->_gyro->_dna._catacombX - 1] & 0xf00) >> 8) {
+ switch ((_vm->_gyro->kCatacombMap[_vm->_gyro->_catacombY - 1][_vm->_gyro->_catacombX - 1] & 0xf00) >> 8) {
case 0x1:
appearPed(1, 12);
break;
@@ -867,27 +867,27 @@ void Animation::callSpecial(uint16 which) {
break;
case 11: // _vm->_gyro->special 11: transfer east in catacombs.
_vm->_lucerna->dusk();
- _vm->_gyro->_dna._catacombX++;
+ _vm->_gyro->_catacombX++;
catacombMove(1);
- if (_vm->_gyro->_dna._room != r__catacombs)
+ if (_vm->_gyro->_room != r__catacombs)
return;
appearPed(1, 1);
dawnDelay();
break;
case 12: // _vm->_gyro->special 12: transfer south in catacombs.
_vm->_lucerna->dusk();
- _vm->_gyro->_dna._catacombY += 1;
+ _vm->_gyro->_catacombY += 1;
catacombMove(2);
- if (_vm->_gyro->_dna._room != r__catacombs)
+ if (_vm->_gyro->_room != r__catacombs)
return;
appearPed(1, 2);
dawnDelay();
break;
case 13: // _vm->_gyro->special 13: transfer west in catacombs.
_vm->_lucerna->dusk();
- _vm->_gyro->_dna._catacombX--;
+ _vm->_gyro->_catacombX--;
catacombMove(3);
- if (_vm->_gyro->_dna._room != r__catacombs)
+ if (_vm->_gyro->_room != r__catacombs)
return;
appearPed(1, 3);
dawnDelay();
@@ -903,7 +903,7 @@ void Animation::callSpecial(uint16 which) {
* @remarks Originally called 'open_the_door'
*/
void Animation::openDoor(byte whither, byte ped, byte magicnum) {
- switch (_vm->_gyro->_dna._room) {
+ switch (_vm->_gyro->_room) {
case r__outsideyours:
case r__outsidenottspub:
case r__outsideducks:
@@ -930,7 +930,7 @@ void Animation::openDoor(byte whither, byte ped, byte magicnum) {
case r__lusties:
switch (magicnum) {
case 14:
- if (_vm->_gyro->_dna._avvysInTheCupboard) {
+ if (_vm->_gyro->_avvysInTheCupboard) {
hideInCupboard();
_vm->_sequence->firstShow(8);
_vm->_sequence->thenShow(7);
@@ -1080,13 +1080,13 @@ void Animation::arrowProcs(byte tripnum) {
#endif
_vm->_lucerna->gameOver();
- _vm->_gyro->_dna._userMovesAvvy = false; // Stop the user from moving him.
+ _vm->_gyro->_userMovesAvvy = false; // Stop the user from moving him.
_vm->_timer->addTimer(55, Timer::kProcNaughtyDuke, Timer::kReasonNaughtyDuke);
}
} else { // Arrow has hit the wall!
_sprites[tripnum].remove(); // Deallocate the arrow.
_vm->_celer->drawBackgroundSprite(-1, -1, 3); // Show pic of arrow stuck into the door.
- _vm->_gyro->_dna._arrowInTheDoor = true; // So that we can pick it up.
+ _vm->_gyro->_arrowInTheDoor = true; // So that we can pick it up.
}
}
@@ -1145,21 +1145,21 @@ void Animation::spin(byte whichway, byte &tripnum) {
if (_sprites[tripnum]._id == 2)
return; // Not for Spludwick
- _vm->_gyro->_dna._geidaSpin += 1;
- _vm->_gyro->_dna._geidaTime = 20;
- if (_vm->_gyro->_dna._geidaSpin == 5) {
+ _vm->_gyro->_geidaSpin += 1;
+ _vm->_gyro->_geidaTime = 20;
+ if (_vm->_gyro->_geidaSpin == 5) {
_vm->_scrolls->displayText("Steady on, Avvy, you'll make the poor girl dizzy!");
- _vm->_gyro->_dna._geidaSpin = 0;
- _vm->_gyro->_dna._geidaTime = 0; // knock out records
+ _vm->_gyro->_geidaSpin = 0;
+ _vm->_gyro->_geidaTime = 0; // knock out records
}
}
}
void Animation::geidaProcs(byte tripnum) {
- if (_vm->_gyro->_dna._geidaTime > 0) {
- _vm->_gyro->_dna._geidaTime--;
- if (_vm->_gyro->_dna._geidaTime == 0)
- _vm->_gyro->_dna._geidaSpin = 0;
+ if (_vm->_gyro->_geidaTime > 0) {
+ _vm->_gyro->_geidaTime--;
+ if (_vm->_gyro->_geidaTime == 0)
+ _vm->_gyro->_geidaSpin = 0;
}
if (_sprites[tripnum]._y < (_sprites[0]._y - 2)) {
@@ -1279,7 +1279,7 @@ void Animation::animLink() {
void Animation::stopWalking() {
_sprites[0].stopWalk();
- _vm->_gyro->_dna._direction = kDirStopped;
+ _vm->_gyro->_direction = kDirStopped;
if (_vm->_gyro->_alive)
_sprites[0]._stepNum = 1;
}
@@ -1289,16 +1289,16 @@ void Animation::stopWalking() {
* @remarks Originally called 'hide_in_the_cupboard'
*/
void Animation::hideInCupboard() {
- if (_vm->_gyro->_dna._avvysInTheCupboard) {
- if (_vm->_gyro->_dna._wearing == Acci::kNothing) {
+ if (_vm->_gyro->_avvysInTheCupboard) {
+ if (_vm->_gyro->_wearing == Acci::kNothing) {
Common::String tmpStr = Common::String::format("%cAVVY!%cGet dressed first!", Scrolls::kControlItalic, Scrolls::kControlRoman);
_vm->_scrolls->displayText(tmpStr);
} else {
_sprites[0]._visible = true;
- _vm->_gyro->_dna._userMovesAvvy = true;
+ _vm->_gyro->_userMovesAvvy = true;
appearPed(1, 3); // Walk out of the cupboard.
_vm->_scrolls->displayText("You leave the cupboard. Nice to be out of there!");
- _vm->_gyro->_dna._avvysInTheCupboard = false;
+ _vm->_gyro->_avvysInTheCupboard = false;
_vm->_sequence->firstShow(8);
_vm->_sequence->thenShow(7);
_vm->_sequence->startToClose();
@@ -1306,11 +1306,11 @@ void Animation::hideInCupboard() {
} else {
// Not hiding in the cupboard
_sprites[0]._visible = false;
- _vm->_gyro->_dna._userMovesAvvy = false;
+ _vm->_gyro->_userMovesAvvy = false;
Common::String tmpStr = Common::String::format("You walk into the room...%cIt seems to be an empty, " \
"but dusty, cupboard. Hmmmm... you leave the door slightly open to avoid suffocation.", Scrolls::kControlParagraph);
_vm->_scrolls->displayText(tmpStr);
- _vm->_gyro->_dna._avvysInTheCupboard = true;
+ _vm->_gyro->_avvysInTheCupboard = true;
_vm->_celer->drawBackgroundSprite(-1, -1, 8);
}
}
@@ -1323,18 +1323,18 @@ void Animation::flipRoom(byte room, byte ped) {
return;
}
- if ((room == 177) && (_vm->_gyro->_dna._room == r__lusties)) {
+ if ((room == 177) && (_vm->_gyro->_room == r__lusties)) {
hideInCupboard();
return;
}
- if ((_vm->_gyro->_dna._jumpStatus > 0) && (_vm->_gyro->_dna._room == r__insidecardiffcastle)) {
+ if ((_vm->_gyro->_jumpStatus > 0) && (_vm->_gyro->_room == r__insidecardiffcastle)) {
// You can't *jump* out of Cardiff Castle!
_sprites[0]._moveX = 0;
return;
}
- _vm->_lucerna->exitRoom(_vm->_gyro->_dna._room);
+ _vm->_lucerna->exitRoom(_vm->_gyro->_room);
_vm->_lucerna->dusk();
for (int16 i = 1; i < kSpriteNumbMax; i++) {
@@ -1342,14 +1342,14 @@ void Animation::flipRoom(byte room, byte ped) {
_sprites[i].remove();
} // Deallocate sprite
- if (_vm->_gyro->_dna._room == r__lustiesroom)
- _vm->_gyro->_dna._enterCatacombsFromLustiesRoom = true;
+ if (_vm->_gyro->_room == r__lustiesroom)
+ _vm->_gyro->_enterCatacombsFromLustiesRoom = true;
_vm->_lucerna->enterRoom(room, ped);
appearPed(1, ped);
- _vm->_gyro->_dna._enterCatacombsFromLustiesRoom = false;
- _vm->_gyro->_oldDirection = _vm->_gyro->_dna._direction;
- _vm->_gyro->_dna._direction = _sprites[0]._facingDir;
+ _vm->_gyro->_enterCatacombsFromLustiesRoom = false;
+ _vm->_gyro->_oldDirection = _vm->_gyro->_direction;
+ _vm->_gyro->_direction = _sprites[0]._facingDir;
_vm->_lucerna->drawDirection();
_vm->_lucerna->dawn();
@@ -1385,7 +1385,7 @@ bool Animation::nearDoor() {
}
void Animation::handleMoveKey(const Common::Event &event) {
- if (!_vm->_gyro->_dna._userMovesAvvy)
+ if (!_vm->_gyro->_userMovesAvvy)
return;
if (_vm->_dropdown->_activeMenuItem._activeNow)
@@ -1393,58 +1393,58 @@ void Animation::handleMoveKey(const Common::Event &event) {
else {
switch (event.kbd.keycode) {
case Common::KEYCODE_UP:
- if (_vm->_gyro->_dna._direction != kDirUp) {
- _vm->_gyro->_dna._direction = kDirUp;
- changeDirection(0, _vm->_gyro->_dna._direction);
+ if (_vm->_gyro->_direction != kDirUp) {
+ _vm->_gyro->_direction = kDirUp;
+ changeDirection(0, _vm->_gyro->_direction);
} else
stopWalking();
break;
case Common::KEYCODE_DOWN:
- if (_vm->_gyro->_dna._direction != kDirDown) {
- _vm->_gyro->_dna._direction = kDirDown;
- changeDirection(0, _vm->_gyro->_dna._direction);
+ if (_vm->_gyro->_direction != kDirDown) {
+ _vm->_gyro->_direction = kDirDown;
+ changeDirection(0, _vm->_gyro->_direction);
} else
stopWalking();
break;
case Common::KEYCODE_LEFT:
- if (_vm->_gyro->_dna._direction != kDirLeft) {
- _vm->_gyro->_dna._direction = kDirLeft;
- changeDirection(0, _vm->_gyro->_dna._direction);
+ if (_vm->_gyro->_direction != kDirLeft) {
+ _vm->_gyro->_direction = kDirLeft;
+ changeDirection(0, _vm->_gyro->_direction);
} else
stopWalking();
break;
case Common::KEYCODE_RIGHT:
- if (_vm->_gyro->_dna._direction != kDirRight) {
- _vm->_gyro->_dna._direction = kDirRight;
- changeDirection(0, _vm->_gyro->_dna._direction);
+ if (_vm->_gyro->_direction != kDirRight) {
+ _vm->_gyro->_direction = kDirRight;
+ changeDirection(0, _vm->_gyro->_direction);
} else
stopWalking();
break;
case Common::KEYCODE_PAGEUP:
- if (_vm->_gyro->_dna._direction != kDirUpRight) {
- _vm->_gyro->_dna._direction = kDirUpRight;
- changeDirection(0, _vm->_gyro->_dna._direction);
+ if (_vm->_gyro->_direction != kDirUpRight) {
+ _vm->_gyro->_direction = kDirUpRight;
+ changeDirection(0, _vm->_gyro->_direction);
} else
stopWalking();
break;
case Common::KEYCODE_PAGEDOWN:
- if (_vm->_gyro->_dna._direction != kDirDownRight) {
- _vm->_gyro->_dna._direction = kDirDownRight;
- changeDirection(0, _vm->_gyro->_dna._direction);
+ if (_vm->_gyro->_direction != kDirDownRight) {
+ _vm->_gyro->_direction = kDirDownRight;
+ changeDirection(0, _vm->_gyro->_direction);
} else
stopWalking();
break;
case Common::KEYCODE_END:
- if (_vm->_gyro->_dna._direction != kDirDownLeft) {
- _vm->_gyro->_dna._direction = kDirDownLeft;
- changeDirection(0, _vm->_gyro->_dna._direction);
+ if (_vm->_gyro->_direction != kDirDownLeft) {
+ _vm->_gyro->_direction = kDirDownLeft;
+ changeDirection(0, _vm->_gyro->_direction);
} else
stopWalking();
break;
case Common::KEYCODE_HOME:
- if (_vm->_gyro->_dna._direction != kDirUpLeft) {
- _vm->_gyro->_dna._direction = kDirUpLeft;
- changeDirection(0, _vm->_gyro->_dna._direction);
+ if (_vm->_gyro->_direction != kDirUpLeft) {
+ _vm->_gyro->_direction = kDirUpLeft;
+ changeDirection(0, _vm->_gyro->_direction);
} else
stopWalking();
break;
diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp
index ce3fb8eaf6..611a8ef3a8 100644
--- a/engines/avalanche/avalanche.cpp
+++ b/engines/avalanche/avalanche.cpp
@@ -123,146 +123,146 @@ const char *AvalancheEngine::getCopyrightString() const {
void AvalancheEngine::synchronize(Common::Serializer &sz) {
//blockwrite(f, dna, sizeof(dna));
- sz.syncAsByte(_gyro->_dna._direction);
