diff options
-rw-r--r-- | base/main.cpp | 2 | ||||
-rw-r--r-- | graphics/decoders/jpeg.cpp | 2 | ||||
-rw-r--r-- | graphics/yuv_to_rgb.cpp | 112 | ||||
-rw-r--r-- | graphics/yuv_to_rgb.h | 107 | ||||
-rw-r--r-- | video/bink_decoder.cpp | 2 | ||||
-rw-r--r-- | video/codecs/svq1.cpp | 2 | ||||
-rw-r--r-- | video/psx_decoder.cpp | 2 | ||||
-rw-r--r-- | video/theora_decoder.cpp | 2 |
8 files changed, 112 insertions, 119 deletions
diff --git a/base/main.cpp b/base/main.cpp index f538243f48..355a65f883 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -57,6 +57,7 @@ #include "graphics/cursorman.h" #include "graphics/fontman.h" +#include "graphics/yuv_to_rgb.h" #ifdef USE_FREETYPE2 #include "graphics/fonts/ttf.h" #endif @@ -512,6 +513,7 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) { Graphics::shutdownTTF(); #endif EngineManager::destroy(); + Graphics::YUVToRGBManager::destroy(); return 0; } diff --git a/graphics/decoders/jpeg.cpp b/graphics/decoders/jpeg.cpp index a871377ca1..77ca316c6d 100644 --- a/graphics/decoders/jpeg.cpp +++ b/graphics/decoders/jpeg.cpp @@ -81,7 +81,7 @@ const Surface *JPEGDecoder::getSurface() const { const Graphics::Surface *uComponent = getComponent(2); const Graphics::Surface *vComponent = getComponent(3); - convertYUV444ToRGB(_rgbSurface, (byte *)yComponent->pixels, (byte *)uComponent->pixels, (byte *)vComponent->pixels, yComponent->w, yComponent->h, yComponent->pitch, uComponent->pitch); + YUVToRGBMan.convert444(_rgbSurface, (byte *)yComponent->pixels, (byte *)uComponent->pixels, (byte *)vComponent->pixels, yComponent->w, yComponent->h, yComponent->pitch, uComponent->pitch); return _rgbSurface; } diff --git a/graphics/yuv_to_rgb.cpp b/graphics/yuv_to_rgb.cpp index 78903d0cd8..1afd0d295b 100644 --- a/graphics/yuv_to_rgb.cpp +++ b/graphics/yuv_to_rgb.cpp @@ -83,10 +83,12 @@ // BASIS, AND BROWN UNIVERSITY HAS NO OBLIGATION TO PROVIDE MAINTENANCE, // SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. -#include "common/scummsys.h" -#include "common/singleton.h" - #include "graphics/surface.h" +#include "graphics/yuv_to_rgb.h" + +namespace Common { +DECLARE_SINGLETON(Graphics::YUVToRGBManager); +} namespace Graphics { @@ -95,42 +97,18 @@ public: YUVToRGBLookup(Graphics::PixelFormat format); ~YUVToRGBLookup(); - int16 *_colorTab; uint32 *_rgbToPix; }; YUVToRGBLookup::YUVToRGBLookup(Graphics::PixelFormat format) { - _colorTab = new int16[4 * 256]; // 2048 bytes - - int16 *Cr_r_tab = &_colorTab[0 * 256]; - int16 *Cr_g_tab = &_colorTab[1 * 256]; - int16 *Cb_g_tab = &_colorTab[2 * 256]; - int16 *Cb_b_tab = &_colorTab[3 * 256]; - _rgbToPix = new uint32[3 * 768]; // 9216 bytes uint32 *r_2_pix_alloc = &_rgbToPix[0 * 768]; uint32 *g_2_pix_alloc = &_rgbToPix[1 * 768]; uint32 *b_2_pix_alloc = &_rgbToPix[2 * 768]; - int16 CR, CB; - int i; - - // Generate the tables for the display surface - - for (i = 0; i < 256; i++) { - // Gamma correction (luminescence table) and chroma correction - // would be done here. See the Berkeley mpeg_play sources. - - CR = CB = (i - 128); - Cr_r_tab[i] = (int16) ( (0.419 / 0.299) * CR) + 0 * 768 + 256; - Cr_g_tab[i] = (int16) (-(0.299 / 0.419) * CR) + 1 * 768 + 256; - Cb_g_tab[i] = (int16) (-(0.114 / 0.331) * CB); - Cb_b_tab[i] = (int16) ( (0.587 / 0.331) * CB) + 2 * 768 + 256; - } - // Set up entries 0-255 in rgb-to-pixel value tables. - for (i = 0; i < 256; i++) { + for (int i = 0; i < 256; i++) { r_2_pix_alloc[i + 256] = format.RGBToColor(i, 0, 0); g_2_pix_alloc[i + 256] = format.RGBToColor(0, i, 0); b_2_pix_alloc[i + 256] = format.RGBToColor(0, 0, i); @@ -138,7 +116,7 @@ YUVToRGBLookup::YUVToRGBLookup(Graphics::PixelFormat format) { // Spread out the values we have to the rest of the array so that we do // not need to check for overflow. - for (i = 0; i < 256; i++) { + for (int i = 0; i < 256; i++) { r_2_pix_alloc[i] = r_2_pix_alloc[256]; r_2_pix_alloc[i + 512] = r_2_pix_alloc[511]; g_2_pix_alloc[i] = g_2_pix_alloc[256]; @@ -150,24 +128,28 @@ YUVToRGBLookup::YUVToRGBLookup(Graphics::PixelFormat format) { YUVToRGBLookup::~YUVToRGBLookup() { delete[] _rgbToPix; - delete[] _colorTab; } -class YUVToRGBManager : public Common::Singleton<YUVToRGBManager> { -public: - const YUVToRGBLookup *getLookup(Graphics::PixelFormat format); +YUVToRGBManager::YUVToRGBManager() { + _lookup = 0; -private: - friend class