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-rw-r--r--scumm/saveload.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp
index 7e120277b7..d7e4085a2a 100644
--- a/scumm/saveload.cpp
+++ b/scumm/saveload.cpp
@@ -717,7 +717,8 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) {
else
s->saveLoadArrayOf(vm.slot, NUM_SCRIPT_SLOT, sizeof(vm.slot[0]), scriptSlotEntries);
- s->saveLoadArrayOf(_WizPolygons, 200, sizeof(_WizPolygons[0]), polygonEntries);
+ if (_heversion >= 71)
+ s->saveLoadArrayOf(_WizPolygons, _WizNumPolygons, sizeof(_WizPolygons[0]), polygonEntries);
s->saveLoadArrayOf(_objs, _numLocalObjects, sizeof(_objs[0]), objectEntries);
if (s->isLoading() && savegameVersion < VER(13)) {
// Since roughly v13 of the save games, the objs storage has changed a bit