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-rw-r--r--engines/kyra/gui_lol.cpp41
-rw-r--r--engines/kyra/lol.cpp84
-rw-r--r--engines/kyra/lol.h38
-rw-r--r--engines/kyra/scene_lol.cpp133
-rw-r--r--engines/kyra/script_lol.cpp48
-rw-r--r--engines/kyra/text_lol.cpp8
-rw-r--r--engines/kyra/timer_lol.cpp4
7 files changed, 239 insertions, 117 deletions
diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp
index e7c3d6f138..51880b1199 100644
--- a/engines/kyra/gui_lol.cpp
+++ b/engines/kyra/gui_lol.cpp
@@ -56,6 +56,7 @@ void LoLEngine::gui_drawPlayField() {
if (_gameFlags[15] & 0x800)
resetLampStatus();
+ updateDrawPage2();
gui_drawScene(2);
gui_drawAllCharPortraitsWithStats();
@@ -63,9 +64,8 @@ void LoLEngine::gui_drawPlayField() {
gui_drawMoneyBox(_screen->_curPage);
_screen->setCurPage(cp);
- _screen->hideMouse();
_screen->copyPage(2, 0);
- _screen->showMouse();
+ updateDrawPage2();
}
void LoLEngine::gui_drawScene(int pageNum) {
@@ -74,7 +74,7 @@ void LoLEngine::gui_drawScene(int pageNum) {
}
void LoLEngine::gui_drawInventory() {
- if (!_currentControlMode || !_hideInventory) {
+ if (!_currentControlMode || !_needSceneRestore) {
for (int i = 0; i < 9; i++)
gui_drawInventoryItem(i);
}
@@ -603,7 +603,7 @@ void LoLEngine::gui_toggleButtonDisplayMode(int shapeIndex, int mode) {
if (shapeIndex == 78 && !(_gameFlags[15] & 0x1000))
return;
- if (_currentControlMode && _hideInventory)
+ if (_currentControlMode && _needSceneRestore)
return;
if (mode == 0)
@@ -1198,7 +1198,7 @@ int LoLEngine::clickedExitCharInventory(Button *button) {
_screen->copyBlockToPage(2, 0, 0, 320, 200, _pageBuffer2);
_lastCharInventory = -1;
- updateSceneWindow();
+ updateDrawPage2();
enableSysTimer(2);
return 1;
@@ -1356,11 +1356,11 @@ int LoLEngine::clickedWall(Button *button) {
break;
case 2:
- res = clickedLever(block, dir);
+ res = clickedLeverOn(block, dir);
break;
case 3:
- res = clicked3(block, dir);
+ res = clickedLeverOff(block, dir);
break;
case 4:
@@ -1454,11 +1454,36 @@ int LoLEngine::clickedAutomap(Button *button) {
// displayAutopmap();
gui_drawPlayField();
- setPaletteBrightness(_screen->_currentPalette, _brightness, _lampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _brightness, _lampEffect);
return 1;
}
int LoLEngine::clickedLamp(Button *button) {
+ if (!(_gameFlags[15] & 0x800))
+ return 0;
+
+ if (_itemsInPlay[_itemInHand].itemPropertyIndex == 248) {
+ if (_lampOilStatus >= 100) {
+ _txt->printMessage(0, getLangString(0x4061));
+ return 1;
+ }
+
+ _txt->printMessage(0, getLangString(0x4062));
+
+ deleteItem(_itemInHand);
+ snd_playSoundEffect(181, -1);
+ setHandItem(0);
+
+ _lampOilStatus += 100;
+
+ } else {
+ uint16 s = (_lampOilStatus >= 100) ? 0x4060 : ((!_lampOilStatus) ? 0x405c : (_lampOilStatus / 33) + 0x405d);
+ _txt->printMessage(0, getLangString(0x405b), getLangString(s));
+ }
+
+ if (_brightness)
+ setPaletteBrightness(_screen->_currentPalette, _brightness, _lampEffect);
+
return 1;
}
diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp
index 34ee0891ac..e4521f5d1d 100644
--- a/engines/kyra/lol.cpp
+++ b/engines/kyra/lol.cpp
@@ -105,7 +105,7 @@ LoLEngine::LoLEngine(OSystem *system, const GameFlags &flags) : KyraEngine_v1(sy
_spellProperties = 0;
_updateFlags = 0;
_selectedSpell = 0;
- _updateCharNum = _updatePortraitSpeechAnimDuration = _portraitSpeechAnimMode = _updateCharV3 = _textColourFlag = _hideInventory = 0;
+ _updateCharNum = _updatePortraitSpeechAnimDuration = _portraitSpeechAnimMode = _updateCharV3 = _textColourFlag = _needSceneRestore = 0;
_fadeText = false;
_palUpdateTimer = _updatePortraitNext = 0;
_lampStatusTimer = 0xffffffff;
@@ -122,7 +122,6 @@ LoLEngine::LoLEngine(OSystem *system, const GameFlags &flags) : KyraEngine_v1(sy
_currentBlock = 0;
