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-rw-r--r--NEWS4
-rw-r--r--engines/sword2/animation.cpp2
2 files changed, 5 insertions, 1 deletions
diff --git a/NEWS b/NEWS
index e517655249..d3de08fd06 100644
--- a/NEWS
+++ b/NEWS
@@ -9,6 +9,10 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
General:
- Switched to the "fast" DOSBox OPL emulator.
+1.1.2 (????-??-??)
+ Broken Sword 2
+ - Fixed missing speech in some cutscenes.
+
1.1.1 (2010-05-02)
New Ports:
- Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops)
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp
index 55c5e800e8..6c13f03f00 100644
--- a/engines/sword2/animation.cpp
+++ b/engines/sword2/animation.cpp
@@ -259,7 +259,7 @@ void MoviePlayer::performPostProcessing(byte *screen) {
text->_played = true;
_vm->_sound->playCompSpeech(text->_speechId, 16, 0);
}
- if (frame <= text->_endFrame) {
+ if (frame < text->_endFrame) {
drawTextObject(_currentMovieText, screen);
} else {
closeTextObject(_currentMovieText, screen);