- sz.syncAsByte(_gyro->_dna._carryNum);
+ sz.syncAsByte(_gyro->_direction);
+ sz.syncAsByte(_gyro->_carryNum);
for (byte i = 0; i < kObjectNum; i++)
- sz.syncAsByte(_gyro->_dna._objects[i]);
- sz.syncAsSint16LE(_gyro->_dna._score);
- sz.syncAsSint32LE(_gyro->_dna._money);
- sz.syncAsByte(_gyro->_dna._room);
- sz.syncAsByte(_gyro->_dna._wearing);
- sz.syncAsByte(_gyro->_dna._sworeNum);
- sz.syncAsByte(_gyro->_dna._saveNum);
- sz.syncBytes(_gyro->_dna._roomCount, 100);
- sz.syncAsByte(_gyro->_dna._alcoholLevel);
- sz.syncAsByte(_gyro->_dna._playedNim);
- sz.syncAsByte(_gyro->_dna._wonNim);
- sz.syncAsByte(_gyro->_dna._wineState);
- sz.syncAsByte(_gyro->_dna._cwytalotGone);
- sz.syncAsByte(_gyro->_dna._passwordNum);
- sz.syncAsByte(_gyro->_dna._aylesIsAwake);
- sz.syncAsByte(_gyro->_dna._drawbridgeOpen);
- sz.syncAsByte(_gyro->_dna._avariciusTalk);
- sz.syncAsByte(_gyro->_dna._boughtOnion);
- sz.syncAsByte(_gyro->_dna._rottenOnion);
- sz.syncAsByte(_gyro->_dna._onionInVinegar);
- sz.syncAsByte(_gyro->_dna._givenToSpludwick);
- sz.syncAsByte(_gyro->_dna._brummieStairs);
- sz.syncAsByte(_gyro->_dna._cardiffQuestionNum);
- sz.syncAsByte(_gyro->_dna._passedCwytalotInHerts);
- sz.syncAsByte(_gyro->_dna._avvyIsAwake);
- sz.syncAsByte(_gyro->_dna._avvyInBed);
- sz.syncAsByte(_gyro->_dna._userMovesAvvy);
- sz.syncAsByte(_gyro->_dna._dogFoodPos);
- sz.syncAsByte(_gyro->_dna._givenBadgeToIby);
- sz.syncAsByte(_gyro->_dna._friarWillTieYouUp);
- sz.syncAsByte(_gyro->_dna._tiedUp);
- sz.syncAsByte(_gyro->_dna._boxContent);
- sz.syncAsByte(_gyro->_dna._talkedToCrapulus);
- sz.syncAsByte(_gyro->_dna._jacquesState);
- sz.syncAsByte(_gyro->_dna._bellsAreRinging);
- sz.syncAsByte(_gyro->_dna._standingOnDais);
- sz.syncAsByte(_gyro->_dna._takenPen);
- sz.syncAsByte(_gyro->_dna._arrowTriggered);
- sz.syncAsByte(_gyro->_dna._arrowInTheDoor);
+ sz.syncAsByte(_gyro->_objects[i]);
+ sz.syncAsSint16LE(_gyro->_dnascore);
+ sz.syncAsSint32LE(_gyro->_money);
+ sz.syncAsByte(_gyro->_room);
+ sz.syncAsByte(_gyro->_wearing);
+ sz.syncAsByte(_gyro->_sworeNum);
+ sz.syncAsByte(_gyro->_saveNum);
+ sz.syncBytes(_gyro->_roomCount, 100);
+ sz.syncAsByte(_gyro->_alcoholLevel);
+ sz.syncAsByte(_gyro->_playedNim);
+ sz.syncAsByte(_gyro->_wonNim);
+ sz.syncAsByte(_gyro->_wineState);
+ sz.syncAsByte(_gyro->_cwytalotGone);
+ sz.syncAsByte(_gyro->_passwordNum);
+ sz.syncAsByte(_gyro->_aylesIsAwake);
+ sz.syncAsByte(_gyro->_drawbridgeOpen);
+ sz.syncAsByte(_gyro->_avariciusTalk);
+ sz.syncAsByte(_gyro->_boughtOnion);
+ sz.syncAsByte(_gyro->_rottenOnion);
+ sz.syncAsByte(_gyro->_onionInVinegar);
+ sz.syncAsByte(_gyro->_givenToSpludwick);
+ sz.syncAsByte(_gyro->_brummieStairs);
+ sz.syncAsByte(_gyro->_cardiffQuestionNum);
+ sz.syncAsByte(_gyro->_passedCwytalotInHerts);
+ sz.syncAsByte(_gyro->_avvyIsAwake);
+ sz.syncAsByte(_gyro->_avvyInBed);
+ sz.syncAsByte(_gyro->_userMovesAvvy);
+ sz.syncAsByte(_gyro->_dogFoodPos);
+ sz.syncAsByte(_gyro->_givenBadgeToIby);
+ sz.syncAsByte(_gyro->_friarWillTieYouUp);
+ sz.syncAsByte(_gyro->_tiedUp);
+ sz.syncAsByte(_gyro->_boxContent);
+ sz.syncAsByte(_gyro->_talkedToCrapulus);
+ sz.syncAsByte(_gyro->_jacquesState);
+ sz.syncAsByte(_gyro->_bellsAreRinging);
+ sz.syncAsByte(_gyro->_standingOnDais);
+ sz.syncAsByte(_gyro->_takenPen);
+ sz.syncAsByte(_gyro->_arrowTriggered);
+ sz.syncAsByte(_gyro->_arrowInTheDoor);
if (sz.isSaving()) {
- uint16 like2drinkSize = _gyro->_dna._favouriteDrink.size();
+ uint16 like2drinkSize = _gyro->_favouriteDrink.size();
sz.syncAsUint16LE(like2drinkSize);
for (uint16 i = 0; i < like2drinkSize; i++) {
- char actChr = _gyro->_dna._favouriteDrink[i];
+ char actChr = _gyro->_favouriteDrink[i];
sz.syncAsByte(actChr);
}
- uint16 favourite_songSize = _gyro->_dna._favouriteSong.size();
+ uint16 favourite_songSize = _gyro->_favouriteSong.size();
sz.syncAsUint16LE(favourite_songSize);
for (uint16 i = 0; i < favourite_songSize; i++) {
- char actChr = _gyro->_dna._favouriteSong[i];
+ char actChr = _gyro->_favouriteSong[i];
sz.syncAsByte(actChr);
}
- uint16 worst_place_on_earthSize = _gyro->_dna._worstPlaceOnEarth.size();
+ uint16 worst_place_on_earthSize = _gyro->_worstPlaceOnEarth.size();
sz.syncAsUint16LE(worst_place_on_earthSize);
for (uint16 i = 0; i < worst_place_on_earthSize; i++) {
- char actChr = _gyro->_dna._worstPlaceOnEarth[i];
+ char actChr = _gyro->_worstPlaceOnEarth[i];
sz.syncAsByte(actChr);
}
- uint16 spare_eveningSize = _gyro->_dna._spareEvening.size();
+ uint16 spare_eveningSize = _gyro->_spareEvening.size();
sz.syncAsUint16LE(spare_eveningSize);
for (uint16 i = 0; i < spare_eveningSize; i++) {
- char actChr = _gyro->_dna._spareEvening[i];
+ char actChr = _gyro->_spareEvening[i];
sz.syncAsByte(actChr);
}
} else {
- if (!_gyro->_dna._favouriteDrink.empty())
- _gyro->_dna._favouriteDrink.clear();
+ if (!_gyro->_favouriteDrink.empty())
+ _gyro->_favouriteDrink.clear();
uint16 like2drinkSize = 0;
char actChr = ' ';
sz.syncAsUint16LE(like2drinkSize);
for (uint16 i = 0; i < like2drinkSize; i++) {
sz.syncAsByte(actChr);
- _gyro->_dna._favouriteDrink += actChr;
+ _gyro->_favouriteDrink += actChr;
}
- if (!_gyro->_dna._favouriteSong.empty())
- _gyro->_dna._favouriteSong.clear();
+ if (!_gyro->_favouriteSong.empty())
+ _gyro->_favouriteSong.clear();
uint16 favourite_songSize = 0;
sz.syncAsUint16LE(favourite_songSize);
for (uint16 i = 0; i < favourite_songSize; i++) {
sz.syncAsByte(actChr);
- _gyro->_dna._favouriteSong += actChr;
+ _gyro->_favouriteSong += actChr;
}
- if (!_gyro->_dna._worstPlaceOnEarth.empty())
- _gyro->_dna._worstPlaceOnEarth.clear();
+ if (!_gyro->_worstPlaceOnEarth.empty())
+ _gyro->_worstPlaceOnEarth.clear();
uint16 worst_place_on_earthSize = 0;
sz.syncAsUint16LE(worst_place_on_earthSize);
for (uint16 i = 0; i < worst_place_on_earthSize; i++) {
sz.syncAsByte(actChr);
- _gyro->_dna._worstPlaceOnEarth += actChr;
+ _gyro->_worstPlaceOnEarth += actChr;
}
- if (!_gyro->_dna._spareEvening.empty())
- _gyro->_dna._spareEvening.clear();
+ if (!_gyro->_spareEvening.empty())
+ _gyro->_spareEvening.clear();
uint16 spare_eveningSize = 0;
sz.syncAsUint16LE(spare_eveningSize);
for (uint16 i = 0; i < spare_eveningSize; i++) {
sz.syncAsByte(actChr);
- _gyro->_dna._spareEvening += actChr;
+ _gyro->_spareEvening += actChr;
}
}
- sz.syncAsSint32LE(_gyro->_dna._totalTime);
- sz.syncAsByte(_gyro->_dna._jumpStatus);
- sz.syncAsByte(_gyro->_dna._mushroomGrowing);
- sz.syncAsByte(_gyro->_dna._spludwickAtHome);
- sz.syncAsByte(_gyro->_dna._lastRoom);
- sz.syncAsByte(_gyro->_dna._lastRoomNotMap);
- sz.syncAsByte(_gyro->_dna._crapulusWillTell);
- sz.syncAsByte(_gyro->_dna._enterCatacombsFromLustiesRoom);
- sz.syncAsByte(_gyro->_dna._teetotal);
- sz.syncAsByte(_gyro->_dna._malagauche);
- sz.syncAsByte(_gyro->_dna._drinking);
- sz.syncAsByte(_gyro->_dna._enteredLustiesRoomAsMonk);
- sz.syncAsByte(_gyro->_dna._catacombX);
- sz.syncAsByte(_gyro->_dna._catacombY);
- sz.syncAsByte(_gyro->_dna._avvysInTheCupboard);
- sz.syncAsByte(_gyro->_dna._geidaFollows);
- sz.syncAsByte(_gyro->_dna._geidaSpin);
- sz.syncAsByte(_gyro->_dna._geidaTime);
- sz.syncAsByte(_gyro->_dna._nextBell);
- sz.syncAsByte(_gyro->_dna._givenPotionToGeida);
- sz.syncAsByte(_gyro->_dna._lustieIsAsleep);
- sz.syncAsByte(_gyro->_dna._flipToWhere);
- sz.syncAsByte(_gyro->_dna._flipToPed);
- sz.syncAsByte(_gyro->_dna._beenTiedUp);
- sz.syncAsByte(_gyro->_dna._sittingInPub);
- sz.syncAsByte(_gyro->_dna._spurgeTalkCount);
- sz.syncAsByte(_gyro->_dna._metAvaroid);
- sz.syncAsByte(_gyro->_dna._takenMushroom);
- sz.syncAsByte(_gyro->_dna._givenPenToAyles);
- sz.syncAsByte(_gyro->_dna._askedDogfoodAboutNim);
+ sz.syncAsSint32LE(_gyro->_totalTime);
+ sz.syncAsByte(_gyro->_jumpStatus);
+ sz.syncAsByte(_gyro->_mushroomGrowing);
+ sz.syncAsByte(_gyro->_spludwickAtHome);
+ sz.syncAsByte(_gyro->_lastRoom);
+ sz.syncAsByte(_gyro->_lastRoomNotMap);
+ sz.syncAsByte(_gyro->_crapulusWillTell);
+ sz.syncAsByte(_gyro->_enterCatacombsFromLustiesRoom);
+ sz.syncAsByte(_gyro->_teetotal);
+ sz.syncAsByte(_gyro->_malagauche);
+ sz.syncAsByte(_gyro->_drinking);
+ sz.syncAsByte(_gyro->_enteredLustiesRoomAsMonk);
+ sz.syncAsByte(_gyro->_catacombX);
+ sz.syncAsByte(_gyro->_catacombY);
+ sz.syncAsByte(_gyro->_avvysInTheCupboard);
+ sz.syncAsByte(_gyro->_geidaFollows);
+ sz.syncAsByte(_gyro->_geidaSpin);
+ sz.syncAsByte(_gyro->_geidaTime);
+ sz.syncAsByte(_gyro->_nextBell);
+ sz.syncAsByte(_gyro->_givenPotionToGeida);
+ sz.syncAsByte(_gyro->_lustieIsAsleep);
+ sz.syncAsByte(_gyro->_flipToWhere);
+ sz.syncAsByte(_gyro->_flipToPed);
+ sz.syncAsByte(_gyro->_beenTiedUp);
+ sz.syncAsByte(_gyro->_sittingInPub);
+ sz.syncAsByte(_gyro->_spurgeTalkCount);
+ sz.syncAsByte(_gyro->_metAvaroid);
+ sz.syncAsByte(_gyro->_takenMushroom);
+ sz.syncAsByte(_gyro->_givenPenToAyles);
+ sz.syncAsByte(_gyro->_askedDogfoodAboutNim);
#if 0
@@ -443,7 +443,7 @@ bool AvalancheEngine::loadGame(const int16 slot) {
_celer->forgetBackgroundSprites();
_lucerna->minorRedraw();
_dropdown->setupMenu();
- _gyro->_whereIs[0] = _gyro->_dna._room;
+ _gyro->_whereIs[0] = _gyro->_room;
_gyro->_alive = true;
_lucerna->refreshObjectList();
_animation->updateSpeed();
@@ -459,7 +459,7 @@ bool AvalancheEngine::loadGame(const int16 slot) {
_scrolls->displayText(tmpStr);
if (_animation->_sprites[0]._quick && _animation->_sprites[0]._visible)
- _animation->changeDirection(0, _gyro->_dna._direction); // We push Avvy in the right direction is he was moving.
+ _animation->changeDirection(0, _gyro->_direction); // We push Avvy in the right direction is he was moving.
return true;
}
diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp
index 2643299ec5..5a9fa60dc3 100644
--- a/engines/avalanche/avalot.cpp
+++ b/engines/avalanche/avalot.cpp
@@ -109,7 +109,7 @@ void Avalot::handleKeyDown(Common::Event &event) {
case Common::KEYCODE_HOME:
case Common::KEYCODE_END:
case Common::KEYCODE_KP5:
- if (_vm->_gyro->_alive && _vm->_gyro->_dna._avvyIsAwake) {
+ if (_vm->_gyro->_alive && _vm->_gyro->_avvyIsAwake) {
_vm->_animation->handleMoveKey(event); // Fallthroughs are intended.