memset(_visibleBlockIndex, 0, sizeof(_visibleBlockIndex));
- _scrollSceneBuffer = 0;
_smoothScrollModeNormal = 1;
_wllVmpMap = _wllBuffer3 = _wllBuffer4 = _wllWallFlags = 0;
_wllShapeMap = 0;
@@ -145,7 +144,7 @@ LoLEngine::LoLEngine(OSystem *system, const GameFlags &flags) : KyraEngine_v1(sy
_sceneWindowBuffer = 0;
memset(_doorShapes, 0, sizeof(_doorShapes));
- _lampOilStatus = _brightness = _lampStatusUnk = 0;
+ _lampEffect = _brightness = _lampOilStatus = 0;
_lampStatusSuspended = false;
_tempBuffer5120 = 0;
_flyingObjects = 0;
@@ -212,6 +211,7 @@ LoLEngine::LoLEngine(OSystem *system, const GameFlags &flags) : KyraEngine_v1(sy
_smoothScrollingEnabled = true;
_floatingCursorsEnabled = false;
+ memset (_lvlTempData, 0, sizeof(LevelTempData) * 28);
_unkIceSHpFlag = 0;
}
@@ -307,7 +307,6 @@ LoLEngine::~LoLEngine() {
delete[] _monsters;
delete[] _levelBlockProperties;
delete[] _monsterProperties;
- delete[] _scrollSceneBuffer;
delete[] _scriptAssignedLevelShape;
delete[] _levelFileData;
@@ -337,6 +336,16 @@ LoLEngine::~LoLEngine() {
delete[] _ingameSoundList[i];
delete[] _ingameSoundList;
}
+
+ for (int i = 0; i < 28; i++) {
+ if (_lvlTempData[i]) {
+ delete[] _lvlTempData[i]->wallsXorData;
+ delete[] _lvlTempData[i]->flags;
+ delete[] _lvlTempData[i]->monsters;
+ delete[] _lvlTempData[i]->flyingObjects;
+ delete _lvlTempData[i];
+ }
+ }
}
Screen *LoLEngine::screen() {
@@ -413,8 +422,6 @@ Common::Error LoLEngine::init() {
_monsterProperties = new MonsterProperty[5];
memset(_monsterProperties, 0, 5 * sizeof(MonsterProperty));
- _scrollSceneBuffer = new uint8[21120];
-
_vcnExpTable = new uint8[128];
for (int i = 0; i < 128; i++)
_vcnExpTable[i] = i & 0x0f;
@@ -443,7 +450,7 @@ Common::Error LoLEngine::init() {
memset(_monsterShapesEx, 0, 576 * sizeof(uint8*));
memset(&_scriptData, 0, sizeof(EMCData));
- _levelFlagUnk = 0;
+ _hasTempDataFlags = 0;
_unkCharNum = -1;
return Common::kNoError;
@@ -1020,7 +1027,7 @@ void LoLEngine::initTextFading(int textType, int clearField) {
return;
updatePortraits();
- if (_hideInventory)
+ if (_needSceneRestore)
_screen->setScreenDim(_txt->clearDim(3));
_fadeText = false;
@@ -1242,11 +1249,11 @@ void LoLEngine::restoreAfterSceneWindowDialogue(int redraw) {
if (_screen->_fadeFlag != 2)
_screen->fadeClearSceneWindow(10);
gui_drawPlayField();
- setPaletteBrightness(_screen->_currentPalette, _brightness, _lampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _brightness, _lampEffect);
_screen->_fadeFlag = 0;
}
- _hideInventory = 0;
+ _needSceneRestore = 0;
enableSysTimer(2);
}
@@ -1314,7 +1321,7 @@ void LoLEngine::restoreAfterDialogueSequence(int controlMode) {
}
void LoLEngine::resetPortraitsAndDisableSysTimer() {
- _hideInventory = 1;
+ _needSceneRestore = 1;
if (!textEnabled() || (!(_currentControlMode & 2)))
timerUpdatePortraitAnimations(1);
@@ -1328,7 +1335,7 @@ void LoLEngine::fadeText() {
if (_screen->fadeColour(192, 252, _system->getMillis() - _palUpdateTimer, 60 * _tickLength))
return;
- if (_hideInventory)
+ if (_needSceneRestore)
return;
_screen->setScreenDim(_txt->clearDim(3));
@@ -1533,7 +1540,8 @@ void LoLEngine::snd_playSoundEffect(int track, int volume) {
volume = 254 - volume;
int16 vocIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2]);
- if (vocIndex != -1) {
+ if (vocIndex != -1
+) {
_sound->voicePlay(_ingameSoundList[vocIndex], volume & 0xff, true);
} else if (_flags.platform == Common::kPlatformPC) {
if (_sound->getSfxType() == Sound::kMidiMT32)
@@ -1635,7 +1643,7 @@ int LoLEngine::snd_stopMusic() {
return snd_playTrack(-1);
}
-bool LoLEngine::characterSays(int track, int charId, bool redraw) {
+int LoLEngine::characterSays(int track, int charId, bool redraw) {
if (charId == 1) {
charId = _selectedCharacter;
} else {
@@ -1648,7 +1656,7 @@ bool LoLEngine::characterSays(int track, int charId, bool redraw) {