Common::Singleton<SingletonBaseType>; - YUVToRGBManager(); - ~YUVToRGBManager(); + int16 *Cr_r_tab = &_colorTab[0 * 256]; + int16 *Cr_g_tab = &_colorTab[1 * 256]; + int16 *Cb_g_tab = &_colorTab[2 * 256]; + int16 *Cb_b_tab = &_colorTab[3 * 256]; - Graphics::PixelFormat _lastFormat; - YUVToRGBLookup *_lookup; -}; + // Generate the tables for the display surface -YUVToRGBManager::YUVToRGBManager() { - _lookup = 0; + for (int i = 0; i < 256; i++) { + // Gamma correction (luminescence table) and chroma correction + // would be done here. See the Berkeley mpeg_play sources. + + int16 CR = (i - 128), CB = CR; + Cr_r_tab[i] = (int16) ( (0.419 / 0.299) * CR) + 0 * 768 + 256; + Cr_g_tab[i] = (int16) (-(0.299 / 0.419) * CR) + 1 * 768 + 256; + Cb_g_tab[i] = (int16) (-(0.114 / 0.331) * CB); + Cb_b_tab[i] = (int16) ( (0.587 / 0.331) * CB) + 2 * 768 + 256; + } } YUVToRGBManager::~YUVToRGBManager() { @@ -184,24 +166,14 @@ const YUVToRGBLookup *YUVToRGBManager::getLookup(Graphics::PixelFormat format) { return _lookup; } -} // End of namespace Graphics - -namespace Common { -DECLARE_SINGLETON(Graphics::YUVToRGBManager); -} - -#define YUVToRGBMan (Graphics::YUVToRGBManager::instance()) - -namespace Graphics { - #define PUT_PIXEL(s, d) \ L = &rgbToPix[(s)]; \ *((PixelInt *)(d)) = (L[cr_r] | L[crb_g] | L[cb_b]) template<typename PixelInt> -void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { +void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { // Keep the tables in pointers here to avoid a dereference on each pixel - const int16 *Cr_r_tab = lookup->_colorTab; + const int16 *Cr_r_tab = colorTab; const int16 *Cr_g_tab = Cr_r_tab + 256; const int16 *Cb_g_tab = Cr_g_tab + 256; const int16 *Cb_b_tab = Cb_g_tab + 256; @@ -229,28 +201,28 @@ void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup } } -void convertYUV444ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { +void YUVToRGBManager::convert444(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { // Sanity checks assert(dst && dst->pixels); assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4); assert(ySrc && uSrc && vSrc); - const YUVToRGBLookup *lookup = YUVToRGBMan.getLookup(dst->format); + const YUVToRGBLookup *lookup = getLookup(dst->format); // Use a templated function to avoid an if check on every pixel if (dst->format.bytesPerPixel == 2) - convertYUV444ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV444ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); else - convertYUV444ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV444ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); } template<typename PixelInt> -void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { +void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { int halfHeight = yHeight >> 1; int halfWidth = yWidth >> 1; // Keep the tables in pointers here to avoid a dereference on each pixel - const int16 *Cr_r_tab = lookup->_colorTab; + const int16 *Cr_r_tab = colorTab; const int16 *Cr_g_tab = Cr_r_tab + 256; const int16 *Cb_g_tab = Cr_g_tab + 256; const int16 *Cb_b_tab = Cb_g_tab + 256; @@ -283,7 +255,7 @@ void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup } } -void convertYUV420ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { +void YUVToRGBManager::convert420(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { // Sanity checks assert(dst && dst->pixels); assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4); @@ -291,13 +263,13 @@ void convertYUV420ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uS assert((yWidth & 1) == 0); assert((yHeight & 1) == 0); - const YUVToRGBLookup *lookup = YUVToRGBMan.getLookup(dst->format); + const YUVToRGBLookup *lookup = getLookup(dst->format); // Use a templated function to avoid an if check on every pixel if (dst->format.bytesPerPixel == 2) - convertYUV420ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV420ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); else - convertYUV420ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV420ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); } #define READ_QUAD(ptr, prefix) \ @@ -325,9 +297,9 @@ void convertYUV420ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uS xDiff++ template<typename PixelInt> -void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { +void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { // Keep the tables in pointers here to avoid a dereference