diff options
| -rw-r--r-- | backends/dc/dc.h | 2 | ||||
| -rw-r--r-- | backends/dc/display.cpp | 3 | 
2 files changed, 3 insertions, 2 deletions
| diff --git a/backends/dc/dc.h b/backends/dc/dc.h index cf6fd59726..10f2c6c33b 100644 --- a/backends/dc/dc.h +++ b/backends/dc/dc.h @@ -85,7 +85,7 @@ class OSystem_Dreamcast : public OSystem {    void warpMouse(int x, int y);    // Set the bitmap that's used when drawing the cursor. -  void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor); +  void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale);    // Shaking is used in SCUMM. Set current shake position.    void setShakePos(int shake_pos); diff --git a/backends/dc/display.cpp b/backends/dc/display.cpp index 2408db0fc8..c470e713e1 100644 --- a/backends/dc/display.cpp +++ b/backends/dc/display.cpp @@ -224,7 +224,8 @@ void OSystem_Dreamcast::warpMouse(int x, int y)  }  void OSystem_Dreamcast::setMouseCursor(const byte *buf, uint w, uint h, -								   int hotspot_x, int hotspot_y, byte keycolor) +				       int hotspot_x, int hotspot_y, +				       byte keycolor, int cursorTargetScale)  {    _ms_cur_w = w;    _ms_cur_h = h; | 
