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-rw-r--r--engines/pegasus/pegasus.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index 045c9f8147..22d2d863b5 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -184,7 +184,9 @@ void PegasusEngine::createItems() {
void PegasusEngine::createItem(tItemID itemID, tNeighborhoodID neighborhoodID, tRoomID roomID, tDirectionConstant direction) {
switch (itemID) {
case kInterfaceBiochip:
- // Unused in game, but still in the data - no need to load it
+ // Unused in game, but still in the data and we need to create
+ // it because it's saved/loaded from save files.
+ new BiochipItem(itemID, neighborhoodID, roomID, direction);
break;
case kAIBiochip:
new AIChip(itemID, neighborhoodID, roomID, direction);