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-rw-r--r--engines/wintermute/Base/BSurfaceSDL.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/engines/wintermute/Base/BSurfaceSDL.cpp b/engines/wintermute/Base/BSurfaceSDL.cpp
index 2486f9915b..4e4253b1a2 100644
--- a/engines/wintermute/Base/BSurfaceSDL.cpp
+++ b/engines/wintermute/Base/BSurfaceSDL.cpp
@@ -26,22 +26,20 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/dcgf.h"
#include "engines/wintermute/Base/file/BFile.h"
+#include "engines/wintermute/Base/BFileManager.h"
#include "engines/wintermute/Base/BGame.h"
#include "engines/wintermute/Base/BSurfaceSDL.h"
#include "engines/wintermute/Base/BRenderSDL.h"
-//#include "SdlUtil.h"
+#include "engines/wintermute/PlatformSDL.h"
#include "graphics/decoders/png.h"
#include "graphics/decoders/bmp.h"
#include "graphics/decoders/jpeg.h"
-#include "graphics/pixelformat.h"
-#include "graphics/surface.h"
#include "engines/wintermute/graphics/transparentSurface.h"
#include "engines/wintermute/graphics/tga.h"
+#include "graphics/pixelformat.h"
+#include "graphics/surface.h"
#include "common/stream.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/PlatformSDL.h"
#include "common/system.h"
namespace WinterMute {