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-rw-r--r--scumm/logic_he.cpp94
-rw-r--r--scumm/logic_he.h13
-rw-r--r--scumm/scumm.cpp8
-rw-r--r--scumm/scumm.h3
4 files changed, 114 insertions, 4 deletions
diff --git a/scumm/logic_he.cpp b/scumm/logic_he.cpp
index 1969c674bd..1ab8c42acf 100644
--- a/scumm/logic_he.cpp
+++ b/scumm/logic_he.cpp
@@ -52,6 +52,7 @@ void LogicHE::putInArray(int arg0, int idx2, int idx1, int val) {
}
int32 LogicHE::dispatch(int op, int numArgs, int32 *args) {
+#if 1
char tmp[32], str[256];
if (numArgs > 0)
@@ -68,6 +69,14 @@ int32 LogicHE::dispatch(int op, int numArgs, int32 *args) {
strncat(str, "])", 256);
debug(0, str);
+#else
+ // Used for parallel trace utility
+ for (int i = 0; i < numArgs; i++)
+ debug(0, "args[%d] = %d;", i, args[i]);
+
+ debug(0, "dispatch(%d, %d, args);", op, numArgs);
+
+#endif
return 1;
}
@@ -415,7 +424,7 @@ void LogicHEfunshop::op_1005(int32 *args) {
}
putInArray(args[0], 0, i - 1, (int32)temp);
- if (floor(data[i - 520 + 1]) + 0.5 > data[i - 520 + 1]) {
+ if (floor(data[i - 520 + 1]) + 0.5 <= data[i - 520 + 1]) {
temp = ceil(data[i - 520 + 1]);
} else {
temp = floor(data[i - 520 + 1]);
@@ -428,4 +437,87 @@ int LogicHEfunshop::checkShape(int arg_0, int arg_4, int arg_8, int arg_C, int a
return 1;
}
+/***********************
+ * Backyard Football
+ * Backyard Football Demo
+ *
+ */
+
+int LogicHEfootball::versionID() {
+ return 1;
+}
+
+int32 LogicHEfootball::dispatch(int op, int numArgs, int32 *args) {
+ int res = 0;
+
+ switch (op) {
+ case 1006:
+ res = op_1006(args);
+ break;
+
+ case 1010:
+ res = op_1010(args);
+ break;
+
+ case 1022:
+ res = op_1022(args);
+ break;
+
+ default:
+ LogicHE::dispatch(op, numArgs, args);
+ break;
+
+ }
+
+ return res;
+}
+
+int LogicHEfootball::op_1006(int32 *args) {
+ double res;
+
+ res = (1.0 - args[1] * 2.9411764e-4 * 5.3050399e-2) * args[0] * 1.2360656e-1 +
+ args[1] * 1.1764706e-2 + 46;
+ writeScummVar(108, (int32)res);
+
+ res = 640.0 - args[2] * 1.2360656e-1 - args[1] * 1.1588235e-1 - 26;
+ writeScummVar(109, (int32)res);
+
+ return 1;
+}
+
+int LogicHEfootball::op_1010(int32 *args) {
+ double a1 = (640.0 - (double)args[1] - 26.0) * 8.6294413;
+ double res;
+
+ res = ((double)args[0] - 46 - a1 * 1.1764706e-2) /
+ ((1.0 - a1 * 2.9411764e-4 * 5.3050399e-2) * 1.2360656e-1);
+ writeScummVar(108, (int32)res);
+
+ writeScummVar(109, (int32)a1);
+
+ return 1;
+}
+
+int LogicHEfootball::op_1022(int32 *args) {
+ double res;
+ double var10 = args[4] - args[1]; // 25
+ double var8 = args[5] - args[2]; // 0
+ double var6 = args[3] - args[0]; // -2578
+
+ res = sqrt(var8 * var8 + var6 * var6 + var10 * var10); // 2.5781212
+
+ if (res >= (double)args[6]) {
+ var8 = (double)args[6] * var8 / res;
+ var10 = (double)args[6] * var10 / res;
+ res = (double)args[6] * var6 / res;
+ }
+
+ writeScummVar(108, (int32)res);
+ writeScummVar(109, (int32)var10);
+ writeScummVar(110, (int32)var8);
+
+ return 1;
+}
+
+
} // End of namespace Scumm
diff --git a/scumm/logic_he.h b/scumm/logic_he.h
index 46cf20d9a2..957103ba4d 100644
--- a/scumm/logic_he.h
+++ b/scumm/logic_he.h
@@ -87,4 +87,17 @@ private:
int checkShape(int arg_0, int arg_4, int arg_8, int arg_C, int arg_10, int arg_14, int arg_18, int arg_1C, int arg_20, int arg_24);
};
+class LogicHEfootball : public LogicHE {
+public:
+ LogicHEfootball(ScummEngine_v90he *vm) : LogicHE(vm) {}
+
+ int versionID();
+ int32 dispatch(int op, int numArgs, int32 *args);
+
+private:
+ int op_1006(int32 *args);
+ int op_1010(int32 *args);
+ int op_1022(int32 *args);
+};
+
} // End of namespace Scumm
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index 4c73057f99..bcf69fbf80 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -351,7 +351,7 @@ static const ScummGameSettings scumm_settings[] = {
GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_LOCALIZED, Common::kPlatformWindows, 0, 0},
{"mustard", "Spy Fox in Hold the Mustard", GID_HEGAME, 6, 99, MDT_NONE,
GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_LOCALIZED, Common::kPlatformWindows, 0, 0},
- {"football", "Backyard Football", GID_HEGAME, 6, 99, MDT_NONE,
+ {"football", "Backyard Football", GID_FOOTBALL, 6, 99, MDT_NONE,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows, 0, 0},
// Humongous Entertainment Scumm Version ?
@@ -376,7 +376,7 @@ static const ScummGameSettings scumm_settings[] = {
{"bb2demo", "Backyard Baseball 2001 (Demo)", GID_HEGAME, 6, 99, MDT_NONE,
GF_USE_KEY | GF_NEW_COSTUMES | GF_16BIT_COLOR, Common::kPlatformWindows, 0, 0},
- {"footdemo", "Backyard Football 2002 (Demo)", GID_HEGAME, 6, 99, MDT_NONE,
+ {"footdemo", "Backyard Football (Demo)", GID_FOOTBALL, 6, 99, MDT_NONE,
GF_USE_KEY | GF_NEW_COSTUMES | GF_MULTIPLE_VERSIONS, Common::kPlatformWindows, 0, 0},
{"SoccerMLS", "Backyard Soccer MLS Edition", GID_HEGAME, 6, 99, MDT_NONE,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows, 0, 0},
@@ -1794,6 +1794,10 @@ void ScummEngine_v90he::scummInit() {
_logicHE = new LogicHEfunshop(this);
break;
+ case GID_FOOTBALL:
+ _logicHE = new LogicHEfootball(this);
+ break;
+
default:
_logicHE = new LogicHE(this);
break;
diff --git a/scumm/scumm.h b/scumm/scumm.h
index e4a20a3488..ad476a859e 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -250,7 +250,8 @@ enum ScummGameId {
GID_FREDDI2,
GID_FREDDICOVE,
GID_PUTTRACE,
- GID_FUNSHOP // Used for all three funshops
+ GID_FUNSHOP, // Used for all three funshops
+ GID_FOOTBALL
};
struct SentenceTab {