_vm->_lucerna->drawDirection();
return;
@@ -147,7 +147,7 @@ void Avalot::setup() {
_vm->_gyro->_ledStatus = 177;
_vm->_gyro->_defaultLed = 2;
// TSkellern = 0; Replace with a more local variable sometime
- _vm->_gyro->_dna._direction = Gyro::kDirectionStopped;
+ _vm->_gyro->_direction = Gyro::kDirectionStopped;
_vm->_gyro->_enidFilename = ""; // Undefined.
_vm->_lucerna->drawToolbar();
_vm->_scrolls->setReadyLight(2);
diff --git a/engines/avalanche/celer2.cpp b/engines/avalanche/celer2.cpp
index 10c2efce41..143725a92c 100644
--- a/engines/avalanche/celer2.cpp
+++ b/engines/avalanche/celer2.cpp
@@ -57,7 +57,7 @@ void Celer::updateBackgroundSprites() {
if (_vm->_gyro->_dropdownActive)
return; // No animation when the menus are up.
- switch (_vm->_gyro->_dna._room) {
+ switch (_vm->_gyro->_room) {
case r__outsideargentpub:
if ((_vm->_gyro->_roomTime % 12) == 0)
drawBackgroundSprite(-1, -1, 1 + (_vm->_gyro->_roomTime / 12) % 4);
@@ -71,14 +71,14 @@ void Celer::updateBackgroundSprites() {
drawBackgroundSprite(-1, -1, 4 + (_vm->_gyro->_roomTime / 2) % 4);
break;
case r__yours:
- if ((!_vm->_gyro->_dna._avvyIsAwake) && ((_vm->_gyro->_roomTime % 4) == 0))
+ if ((!_vm->_gyro->_avvyIsAwake) && ((_vm->_gyro->_roomTime % 4) == 0))
drawBackgroundSprite(-1, -1, 1 + (_vm->_gyro->_roomTime / 12) % 2);
break;
case r__argentpub:
- if (((_vm->_gyro->_roomTime % 7) == 1) && (_vm->_gyro->_dna._malagauche != 177)) {
+ if (((_vm->_gyro->_roomTime % 7) == 1) && (_vm->_gyro->_malagauche != 177)) {
// Malagauche cycle.
- _vm->_gyro->_dna._malagauche += 1;
- switch (_vm->_gyro->_dna._malagauche) {
+ _vm->_gyro->_malagauche += 1;
+ switch (_vm->_gyro->_malagauche) {
case 1:
case 11:
case 21:
@@ -94,7 +94,7 @@ void Celer::updateBackgroundSprites() {
drawBackgroundSprite(-1, -1, 13); // Winks.
break;
case 33:
- _vm->_gyro->_dna._malagauche = 0;
+ _vm->_gyro->_malagauche = 0;
break;
}
}
@@ -112,7 +112,7 @@ void Celer::updateBackgroundSprites() {
drawBackgroundSprite(-1, -1, 7);
break;
case 199:
- _vm->_gyro->_dna._dogFoodPos = 177; // Impossible value for this.
+ _vm->_gyro->_dogFoodPos = 177; // Impossible value for this.
break;
}
@@ -125,9 +125,9 @@ void Celer::updateBackgroundSprites() {
else if ((_vm->_lucerna->bearing(2) >= 271) && (_vm->_lucerna->bearing(2) <= 292))
direction = 4;
- if (direction != _vm->_gyro->_dna._dogFoodPos) { // Only if it's changed.
+ if (direction != _vm->_gyro->_dogFoodPos) { // Only if it's changed.
drawBackgroundSprite(-1, -1, direction);
- _vm->_gyro->_dna._dogFoodPos = direction;
+ _vm->_gyro->_dogFoodPos = direction;
}
}
break;
@@ -150,7 +150,7 @@ void Celer::updateBackgroundSprites() {
}
break;
case r__lustiesroom:
- if (!(_vm->_gyro->_dna._lustieIsAsleep)) {
+ if (!(_vm->_gyro->_lustieIsAsleep)) {
byte direction = 0;
uint16 angle = _vm->_lucerna->bearing(2);
if ((_vm->_gyro->_roomTime % 45) > 42)
@@ -163,14 +163,14 @@ void Celer::updateBackgroundSprites() {
else if ((angle >= 181) && (angle <= 314))
direction = 3; // Right.
- if (direction != _vm->_gyro->_dna._dogFoodPos) { // Only if it's changed.
+ if (direction != _vm->_gyro->_dogFoodPos) { // Only if it's changed.
drawBackgroundSprite(-1, -1, direction);
- _vm->_gyro->_dna._dogFoodPos = direction; // We use DogfoodPos here too - why not?
+ _vm->_gyro->_dogFoodPos = direction; // We use DogfoodPos here too - why not?
}
}
break;
case r__aylesoffice:
- if ((!_vm->_gyro->_dna._aylesIsAwake) && (_vm->_gyro->_roomTime % 14 == 0)) {
+ if ((!_vm->_gyro->_aylesIsAwake) && (_vm->_gyro->_roomTime % 14 == 0)) {
switch ((_vm->_gyro->_roomTime / 14) % 2) {
case 0:
drawBackgroundSprite(-1, -1, 1); // Frame 2: EGA.
@@ -182,7 +182,7 @@ void Celer::updateBackgroundSprites() {
}
break;
case r__robins:
- if (_vm->_gyro->_dna._tiedUp) {
+ if (_vm->_gyro->_tiedUp) {
switch (_vm->_gyro->_roomTime % 54) {
case 20:
drawBackgroundSprite(-1, -1, 4); // Frame 4: Avalot blinks.
@@ -207,9 +207,9 @@ void Celer::updateBackgroundSprites() {
if ((_vm->_gyro->_roomTime % 60) > 57)
direction--; // Blinks.
- if (direction != _vm->_gyro->_dna._dogFoodPos) { // Only if it's changed.
+ if (direction != _vm->_gyro->_dogFoodPos) { // Only if it's changed.
drawBackgroundSprite(-1, -1, direction);
- _vm->_gyro->_dna._dogFoodPos = direction; // We use DogfoodPos here too - why not?
+ _vm->_gyro->_dogFoodPos = direction; // We use DogfoodPos here too - why not?
}
switch (_vm->_gyro->_roomTime % 50) {
@@ -239,22 +239,22 @@ void Celer::updateBackgroundSprites() {
if ((_vm->_gyro->_roomTime % 45) > 42)
direction++; // Duck blinks.
- if (direction != _vm->_gyro->_dna._dogFoodPos) { // Only if it's changed.
+ if (direction != _vm->_gyro->_dogFoodPos) { // Only if it's changed.
drawBackgroundSprite(-1, -1, direction);
- _vm->_gyro->_dna._dogFoodPos = direction; // We use DogfoodPos here too - why not?
+ _vm->_gyro->_dogFoodPos = direction; // We use DogfoodPos here too - why not?
}
break;
}
}
- if ((_vm->_gyro->_dna._bellsAreRinging) && (_vm->_gyro->setFlag('B'))) {
+ if ((_vm->_gyro->_bellsAreRinging) && (_vm->_gyro->setFlag('B'))) {
// They're ringing the bells.
switch (_vm->_gyro->_roomTime % 4) {
case 1:
- if (_vm->_gyro->_dna._nextBell < 5)
- _vm->_gyro->_dna._nextBell = 12;
- _vm->_gyro->_dna._nextBell--;
- _vm->_gyro->note(_vm->_gyro->kNotes[_vm->_gyro->_dna._nextBell]);
+ if (_vm->_gyro->_nextBell < 5)
+ _vm->_gyro->_nextBell = 12;
+ _vm->_gyro->_nextBell--;
+ _vm->_gyro->note(_vm->_gyro->kNotes[_vm->_gyro->_nextBell]);
break;
case 2:
//nosound();
diff --git a/engines/avalanche/dropdown2.cpp b/engines/avalanche/dropdown2.cpp
index a934ed0f58..62f4680c57 100644
--- a/engines/avalanche/dropdown2.cpp
+++ b/engines/avalanche/dropdown2.cpp
@@ -448,7 +448,7 @@ void Dropdown::setupMenuAction() {
else
_activeMenuItem.setupOption(f5Does, f5Does[0], "f5", true);
_activeMenuItem.setupOption("Pause game", 'P', "f6", true);
- if (_vm->_gyro->_dna._room == 99)
+ if (_vm->_gyro->_room == 99)
_activeMenuItem.setupOption("Journey thither", 'J', "f7", _vm->_animation->nearDoor());
else
_activeMenuItem.setupOption("Open the door", 'O', "f7", _vm->_animation->nearDoor());
@@ -469,7 +469,7 @@ void Dropdown::setupMenuPeople() {
_activeMenuItem.reset();
for (byte i = 150; i <= 178; i++)
- if (_vm->_gyro->_whereIs[i - 150] == _vm->_gyro->_dna._room) {
+ if (_vm->_gyro->_whereIs[i - 150] == _vm->_gyro->_room) {
_activeMenuItem.setupOption(_vm->_gyro->getName(i), _vm->_gyro->getNameChar(i), "", true);
people = people + i;
}
@@ -480,7 +480,7 @@ void Dropdown::setupMenuPeople() {
void Dropdown::setupMenuObjects() {
_activeMenuItem.reset();
for (byte i = 0; i < kObjectNum; i++) {
- if (_vm->_gyro->_dna._objects[i])
+ if (_vm->_gyro->_objects[i])
_activeMenuItem.setupOption(_vm->_gyro->getThing(i + 1), _vm->_gyro->getThingChar(i + 1), "", true);
}
_activeMenuItem.display();
@@ -504,7 +504,7 @@ void Dropdown::setupMenuWith() {
// or (c), the _person you've selected is YOU!
if ((_vm->_gyro->_lastPerson == Gyro::kPeopleAvalot) || (_vm->_gyro->_lastPerson == _vm->_acci->kNothing)
- || (_vm->_gyro->_whereIs[_vm->_gyro->_lastPerson - 150] != _vm->_gyro->_dna._room))
+ || (_vm->_gyro->_whereIs[_vm->_gyro->_lastPerson - 150] != _vm->_gyro->_room))
_activeMenuItem.setupOption("Give to...", 'G', "", false); // Not here.
else {
_activeMenuItem.setupOption(Common::String("Give to ") + _vm->_gyro->getName(_vm->_gyro->_lastPerson), 'G', "", true);
@@ -522,13 +522,13 @@ void Dropdown::setupMenuWith() {
}
break;
case Gyro::kPeopleDogfood: {
- _activeMenuItem.setupOption("Play his game", 'P', "", !_vm->_gyro->_dna._wonNim); // True if you HAVEN'T won.
+ _activeMenuItem.setupOption("Play his game", 'P', "", !_vm->_gyro->_wonNim); // True if you HAVEN'T won.
_vm->_gyro->_verbStr = _vm->_gyro->_verbStr + Acci::kVerbCodePlay;
}
break;
case Gyro::kPeopleMalagauche: {
- bool isSober = !_vm->_gyro->_dna._teetotal;
- _activeMenuItem.setupOption("Buy some wine", 'w', "", !_vm->_gyro->_dna._objects[Gyro::kObjectWine - 1]);
+ bool isSober = !_vm->_gyro->_teetotal;
+ _activeMenuItem.setupOption("Buy some wine", 'w', "", !_vm->_gyro->_objects[Gyro::kObjectWine - 1]);
_activeMenuItem.setupOption("Buy some beer", 'b', "", isSober);
_activeMenuItem.setupOption("Buy some whisky", 'h', "", isSober);
_activeMenuItem.setupOption("Buy some cider", 'c', "", isSober);
@@ -537,7 +537,7 @@ void Dropdown::setupMenuWith() {
}
break;
case Gyro::kPeopleTrader: {
- _activeMenuItem.setupOption("Buy an onion", 'o', "", !_vm->_gyro->_dna._objects[Gyro::kObjectOnion - 1]);
+ _activeMenuItem.setupOption("Buy an onion", 'o', "", !_vm->_gyro->_objects[Gyro::kObjectOnion - 1]);
_vm->_gyro->_verbStr = _vm->_gyro->_verbStr + 105;
}
break;
diff --git a/engines/avalanche/enid2.cpp b/engines/avalanche/enid2.cpp
index a59db04a9f..4c8013e879 100644
--- a/engines/avalanche/enid2.cpp
+++ b/engines/avalanche/enid2.cpp
@@ -274,7 +274,7 @@ void Enid::ednaReload() {
_vm->_lucerna->majorRedraw();
- _vm->_gyro->_whereIs[Gyro::kPeopleAvalot - 150] = _vm->_gyro->_dna._room;
+ _vm->_gyro->_whereIs[Gyro::kPeopleAvalot - 150] = _vm->_gyro->_room;
_vm->_gyro->_alive = true;
diff --git a/engines/avalanche/gyro2.cpp b/engines/avalanche/gyro2.cpp
index ecd1be14b7..d9e0d74804 100644
--- a/engines/avalanche/gyro2.cpp
+++ b/engines/avalanche/gyro2.cpp
@@ -178,7 +178,7 @@ Gyro::Gyro(AvalancheEngine *vm) : _interrogation(0), _onCanDoPageSwap(true) {
_also[fv][ff] = 0;
}
- _dna._totalTime = 0;
+ _totalTime = 0;
}
Gyro::~Gyro() {
@@ -225,6 +225,89 @@ void Gyro::drawShadowBox(int16 x1, int16 y1, int16 x2, int16 y2, Common::String
warning("STUB: Gyro::shbox()");
}
+void Gyro::resetVariables() {
+// Replaces memset(&_vm->_gyro->_dna, 0, sizeof(DnaType));
+ _direction = 0;
+ _carryNum = 0;
+ for (int i = 0; i < kObjectNum; i++)
+ _objects[i] = false;
+
+ _dnascore = 0;
+ _money = 0;
+ _room = 0;
+ _wearing = 0;
+ _sworeNum = 0;
+ _saveNum = 0;
+ for (int i = 0; i < 100; i++)
+ _roomCount[100] = 0;
+
+ _alcoholLevel = 0;
+ _playedNim = 0;
+ _wonNim = false;
+ _wineState = 0;
+ _cwytalotGone = false;
+ _passwordNum = 0;
+ _aylesIsAwake = false;
+ _drawbridgeOpen = 0;
+ _avariciusTalk = 0;
+ _boughtOnion = false;
+ _rottenOnion = false;
+ _onionInVinegar = false;
+ _givenToSpludwick = 0;
+ _brummieStairs = 0;
+ _cardiffQuestionNum = 0;
+ _passedCwytalotInHerts = false;
+ _avvyIsAwake = false;
+ _avvyInBed = false;
+ _userMovesAvvy = false;
+ _dogFoodPos = 0;
+ _givenBadgeToIby = false;
+ _friarWillTieYouUp = false;
+ _tiedUp = false;
+ _boxContent = 0;
+ _talkedToCrapulus = false;
+ _jacquesState = 0;
+ _bellsAreRinging = false;
+ _standingOnDais = false;
+ _takenPen = false;
+ _arrowTriggered = false;
+ _arrowInTheDoor = false;
+ _favouriteDrink = "";
+ _favouriteSong = "";
+ _worstPlaceOnEarth = "";
+ _spareEvening = "";
+ _totalTime = 0;
+ _jumpStatus = 0;
+ _mushroomGrowing = false;
+ _spludwickAtHome = false;
+ _lastRoom = 0;
+ _lastRoomNotMap = 0;
+ _crapulusWillTell = false;
+ _enterCatacombsFromLustiesRoom = false;
+ _teetotal = false;
+ _malagauche = 0;
+ _drinking = 0;
+ _enteredLustiesRoomAsMonk = false;
+ _catacombX = 0;
+ _catacombY = 0;
+ _avvysInTheCupboard = false;
+ _geidaFollows = false;
+ _geidaSpin = 0;
+ _geidaTime = 0;
+ _nextBell = 0;
+ _givenPotionToGeida = false;
+ _lustieIsAsleep = false;
+ _flipToWhere = 0;
+ _flipToPed = 0;
+ _beenTiedUp = false;
+ _sittingInPub = false;
+ _spurgeTalkCount = 0;
+ _metAvaroid = false;
+ _takenMushroom = false;
+ _givenPenToAyles = false;
+ _askedDogfoodAboutNim = false;
+}
+
void Gyro::newGame() {
for (byte i = 0; i < kMaxSprites; i++) {
if (_vm->_animation->_sprites[i]._quick)
@@ -236,19 +319,19 @@ void Gyro::newGame() {
_alive = true;
_score = 0;
- memset(&_vm->_gyro->_dna, 0, sizeof(DnaType));
+ resetVariables();
_vm->_scrolls->setBubbleStateNatural();
- _dna._spareEvening = "answer a questionnaire";
- _dna._favouriteDrink = "beer";
- _dna._money = 30; // 2/6
- _dna._direction = kDirectionStopped;
- _dna._wearing = kObjectClothes;
- _dna._objects[kObjectMoney - 1] = true;
- _dna._objects[kObjectBodkin - 1] = true;
- _dna._objects[kObjectBell - 1] = true;
- _dna._objects[kObjectClothes - 1] = true;
+ _spareEvening = "answer a questionnaire";
+ _favouriteDrink = "beer";
+ _money = 30; // 2/6
+ _direction = kDirectionStopped;
+ _wearing = kObjectClothes;
+ _objects[kObjectMoney - 1] = true;
+ _objects[kObjectBodkin - 1] = true;
+ _objects[kObjectBell - 1] = true;
+ _objects[kObjectClothes - 1] = true;
_thinkThing = true;
_thinks = 2;
@@ -263,10 +346,10 @@ void Gyro::newGame() {
_her = 254;
_it = 254;
_lastPerson = 254; // = Pardon?
