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-rw-r--r--engines/supernova/state.cpp27
1 files changed, 11 insertions, 16 deletions
diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp
index 318516e85f..4dffde570e 100644
--- a/engines/supernova/state.cpp
+++ b/engines/supernova/state.cpp
@@ -127,9 +127,8 @@ bool GameManager::deserialize(Common::ReadStream *in, int version) {
return !in->err();
}
-Inventory::Inventory()
- : _numObjects(0)
-{}
+Inventory::Inventory() : _numObjects(0) {
+}
// TODO: Update Inventory surface for scrolling
void Inventory::add(Object &obj) {
@@ -648,12 +647,8 @@ void GameManager::corridorOnEntrance() {
busted(0);
}
-void busted(int i) {
- // STUB
-}
-
void GameManager::telomat(int number) {
- // STUB
+ warning("STUB: telomat %d", number);
}
void GameManager::startSearch() {
@@ -669,7 +664,7 @@ void GameManager::search(int time) {
}
void GameManager::guardNoticed() {
- // STUB
+ warning("STUB: guardNoticed");
}
void GameManager::busted(int i) {
@@ -855,7 +850,7 @@ void GameManager::guardReturnedEvent() {
}
void GameManager::guardWalkEvent() {
- // STUBS
+ warning("STUB: guardWalkEvent");
}
void GameManager::taxiEvent() {
@@ -882,7 +877,7 @@ void GameManager::taxiEvent() {
}
void GameManager::searchStartEvent() {
- // STUBS
+ warning("STUB: searchStartEvent");
}
void GameManager::outro() {
@@ -920,7 +915,7 @@ bool GameManager::airless() {
}
void GameManager::shipStart() {
- // STUB
+ warning("STUB: shipStart");
}
void GameManager::sentence(int number, bool brightness) {
@@ -1199,15 +1194,15 @@ void GameManager::roomBrightness() {
}
void GameManager::loadTime() {
- // STUB
+ warning("STUB: loadTime");
}
void GameManager::saveTime() {
- // STUB
+ warning("STUB: saveTime");
}
bool GameManager::saveGame(int number) {
- // STUB
+ warning("STUB: savegame %d", number);
return false;
}
@@ -1216,7 +1211,7 @@ void GameManager::changeRoom(RoomID id) {
}
void GameManager::errorTemp() {
- // STUB
+ warning("STUB: errorTemp");
}
void GameManager::wait2(int ticks) {