}
if (i == 4)
- return false;
+ return 0;
}
bool r = snd_playCharacterSpeech(track, charId, 0);
@@ -1662,7 +1670,7 @@ bool LoLEngine::characterSays(int track, int charId, bool redraw) {
updatePortraitSpeechAnim();
}
- return r ? textEnabled() : 1;
+ return r ? (textEnabled() ? 1 : 0) : 1;
}
int LoLEngine::playCharacterScriptChat(int charId, int mode, int unk1, char *str, EMCState *script, const uint16 *paramList, int16 paramIndex) {
@@ -1907,6 +1915,50 @@ uint16 LoLEngine::getClosestPartyMember(int x, int y) {
return id;
}
+void LoLEngine::generateTempData() {
+ int l = _currentLevel - 1;
+ if (_lvlTempData[l]) {
+ delete[] _lvlTempData[l]->wallsXorData;
+ delete[] _lvlTempData[l]->flags;
+ delete[] _lvlTempData[l]->monsters;
+ delete[] _lvlTempData[l]->flyingObjects;
+ delete _lvlTempData[l];
+ }
+
+ _lvlTempData[l] = new LevelTempData;
+
+ _lvlTempData[l]->wallsXorData = new uint8[4096];
+ _lvlTempData[l]->flags = new uint8[1024];
+ _lvlTempData[l]->monsters = new MonsterInPlay[30];
+ _lvlTempData[l]->flyingObjects = new FlyingObject[8];
+
+ char filename[13];
+ snprintf(filename, sizeof(filename), "LEVEL%d.CMZ", _currentLevel);
+
+ _screen->loadBitmap(filename, 3, 3, 0);
+ const uint8 *p = _screen->getCPagePtr(2);
+ uint16 len = READ_LE_UINT16(p + 4);
+ p += 6;
+
+ memset(_lvlTempData[l]->wallsXorData, 0, 4096);
+ memset(_lvlTempData[l]->flags, 0, 1024);
+ uint8 *d = _lvlTempData[l]->wallsXorData;
+ uint8 *df = _lvlTempData[l]->flags;
+
+ for (int i = 0; i < 1024; i++) {
+ for (int ii = 0; ii < 4; ii++)
+ *d++ = p[i * len + ii] ^ _levelBlockProperties[i].walls[ii];
+ *df++ = _levelBlockProperties[i].flags;
+ }
+
+ memcpy(_lvlTempData[l]->monsters, _monsters, sizeof(MonsterInPlay) * 30);
+ memcpy(_lvlTempData[l]->flyingObjects, _flyingObjects, sizeof(FlyingObject) * 8);
+
+ _lvlTempData[l]->monsterDifficulty =_monsterDifficulty;
+
+ _hasTempDataFlags |= (1 << l);
+}
+
} // end of namespace Kyra
#endif // ENABLE_LOL
diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h
index e117239ef0..a914f7fdeb 100644
--- a/engines/kyra/lol.h
+++ b/engines/kyra/lol.h
@@ -235,6 +235,14 @@ struct FlyingObjectShape {
uint8 flipFlags;
};
+struct LevelTempData {
+ uint8 *wallsXorData;
+ uint8 *flags;
+ MonsterInPlay *monsters;
+ FlyingObject *flyingObjects;
+ uint8 monsterDifficulty;
+};
+
class LoLEngine : public KyraEngine_v1 {
friend class GUI_LoL;
friend class TextDisplayer_LoL;
@@ -509,7 +517,7 @@ private:
int _buttonList8Size;
// text
- bool characterSays(int track, int charId, bool redraw);
+ int characterSays(int track, int charId, bool redraw);
int playCharacterScriptChat(int charId, int mode, int unk1, char *str, EMCState *script, const uint16 *paramList, int16 paramIndex);
TextDisplayer_LoL *_txt;
@@ -612,6 +620,7 @@ private:
int olol_stopCharacterSpeech(EMCState *script);
int olol_setPaletteBrightness(EMCState *script);
int olol_printMessage(EMCState *script);
+ int olol_deleteLevelItem(EMCState *script);
int olol_playDialogueTalkText(EMCState *script);
int olol_checkMonsterTypeHostility(EMCState *script);
int olol_setNextFunc(EMCState *script);
@@ -630,7 +639,8 @@ private:
int olol_resetPortraitsAndDisableSysTimer(EMCState *script);
int olol_enableSysTimer(EMCState *script);
int olol_disableControls(EMCState *script);
- int olol_enableControls(EMCState *script);
+ int olol_enableControls(EMCState *script);
+ int olol_characterSays(EMCState *script);
int olol_queueSpeech(EMCState *script);
int olol_getItemPrice(EMCState *script);
int olol_getLanguage(EMCState *script);
@@ -745,12 +755,12 @@ private:
int _updateCharV3;
int _textColourFlag;
bool _fadeText;
- int _hideInventory;
+ int _needSceneRestore;
uint32 _palUpdateTimer;
uint32 _updatePortraitNext;
