diff options
| -rw-r--r-- | backends/dc/display.cpp | 2 | ||||
| -rw-r--r-- | backends/fs/fs.h | 2 | ||||
| -rw-r--r-- | backends/gp32/gp32.cpp | 2 | ||||
| -rw-r--r-- | backends/x11/x11.cpp | 2 | ||||
| -rw-r--r-- | dists/redhat/scummvm.spec | 2 | 
5 files changed, 5 insertions, 5 deletions
| diff --git a/backends/dc/display.cpp b/backends/dc/display.cpp index 77ad6dda70..be49b9d9e1 100644 --- a/backends/dc/display.cpp +++ b/backends/dc/display.cpp @@ -223,7 +223,7 @@ void OSystem_Dreamcast::move_screen(int dx, int dy, int height) {  		}  	} else {  		// free movement -		// not neccessary for now +		// not necessary for now  	}  	_screen_dirty = true; diff --git a/backends/fs/fs.h b/backends/fs/fs.h index f9dbd80679..7bc0fa87b1 100644 --- a/backends/fs/fs.h +++ b/backends/fs/fs.h @@ -103,7 +103,7 @@ public:  	virtual String displayName() const = 0;  	/** -	 * Is this node valid (i.e. refering to an actual FS object)? +	 * Is this node valid (i.e. referring to an actual FS object)?  	 */  	virtual bool isValid() const = 0; diff --git a/backends/gp32/gp32.cpp b/backends/gp32/gp32.cpp index fabd2e37e8..88527fef32 100644 --- a/backends/gp32/gp32.cpp +++ b/backends/gp32/gp32.cpp @@ -383,7 +383,7 @@ void OSystem_GP32::move_screen(int dx, int dy, int height) {  		}  	} else {  		// free movement -		// not neccessary for now +		// not necessary for now  	}  } diff --git a/backends/x11/x11.cpp b/backends/x11/x11.cpp index e8a73321a3..1199ce401a 100644 --- a/backends/x11/x11.cpp +++ b/backends/x11/x11.cpp @@ -546,7 +546,7 @@ void OSystem_X11::move_screen(int dx, int dy, int height) {  		}  	} else {  		// free movement -		// not neccessary for now +		// not necessary for now  	}  } diff --git a/dists/redhat/scummvm.spec b/dists/redhat/scummvm.spec index 9d606471f8..e84c78bcd7 100644 --- a/dists/redhat/scummvm.spec +++ b/dists/redhat/scummvm.spec @@ -108,7 +108,7 @@ rm -Rf %{buildroot}    - added digital iMUSE implementation for The Dig and Full Throttle music.    - Loom CD speech+music syncronisation improved greatly    - added midi-emulation via adlib, for platforms without sequencer support -  - code seperation of various engine parts into several libraries +  - code separation of various engine parts into several libraries    - several fixes to prevent Simon the Sorcerer crashing and hanging    - hundreds of bugfixes for many other games    - new SMUSH video engine, for Full Throttle and The Dig | 
