diff options
-rw-r--r-- | engines/cge/cge.h | 1 | ||||
-rw-r--r-- | engines/cge/cge_main.cpp | 5 |
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/cge/cge.h b/engines/cge/cge.h index 1af9a90207..a65069ff46 100644 --- a/engines/cge/cge.h +++ b/engines/cge/cge.h @@ -107,7 +107,6 @@ struct SavegameHeader { Graphics::Surface *thumbnail; int saveYear, saveMonth, saveDay; int saveHour, saveMinutes; - int totalFrames; }; extern const char *savegameStr; diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp index b18bae64c8..e738b6ebb3 100644 --- a/engines/cge/cge_main.cpp +++ b/engines/cge/cge_main.cpp @@ -195,7 +195,6 @@ bool CGEEngine::loadGame(int slotNumber, SavegameHeader *header, bool tiny) { debugC(1, kCGEDebugEngine, "CGEEngine::loadgame(%d, header, %s)", slotNumber, tiny ? "true" : "false"); Common::MemoryReadStream *readStream; - SavegameHeader saveHeader; if (slotNumber == -1) { // Loading the data for the initial game state @@ -231,6 +230,8 @@ bool CGEEngine::loadGame(int slotNumber, SavegameHeader *header, bool tiny) { return false; } else { // Found header + SavegameHeader saveHeader; + if (!readSavegameHeader(readStream, saveHeader)) { delete readStream; return false; @@ -424,7 +425,7 @@ void CGEEngine::syncGame(Common::SeekableReadStream *readStream, Common::WriteSt } bool CGEEngine::readSavegameHeader(Common::InSaveFile *in, SavegameHeader &header) { - header.thumbnail = NULL; + header.thumbnail = nullptr; // Get the savegame version header.version = in->readByte(); |