diff options
| -rw-r--r-- | engines/draci/game.cpp | 16 | 
1 files changed, 14 insertions, 2 deletions
| diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index 2b861c46f8..ef262ae7e8 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -212,6 +212,8 @@ void Game::init() {  	_shouldQuit = false;  	_shouldExitLoop = false; +	_animUnderCursor = kOverlayImage; +  	_currentIcon = kNoIcon;  	_vm->_mouse->setCursorType(kNormalCursor); @@ -234,8 +236,8 @@ void Game::init() {  	for (uint i = 0; i < kDialogueLines; ++i) {  		_dialogueAnims[i] = _vm->_anims->addText(-10 - i, true); -		Text *dialogueLine0 = new Text("", _vm->_smallFont, kLineInactiveColour, 0, 0); -		_dialogueAnims[i]->addFrame(dialogueLine0); +		Text *dialogueLine = new Text("", _vm->_smallFont, kLineInactiveColour, 0, 0); +		_dialogueAnims[i]->addFrame(dialogueLine);  		_dialogueAnims[i]->setZ(254);  		_dialogueAnims[i]->setRelative(1,  @@ -281,6 +283,16 @@ void Game::loop() {  			// Find animation under cursor  			_animUnderCursor = _vm->_anims->getTopAnimationID(x, y); +			Text *text; +			for (int i = 0; i < kDialogueLines; ++i) { +				text = reinterpret_cast<Text *>(_dialogueAnims[i]->getFrame()); +				text->setColour(kLineInactiveColour); +				 +				if (_animUnderCursor == _dialogueAnims[i]->getID()) { +					text->setColour(kLineActiveColour); +				} +			} +	  			if (_vm->_mouse->lButtonPressed() || _vm->_mouse->rButtonPressed()) {  				_shouldExitLoop = true;  				_vm->_mouse->lButtonSet(false); | 