int _loadLevelFlag;
- int _levelFlagUnk;
+ int _hasTempDataFlags;
int _unkCharNum;
int _charStatsTemp[5];
@@ -773,9 +783,9 @@ private:
void setLampMode(bool lampOn);
void updateLampStatus();
- int _lampOilStatus;
+ int _lampEffect;
int _brightness;
- int _lampStatusUnk;
+ int _lampOilStatus;
uint32 _lampStatusTimer;
bool _lampStatusSuspended;
@@ -786,8 +796,8 @@ private:
void assignBlockObject(uint16 *cmzItemIndex, uint16 item);
int assignLevelShapes(int index);
uint8 *getLevelShapes(int index);
- void loadLevelCmzFile(int index);
- void loadCMZ_Sub(int index1, int index2);
+ void restoreBlockTempData(int index);
+ void restoreTempDataAdjustMonsterStrength(int index);
void loadCmzFile(const char *file);
void loadLevelShpDat(const char *shpFile, const char *datFile, bool flag);
void loadLevelGraphics(const char *file, int specialColor, int weight, int vcnLen, int vmpLen, const char *palFile);
@@ -815,7 +825,7 @@ private:
void drawBlockEffects(int index, int type);
void drawScriptShapes(int pageNum);
void setWallType(int block, int wall, int val);
- void updateSceneWindow();
+ void updateDrawPage2();
void prepareSpecialScene(int fieldType, int hasDialogue, int suspendGui, int allowSceneUpdate, int controlMode, int fadeFlag);
int restoreAfterSpecialScene(int fadeFlag, int redrawPlayField, int releaseTimScripts, int sceneUpdateMode);
@@ -837,8 +847,8 @@ private:
void calcCoordinatesAddDirectionOffset(int16 &x, int16 &y, int direction);
int clickedWallShape(uint16 block, uint16 direction);
- int clickedLever(uint16 block, uint16 direction);
- int clicked3(uint16 block, uint16 direction);
+ int clickedLeverOn(uint16 block, uint16 direction);
+ int clickedLeverOff(uint16 block, uint16 direction);
int clickedWallOnlyScript(uint16 block);
int clickedDoorSwitch(uint16 block, uint16 direction);
int clicked6(uint16 block, uint16 direction);
@@ -846,7 +856,7 @@ private:
bool clickedShape(int shapeIndex);
void processDoorSwitch(uint16 block, int unk);
void openCloseDoor(uint16 block, int openClose);
- void resetDoors();
+ void completeDoorOperations();
void movePartySmoothScrollBlocked(int speed);
void movePartySmoothScrollUp(int speed);
@@ -862,7 +872,6 @@ private:
OpenDoorState _openDoorState[3];
int _emcDoorState;
- uint8 *_scrollSceneBuffer;
uint32 _smoothScrollTimer;
int _smoothScrollModeNormal;
@@ -1158,6 +1167,9 @@ private:
// save
Common::Error loadGameState(int slot) { return Common::kNoError; }
Common::Error saveGameState(int slot, const char *saveName, const Graphics::Surface *thumbnail) { return Common::kNoError; }
+
+ void generateTempData();
+ LevelTempData *_lvlTempData[28];
};
} // end of namespace Kyra
diff --git a/engines/kyra/scene_lol.cpp b/engines/kyra/scene_lol.cpp
index ae868ea8ea..c95740e2c2 100644
--- a/engines/kyra/scene_lol.cpp
+++ b/engines/kyra/scene_lol.cpp
@@ -73,12 +73,12 @@ void LoLEngine::loadLevel(int index) {
char filename[13];
snprintf(filename, sizeof(filename), "LEVEL%d.INI", index);
- int f = _levelFlagUnk & (1 << (index - 1));
+ int f = _hasTempDataFlags & (1 << (index - 1));
runInitScript(filename, f ? 0 : 1);
if (f)
- loadLevelCmzFile(index);
+ restoreBlockTempData(index);
snprintf(filename, sizeof(filename), "LEVEL%d.INF", index);
runInfScript(filename);
@@ -94,7 +94,7 @@ void LoLEngine::loadLevel(int index) {
gui_drawPlayField();
- setPaletteBrightness(_screen->_currentPalette, _brightness, _lampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _brightness, _lampEffect);
setMouseCursorToItemInHand();
snd_playTrack(_curMusicTheme);
@@ -232,13 +232,12 @@ uint8 *LoLEngine::getLevelShapes(int shapeIndex) {
return res;
}
-void LoLEngine::loadLevelCmzFile(int index) {
- //char filename[13];
- //snprintf(filename, sizeof(filename), "_LEVEL%d.TMP", index);
- // TODO ???