- _dna._passwordNum = _vm->_rnd->getRandomNumber(30) + 1; //Random(30) + 1;
- _dna._userMovesAvvy = false;
+ _passwordNum = _vm->_rnd->getRandomNumber(30) + 1; //Random(30) + 1;
+ _userMovesAvvy = false;
_doingSpriteRun = false;
- _dna._avvyInBed = true;
+ _avvyInBed = true;
_enidFilename = "";
_vm->_lucerna->enterRoom(1, 1);
@@ -299,8 +382,8 @@ void Gyro::forceNumlock() {
}
bool Gyro::decreaseMoney(uint16 howmuchby) {
- _dna._money -= howmuchby;
- if (_dna._money < 0) {
+ _money -= howmuchby;
+ if (_money < 0) {
_vm->_visa->displayScrollChain('Q', 2); // "You are now denariusless!"
_vm->_lucerna->gameOver();
return false;
@@ -343,7 +426,7 @@ Common::String Gyro::getThing(byte which) {
Common::String get_thing_result;
switch (which) {
case kObjectWine:
- switch (_dna._wineState) {
+ switch (_wineState) {
case 1:
case 4:
get_thing_result = kThings[which - 1];
@@ -354,7 +437,7 @@ Common::String Gyro::getThing(byte which) {
}
break;
case kObjectOnion:
- if (_dna._rottenOnion)
+ if (_rottenOnion)
get_thing_result = "rotten onion";
else
get_thing_result = kThings[which - 1];
@@ -371,7 +454,7 @@ char Gyro::getThingChar(byte which) {
char get_thingchar_result;
switch (which) {
case kObjectWine:
- if (_dna._wineState == 3)
+ if (_wineState == 3)
get_thingchar_result = 'V'; // Vinegar
else
get_thingchar_result = kThingsChar[which - 1];
@@ -396,7 +479,7 @@ Common::String Gyro::getItem(byte which) {
switch (which) {
case kObjectWine:
- switch (_dna._wineState) {
+ switch (_wineState) {
case 0:
case 1:
case 4:
@@ -408,9 +491,9 @@ Common::String Gyro::getItem(byte which) {
}
break;
case kObjectOnion:
- if (_dna._rottenOnion)
+ if (_rottenOnion)
get_better_result = "a rotten onion";
- else if (_dna._onionInVinegar)
+ else if (_onionInVinegar)
get_better_result = "a pickled onion (in the vinegar)";
else
get_better_result = kItems[which - 1];
@@ -426,21 +509,21 @@ Common::String Gyro::getItem(byte which) {
Common::String Gyro::f5Does() {
- switch (_dna._room) {
+ switch (_room) {
case r__yours:
- if (!_dna._avvyIsAwake)
+ if (!_avvyIsAwake)
return Common::String::format("%cWWake up", Acci::kVerbCodeWake);
- else if (_dna._avvyInBed)
+ else if (_avvyInBed)
return Common::String::format("%cGGet up", Acci::kVerbCodeStand);
break;
case r__insidecardiffcastle:
- if (_dna._standingOnDais)
+ if (_standingOnDais)
return Common::String::format("%cCClimb down", Acci::kVerbCodeClimb);
else
return Common::String::format("%cCClimb up", Acci::kVerbCodeClimb);
break;
case r__nottspub:
- if (_dna._sittingInPub)
+ if (_sittingInPub)
return Common::String::format("%cSStand up", Acci::kVerbCodeStand);
else
return Common::String::format("%cSSit down", Acci::kVerbCodeSit);
diff --git a/engines/avalanche/gyro2.h b/engines/avalanche/gyro2.h
index faab64c070..35addc3a50 100644
--- a/engines/avalanche/gyro2.h
+++ b/engines/avalanche/gyro2.h
@@ -53,76 +53,6 @@ struct MouseHotspotType { // mouse-void
int16 _horizontal, _vertical;
};
-struct DnaType { // Ux, uy, & ww now all belong to Trip5
- byte _direction; // The direction Avvy is currently facing.
- byte _carryNum; // How many objects you're carrying...
- bool _objects[kObjectNum]; // ...and which ones they are.
- int16 _score; // your score, of course
- int32 _money; // your current amount of dosh
- byte _room; // your current room
- byte _wearing; // what you're wearing
- byte _sworeNum; // number of times you've sworn
- byte _saveNum; // number of times this game has been saved
- byte _roomCount[100]; // Add one to each every time you enter a room
- byte _alcoholLevel; // Your blood alcohol level.
- byte _playedNim; // How many times you've played Nim.
- bool _wonNim; // Have you *won* Nim? (That's harder.)
- byte _wineState; // 0=good (Notts), 1=passable(Argent) ... 3=vinegar.
- bool _cwytalotGone; // Has Cwytalot rushed off to Jerusalem yet?
- byte _passwordNum; // Number of the passw for this game.
- bool _aylesIsAwake; // pretty obvious!
- byte _drawbridgeOpen; // Between 0 (shut) and 4 (open).
- byte _avariciusTalk; // How much Avaricius has said to you.
- bool _boughtOnion; // Have you bought an onion yet?
- bool _rottenOnion; // And has it rotted?
- bool _onionInVinegar; // Is the onion in the vinegar?
- byte _givenToSpludwick; // 0 = nothing given, 1 = onion...
- byte _brummieStairs; // Progression through the stairs trick.
- byte _cardiffQuestionNum; // Things you get asked in Cardiff.
- bool _passedCwytalotInHerts; // Have you passed Cwytalot in Herts?
- bool _avvyIsAwake; // Well? Is Avvy awake? (Screen 1 only.)
- bool _avvyInBed; // True if Avvy's in bed, but awake.
- bool _userMovesAvvy; // If this is false, the user has no control over Avvy's movements.
- byte _dogFoodPos; // Which way Dogfood's looking in the pub.
- bool _givenBadgeToIby; // Have you given the badge to Iby yet?
- bool _friarWillTieYouUp; // If you're going to get tied up.
- bool _tiedUp; // You ARE tied up!
- byte _boxContent; // 0 = money (sixpence), 254 = empty, any other number implies the contents of the box.
- bool _talkedToCrapulus; // Pretty self-explanatory.
- byte _jacquesState; // 0=asleep, 1=awake, 2=gets up, 3=gone.
- bool _bellsAreRinging; // Is Jacques ringing the bells?
- bool _standingOnDais; // In room 71, inside Cardiff Castle.
- bool _takenPen; // Have you taken the pen (in Cardiff?)
- bool _arrowTriggered; // And has the arrow been triggered?
- bool _arrowInTheDoor; // Did the arrow hit the wall?
- Common::String _favouriteDrink, _favouriteSong, _worstPlaceOnEarth, _spareEvening; // Personalisation str's
- uint32 _totalTime; // Your total time playing this game, in ticks.
- byte _jumpStatus; // Fixes how high you're jumping.
- bool _mushroomGrowing; // Is the mushroom growing in 42?
- bool _spludwickAtHome; // Is Spludwick at home?
- byte _lastRoom;
- byte _lastRoomNotMap;
- bool _crapulusWillTell; // Will Crapulus tell you about Spludwick being away?
- bool _enterCatacombsFromLustiesRoom;
- bool _teetotal; // Are we touching any more drinks?
- byte _malagauche; // Position of Malagauche. See Celer for more info.
- char _drinking; // What's he getting you?
- bool _enteredLustiesRoomAsMonk;
- byte _catacombX, _catacombY; // XY coords in the catacombs.
- bool _avvysInTheCupboard; // On screen 22.
- bool _geidaFollows; // Is Geida following you?
- byte _geidaSpin, _geidaTime; // For the making "Geida dizzy" joke.
- byte _nextBell; // For the ringing.
- bool _givenPotionToGeida; // Does Geida have the potion?
- bool _lustieIsAsleep; // Is BDL asleep?
- byte _flipToWhere, _flipToPed; // For the sequencer.
- bool _beenTiedUp; // In r__Robins.
- bool _sittingInPub; // Are you sitting down in the pub?
- byte _spurgeTalkCount; // Count for talking to Spurge.
- bool _metAvaroid;
- bool _takenMushroom, _givenPenToAyles, _askedDogfoodAboutNim;
-};
-
struct PedType {
int16 _x, _y;
byte _direction;
@@ -324,7 +254,76 @@ public:
// You may know better than On which page to switch to.
bool _onCanDoPageSwap;
- DnaType _dna;
+ // Former DNA structure
+ byte _direction; // The direction Avvy is currently facing.
+ byte _carryNum; // How many objects you're carrying...
+ bool _objects[kObjectNum]; // ...and which ones they are.
+ int16 _dnascore; // your score, of course
+ int32 _money; // your current amount of dosh
+ byte _room; // your current room
+ byte _wearing; // what you're wearing
+ byte _sworeNum; // number of times you've sworn
+ byte _saveNum; // number of times this game has been saved
+ byte _roomCount[100]; // Add one to each every time you enter a room
+ byte _alcoholLevel; // Your blood alcohol level.
+ byte _playedNim; // How many times you've played Nim.
+ bool _wonNim; // Have you *won* Nim? (That's harder.)
+ byte _wineState; // 0=good (Notts), 1=passable(Argent) ... 3=vinegar.
+ bool _cwytalotGone; // Has Cwytalot rushed off to Jerusalem yet?
+ byte _passwordNum; // Number of the passw for this game.
+ bool _aylesIsAwake; // pretty obvious!
+ byte _drawbridgeOpen; // Between 0 (shut) and 4 (open).
+ byte _avariciusTalk; // How much Avaricius has said to you.
+ bool _boughtOnion; // Have you bought an onion yet?
+ bool _rottenOnion; // And has it rotted?
+ bool _onionInVinegar; // Is the onion in the vinegar?
+ byte _givenToSpludwick; // 0 = nothing given, 1 = onion...
+ byte _brummieStairs; // Progression through the stairs trick.
+ byte _cardiffQuestionNum; // Things you get asked in Cardiff.
+ bool _passedCwytalotInHerts; // Have you passed Cwytalot in Herts?
+ bool _avvyIsAwake; // Well? Is Avvy awake? (Screen 1 only.)
+ bool _avvyInBed; // True if Avvy's in bed, but awake.
+ bool _userMovesAvvy; // If this is false, the user has no control over Avvy's movements.
+ byte _dogFoodPos; // Which way Dogfood's looking in the pub.
+ bool _givenBadgeToIby; // Have you given the badge to Iby yet?
+ bool _friarWillTieYouUp; // If you're going to get tied up.
+ bool _tiedUp; // You ARE tied up!
+ byte _boxContent; // 0 = money (sixpence), 254 = empty, any other number implies the contents of the box.
+ bool _talkedToCrapulus; // Pretty self-explanatory.
+ byte _jacquesState; // 0=asleep, 1=awake, 2=gets up, 3=gone.
+ bool _bellsAreRinging; // Is Jacques ringing the bells?
+ bool _standingOnDais; // In room 71, inside Cardiff Castle.
+ bool _takenPen; // Have you taken the pen (in Cardiff?)