on each pixel - const int16 *Cr_r_tab = lookup->_colorTab; + const int16 *Cr_r_tab = colorTab; const int16 *Cr_g_tab = Cr_r_tab + 256; const int16 *Cb_g_tab = Cr_g_tab + 256; const int16 *Cb_b_tab = Cb_g_tab + 256; @@ -368,7 +340,7 @@ void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup #undef DO_INTERPOLATION #undef DO_YUV410_PIXEL -void convertYUV410ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { +void YUVToRGBManager::convert410(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) { // Sanity checks assert(dst && dst->pixels); assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4); @@ -376,13 +348,13 @@ void convertYUV410ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uS assert((yWidth & 3) == 0); assert((yHeight & 3) == 0); - const YUVToRGBLookup *lookup = YUVToRGBMan.getLookup(dst->format); + const YUVToRGBLookup *lookup = getLookup(dst->format); // Use a templated function to avoid an if check on every pixel if (dst->format.bytesPerPixel == 2) - convertYUV410ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV410ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); else - convertYUV410ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); + convertYUV410ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch); } } // End of namespace Graphics diff --git a/graphics/yuv_to_rgb.h b/graphics/yuv_to_rgb.h index 73a2c69d7d..3af3fe87e4 100644 --- a/graphics/yuv_to_rgb.h +++ b/graphics/yuv_to_rgb.h @@ -32,57 +32,76 @@ #define GRAPHICS_YUV_TO_RGB_H #include "common/scummsys.h" +#include "common/singleton.h" #include "graphics/surface.h" namespace Graphics { -/** - * Convert a YUV444 image to an RGB surface - * - * @param dst the destination surface - * @param ySrc the source of the y component - * @param uSrc the source of the u component - * @param vSrc the source of the v component - * @param yWidth the width of the y surface - * @param yHeight the height of the y surface - * @param yPitch the pitch of the y surface - * @param uvPitch the pitch of the u and v surfaces - */ -void convertYUV444ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch); +class YUVToRGBLookup; -/** - * Convert a YUV420 image to an RGB surface - * - * @param dst the destination surface - * @param ySrc the source of the y component - * @param uSrc the source of the u component - * @param vSrc the source of the v component - * @param yWidth the width of the y surface (must be divisible by 2) - * @param yHeight the height of the y surface (must be divisible by 2) - * @param yPitch the pitch of the y surface - * @param uvPitch the pitch of the u and v surfaces - */ -void convertYUV420ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch); +class YUVToRGBManager : public Common::Singleton<YUVToRGBManager> { +public: + /** + * Convert a YUV444 image to an RGB surface + * + * @param dst the destination surface + * @param ySrc the source of the y component + * @param uSrc the source of the u component + * @param vSrc the source of the v component + * @param yWidth the width of the y surface + * @param yHeight the height of the y surface + * @param yPitch the pitch of the y surface + * @param uvPitch the pitch of the u and v surfaces + */ + void convert444(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch); -/** - * Convert a YUV410 image to an RGB surface - * - * Since the chroma has a very low resolution in 410, we perform bilinear scaling - * on the two chroma planes to produce the image. The chroma planes must have - * at least one extra row that can be read from in order to produce a proper - * image (filled with 0x80). This is required in order to speed up this function. - * - * @param dst the destination surface - * @param ySrc the source of the y component - * @param uSrc the source of the u component - * @param vSrc the source of the v component - * @param yWidth the width of the y surface (must be divisible by 4) - * @param yHeight the height of the y surface (must be divisible by 4) - * @param yPitch the pitch of the y surface - * @param uvPitch the pitch of the u and v surfaces - */ -void convertYUV410ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch); + /** + * Convert a YUV420 image to an RGB surface + * + * @param dst the destination surface + * @param ySrc the source of the y component + * @param uSrc the source of the u component + * @param vSrc the source of the v