+void LoLEngine::restoreBlockTempData(int index) {
memset(_tempBuffer5120, 0, 5120);
- uint16 tmpLvlVal = 0;
+ int l = index - 1;
+ memcpy(_monsters, _lvlTempData[l]->monsters, sizeof(MonsterInPlay) * 30);
+ memcpy(_flyingObjects, _lvlTempData[l]->flyingObjects, sizeof(FlyingObject) * 8);
char filename[13];
snprintf(filename, sizeof(filename), "LEVEL%d.CMZ", index);
@@ -246,25 +245,19 @@ void LoLEngine::loadLevelCmzFile(int index) {
_screen->loadBitmap(filename, 3, 3, 0);
const uint8 *p = _screen->getCPagePtr(2);
uint16 len = READ_LE_UINT16(p + 4);
-
- uint8 *cmzdata = new uint8[0x1000];
-
- for (int i = 0; i < 1024; i++)
- memcpy(&cmzdata[i << 2], &p[i * len + 6], 4);
+ p += 6;
memset(_levelBlockProperties, 0, 1024 * sizeof(LevelBlockProperty));
- uint8 *c = cmzdata;
- uint8 *t = _tempBuffer5120;
+ uint8 *t = _lvlTempData[l]->wallsXorData;
+ uint8 *t2 = _lvlTempData[l]->flags;
for (int i = 0; i < 1024; i++) {
for (int ii = 0; ii < 4; ii++)
- _levelBlockProperties[i].walls[ii] = *c++ ^ *t++;
+ _levelBlockProperties[i].walls[ii] = p[i * len + ii] ^ *t++;
+ _levelBlockProperties[i].flags = *t2++;
}
- for (int i = 0; i < 1024; i++)
- _levelBlockProperties[i].flags = *t++;
-
for (int i = 0; i < 30; i++) {
if (_monsters[i].blockPropertyIndex) {
_monsters[i].blockPropertyIndex = 0;
@@ -273,24 +266,21 @@ void LoLEngine::loadLevelCmzFile(int index) {
}
}
- loadCMZ_Sub(tmpLvlVal, _monsterDifficulty);
-
- delete[] cmzdata;
+ restoreTempDataAdjustMonsterStrength(l);
}
-void LoLEngine::loadCMZ_Sub(int index1, int index2) {
- static const int table[] = { 0x66, 0x100, 0x180, 0x100, 0x100, 0xC0, 0x140, 0x100, 0x80, 0x80, 0x100, 0x100 };
- int val = (table[index2] << 8) / table[index1];
+void LoLEngine::restoreTempDataAdjustMonsterStrength(int index) {
+ if (_lvlTempData[index]->monsterDifficulty == _monsterDifficulty)
+ return;
- //int r = 0;
+ uint16 d = (_monsterModifiers[_lvlTempData[index]->monsterDifficulty] << 8) / _monsterModifiers[_monsterDifficulty];
for (int i = 0; i < 30; i++) {
if (_monsters[i].mode >= 14 || _monsters[i].blockPropertyIndex == 0 || _monsters[i].might <= 0)
continue;
- int t = (val * _monsters[i].might) >> 8;
- _monsters[i].might = t;
- if (index2 < index1)
+ _monsters[i].might = (d * _monsters[i].might) >> 8;
+ if (_monsterDifficulty < _lvlTempData[index]->monsterDifficulty)
_monsters[i].might++;
if (_monsters[i].might == 0)
_monsters[i].might = 1;
@@ -452,7 +442,7 @@ void LoLEngine::loadLevelGraphics(const char *file, int specialColor, int weight
_screen->getLevelOverlay(7)[i] = i & 0xff;
_loadSuppFilesFlag = 0;
- generateBrightnessPalette(_screen->_currentPalette, _screen->getPalette(1), _brightness, _lampOilStatus);
+ generateBrightnessPalette(_screen->_currentPalette, _screen->getPalette(1), _brightness, _lampEffect);
char tname[13];
snprintf(tname, sizeof(tname), "LEVEL%.02d.TLC", _currentLevel);
@@ -535,7 +525,7 @@ bool LoLEngine::testWallInvisibility(int block, int direction) {
void LoLEngine::resetLampStatus() {
_gameFlags[15] |= 0x400;
- _lampOilStatus = 255;
+ _lampEffect = 255;
updateLampStatus();
}
@@ -545,7 +535,7 @@ void LoLEngine::setLampMode(bool lampOn) {
return;
_screen->drawShape(0, _gameShapes[43], 291, 56, 0, 0);
- _lampOilStatus = 8;
+ _lampEffect = 8;
}
void LoLEngine::updateLampStatus() {
@@ -555,34 +545,34 @@ void LoLEngine::updateLampStatus() {
if ((_updateFlags & 4) || !(_gameFlags[15] & 0x800))
return;
- if (!_brightness || !_lampStatusUnk) {
+ if (!_brightness || !_lampOilStatus) {
newLampOilStatus = 8;
- if (newLampOilStatus != _lampOilStatus && _screen->_fadeFlag == 0)
- setPaletteBrightness(_screen->_currentPalette, _lampOilStatus, newLampOilStatus);
+ if (newLampOilStatus != _lampEffect && _screen->_fadeFlag == 0)
+ setPaletteBrightness(_screen->_currentPalette, _lampEffect, newLampOilStatus);