+ bool _arrowTriggered; // And has the arrow been triggered?
+ bool _arrowInTheDoor; // Did the arrow hit the wall?
+ Common::String _favouriteDrink, _favouriteSong, _worstPlaceOnEarth, _spareEvening; // Personalisation str's
+ uint32 _totalTime; // Your total time playing this game, in ticks.
+ byte _jumpStatus; // Fixes how high you're jumping.
+ bool _mushroomGrowing; // Is the mushroom growing in 42?
+ bool _spludwickAtHome; // Is Spludwick at home?
+ byte _lastRoom;
+ byte _lastRoomNotMap;
+ bool _crapulusWillTell; // Will Crapulus tell you about Spludwick being away?
+ bool _enterCatacombsFromLustiesRoom;
+ bool _teetotal; // Are we touching any more drinks?
+ byte _malagauche; // Position of Malagauche. See Celer for more info.
+ char _drinking; // What's he getting you?
+ bool _enteredLustiesRoomAsMonk;
+ byte _catacombX, _catacombY; // XY coords in the catacombs.
+ bool _avvysInTheCupboard; // On screen 22.
+ bool _geidaFollows; // Is Geida following you?
+ byte _geidaSpin, _geidaTime; // For the making "Geida dizzy" joke.
+ byte _nextBell; // For the ringing.
+ bool _givenPotionToGeida; // Does Geida have the potion?
+ bool _lustieIsAsleep; // Is BDL asleep?
+ byte _flipToWhere, _flipToPed; // For the sequencer.
+ bool _beenTiedUp; // In r__Robins.
+ bool _sittingInPub; // Are you sitting down in the pub?
+ byte _spurgeTalkCount; // Count for talking to Spurge.
+ bool _metAvaroid;
+ bool _takenMushroom, _givenPenToAyles, _askedDogfoodAboutNim;
+ // End of former DNA Structure
+
byte _lineNum; // Number of lines.
LineType _lines[50]; // For Also.
enum MouseState { kMouseStateNo, kMouseStateYes, kMouseStateVirtual } _mouse;
@@ -399,6 +398,7 @@ public:
void setBackgroundColor(byte x);
void drawShadowBox(int16 x1, int16 y1, int16 x2, int16 y2, Common::String t);
+ void resetVariables();
void newGame(); // This sets up the DNA for a completely new game.
void slowDown();
bool setFlag(char x);
diff --git a/engines/avalanche/lucerna2.cpp b/engines/avalanche/lucerna2.cpp
index 82aabe2bd6..12b75523a4 100644
--- a/engines/avalanche/lucerna2.cpp
+++ b/engines/avalanche/lucerna2.cpp
@@ -346,12 +346,12 @@ void Lucerna::exitRoom(byte x) {
switch (x) {
case r__spludwicks:
_vm->_timer->loseTimer(Timer::kReasonAvariciusTalks);
- _vm->_gyro->_dna._avariciusTalk = 0;
+ _vm->_gyro->_avariciusTalk = 0;
// He doesn't HAVE to be talking for this to work. It just deletes it IF it exists.
break;
case r__bridge:
- if (_vm->_gyro->_dna._drawbridgeOpen > 0) {
- _vm->_gyro->_dna._drawbridgeOpen = 4; // Fully open.
+ if (_vm->_gyro->_drawbridgeOpen > 0) {
+ _vm->_gyro->_drawbridgeOpen = 4; // Fully open.
_vm->_timer->loseTimer(Timer::kReasonDrawbridgeFalls);
}
break;
@@ -367,9 +367,9 @@ void Lucerna::exitRoom(byte x) {
_vm->_gyro->_seeScroll = false; // Now it can work again!
- _vm->_gyro->_dna._lastRoom = _vm->_gyro->_dna._room;
- if (_vm->_gyro->_dna._room != r__map)
- _vm->_gyro->_dna._lastRoomNotMap = _vm->_gyro->_dna._room;
+ _vm->_gyro->_lastRoom = _vm->_gyro->_room;
+ if (_vm->_gyro->_room != r__map)
+ _vm->_gyro->_lastRoomNotMap = _vm->_gyro->_room;
}
@@ -381,28 +381,28 @@ void Lucerna::exitRoom(byte x) {
void Lucerna::enterNewTown() {
_vm->_dropdown->setupMenu();
- switch (_vm->_gyro->_dna._room) {
+ switch (_vm->_gyro->_room) {
case r__outsidenottspub: // Entry into Nottingham.
- if ((_vm->_gyro->_dna._roomCount[r__robins] > 0) && (_vm->_gyro->_dna._beenTiedUp) && (!_vm->_gyro->_dna._takenMushroom))
- _vm->_gyro->_dna._mushroomGrowing = true;
+ if ((_vm->_gyro->_roomCount[r__robins] > 0) && (_vm->_gyro->_beenTiedUp) && (!_vm->_gyro->_takenMushroom))
+ _vm->_gyro->_mushroomGrowing = true;
break;
case r__wisewomans: { // Entry into Argent.
- if (_vm->_gyro->_dna._talkedToCrapulus && (! _vm->_gyro->_dna._lustieIsAsleep)) {
- _vm->_gyro->_dna._spludwickAtHome = !((_vm->_gyro->_dna._roomCount[r__wisewomans] % 3) == 1);
- _vm->_gyro->_dna._crapulusWillTell = ! _vm->_gyro->_dna._spludwickAtHome;
+ if (_vm->_gyro->_talkedToCrapulus && (! _vm->_gyro->_lustieIsAsleep)) {
+ _vm->_gyro->_spludwickAtHome = !((_vm->_gyro->_roomCount[r__wisewomans] % 3) == 1);
+ _vm->_gyro->_crapulusWillTell = ! _vm->_gyro->_spludwickAtHome;
} else {
- _vm->_gyro->_dna._spludwickAtHome = true;
- _vm->_gyro->_dna._crapulusWillTell = false;
+ _vm->_gyro->_spludwickAtHome = true;
+ _vm->_gyro->_crapulusWillTell = false;
}
- if (_vm->_gyro->_dna._boxContent == Gyro::kObjectWine)
- _vm->_gyro->_dna._wineState = 3; // Vinegar
+ if (_vm->_gyro->_boxContent == Gyro::kObjectWine)
+ _vm->_gyro->_wineState = 3; // Vinegar
}
break;
}
- if (_vm->_gyro->_dna._room != r__outsideducks) {
- if ((_vm->_gyro->_dna._objects[Gyro::kObjectOnion - 1]) && !(_vm->_gyro->_dna._onionInVinegar))
- _vm->_gyro->_dna._rottenOnion = true; // You're holding the onion
+ if (_vm->_gyro->_room != r__outsideducks) {
+ if ((_vm->_gyro->_objects[Gyro::kObjectOnion - 1]) && !(_vm->_gyro->_onionInVinegar))
+ _vm->_gyro->_rottenOnion = true; // You're holding the onion
}
}
@@ -421,30 +421,30 @@ void Lucerna::enterRoom(byte room, byte ped) {
_vm->_gyro->_seeScroll = true; // This stops the trippancy system working over the length of this procedure.
findPeople(room);
- _vm->_gyro->_dna._room = room;
+ _vm->_gyro->_room = room;
if (ped != 0)
- _vm->_gyro->_dna._roomCount[room]++;
+ _vm->_gyro->_roomCount[room]++;
loadRoom(room);
- if ((_vm->_gyro->_dna._roomCount[room] == 0) && (! _vm->_gyro->setFlag('S')))
+ if ((_vm->_gyro->_roomCount[room] == 0) && (! _vm->_gyro->setFlag('S')))
incScore(1);
- _vm->_gyro->_whereIs[Gyro::kPeopleAvalot - 150] = _vm->_gyro->_dna._room;
+ _vm->_gyro->_whereIs[Gyro::kPeopleAvalot - 150] = _vm->_gyro->_room;
- if (_vm->_gyro->_dna._geidaFollows)
+ if (_vm->_gyro->_geidaFollows)
_vm->_gyro->_whereIs[Gyro::kPeopleGeida - 150] = room;
_vm->_gyro->_roomTime = 0;
- if ((_vm->_gyro->_dna._lastRoom == r__map) && (_vm->_gyro->_dna._lastRoomNotMap != _vm->_gyro->_dna._room))
+ if ((_vm->_gyro->_lastRoom == r__map) && (_vm->_gyro->_lastRoomNotMap != _vm->_gyro->_room))
enterNewTown();
switch (room) {
case r__yours:
- if (_vm->_gyro->_dna._avvyInBed) {
+ if (_vm->_gyro->_avvyInBed) {
_vm->_celer->drawBackgroundSprite(-1, -1, 3);
_vm->_graphics->refreshBackground();
_vm->_timer->addTimer(100, Timer::kProcArkataShouts, Timer::kReasonArkataShouts);
@@ -453,12 +453,12 @@ void Lucerna::enterRoom(byte room, byte ped) {
case r__outsideyours:
if (ped > 0) {
- if (! _vm->_gyro->_dna._talkedToCrapulus) {
+ if (! _vm->_gyro->_talkedToCrapulus) {
_vm->_gyro->_whereIs[Gyro::kPeopleCrapulus - 150] = r__outsideyours;
_vm->_animation->_sprites[1].init(8, false, _vm->_animation); // load Crapulus
- if (_vm->_gyro->_dna._roomCount[r__outsideyours] == 1) {
+ if (_vm->_gyro->_roomCount[r__outsideyours] == 1) {
_vm->_animation->appearPed(2, 4); // Start on the right-hand side of the screen.
_vm->_animation->_sprites[1].walkTo(5); // Walks up to greet you.
} else {
@@ -471,32 +471,32 @@ void Lucerna::enterRoom(byte room, byte ped) {
} else _vm->_gyro->_whereIs[Gyro::kPeopleCrapulus - 150] = r__nowhere;
- if (_vm->_gyro->_dna._crapulusWillTell) {
+ if (_vm->_gyro->_crapulusWillTell) {
_vm->_animation->_sprites[1].init(8, false, _vm->_animation);
_vm->_animation->appearPed(2, 2);
_vm->_animation->_sprites[1].walkTo(4);
_vm->_timer->addTimer(20, Timer::kProcCrapulusSpludOut, Timer::kReasonCrapulusSaysSpludwickOut);
- _vm->_gyro->_dna._crapulusWillTell = false;
+ _vm->_gyro->_crapulusWillTell = false;
}
}
break;
case r__outsidespludwicks:
- if ((_vm->_gyro->_dna._roomCount[r__outsidespludwicks] == 1) && (ped == 1)) {
+ if ((_vm->_gyro->_roomCount[r__outsidespludwicks] == 1) && (ped == 1)) {
_vm->_timer->addTimer(20, Timer::kProcBang, Timer::kReasonExplosion);
- _vm->_gyro->_dna._spludwickAtHome = true;
+ _vm->_gyro->_spludwickAtHome = true;
}
break;
case r__spludwicks:
- if (_vm->_gyro->_dna._spludwickAtHome) {
+ if (_vm->_gyro->_spludwickAtHome) {
if (ped > 0) {
_vm->_animation->_sprites[1].init(2, false, _vm->_animation); // load Spludwick
_vm->_animation->appearPed(2, 2);
_vm->_gyro->_whereIs[1] = r__spludwicks;
}
- _vm->_gyro->_dna._dogFoodPos = 0; // _vm->_gyro->also Spludwick pos.
+ _vm->_gyro->_dogFoodPos = 0; // _vm->_gyro->also Spludwick pos.
_vm->_animation->_sprites[1]._callEachStepFl = true;
_vm->_animation->_sprites[1]._eachStepProc = Animation::kProcGeida;
@@ -505,9 +505,9 @@ void Lucerna::enterRoom(byte room, byte ped) {
break;
case r__brummieroad:
- if (_vm->_gyro->_dna._geidaFollows)
+ if (_vm->_gyro->_geidaFollows)
putGeidaAt(5, ped);
- if (_vm->_gyro->_dna._cwytalotGone) {
+ if (_vm->_gyro->_cwytalotGone) {
_vm->_gyro->_magics[kColorLightred - 1]._operation = Gyro::kMagicNothing;
_vm->_gyro->_whereIs[Gyro::kPeopleCwytalot - 150] = r__nowhere;
} else {
@@ -517,7 +517,7 @@ void Lucerna::enterRoom(byte room, byte ped) {
_vm->_animation->_sprites[1]._eachStepProc = Animation::kProcFollowAvvyY;
_vm->_gyro->_whereIs[Gyro::kPeopleCwytalot - 150] = r__brummieroad;
- if (_vm->_gyro->_dna._roomCount[r__brummieroad] == 1) { // First time here...
+ if (_vm->_gyro->_roomCount[r__brummieroad] == 1) { // First time here...
_vm->_animation->appearPed(2, 2); // He appears on the right of the screen...
_vm->_animation->_sprites[1].walkTo(4); // ...and he walks up...
} else {
@@ -530,31 +530,31 @@ void Lucerna::enterRoom(byte room, byte ped) {
break;
case r__argentroad:
- if ((_vm->_gyro->_dna._cwytalotGone) && (! _vm->_gyro->_dna._passedCwytalotInHerts) && (ped == 2) &&
- (_vm->_gyro->_dna._roomCount[r__argentroad] > 3)) {
+ if ((_vm->_gyro->_cwytalotGone) && (! _vm->_gyro->_passedCwytalotInHerts) && (ped == 2) &&
+ (_vm->_gyro->_roomCount[r__argentroad] > 3)) {
_vm->_animation->_sprites[1].init(4, false, _vm->_animation); // 4 = Cwytalot again
_vm->_animation->appearPed(2, 1);
_vm->_animation->_sprites[1].walkTo(2);
_vm->_animation->_sprites[1]._vanishIfStill = true;
- _vm->_gyro->_dna._passedCwytalotInHerts = true;
+ _vm->_gyro->_passedCwytalotInHerts = true;
// _vm->_gyro->whereis[#157] = r__Nowhere; // can we fit this in?
_vm->_timer->addTimer(20, Timer::kProcCwytalotInHerts, Timer::kReasonCwytalotInHerts);
}
break;
case r__bridge:
- if (_vm->_gyro->_dna._drawbridgeOpen == 4) { // open
+ if (_vm->_gyro->_drawbridgeOpen == 4) { // open
_vm->_celer->drawBackgroundSprite(-1, -1, 3); // Position of drawbridge
_vm->_graphics->refreshBackground();
_vm->_gyro->_magics[kColorGreen - 1]._operation = Gyro::kMagicNothing; // You may enter the drawbridge.
