diff options
| -rw-r--r-- | backends/platform/symbian/BuildPackageUpload_LocalSettings.pl | 12 | 
1 files changed, 4 insertions, 8 deletions
diff --git a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl index 3e68929526..8ba743674d 100644 --- a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl +++ b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl @@ -271,15 +271,11 @@  		}  		# below here you could specify weird & experimental combinations, non-ready engines -			# a small version of the saga engine, because it is so big (no tremor,mad,zlib) -			#$VariationSets{'ALL'}{'saga_mini'} = "saga"; +			# Separate version for the broken sword engines (1&2) +			$VariationSets{'ALL'}{'brokensword'} = "$DefaultFeatures sword1 sword2"; -			# a smaller version of scumm without support for v7, v8 and HE games -			#$VariationSets{'ALL'}{'scumm_no78he'} = "$DefaultFeatures scumm"; -	 -			# maybe you feel lucky and want to test the sword engines? :P -			#$VariationSets{'S60v2'}{'test_sword'} = "$DefaultFeatures mpeg2 sword1 sword2"; -			#$VariationSets{'UIQ2'}{'test_sword'}  = "$DefaultFeatures mpeg2 sword1 sword2"; +			# Separate version for Scumm games (COMI) since memory usage might be high +			$VariationSets{'ALL'}{'scumm'} = "$DefaultFeatures scumm scumm_7_8 he";			  			# for mega-fast-testing only plz! Warning: contains to engines!  			#$VariationSets{'ALL'}{'fast_empty'} = "";  | 