} else {
- tmp2 = (_lampStatusUnk < 100) ? _lampStatusUnk : 100;
+ tmp2 = (_lampOilStatus < 100) ? _lampOilStatus : 100;
newLampOilStatus = (3 - (tmp2 - 1) / 25) << 1;
- if (_lampOilStatus == 255) {
+ if (_lampEffect == 255) {
if (_screen->_fadeFlag == 0)
setPaletteBrightness(_screen->_currentPalette, _brightness, newLampOilStatus);
_lampStatusTimer = _system->getMillis() + (10 + _rnd.getRandomNumberRng(1, 30)) * _tickLength;
} else {
- if ((_lampOilStatus & 0xfe) == (newLampOilStatus & 0xfe)) {
+ if ((_lampEffect & 0xfe) == (newLampOilStatus & 0xfe)) {
if (_system->getMillis() <= _lampStatusTimer) {
- newLampOilStatus = _lampOilStatus;
+ newLampOilStatus = _lampEffect;
} else {
- newLampOilStatus = _lampOilStatus ^ 1;
+ newLampOilStatus = _lampEffect ^ 1;
_lampStatusTimer = _system->getMillis() + (10 + _rnd.getRandomNumberRng(1, 30)) * _tickLength;
}
} else {
if (_screen->_fadeFlag == 0)
- setPaletteBrightness(_screen->_currentPalette, _lampOilStatus, newLampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _lampEffect, newLampOilStatus);
}
}
}
- if (newLampOilStatus == _lampOilStatus)
+ if (newLampOilStatus == _lampEffect)
return;
_screen->hideMouse();
@@ -590,7 +580,7 @@ void LoLEngine::updateLampStatus() {
_screen->drawShape(_screen->_curPage, _gameShapes[35 + newLampOilStatus], 291, 56, 0, 0);
_screen->showMouse();
- _lampOilStatus = newLampOilStatus;
+ _lampEffect = newLampOilStatus;
}
void LoLEngine::updateCompass() {
@@ -739,11 +729,32 @@ int LoLEngine::clickedWallShape(uint16 block, uint16 direction) {
return 1;
}
-int LoLEngine::clickedLever(uint16 block, uint16 direction) {
+int LoLEngine::clickedLeverOn(uint16 block, uint16 direction) {
+ uint8 v = _wllShapeMap[_levelBlockProperties[block].walls[direction]];
+ if (!clickedShape(v))
+ return 0;
+
+ _levelBlockProperties[block].walls[direction]++;
+ _sceneUpdateRequired = true;
+
+ snd_playSoundEffect(30, -1);
+
+ runLevelScript(block, 0x40);
+
return 1;
}
-int LoLEngine::clicked3(uint16 block, uint16 direction) {
+int LoLEngine::clickedLeverOff(uint16 block, uint16 direction) {
+ uint8 v = _wllShapeMap[_levelBlockProperties[block].walls[direction]];
+ if (!clickedShape(v))
+ return 0;
+
+ _levelBlockProperties[block].walls[direction]--;
+ _sceneUpdateRequired = true;
+
+ snd_playSoundEffect(29, -1);
+
+ runLevelScript(block, 0x40);
return 1;
}
@@ -869,7 +880,7 @@ void LoLEngine::openCloseDoor(uint16 block, int openClose) {
}
}
-void LoLEngine::resetDoors() {
+void LoLEngine::completeDoorOperations() {
for (int i = 0; i < 3; i++) {
if (!_openDoorState[i].block)
continue;
@@ -886,7 +897,7 @@ void LoLEngine::resetDoors() {
}
void LoLEngine::movePartySmoothScrollBlocked(int speed) {
- if (!_smoothScrollingEnabled || (_smoothScrollingEnabled && _hideInventory))
+ if (!_smoothScrollingEnabled || (_smoothScrollingEnabled && _needSceneRestore))
return;
_screen->backupSceneWindow(_sceneDrawPage2 == 2 ? 2 : 6, 6);
@@ -920,11 +931,11 @@ void LoLEngine::movePartySmoothScrollBlocked(int speed) {
_screen->updateScreen();
}
- updateSceneWindow();
+ updateDrawPage2();
}
void LoLEngine::movePartySmoothScrollUp(int speed) {
- if (!_smoothScrollingEnabled || (_smoothScrollingEnabled && _hideInventory))
+ if (!_smoothScrollingEnabled || (_smoothScrollingEnabled && _needSceneRestore))
return;
int d = 0;
@@ -932,12 +943,12 @@ void LoLEngine::movePartySmoothScrollUp(int speed) {
if (_sceneDrawPage2 == 2) {
d = smoothScrollDrawSpecialShape(6);
gui_drawScene(6);
- _screen->copyRegionToBuffer(6, 112, 0, 176, 120, _scrollSceneBuffer);
+ _screen->backupSceneWindow(6, 12);
_screen->backupSceneWindow(2, 6);
} else {
d = smoothScrollDrawSpecialShape(2);
gui_drawScene(2);
- _screen->copyRegionToBuffer(2, 112, 0, 176, 120, _scrollSceneBuffer);