}
- if (_vm->_gyro->_dna._geidaFollows)
+ if (_vm->_gyro->_geidaFollows)
putGeidaAt(ped + 3, ped); // load Geida
break;
case r__robins:
if (ped > 0) {
- if (! _vm->_gyro->_dna._beenTiedUp) {
+ if (! _vm->_gyro->_beenTiedUp) {
// A welcome party... or maybe not...
_vm->_animation->_sprites[1].init(6, false, _vm->_animation);
_vm->_animation->appearPed(2, 2);
@@ -563,22 +563,22 @@ void Lucerna::enterRoom(byte room, byte ped) {
}
}
- if (_vm->_gyro->_dna._beenTiedUp) {
+ if (_vm->_gyro->_beenTiedUp) {
_vm->_gyro->_whereIs[Gyro::kPeopleRobinHood - 150] = 0;
_vm->_gyro->_whereIs[Gyro::kPeopleFriarTuck - 150] = 0;
}
- if (_vm->_gyro->_dna._tiedUp)
+ if (_vm->_gyro->_tiedUp)
_vm->_celer->drawBackgroundSprite(-1, -1, 2);
- if (!_vm->_gyro->_dna._mushroomGrowing)
+ if (!_vm->_gyro->_mushroomGrowing)
_vm->_celer->drawBackgroundSprite(-1, -1, 3);
_vm->_graphics->refreshBackground();
break;
case r__outsidecardiffcastle:
if (ped > 0)
- switch (_vm->_gyro->_dna._cardiffQuestionNum) {
+ switch (_vm->_gyro->_cardiffQuestionNum) {
case 0 : { // You've answered NONE of his questions.
_vm->_animation->_sprites[1].init(9, false, _vm->_animation);
_vm->_animation->appearPed(2, 2);
@@ -596,8 +596,8 @@ void Lucerna::enterRoom(byte room, byte ped) {
_vm->_timer->addTimer(3, Timer::kProcCardiffReturn, Timer::kReasonCardiffsurvey);
}
}
- if (_vm->_gyro->_dna._cardiffQuestionNum < 5)
- _vm->_gyro->_interrogation = _vm->_gyro->_dna._cardiffQuestionNum;
+ if (_vm->_gyro->_cardiffQuestionNum < 5)
+ _vm->_gyro->_interrogation = _vm->_gyro->_cardiffQuestionNum;
else _vm->_gyro->_interrogation = 0;
break;
@@ -610,9 +610,9 @@ void Lucerna::enterRoom(byte room, byte ped) {
//setactivepage(1 - cp);
{
- if ((_vm->_gyro->_dna._objects[Gyro::kObjectWine - 1]) && (_vm->_gyro->_dna._wineState != 3)) {
+ if ((_vm->_gyro->_objects[Gyro::kObjectWine - 1]) && (_vm->_gyro->_wineState != 3)) {
_vm->_visa->displayScrollChain('q', 9); // Don't want to waste the wine!
- _vm->_gyro->_dna._objects[Gyro::kObjectWine - 1] = false;
+ _vm->_gyro->_objects[Gyro::kObjectWine - 1] = false;
refreshObjectList();
}
}
@@ -625,33 +625,33 @@ void Lucerna::enterRoom(byte room, byte ped) {
switch (ped) {
case 3: { // Enter from oubliette
- _vm->_gyro->_dna._catacombX = 8;
- _vm->_gyro->_dna._catacombY = 4;
+ _vm->_gyro->_catacombX = 8;
+ _vm->_gyro->_catacombY = 4;
}
break;
case 5: { // Enter from du Lustie's
- _vm->_gyro->_dna._catacombX = 8;
- _vm->_gyro->_dna._catacombY = 7;
+ _vm->_gyro->_catacombX = 8;
+ _vm->_gyro->_catacombY = 7;
}
break;
case 6: { // Enter from Geida's
- _vm->_gyro->_dna._catacombX = 4;
- _vm->_gyro->_dna._catacombY = 1;
+ _vm->_gyro->_catacombX = 4;
+ _vm->_gyro->_catacombY = 1;
}
break;
}
- _vm->_gyro->_dna._enterCatacombsFromLustiesRoom = true;
+ _vm->_gyro->_enterCatacombsFromLustiesRoom = true;
_vm->_animation->catacombMove(ped);
- _vm->_gyro->_dna._enterCatacombsFromLustiesRoom = false;
+ _vm->_gyro->_enterCatacombsFromLustiesRoom = false;
}
break;
case r__argentpub:
- if (_vm->_gyro->_dna._wonNim)
+ if (_vm->_gyro->_wonNim)
_vm->_celer->drawBackgroundSprite(-1, -1, 1); // No lute by the settle.
- _vm->_gyro->_dna._malagauche = 0; // Ready to boot Malagauche
- if (_vm->_gyro->_dna._givenBadgeToIby) {
+ _vm->_gyro->_malagauche = 0; // Ready to boot Malagauche
+ if (_vm->_gyro->_givenBadgeToIby) {
_vm->_celer->drawBackgroundSprite(-1, -1, 8);
_vm->_celer->drawBackgroundSprite(-1, -1, 9);
}
@@ -659,16 +659,16 @@ void Lucerna::enterRoom(byte room, byte ped) {
break;
case r__lustiesroom:
- _vm->_gyro->_dna._dogFoodPos = 1; // Actually, du Lustie pos.
+ _vm->_gyro->_dogFoodPos = 1; // Actually, du Lustie pos.
if (_vm->_animation->_sprites[0]._id == 0) // Avvy in his normal clothes
_vm->_timer->addTimer(3, Timer::kProcCallsGuards, Timer::kReasonDuLustieTalks);
- else if (! _vm->_gyro->_dna._enteredLustiesRoomAsMonk) // already
+ else if (! _vm->_gyro->_enteredLustiesRoomAsMonk) // already
// Presumably, Avvy dressed as a monk.
_vm->_timer->addTimer(3, Timer::kProcGreetsMonk, Timer::kReasonDuLustieTalks);
- if (_vm->_gyro->_dna._geidaFollows) {
+ if (_vm->_gyro->_geidaFollows) {
putGeidaAt(5, ped);
- if (_vm->_gyro->_dna._lustieIsAsleep) {
+ if (_vm->_gyro->_lustieIsAsleep) {
_vm->_celer->drawBackgroundSprite(-1, -1, 5);
_vm->_graphics->refreshBackground();
}
@@ -676,8 +676,8 @@ void Lucerna::enterRoom(byte room, byte ped) {
break;
case r__musicroom:
- if (_vm->_gyro->_dna._jacquesState > 0) {
- _vm->_gyro->_dna._jacquesState = 5;
+ if (_vm->_gyro->_jacquesState > 0) {
+ _vm->_gyro->_jacquesState = 5;
_vm->_celer->drawBackgroundSprite(-1, -1, 2);
_vm->_graphics->refreshBackground();
_vm->_celer->drawBackgroundSprite(-1, -1, 4);
@@ -719,7 +719,7 @@ void Lucerna::enterRoom(byte room, byte ped) {
case r__wisewomans:
_vm->_animation->_sprites[1].init(11, false, _vm->_animation);
- if ((_vm->_gyro->_dna._roomCount[r__wisewomans] == 1) && (ped > 0)) {
+ if ((_vm->_gyro->_roomCount[r__wisewomans] == 1) && (ped > 0)) {
_vm->_animation->appearPed(2, 2); // Start on the right-hand side of the screen.
_vm->_animation->_sprites[1].walkTo(4); // Walks up to greet you.
} else {
@@ -737,18 +737,18 @@ void Lucerna::enterRoom(byte room, byte ped) {
_vm->_celer->drawBackgroundSprite(-1, -1, 1);
_vm->_graphics->refreshBackground();
_vm->_sequence->firstShow(1);
- if (_vm->_gyro->_dna._arrowInTheDoor)
+ if (_vm->_gyro->_arrowInTheDoor)
_vm->_sequence->thenShow(3);
else
_vm->_sequence->thenShow(2);
- if (_vm->_gyro->_dna._takenPen)
+ if (_vm->_gyro->_takenPen)
_vm->_celer->drawBackgroundSprite(-1, -1, 4);
_vm->_sequence->startToClose();
} else {
_vm->_celer->drawBackgroundSprite(-1, -1, 1);
- if (_vm->_gyro->_dna._arrowInTheDoor)
+ if (_vm->_gyro->_arrowInTheDoor)
_vm->_celer->drawBackgroundSprite(-1, -1, 3);
else
_vm->_celer->drawBackgroundSprite(-1, -1, 2);
@@ -789,7 +789,7 @@ void Lucerna::enterRoom(byte room, byte ped) {
break;
case r__aylesoffice:
- if (_vm->_gyro->_dna._aylesIsAwake)
+ if (_vm->_gyro->_aylesIsAwake)
_vm->_celer->drawBackgroundSprite(-1, -1, 2);
_vm->_graphics->refreshBackground();
break; // Ayles awake.
@@ -800,18 +800,18 @@ void Lucerna::enterRoom(byte room, byte ped) {
case r__easthall:
case r__westhall:
- if (_vm->_gyro->_dna._geidaFollows)
+ if (_vm->_gyro->_geidaFollows)
putGeidaAt(ped + 2, ped);
break;
case r__lusties:
- if (_vm->_gyro->_dna._geidaFollows)
+ if (_vm->_gyro->_geidaFollows)
putGeidaAt(ped + 6, ped);
break;
case r__nottspub:
- if (_vm->_gyro->_dna._sittingInPub) _vm->_celer->drawBackgroundSprite(-1, -1, 3);
- _vm->_gyro->_dna._dogFoodPos = 1; // Actually, du Lustie pos.
+ if (_vm->_gyro->_sittingInPub) _vm->_celer->drawBackgroundSprite(-1, -1, 3);
+ _vm->_gyro->_dogFoodPos = 1; // Actually, du Lustie pos.
break;
case r__outsideducks:
@@ -828,7 +828,7 @@ void Lucerna::enterRoom(byte room, byte ped) {
break;
case r__ducks:
- _vm->_gyro->_dna._dogFoodPos = 1;
+ _vm->_gyro->_dogFoodPos = 1;
break; // Actually, Duck pos.
}
@@ -921,7 +921,7 @@ void Lucerna::drawScore() {
if (_vm->_gyro->kDemo)
return;
- uint16 score = _vm->_gyro->_dna._score;
+ uint16 score = _vm->_gyro->_dnascore;
int8 numbers[3] = {0, 0, 0};
for (byte i = 0; i < 2; i++) {
byte divisor = 1;
@@ -947,7 +947,7 @@ void Lucerna::drawScore() {
void Lucerna::incScore(byte num) { // Add on no. of points
for (byte q = 1; q <= num; q++) {
- _vm->_gyro->_dna._score++;
+ _vm->_gyro->_dnascore++;
#if 0
if (soundfx) {
@@ -967,22 +967,22 @@ void Lucerna::useCompass(const Common::Point &cursorPos) {
switch (color) {
case kColorGreen:
- _vm->_gyro->_dna._direction = Animation::kDirUp;
+ _vm->_gyro->_direction = Animation::kDirUp;
_vm->_animation->changeDirection(0, Animation::kDirUp);
drawDirection();
break;
case kColorBrown:
- _vm->_gyro->_dna._direction = Animation::kDirDown;
+ _vm->_gyro->_direction = Animation::kDirDown;
_vm->_animation->changeDirection(0, Animation::kDirDown);
drawDirection();
break;
case kColorCyan:
- _vm->_gyro->_dna._direction = Animation::kDirLeft;
+ _vm->_gyro->_direction = Animation::kDirLeft;
_vm->_animation->changeDirection(0, Animation::kDirLeft);
drawDirection();
break;
case kColorLightmagenta:
- _vm->_gyro->_dna._direction = Animation::kDirRight;
+ _vm->_gyro->_direction = Animation::kDirRight;
_vm->_animation->changeDirection(0, Animation::kDirRight);
drawDirection();
break;
@@ -1001,14 +1001,14 @@ void Lucerna::fxToggle() {
}
void Lucerna::refreshObjectList() {
- _vm->_gyro->_dna._carryNum = 0;
- if (_vm->_gyro->_thinkThing && !_vm->_gyro->_dna._objects[_vm->_gyro->_thinks - 1])
+ _vm->_gyro->_carryNum = 0;
+ if (_vm->_gyro->_thinkThing && !_vm->_gyro->_objects[_vm->_gyro->_thinks - 1])
thinkAbout(Gyro::kObjectMoney, Gyro::kThing); // you always have money
for (byte i = 0; i < kObjectNum; i++) {
- if (_vm->_gyro->_dna._objects[i]) {
- _vm->_gyro->_dna._carryNum++;
- _vm->_gyro->_objectList[_vm->_gyro->_dna._carryNum] = i + 1;
+ if (_vm->_gyro->_objects[i]) {
+ _vm->_gyro->_carryNum++;
+ _vm->_gyro->_objectList[_vm->_gyro->_carryNum] = i + 1;
}
}
}
@@ -1017,7 +1017,7 @@ void Lucerna::refreshObjectList() {
* @remarks Originally called 'verte'
*/
void Lucerna::guideAvvy(Common::Point cursorPos) {
- if (!_vm->_gyro->_dna._userMovesAvvy)
+ if (!_vm->_gyro->_userMovesAvvy)
return;
cursorPos.y /= 2;
@@ -1104,7 +1104,7 @@ void Lucerna::checkClick() {
_vm->_parser->plotText();
} else if ((340 <= cursorPos.y) && (cursorPos.y <= 399)) { // Check the toolbar.
if ((137 <= cursorPos.x) && (cursorPos.x <= 207)) { // Control Avvy with the compass.
- if (_vm->_gyro->_alive && _vm->_gyro->_dna._avvyIsAwake)
+ if (_vm->_gyro->_alive && _vm->_gyro->_avvyIsAwake)
useCompass(cursorPos);
} else if ((208 <= cursorPos.x) && (cursorPos.x <= 260)) { // Examine the _thing.
do {
@@ -1167,19 +1167,19 @@ void Lucerna::dawn() {
}
void Lucerna::drawDirection() { // It's data is loaded in load_digits().
