diff options
-rw-r--r-- | backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp index 205dcfdbec..f515343d3c 100644 --- a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp +++ b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp @@ -432,7 +432,7 @@ bool DINGUXSdlGraphicsManager::loadGFXMode() { // Forcefully disable aspect ratio correction for games // which starts with a native 240px height resolution. // This fixes games with weird resolutions, like MM Nes (256x240) - if(_videoMode.screenHeight == 240) { + if (_videoMode.screenHeight == 240) { _videoMode.aspectRatioCorrection = false; } |