diff options
-rw-r--r-- | engines/groovie/script.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp index e3cd4fdc4e..10a63fc5d1 100644 --- a/engines/groovie/script.cpp +++ b/engines/groovie/script.cpp @@ -196,6 +196,10 @@ void Script::directGameLoad(int slot) { // TODO: We'll probably need to start by running the beginning of the // script to let it do the soundcard initialization and then do the // actual loading. + + // Due to HACK above, the call to check valid save slots is not run. + // As this is where we load save names, manually call it here. + o_checkvalidsaves(); } void Script::step() { |