- if (_vm->_gyro->_oldDirection == _vm->_gyro->_dna._direction)
+ if (_vm->_gyro->_oldDirection == _vm->_gyro->_direction)
return;
- _vm->_gyro->_oldDirection = _vm->_gyro->_dna._direction;
+ _vm->_gyro->_oldDirection = _vm->_gyro->_direction;
CursorMan.showMouse(false);
- _vm->_graphics->drawPicture(_vm->_graphics->_surface, _vm->_gyro->_directions[_vm->_gyro->_dna._direction], 0, 161);
+ _vm->_graphics->drawPicture(_vm->_graphics->_surface, _vm->_gyro->_directions[_vm->_gyro->_direction], 0, 161);
CursorMan.showMouse(true);
}
void Lucerna::gameOver() {
- _vm->_gyro->_dna._userMovesAvvy = false;
+ _vm->_gyro->_userMovesAvvy = false;
int16 sx = _vm->_animation->_sprites[0]._x;
int16 sy = _vm->_animation->_sprites[0]._y;
@@ -1196,7 +1196,7 @@ void Lucerna::gameOver() {
void Lucerna::minorRedraw() {
dusk();
- enterRoom(_vm->_gyro->_dna._room, 0); // Ped unknown or non-existant.
+ enterRoom(_vm->_gyro->_room, 0); // Ped unknown or non-existant.
for (byte i = 0; i < 3; i++)
_vm->_gyro->_scoreToDisplay[i] = -1; // impossible digits
diff --git a/engines/avalanche/scrolls2.cpp b/engines/avalanche/scrolls2.cpp
index 4e114517ad..2830e9eee0 100644
--- a/engines/avalanche/scrolls2.cpp
+++ b/engines/avalanche/scrolls2.cpp
@@ -561,19 +561,19 @@ void Scrolls::setBubbleStateNatural() {
Common::String Scrolls::displayMoney() {
Common::String result;
- if (_vm->_gyro->_dna._money < 12) { // just pence
- result = Common::String::format("%dd", _vm->_gyro->_dna._money);
- } else if (_vm->_gyro->_dna._money < 240) { // shillings & pence
- if ((_vm->_gyro->_dna._money % 12) == 0)
- result = Common::String::format("%d/-", _vm->_gyro->_dna._money / 12);
+ if (_vm->_gyro->_money < 12) { // just pence
+ result = Common::String::format("%dd", _vm->_gyro->_money);
+ } else if (_vm->_gyro->_money < 240) { // shillings & pence
+ if ((_vm->_gyro->_money % 12) == 0)
+ result = Common::String::format("%d/-", _vm->_gyro->_money / 12);
else
- result = Common::String::format("%d/%d", _vm->_gyro->_dna._money / 12, _vm->_gyro->_dna._money % 12);
+ result = Common::String::format("%d/%d", _vm->_gyro->_money / 12, _vm->_gyro->_money % 12);
} else { // L, s & d
- result = Common::String::format("\x9C%d.%d.%d", _vm->_gyro->_dna._money / 240, (_vm->_gyro->_dna._money / 12) % 20,
- _vm->_gyro->_dna._money % 12);
+ result = Common::String::format("\x9C%d.%d.%d", _vm->_gyro->_money / 240, (_vm->_gyro->_money / 12) % 20,
+ _vm->_gyro->_money % 12);
}
- if (_vm->_gyro->_dna._money > 12) {
- Common::String extraStr = Common::String::format(" (that's %dd)", _vm->_gyro->_dna._money);
+ if (_vm->_gyro->_money > 12) {
+ Common::String extraStr = Common::String::format(" (that's %dd)", _vm->_gyro->_money);
result += extraStr;
}
@@ -703,45 +703,45 @@ void Scrolls::callScrollDriver() {
displayText(displayMoney() + kControlToBuffer); // Insert cash balance. (Recursion)
break;
case 2: {
- int pwdId = _vm->_acci->kFirstPassword + _vm->_gyro->_dna._passwordNum;
+ int pwdId = _vm->_acci->kFirstPassword + _vm->_gyro->_passwordNum;
displayText(_vm->_acci->kVocabulary[pwdId]._word + kControlToBuffer);
}
break;
case 3:
- displayText(_vm->_gyro->_dna._favouriteDrink + kControlToBuffer);
+ displayText(_vm->_gyro->_favouriteDrink + kControlToBuffer);
break;
case 4:
- displayText(_vm->_gyro->_dna._favouriteSong + kControlToBuffer);
+ displayText(_vm->_gyro->_favouriteSong + kControlToBuffer);
break;
case 5:
- displayText(_vm->_gyro->_dna._worstPlaceOnEarth + kControlToBuffer);
+ displayText(_vm->_gyro->_worstPlaceOnEarth + kControlToBuffer);
break;
case 6:
- displayText(_vm->_gyro->_dna._spareEvening + kControlToBuffer);
+ displayText(_vm->_gyro->_spareEvening + kControlToBuffer);
break;
case 9: {
- Common::String tmpStr = Common::String::format("%d,%d%c",_vm->_gyro->_dna._catacombX, _vm->_gyro->_dna._catacombY, kControlToBuffer);
+ Common::String tmpStr = Common::String::format("%d,%d%c",_vm->_gyro->_catacombX, _vm->_gyro->_catacombY, kControlToBuffer);
displayText(tmpStr);
}
break;
case 10:
- switch (_vm->_gyro->_dna._boxContent) {
+ switch (_vm->_gyro->_boxContent) {
case 0: // Sixpence.
_vm->_visa->displayScrollChain('q', 37); // You find the sixpence.
- _vm->_gyro->_dna._money += 6;
- _vm->_gyro->_dna._boxContent = _vm->_acci->kNothing;
+ _vm->_gyro->_money += 6;
+ _vm->_gyro->_boxContent = _vm->_acci->kNothing;
_vm->_lucerna->incScore(2);
return;
case Acci::kNothing:
displayText("nothing at all. It's completely empty.");
break;
default:
- displayText(_vm->_gyro->getItem(_vm->_gyro->_dna._boxContent) + '.');
+ displayText(_vm->_gyro->getItem(_vm->_gyro->_boxContent) + '.');
}
break;
case 11:
for (byte j = 0; j < kObjectNum; j++) {
- if (_vm->_gyro->_dna._objects[j])
+ if (_vm->_gyro->_objects[j])
displayText(_vm->_gyro->getItem(j) + ", " + kControlToBuffer);
}
break;
diff --git a/engines/avalanche/sequence2.cpp b/engines/avalanche/sequence2.cpp
index b5eb6a4d15..22ee7fc0e4 100644
--- a/engines/avalanche/sequence2.cpp
+++ b/engines/avalanche/sequence2.cpp
@@ -64,8 +64,8 @@ void Sequence::thenShow(byte what) {
void Sequence::thenFlip(byte where, byte ped) {
thenShow(kNowFlip);
- _vm->_gyro->_dna._flipToWhere = where;
- _vm->_gyro->_dna._flipToPed = ped;
+ _vm->_gyro->_flipToWhere = where;
+ _vm->_gyro->_flipToPed = ped;
}
void Sequence::startToClose() {
@@ -74,7 +74,7 @@ void Sequence::startToClose() {
}
void Sequence::startToOpen() {
- _vm->_gyro->_dna._userMovesAvvy = false; // They can't move.
+ _vm->_gyro->_userMovesAvvy = false; // They can't move.
_vm->_animation->stopWalking(); // And they're not moving now.
startToClose(); // Apart from that, it's the same thing.
}
@@ -89,8 +89,8 @@ void Sequence::callSequencer() {
return; // No more routines.
break;
case 177: // Flip room.
- _vm->_gyro->_dna._userMovesAvvy = true;
- _vm->_animation->flipRoom(_vm->_gyro->_dna._flipToWhere, _vm->_gyro->_dna._flipToPed);
+ _vm->_gyro->_userMovesAvvy = true;
+ _vm->_animation->flipRoom(_vm->_gyro->_flipToWhere, _vm->_gyro->_flipToPed);
if (_seq[0] == 177)
shoveLeft();
break;
diff --git a/engines/avalanche/timer.cpp b/engines/avalanche/timer.cpp
index b88c53d155..019f2da84f 100644
--- a/engines/avalanche/timer.cpp
+++ b/engines/avalanche/timer.cpp
@@ -220,7 +220,7 @@ void Timer::updateTimer() {
}
}
_vm->_gyro->_roomTime++; // Cycles since you've been in this room.
- _vm->_gyro->_dna._totalTime++; // Total amount of time for this game.
+ _vm->_gyro->_totalTime++; // Total amount of time for this game.
}
void Timer::loseTimer(byte which) {
@@ -233,20 +233,20 @@ void Timer::loseTimer(byte which) {
}
void Timer::openDrawbridge() {
- _vm->_gyro->_dna._drawbridgeOpen++;
- _vm->_celer->drawBackgroundSprite(-1, -1, _vm->_gyro->_dna._drawbridgeOpen - 1);
+ _vm->_gyro->_drawbridgeOpen++;
+ _vm->_celer->drawBackgroundSprite(-1, -1, _vm->_gyro->_drawbridgeOpen - 1);
- if (_vm->_gyro->_dna._drawbridgeOpen == 4)
+ if (_vm->_gyro->_drawbridgeOpen == 4)
_vm->_gyro->_magics[1]._operation = Gyro::kMagicNothing; // You may enter the drawbridge.
else
addTimer(7, kProcOpenDrawbridge, kReasonDrawbridgeFalls);
}
void Timer::avariciusTalks() {
- _vm->_visa->displayScrollChain('q', _vm->_gyro->_dna._avariciusTalk);
- _vm->_gyro->_dna._avariciusTalk++;
+ _vm->_visa->displayScrollChain('q', _vm->_gyro->_avariciusTalk);
+ _vm->_gyro->_avariciusTalk++;
- if (_vm->_gyro->_dna._avariciusTalk < 17)
+ if (_vm->_gyro->_avariciusTalk < 17)
addTimer(177, kProcAvariciusTalks, kReasonAvariciusTalks);
else
_vm->_lucerna->incScore(3);
@@ -277,20 +277,20 @@ void Timer::stairs() {
_vm->_gyro->blip();
_vm->_animation->_sprites[0].walkTo(4);
_vm->_celer->drawBackgroundSprite(-1, -1, 2);
- _vm->_gyro->_dna._brummieStairs = 2;
+ _vm->_gyro->_brummieStairs = 2;
_vm->_gyro->_magics[10]._operation = Gyro::kMagicSpecial;
_vm->_gyro->_magics[10]._data = 2; // Reached the bottom of the stairs.
_vm->_gyro->_magics[3]._operation = Gyro::kMagicNothing; // Stop them hitting the sides (or the game will hang.)
}
void Timer::cardiffSurvey() {
- if (_vm->_gyro->_dna._cardiffQuestionNum == 0) {
- _vm->_gyro->_dna._cardiffQuestionNum++;
+ if (_vm->_gyro->_cardiffQuestionNum == 0) {
+ _vm->_gyro->_cardiffQuestionNum++;
_vm->_visa->displayScrollChain('q', 27);
}
- _vm->_visa->displayScrollChain('z', _vm->_gyro->_dna._cardiffQuestionNum);
- _vm->_gyro->_interrogation = _vm->_gyro->_dna._cardiffQuestionNum;
+ _vm->_visa->displayScrollChain('z', _vm->_gyro->_cardiffQuestionNum);
+ _vm->_gyro->_interrogation = _vm->_gyro->_cardiffQuestionNum;
addTimer(182, kProcCardiffSurvey, kReasonCardiffsurvey);
}
@@ -305,8 +305,8 @@ void Timer::cwytalotInHerts() {
void Timer::getTiedUp() {
_vm->_visa->displayScrollChain('q', 34); // ...Trouble!
- _vm->_gyro->_dna._userMovesAvvy = false;
- _vm->_gyro->_dna._beenTiedUp = true;
+ _vm->_gyro->_userMovesAvvy = false;
+ _vm->_gyro->_beenTiedUp = true;
_vm->_animation->stopWalking();
_vm->_animation->_sprites[1].stopWalk();
_vm->_animation->_sprites[1].stopHoming();
@@ -319,7 +319,7 @@ void Timer::getTiedUp2() {
_vm->_animation->_sprites[0].walkTo(4);
_vm->_animation->_sprites[1].walkTo(5);
_vm->_gyro->_magics[3]._operation = Gyro::kMagicNothing; // No effect when you touch the boundaries.
- _vm->_gyro->_dna._friarWillTieYouUp = true;
+ _vm->_gyro->_friarWillTieYouUp = true;
}
void Timer::hangAround() {
@@ -344,20 +344,20 @@ void Timer::hangAround2() {
addTimer(1, kProcAfterTheShootemup, kReasonHangingAround);
// Immediately call the following proc (when you have a chance).
- _vm->_gyro->_dna._tiedUp = false;
+ _vm->_gyro->_tiedUp = false;
_vm->_enid->backToBootstrap(1); // Call the shoot-'em-up.
}
void Timer::afterTheShootemup() {
- _vm->_animation->flipRoom(_vm->_gyro->_dna._room, 0);
+ _vm->_animation->flipRoom(_vm->_gyro->_room, 0);
// Only placed this here to replace the minigame. TODO: Remove it when the shoot em' up is implemented!
_vm->_animation->_sprites[0].init(0, true, _vm->_animation); // Avalot.
_vm->_animation->appearPed(1, 2);
- _vm->_gyro->_dna._userMovesAvvy = true;
- _vm->_gyro->_dna._objects[Gyro::kObjectCrossbow - 1] = true;
+ _vm->_gyro->_userMovesAvvy = true;
+ _vm->_gyro->_objects[Gyro::kObjectCrossbow - 1] = true;
_vm->_lucerna->refreshObjectList();
// Same as the added line above: TODO: Remove it later!!!
@@ -386,9 +386,9 @@ void Timer::afterTheShootemup() {
}
void Timer::jacquesWakesUp() {
- _vm->_gyro->_dna._jacquesState++;
+ _vm->_gyro->_jacquesState++;
- switch (_vm->_gyro->_dna._jacquesState) { // Additional pictures.
+ switch (_vm->_gyro->_jacquesState) { // Additional pictures.
case 1 :
_vm->_celer->drawBackgroundSprite(-1, -1, 1); // Eyes open.