component + * @param yWidth the width of the y surface (must be divisible by 2) + * @param yHeight the height of the y surface (must be divisible by 2) + * @param yPitch the pitch of the y surface + * @param uvPitch the pitch of the u and v surfaces + */ + void convert420(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch); + + /** + * Convert a YUV410 image to an RGB surface + * + * Since the chroma has a very low resolution in 410, we perform bilinear scaling + * on the two chroma planes to produce the image. The chroma planes must have + * at least one extra row that can be read from in order to produce a proper + * image (filled with 0x80). This is required in order to speed up this function. + * + * @param dst the destination surface + * @param ySrc the source of the y component + * @param uSrc the source of the u component + * @param vSrc the source of the v component + * @param yWidth the width of the y surface (must be divisible by 4) + * @param yHeight the height of the y surface (must be divisible by 4) + * @param yPitch the pitch of the y surface + * @param uvPitch the pitch of the u and v surfaces + */ + void convert410(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch); + +private: + friend class Common::Singleton<SingletonBaseType>; + YUVToRGBManager(); + ~YUVToRGBManager(); + + const YUVToRGBLookup *getLookup(Graphics::PixelFormat format); + + Graphics::PixelFormat _lastFormat; + YUVToRGBLookup *_lookup; + int16 _colorTab[4 * 256]; // 2048 bytes +}; } // End of namespace Graphics +#define YUVToRGBMan (::Graphics::YUVToRGBManager::instance()) + #endif diff --git a/video/bink_decoder.cpp b/video/bink_decoder.cpp index 30632cdd6c..65f0f6c0af 100644 --- a/video/bink_decoder.cpp +++ b/video/bink_decoder.cpp @@ -348,7 +348,7 @@ void BinkDecoder::BinkVideoTrack::decodePacket(VideoFrame &frame) { // The width used here is the surface-width, and not the video-width // to allow for odd-sized videos. assert(_curPlanes[0] && _curPlanes[1] && _curPlanes[2]); - Graphics::convertYUV420ToRGB(&_surface, _curPlanes[0], _curPlanes[1], _curPlanes[2], + YUVToRGBMan.convert420(&_surface, _curPlanes[0], _curPlanes[1], _curPlanes[2], _surfaceWidth, _surfaceHeight, _surfaceWidth, _surfaceWidth >> 1); // And swap the planes with the reference planes diff --git a/video/codecs/svq1.cpp b/video/codecs/svq1.cpp index 14452ab15b..41bd1dc507 100644 --- a/video/codecs/svq1.cpp +++ b/video/codecs/svq1.cpp @@ -256,7 +256,7 @@ const Graphics::Surface *SVQ1Decoder::decodeImage(Common::SeekableReadStream *st _surface->h = _height; } - convertYUV410ToRGB(_surface, current[0], current[1], current[2], yWidth, yHeight, yWidth, uvWidth); + YUVToRGBMan.convert410(_surface, current[0], current[1], current[2], yWidth, yHeight, yWidth, uvWidth); // Store the current surfaces for later and free the old ones for (int i = 0; i < 3; i++) { diff --git a/video/psx_decoder.cpp b/video/psx_decoder.cpp index fa7f1e8cfe..7cdc53d511 100644 --- a/video/psx_decoder.cpp +++ b/video/psx_decoder.cpp @@ -483,7 +483,7 @@ void PSXStreamDecoder::PSXVideoTrack::decodeFrame(Common::SeekableReadStream *fr decodeMacroBlock(&bits, mbX, mbY, scale, version); // Output data onto the frame - Graphics::convertYUV420ToRGB(_surface, _yBuffer, _cbBuffer, _crBuffer, _surface->w, _surface->h, _macroBlocksW * 16, _macroBlocksW * 8); + YUVToRGBMan.convert420(_surface, _yBuffer, _cbBuffer, _crBuffer, _surface->w, _surface->h, _macroBlocksW * 16, _macroBlocksW * 8); _curFrame++; diff --git a/video/theora_decoder.cpp b/video/theora_decoder.cpp index d7260469e6..8b579321ac 100644 --- a/video/theora_decoder.cpp +++ b/video/theora_decoder.cpp @@ -328,7 +328,7 @@ void TheoraDecoder::TheoraVideoTrack::translateYUVtoRGBA(th_ycbcr_buffer &YUVBuf assert(YUVBuffer[kBufferU].height == YUVBuffer[kBufferY].height >> 1); assert(YUVBuffer[kBufferV].height == YUVBuffer[kBufferY].height >> 1); - Graphics::convertYUV420ToRGB(&_surface, YUVBuffer[kBufferY].data, YUVBuffer[kBufferU].data, YUVBuffer[kBufferV].data, YUVBuffer[kBufferY].width, YUVBuffer[kBufferY].height, YUVBuffer[kBufferY].stride, YUVBuffer[kBufferU].stride); + YUVToRGBMan.convert420(&_surface, YUVBuffer[kBufferY].data, YUVBuffer[kBufferU].data, YUVBuffer[kBufferV].data, YUVBuffer[kBufferY].width, YUVBuffer[kBufferY].height, YUVBuffer[kBufferY].stride, YUVBuffer[kBufferU].stride); } static vorbis_info *info = 0; |