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-rw-r--r--engines/agos/sound.cpp14
1 files changed, 12 insertions, 2 deletions
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp
index 1e299a06ed..812f46504f 100644
--- a/engines/agos/sound.cpp
+++ b/engines/agos/sound.cpp
@@ -121,8 +121,14 @@ Common::SeekableReadStream *BaseSound::getSoundStream(uint sound) const {
int i = 1;
while (_offsets[sound + i] == _offsets[sound])
i++;
+ uint end;
+ if (_offsets[sound + i] > _offsets[sound]) {
+ end = _offsets[sound + i];
+ } else {
+ end = file->size();
+ }
- return new Common::SeekableSubReadStream(file, _offsets[sound], _offsets[sound + i], DisposeAfterUse::YES);
+ return new Common::SeekableSubReadStream(file, _offsets[sound], end, DisposeAfterUse::YES);
}
///////////////////////////////////////////////////////////////////////////////
@@ -442,12 +448,16 @@ void Sound::loadVoiceFile(const GameSpecificSettings *gss) {
if (file.open("voices.idx")) {
int end = file.size();
_filenums = (uint16 *)malloc((end / 6 + 1) * 2);
- _offsets = (uint32 *)malloc((end / 6 + 1) * 4);
+ _offsets = (uint32 *)malloc((end / 6 + 1 + 1) * 4);
for (int i = 1; i <= end / 6; i++) {
_filenums[i] = file.readUint16BE();
_offsets[i] = file.readUint32BE();
}
+ // We need to add a terminator entry otherwise we get an out of
+ // bounds read when the offset table is accessed in
+ // BaseSound::getSoundStream.
+ _offsets[end / 6 + 1] = 0;
_hasVoiceFile = true;
return;