_vm->_visa->displayScrollChain('Q', 45);
@@ -405,13 +405,13 @@ void Timer::jacquesWakesUp() {
break;
}
- if (_vm->_gyro->_dna._jacquesState == 5) {
- _vm->_gyro->_dna._bellsAreRinging = true;
- _vm->_gyro->_dna._aylesIsAwake = true;
+ if (_vm->_gyro->_jacquesState == 5) {
+ _vm->_gyro->_bellsAreRinging = true;
+ _vm->_gyro->_aylesIsAwake = true;
_vm->_lucerna->incScore(2);
}
- switch (_vm->_gyro->_dna._jacquesState) {
+ switch (_vm->_gyro->_jacquesState) {
case 1:
case 2:
case 3:
@@ -450,9 +450,9 @@ void Timer::naughtyDuke3() {
}
void Timer::jump() {
- _vm->_gyro->_dna._jumpStatus++;
+ _vm->_gyro->_jumpStatus++;
- switch (_vm->_gyro->_dna._jumpStatus) {
+ switch (_vm->_gyro->_jumpStatus) {
case 1:
case 2:
case 3:
@@ -471,24 +471,24 @@ void Timer::jump() {
break;
}
- if (_vm->_gyro->_dna._jumpStatus == 20) { // End of jump.
- _vm->_gyro->_dna._userMovesAvvy = true;
- _vm->_gyro->_dna._jumpStatus = 0;
+ if (_vm->_gyro->_jumpStatus == 20) { // End of jump.
+ _vm->_gyro->_userMovesAvvy = true;
+ _vm->_gyro->_jumpStatus = 0;
} else { // Still jumping.
addTimer(1, kProcJump, kReasonJumping);
}
- if ((_vm->_gyro->_dna._jumpStatus == 10) // You're at the highest point of your jump.
- && (_vm->_gyro->_dna._room == r__insidecardiffcastle)
- && (_vm->_gyro->_dna._arrowInTheDoor == true)
+ if ((_vm->_gyro->_jumpStatus == 10) // You're at the highest point of your jump.
+ && (_vm->_gyro->_room == r__insidecardiffcastle)
+ && (_vm->_gyro->_arrowInTheDoor == true)
&& (_vm->_animation->inField(3))) { // Beside the wall
// Grab the arrow!
- if (_vm->_gyro->_dna._carryNum >= kCarryLimit)
+ if (_vm->_gyro->_carryNum >= kCarryLimit)
_vm->_scrolls->displayText("You fail to grab it, because your hands are full.");
else {
_vm->_celer->drawBackgroundSprite(-1, -1, 2);
- _vm->_gyro->_dna._arrowInTheDoor = false; // You've got it.
- _vm->_gyro->_dna._objects[Gyro::kObjectBolt - 1] = true;
+ _vm->_gyro->_arrowInTheDoor = false; // You've got it.
+ _vm->_gyro->_objects[Gyro::kObjectBolt - 1] = true;
_vm->_lucerna->refreshObjectList();
_vm->_visa->displayScrollChain('q', 50);
_vm->_lucerna->incScore(3);
@@ -498,14 +498,14 @@ void Timer::jump() {
void Timer::crapulusSaysSpludOut() {
_vm->_visa->displayScrollChain('q', 56);
- _vm->_gyro->_dna._crapulusWillTell = false;
+ _vm->_gyro->_crapulusWillTell = false;
}
void Timer::buyDrinks() {
_vm->_celer->drawBackgroundSprite(-1, -1, 11); // Malagauche gets up again.
- _vm->_gyro->_dna._malagauche = 0;
+ _vm->_gyro->_malagauche = 0;
- _vm->_visa->displayScrollChain('D', _vm->_gyro->_dna._drinking); // Display message about it.
+ _vm->_visa->displayScrollChain('D', _vm->_gyro->_drinking); // Display message about it.
_vm->_pingo->wobble(); // Do the special effects.
_vm->_visa->displayScrollChain('D', 1); // That'll be thruppence.
if (_vm->_gyro->decreaseMoney(3)) // Pay 3d.
@@ -515,15 +515,15 @@ void Timer::buyDrinks() {
void Timer::buyWine() {
_vm->_celer->drawBackgroundSprite(-1, -1, 11); // Malagauche gets up again.
- _vm->_gyro->_dna._malagauche = 0;
+ _vm->_gyro->_malagauche = 0;
_vm->_visa->displayScrollChain('D', 50); // You buy the wine.
_vm->_visa->displayScrollChain('D', 1); // It'll be thruppence.
if (_vm->_gyro->decreaseMoney(3)) {
_vm->_visa->displayScrollChain('D', 4); // You paid up.
- _vm->_gyro->_dna._objects[Gyro::kObjectWine - 1] = true;
+ _vm->_gyro->_objects[Gyro::kObjectWine - 1] = true;
_vm->_lucerna->refreshObjectList();
- _vm->_gyro->_dna._wineState = 1; // OK Wine.
+ _vm->_gyro->_wineState = 1; // OK Wine.
}
}
@@ -534,7 +534,7 @@ void Timer::callsGuards() {
void Timer::greetsMonk() {
_vm->_visa->displayScrollChain('Q', 59);
- _vm->_gyro->_dna._enteredLustiesRoomAsMonk = true;
+ _vm->_gyro->_enteredLustiesRoomAsMonk = true;
}
void Timer::fallDownOubliette() {
@@ -545,13 +545,13 @@ void Timer::fallDownOubliette() {
}
void Timer::meetAvaroid() {
- if (_vm->_gyro->_dna._metAvaroid) {
+ if (_vm->_gyro->_metAvaroid) {
Common::String tmpStr = Common::String::format("You can't expect to be %cthat%c lucky twice in a row!", Scrolls::kControlItalic, Scrolls::kControlRoman);
_vm->_scrolls->displayText(tmpStr);
_vm->_lucerna->gameOver();
} else {
_vm->_visa->displayScrollChain('Q', 60);
- _vm->_gyro->_dna._metAvaroid = true;
+ _vm->_gyro->_metAvaroid = true;
addTimer(1, kProcRiseUpOubliette, kReasonRisingUpOubliette);
_vm->_animation->_sprites[0]._facingDir = Animation::kDirLeft;
@@ -570,7 +570,7 @@ void Timer::riseUpOubliette() {
if (_vm->_animation->_sprites[0]._moveY > 0)
addTimer(3, kProcRiseUpOubliette, kReasonRisingUpOubliette);
else
- _vm->_gyro->_dna._userMovesAvvy = true;
+ _vm->_gyro->_userMovesAvvy = true;
}
void Timer::robinHoodAndGeida() {
@@ -580,7 +580,7 @@ void Timer::robinHoodAndGeida() {
_vm->_animation->_sprites[1].stopWalk();
_vm->_animation->_sprites[1]._facingDir = Animation::kDirLeft;
addTimer(20, kProcRobinHoodAndGeidaTalk, kReasonRobinHoodAndGeida);
- _vm->_gyro->_dna._geidaFollows = false;
+ _vm->_gyro->_geidaFollows = false;
}
void Timer::robinHoodAndGeidaTalk() {
@@ -598,7 +598,7 @@ void Timer::avalotReturns() {
_vm->_animation->_sprites[0].init(0, true, _vm->_animation);
_vm->_animation->appearPed(1, 1);
_vm->_visa->displayScrollChain('q', 67);
- _vm->_gyro->_dna._userMovesAvvy = true;
+ _vm->_gyro->_userMovesAvvy = true;
}
/**
@@ -611,8 +611,8 @@ void Timer::avvySitDown() {
addTimer(1, kProcAvvySitDown, kReasonSittingDown);
else {
_vm->_celer->drawBackgroundSprite(-1, -1, 3);
- _vm->_gyro->_dna._sittingInPub = true;
- _vm->_gyro->_dna._userMovesAvvy = false;
+ _vm->_gyro->_sittingInPub = true;
+ _vm->_gyro->_userMovesAvvy = false;
_vm->_animation->_sprites[0]._visible = false;
}
}
@@ -623,7 +623,7 @@ void Timer::ghostRoomPhew() {
}
void Timer::arkataShouts() {
- if (_vm->_gyro->_dna._teetotal)
+ if (_vm->_gyro->_teetotal)
return;
_vm->_visa->displayScrollChain('q', 76);
@@ -676,7 +676,7 @@ void Timer::spludwickLeavesCauldron() {
void Timer::giveLuteToGeida() { // Moved here from Acci.
_vm->_visa->displayScrollChain('Q', 86);
_vm->_lucerna->incScore(4);
- _vm->_gyro->_dna._lustieIsAsleep = true;
+ _vm->_gyro->_lustieIsAsleep = true;
_vm->_sequence->firstShow(5);
_vm->_sequence->thenShow(6); // He falls asleep...
_vm->_sequence->startToClose(); // Not really closing, but we're using the same procedure.
diff --git a/engines/avalanche/visa2.cpp b/engines/avalanche/visa2.cpp
index 931f10f9ae..a7125d4f84 100644
--- a/engines/avalanche/visa2.cpp
+++ b/engines/avalanche/visa2.cpp
@@ -159,19 +159,19 @@ void Visa::talkTo(byte whom) {
if (_vm->_gyro->_subjectNum == 0) {
switch (whom) {
case Gyro::kPeopleSpludwick:
- if ((_vm->_gyro->_dna._lustieIsAsleep) & (!_vm->_gyro->_dna._objects[Gyro::kObjectPotion - 1])) {
+ if ((_vm->_gyro->_lustieIsAsleep) & (!_vm->_gyro->_objects[Gyro::kObjectPotion - 1])) {
displayScrollChain('q', 68);
- _vm->_gyro->_dna._objects[Gyro::kObjectPotion - 1] = true;
+ _vm->_gyro->_objects[Gyro::kObjectPotion - 1] = true;
_vm->_lucerna->refreshObjectList();
_vm->_lucerna->incScore(3);
return;
- } else if (_vm->_gyro->_dna._talkedToCrapulus) {
+ } else if (_vm->_gyro->_talkedToCrapulus) {
// Spludwick - what does he need?
// 0 - let it through to use normal routine.
- switch (_vm->_gyro->_dna._givenToSpludwick) {
+ switch (_vm->_gyro->_givenToSpludwick) {
case 1: // Fallthrough is intended.
case 2: {
- Common::String objStr = _vm->_gyro->getItem(Gyro::kSpludwicksOrder[_vm->_gyro->_dna._givenToSpludwick]);
+ Common::String objStr = _vm->_gyro->getItem(Gyro::kSpludwicksOrder[_vm->_gyro->_givenToSpludwick]);
Common::String tmpStr = Common::String::format("Can you get me %s, please?%c2%c", objStr.c_str(), Scrolls::kControlRegister, Scrolls::kControlSpeechBubble);
_vm->_scrolls->displayText(tmpStr);
}
@@ -186,23 +186,23 @@ void Visa::talkTo(byte whom) {
}
break;
case Gyro::kPeopleIbythneth:
- if (_vm->_gyro->_dna._givenBadgeToIby) {
+ if (_vm->_gyro->_givenBadgeToIby) {
displayScrollChain('q', 33); // Thanks a lot!
return; // And leave the proc.
}
break; // Or... just continue, 'cos he hasn't got it.
case Gyro::kPeopleDogfood:
- if (_vm->_gyro->_dna._wonNim) { // We've won the game.
+ if (_vm->_gyro->_wonNim) { // We've won the game.
displayScrollChain('q', 6); // "I'm Not Playing!"
return; // Zap back.
} else
- _vm->_gyro->_dna._askedDogfoodAboutNim = true;
+ _vm->_gyro->_askedDogfoodAboutNim = true;
break;
case Gyro::kPeopleAyles:
- if (!_vm->_gyro->_dna._aylesIsAwake) {
+ if (!_vm->_gyro->_aylesIsAwake) {
displayScrollChain('q', 43); // He's fast asleep!
return;
- } else if (!_vm->_gyro->_dna._givenPenToAyles) {
+ } else if (!_vm->_gyro->_givenPenToAyles) {
displayScrollChain('q', 44); // Can you get me a pen, Avvy?
return;
}
@@ -213,29 +213,29 @@ void Visa::talkTo(byte whom) {
return;
case Gyro::kPeopleGeida:
- if (_vm->_gyro->_dna._givenPotionToGeida)
- _vm->_gyro->_dna._geidaFollows = true;
+ if (_vm->_gyro->_givenPotionToGeida)
+ _vm->_gyro->_geidaFollows = true;
else {
displayScrollChain('u', 17);
return;
}
break;
case Gyro::kPeopleSpurge:
- if (!_vm->_gyro->_dna._sittingInPub) {
+ if (!_vm->_gyro->_sittingInPub) {
displayScrollChain('q', 71); // Try going over and sitting down.
return;
} else {
- if (_vm->_gyro->_dna._spurgeTalkCount < 5)
- _vm->_gyro->_dna._spurgeTalkCount++;
- if (_vm->_gyro->_dna._spurgeTalkCount > 1) { // no. 1 falls through
- displayScrollChain('q', 70 + _vm->_gyro->_dna._spurgeTalkCount);
+ if (_vm->_gyro->_spurgeTalkCount < 5)
+ _vm->_gyro->_spurgeTalkCount++;
+ if (_vm->_gyro->_spurgeTalkCount > 1) { // no. 1 falls through
+ displayScrollChain('q', 70 + _vm->_gyro->_spurgeTalkCount);
return;
}
}
break;
}
// On a subject. Is there any reason to block it?
- } else if ((whom == Gyro::kPeopleAyles) && (!_vm->_gyro->_dna._aylesIsAwake)) {
+ } else if ((whom == Gyro::kPeopleAyles) && (!_vm->_gyro->_aylesIsAwake)) {
displayScrollChain('q', 43); // He's fast asleep!
return;
}
@@ -264,10 +264,10 @@ void Visa::talkTo(byte whom) {
displayScrollChain('n', whom); // File not found!
if ((_vm->_gyro->_subjectNum == 0) && ((whom + 149) == Gyro::kPeopleCrapulus)) { // Crapulus: get the badge - first time only
- _vm->_gyro->_dna._objects[Gyro::kObjectBadge - 1] = true;
+ _vm->_gyro->_objects[Gyro::kObjectBadge - 1] = true;
_vm->_lucerna->refreshObjectList();
displayScrollChain('q', 1); // Circular from Cardiff.
- _vm->_gyro->_dna._talkedToCrapulus = true;
+ _vm->_gyro->_talkedToCrapulus = true;
_vm->_gyro->_whereIs[Gyro::kPeopleCrapulus - 150] = 177; // Crapulus walks off.
_vm->_animation->_sprites[1]._vanishIfStill = true;