diff options
-rw-r--r-- | engines/tsage/globals.cpp | 3 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes0.cpp | 2 |
2 files changed, 4 insertions, 1 deletions
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp index 4589a926c9..372b9b0e82 100644 --- a/engines/tsage/globals.cpp +++ b/engines/tsage/globals.cpp @@ -374,6 +374,9 @@ void Ringworld2Globals::reset() { T2_GLOBALS._uiElements.updateInventory(); T2_GLOBALS._uiElements._active = false; + // Set the screen to track the player + _scrollFollower = &_player; + // Reset fields Common::fill(&_v1000[0], &_v1000[0x1000], 0); _v1000Flag = false; diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp index 288ba6eaf7..41e356e013 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp @@ -4911,7 +4911,7 @@ bool Scene500::Doorway::startAction(CursorType action, Event &event) { scene->setAction(&scene->_sequenceManager1, scene, 524, &R2_GLOBALS._player, NULL); } else { scene->_sceneMode = 500; - scene->setAction(&scene->_sequenceManager1, scene, 500, &R2_GLOBALS._player, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 500, &R2_GLOBALS._player, this, NULL); } return true; |