diff options
-rw-r--r-- | scumm/resource.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scumm/resource.cpp b/scumm/resource.cpp index d2784d59c4..a1663b2a82 100644 --- a/scumm/resource.cpp +++ b/scumm/resource.cpp @@ -2059,6 +2059,10 @@ void ScummEngine::readMAXS() { _numGlobalObjects = _fileHandle.readUint16LE(); _fileHandle.readUint16LE(); + // FIXME: Is this correct??? A V6+ game which doesn't use object name + // resources seems odd... + _numNewNames = 0; + _objectRoomTable = (byte *)calloc(_numGlobalObjects * 4, 1); _numGlobalScripts = 200; _shadowPaletteSize = 256; |