diff options
-rw-r--r-- | scumm/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 129d6dc7ee..0e81f7062a 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -419,7 +419,7 @@ void Actor::setupActorScale() { // For some boxes, we ignore the scaling and use whatever values the // scripts set. This is used e.g. in the Mystery Vortex in Sam&Max. // Older games used the flag 0x20 differently, though. - if (_vm->_gameId = GID_SAMNMAX && (_vm->getBoxFlags(walkbox) & kBoxIgnoreScale)) + if (_vm->_gameId == GID_SAMNMAX && (_vm->getBoxFlags(walkbox) & kBoxIgnoreScale)) return; boxscale = _vm->getBoxScale(walkbox); |