diff options
| -rw-r--r-- | engines/groovie/script.cpp | 4 | 
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp index e3cd4fdc4e..10a63fc5d1 100644 --- a/engines/groovie/script.cpp +++ b/engines/groovie/script.cpp @@ -196,6 +196,10 @@ void Script::directGameLoad(int slot) {  	// TODO: We'll probably need to start by running the beginning of the  	// script to let it do the soundcard initialization and then do the  	// actual loading. + +	// Due to HACK above, the call to check valid save slots is not run. +	// As this is where we load save names, manually call it here. +	o_checkvalidsaves();  }  void Script::step() {  | 