+ _screen->backupSceneWindow(2, 12);
_screen->backupSceneWindow(6, 6);
}
@@ -961,11 +972,11 @@ void LoLEngine::movePartySmoothScrollUp(int speed) {
// unk(_tempBuffer5120, _scrollSceneBuffer);
if (_sceneDefaultUpdate != 2) {
- _screen->copyBlockToPage(0, 112, 0, 176, 120, _scrollSceneBuffer);
+ _screen->restoreSceneWindow(12, 0);
_screen->updateScreen();
}
- updateSceneWindow();
+ updateDrawPage2();
}
void LoLEngine::movePartySmoothScrollDown(int speed) {
@@ -1000,7 +1011,7 @@ void LoLEngine::movePartySmoothScrollDown(int speed) {
_screen->updateScreen();
}
- updateSceneWindow();
+ updateDrawPage2();
}
void LoLEngine::movePartySmoothScrollLeft(int speed) {
@@ -1173,12 +1184,12 @@ void LoLEngine::updateAutoMap(int block) {
void LoLEngine::drawScene(int pageNum) {
if (pageNum && pageNum != _sceneDrawPage1) {
SWAP(_sceneDrawPage1, _sceneDrawPage2);
- updateSceneWindow();
+ updateDrawPage2();
}
if (pageNum && pageNum != _sceneDrawPage1) {
SWAP(_sceneDrawPage1, _sceneDrawPage2);
- updateSceneWindow();
+ updateDrawPage2();
}
generateBlockDrawingBuffer();
@@ -1215,10 +1226,8 @@ void LoLEngine::setWallType(int block, int wall, int val) {
checkSceneUpdateNeed(block);
}
-void LoLEngine::updateSceneWindow() {
- _screen->hideMouse();
+void LoLEngine::updateDrawPage2() {
_screen->copyRegion(112, 0, 112, 0, 176, 120, 0, _sceneDrawPage2, Screen::CR_NO_P_CHECK);
- _screen->showMouse();
}
void LoLEngine::prepareSpecialScene(int fieldType, int hasDialogue, int suspendGui, int allowSceneUpdate, int controlMode, int fadeFlag) {
@@ -1264,10 +1273,10 @@ void LoLEngine::prepareSpecialScene(int fieldType, int hasDialogue, int suspendG
}
int LoLEngine::restoreAfterSpecialScene(int fadeFlag, int redrawPlayField, int releaseTimScripts, int sceneUpdateMode) {
- if (!_hideInventory)
+ if (!_needSceneRestore)
return 0;
- _hideInventory = 0;
+ _needSceneRestore = 0;
enableSysTimer(2);
if (_dialogueField)
@@ -1308,7 +1317,7 @@ int LoLEngine::restoreAfterSpecialScene(int fadeFlag, int redrawPlayField, int r
if (redrawPlayField)
gui_drawPlayField();
- setPaletteBrightness(_screen->_currentPalette, _brightness, _lampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _brightness, _lampEffect);
} else {
_currentControlMode = 0;
diff --git a/engines/kyra/script_lol.cpp b/engines/kyra/script_lol.cpp
index c706ce4741..8b7cd732f9 100644
--- a/engines/kyra/script_lol.cpp
+++ b/engines/kyra/script_lol.cpp
@@ -571,7 +571,7 @@ int LoLEngine::olol_getGlobalVar(EMCState *script) {
case 8:
return _updateFlags;
case 9:
- return _lampStatusUnk;
+ return _lampOilStatus;
case 10:
return _sceneDefaultUpdate;
case 11:
@@ -638,7 +638,7 @@ int LoLEngine::olol_setGlobalVar(EMCState *script) {
break;
case 9:
- _lampStatusUnk = b & 0xff;
+ _lampOilStatus = b & 0xff;
break;
case 10:
@@ -767,7 +767,7 @@ int LoLEngine::olol_redrawPlayfield(EMCState *script) {
if (_screen->_fadeFlag != 2)
_screen->fadeClearSceneWindow(10);
gui_drawPlayField();
- setPaletteBrightness(_screen->_currentPalette, _brightness, _lampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _brightness, _lampEffect);
_screen->_fadeFlag = 0;
return 1;
}
@@ -784,10 +784,9 @@ int LoLEngine::olol_loadNewLevel(EMCState *script) {
endObjectFlight(&_flyingObjects[i], _flyingObjects[i].x, _flyingObjects[i].y, 1);
}
- resetDoors();
+ completeDoorOperations();
- ///////////////////////
- // TODO: generate temp files
+ generateTempData();
_currentBlock = stackPos(1);
_currentDirection = stackPos(2);
@@ -1147,7 +1146,7 @@ int LoLEngine::olol_setPaletteBrightness(EMCState *script) {
uint16 old = _brightness;
_brightness = stackPos(0);
if (stackPos(1) == 1)
- setPaletteBrightness(_screen->_currentPalette, stackPos(0), _lampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, stackPos(0), _lampEffect);
return old;
}
