diff options
| -rw-r--r-- | NEWS | 4 | ||||
| -rw-r--r-- | engines/sword2/animation.cpp | 2 | 
2 files changed, 5 insertions, 1 deletions
@@ -9,6 +9,10 @@ For a more comprehensive changelog for the latest experimental SVN code, see:   General:     - Switched to the "fast" DOSBox OPL emulator. +1.1.2 (????-??-??) +  Broken Sword 2 +   - Fixed missing speech in some cutscenes. +  1.1.1 (2010-05-02)   New Ports:     - Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops) diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index 55c5e800e8..6c13f03f00 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -259,7 +259,7 @@ void MoviePlayer::performPostProcessing(byte *screen) {  			text->_played = true;  			_vm->_sound->playCompSpeech(text->_speechId, 16, 0);  		} -		if (frame <= text->_endFrame) { +		if (frame < text->_endFrame) {  			drawTextObject(_currentMovieText, screen);  		} else {  			closeTextObject(_currentMovieText, screen);  | 
