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-rw-r--r--engines/hopkins/dialogs.cpp2
-rw-r--r--engines/hopkins/graphics.cpp4
-rw-r--r--engines/hopkins/saveload.cpp10
3 files changed, 8 insertions, 8 deletions
diff --git a/engines/hopkins/dialogs.cpp b/engines/hopkins/dialogs.cpp
index ab672d4c48..32b8cd8256 100644
--- a/engines/hopkins/dialogs.cpp
+++ b/engines/hopkins/dialogs.cpp
@@ -691,7 +691,7 @@ void DialogsManager::showSaveLoad(SaveLoadMode mode) {
Graphics::Surface thumb8;
_vm->_saveLoad->convertThumb16To8(header._thumbnail, &thumb8);
- byte *thumb = (byte *)thumb8.pixels;
+ byte *thumb = (byte *)thumb8.getBasePtr(0, 0);
int16 startPosX_ = _vm->_events->_startPos.x;
switch (slotNumber) {
diff --git a/engines/hopkins/graphics.cpp b/engines/hopkins/graphics.cpp
index b83371d65f..7fe9943dbb 100644
--- a/engines/hopkins/graphics.cpp
+++ b/engines/hopkins/graphics.cpp
@@ -325,7 +325,7 @@ void GraphicsManager::loadPCX640(byte *surface, const Common::String &file, byte
// Copy out the dimensions and pixels of the decoded surface
_largeScreenFl = s->w > SCREEN_WIDTH;
- Common::copy((byte *)s->pixels, (byte *)s->pixels + (s->pitch * s->h), surface);
+ Common::copy((const byte *)s->getBasePtr(0, 0), (const byte *)s->getBasePtr(0, s->h), surface);
// Copy out the palette
const byte *palSrc = pcxDecoder.getPalette();
@@ -1202,7 +1202,7 @@ void GraphicsManager::displayZones() {
void GraphicsManager::displayLines() {
Graphics::Surface *screenSurface = g_system->lockScreen();
- uint16* pixels = (uint16*)screenSurface->pixels;
+ uint16 *pixels = (uint16 *)screenSurface->getBasePtr(0, 0);
for (int lineIndex = 0; lineIndex < _vm->_linesMan->_linesNumb; lineIndex++) {
int i = 0;
diff --git a/engines/hopkins/saveload.cpp b/engines/hopkins/saveload.cpp
index c514df6943..3a1f596c52 100644
--- a/engines/hopkins/saveload.cpp
+++ b/engines/hopkins/saveload.cpp
@@ -233,14 +233,14 @@ void SaveLoadManager::createThumbnail(Graphics::Surface *s) {
Graphics::Surface thumb8;
thumb8.create(w, h, Graphics::PixelFormat::createFormatCLUT8());
- _vm->_graphicsMan->reduceScreenPart(_vm->_graphicsMan->_frontBuffer, (byte *)thumb8.pixels,
+ _vm->_graphicsMan->reduceScreenPart(_vm->_graphicsMan->_frontBuffer, (byte *)thumb8.getBasePtr(0, 0),
_vm->_events->_startPos.x, 20, SCREEN_WIDTH, SCREEN_HEIGHT - 40, 80);
// Convert the 8-bit pixel to 16 bit surface
s->create(w, h, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
- const byte *srcP = (const byte *)thumb8.pixels;
- uint16 *destP = (uint16 *)s->pixels;
+ const byte *srcP = (const byte *)thumb8.getBasePtr(0, 0);
+ uint16 *destP = (uint16 *)s->getBasePtr(0, 0);
for (int yp = 0; yp < h; ++yp) {
// Copy over the line, using the source pixels as lookups into the pixels palette
@@ -299,8 +299,8 @@ void SaveLoadManager::convertThumb16To8(Graphics::Surface *thumb16, Graphics::Su
pixelFormat16.colorToRGB(p, paletteR[palIndex], paletteG[palIndex], paletteB[palIndex]);
}
- const uint16 *srcP = (const uint16 *)thumb16->pixels;
- byte *destP = (byte *)thumb8->pixels;
+ const uint16 *srcP = (const uint16 *)thumb16->getBasePtr(0, 0);
+ byte *destP = (byte *)thumb8->getBasePtr(0, 0);
for (int yp = 0; yp < thumb16->h; ++yp) {
const uint16 *lineSrcP = srcP;