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-rw-r--r--engines/groovie/script.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp
index e3cd4fdc4e..10a63fc5d1 100644
--- a/engines/groovie/script.cpp
+++ b/engines/groovie/script.cpp
@@ -196,6 +196,10 @@ void Script::directGameLoad(int slot) {
// TODO: We'll probably need to start by running the beginning of the
// script to let it do the soundcard initialization and then do the
// actual loading.
+
+ // Due to HACK above, the call to check valid save slots is not run.
+ // As this is where we load save names, manually call it here.
+ o_checkvalidsaves();
}
void Script::step() {