@@ -1156,8 +1155,18 @@ int LoLEngine::olol_printMessage(EMCState *script) {
int snd = stackPos(2);
_txt->printMessage(stackPos(0), getLangString(stackPos(1)), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9));
- if (snd)
- snd_playSoundEffect(snd, 255);
+ if (snd >= 0)
+ snd_playSoundEffect(snd, -1);
+
+ return 1;
+}
+
+int LoLEngine::olol_deleteLevelItem(EMCState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_deleteLevelItem(%p) (%d)", (const void *)script, stackPos(0));
+ if (_itemsInPlay[stackPos(0)].blockPropertyIndex)
+ removeLevelItem(stackPos(0), _itemsInPlay[stackPos(0)].blockPropertyIndex);
+
+ deleteItem(stackPos(0));
return 1;
}
@@ -1281,7 +1290,7 @@ int LoLEngine::olol_resetPortraitsAndDisableSysTimer(EMCState *script) {
int LoLEngine::olol_enableSysTimer(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_enableSysTimer(%p)", (const void *)script);
- _hideInventory = 0;
+ _needSceneRestore = 0;
enableSysTimer(2);
return 1;
}
@@ -1296,6 +1305,19 @@ int LoLEngine::olol_enableControls(EMCState *script) {
return gui_enableControls();
}
+int LoLEngine::olol_characterSays(EMCState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_characterSays(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
+ if (stackPos(0) == -1) {
+ snd_stopSpeech(true);
+ return 1;
+ }
+
+ if (stackPos(0) != -1)
+ return characterSays(stackPos(0), stackPos(1), stackPos(2));
+ else
+ return snd_characterSpeaking();
+}
+
int LoLEngine::olol_queueSpeech(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_queueSpeech(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
if (stackPos(0) && stackPos(1)) {
@@ -1455,7 +1477,7 @@ int LoLEngine::tlol_fadeClearWindow(const TIM *tim, const uint16 *param) {
if (_screen->_fadeFlag != 2)
_screen->fadeClearSceneWindow(10);
gui_drawPlayField();
- setPaletteBrightness(_screen->_currentPalette, _brightness, _lampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _brightness, _lampEffect);
_screen->_fadeFlag = 0;
break;
@@ -1721,7 +1743,7 @@ void LoLEngine::setupOpcodeTable() {
Opcode(olol_printMessage);
// 0x70
- OpcodeUnImpl();
+ Opcode(olol_deleteLevelItem);
OpcodeUnImpl();
OpcodeUnImpl();
OpcodeUnImpl();
@@ -1832,7 +1854,7 @@ void LoLEngine::setupOpcodeTable() {
OpcodeUnImpl();
OpcodeUnImpl();
OpcodeUnImpl();
- OpcodeUnImpl();
+ Opcode(olol_characterSays);
// 0xBC
Opcode(olol_queueSpeech);
diff --git a/engines/kyra/text_lol.cpp b/engines/kyra/text_lol.cpp
index f7087cd846..9616596710 100644
--- a/engines/kyra/text_lol.cpp
+++ b/engines/kyra/text_lol.cpp
@@ -223,8 +223,10 @@ void TextDisplayer_LoL::printMessage(uint16 type, char *str, ...) {
_screen->setScreenDim(od);
- if (!(type & 0x8000) && soundEffect[type])
- _vm->sound()->playSoundEffect(soundEffect[type]);
+ if (!(type & 0x8000)) {
+ if (soundEffect[type])
+ _vm->sound()->playSoundEffect(soundEffect[type]);
+ }
_vm->_textColourFlag = type & 0x7fff;
_vm->_fadeText = false;
@@ -606,7 +608,7 @@ void TextDisplayer_LoL::textPageBreak() {
int x = ((dim->sx + dim->w) << 3) - 77;
int y = 0;
- if (_vm->_hideInventory && (_vm->_updateFlags & 2)) {
+ if (_vm->_needSceneRestore && (_vm->_updateFlags & 2)) {
if (_vm->_currentControlMode || !(_vm->_updateFlags & 2)) {
y = dim->sy + dim->h - 5;
} else {
diff --git a/engines/kyra/timer_lol.cpp b/engines/kyra/timer_lol.cpp
index c6ed885a29..f82687b2d5 100644
--- a/engines/kyra/timer_lol.cpp
+++ b/engines/kyra/timer_lol.cpp
@@ -154,8 +154,8 @@ void LoLEngine::timerUpdatePortraitAnimations(int skipUpdate) {
}
void LoLEngine::timerUpdateLampState(int timerNum) {
- if ((_gameFlags[15] & 0x800) && (_gameFlags[15] & 0x400) && _lampStatusUnk)
- _lampStatusUnk--;
+ if ((_gameFlags[15] & 0x800) && (_gameFlags[15] & 0x400) && _lampOilStatus)
+ _lampOilStatus--;
}
void LoLEngine::timerFadeMessageText(int timerNum) {