diff options
| -rw-r--r-- | engines/titanic/game_state.h | 3 | ||||
| -rw-r--r-- | engines/titanic/support/movie.cpp | 7 | 
2 files changed, 5 insertions, 5 deletions
| diff --git a/engines/titanic/game_state.h b/engines/titanic/game_state.h index 9ccf7b29a6..70d47b55c1 100644 --- a/engines/titanic/game_state.h +++ b/engines/titanic/game_state.h @@ -35,8 +35,7 @@ class CGameManager;  enum GameStateMode {   	GSMODE_NONE = 0, GSMODE_INTERACTIVE = 1, GSMODE_CUTSCENE = 2, -	GSMODE_3 = 3, GSMODE_4 = 4, GSMODE_INSERT_CD = 5, GSMODE_CLIP = 6, -	GSMODE_PENDING_LOAD = 7 +	GSMODE_3 = 3, GSMODE_4 = 4, GSMODE_INSERT_CD = 5, GSMODE_PENDING_LOAD = 6  };  enum Season { diff --git a/engines/titanic/support/movie.cpp b/engines/titanic/support/movie.cpp index 647b24dda4..e863185f84 100644 --- a/engines/titanic/support/movie.cpp +++ b/engines/titanic/support/movie.cpp @@ -133,13 +133,14 @@ void OSMovie::playCutscene(const Rect &drawRect, uint startFrame, uint endFrame)  		drawRect.top + (heightLess ? CLIP_HEIGHT_REDUCED : CLIP_HEIGHT)  	); -	CGameState &gameState = g_vm->_window->_gameManager->_gameState; -	gameState.setMode(GSMODE_CLIP); +	// Set a new event target whilst the clip plays, so standard scene drawing isn't called +	CEventTarget eventTarget; +	g_vm->_events->addTarget(&eventTarget);  	_aviSurface.setFrame(startFrame);  	_aviSurface.playCutscene(r, startFrame, endFrame); -	gameState.setMode(GSMODE_INTERACTIVE); +	g_vm->_events->removeTarget();  }  void OSMovie::stop() { | 
