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-rw-r--r--common/module.mk1
-rw-r--r--common/pe_exe.cpp297
-rw-r--r--common/pe_exe.h133
3 files changed, 431 insertions, 0 deletions
diff --git a/common/module.mk b/common/module.mk
index a4cea5c23f..6cbb40e282 100644
--- a/common/module.mk
+++ b/common/module.mk
@@ -18,6 +18,7 @@ MODULE_OBJS := \
md5.o \
mutex.o \
ne_exe.o \
+ pe_exe.o \
random.o \
rational.o \
str.o \
diff --git a/common/pe_exe.cpp b/common/pe_exe.cpp
new file mode 100644
index 0000000000..d4aa4bcf49
--- /dev/null
+++ b/common/pe_exe.cpp
@@ -0,0 +1,297 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/debug.h"
+#include "common/file.h"
+#include "common/memstream.h"
+#include "common/pe_exe.h"
+#include "common/str.h"
+#include "common/stream.h"
+
+namespace Common {
+
+PEResourceID &PEResourceID::operator=(String string) {
+ _name = string;
+ _idType = kIDTypeString;
+ return *this;
+}
+
+PEResourceID &PEResourceID::operator=(uint32 x) {
+ _id = x;
+ _idType = kIDTypeNumerical;
+ return *this;
+}
+
+bool PEResourceID::operator==(const String &x) const {
+ return _idType == kIDTypeString && _name.equalsIgnoreCase(x);
+}
+
+bool PEResourceID::operator==(const uint32 &x) const {
+ return _idType == kIDTypeNumerical && _id == x;
+}
+
+bool PEResourceID::operator==(const PEResourceID &x) const {
+ if (_idType != x._idType)
+ return false;
+ if (_idType == kIDTypeString)
+ return _name.equalsIgnoreCase(x._name);
+ if (_idType == kIDTypeNumerical)
+ return _id == x._id;
+ return true;
+}
+
+String PEResourceID::getString() const {
+ if (_idType != kIDTypeString)
+ return "";
+
+ return _name;
+}
+
+uint32 PEResourceID::getID() const {
+ if (_idType != kIDTypeNumerical)
+ return 0xffffffff;
+
+ return _idType;
+}
+
+String PEResourceID::toString() const {
+ if (_idType == kIDTypeString)
+ return _name;
+ else if (_idType == kIDTypeNumerical)
+ return String::format("%08x", _id);
+
+ return "";
+}
+
+PEResources::PEResources() {
+ _exe = 0;
+}
+
+PEResources::~PEResources() {
+ clear();
+}
+
+void PEResources::clear() {
+ _sections.clear();
+ _resources.clear();
+ delete _exe; _exe = 0;
+}
+
+bool PEResources::loadFromEXE(const String &fileName) {
+ if (fileName.empty())
+ return false;
+
+ File *file = new File();
+
+ if (!file->open(fileName)) {
+ delete file;
+ return false;
+ }
+
+ return loadFromEXE(file);
+}
+
+bool PEResources::loadFromEXE(SeekableReadStream *stream) {
+ clear();
+
+ if (!stream)
+ return false;
+
+ if (stream->readUint16BE() != 'MZ')
+ return false;
+
+ stream->skip(58);
+
+ uint32 peOffset = stream->readUint32LE();
+
+ if (!peOffset || peOffset >= (uint32)stream->size())
+ return false;
+
+ stream->seek(peOffset);
+
+ if (stream->readUint32BE() != MKID_BE('PE\0\0'))
+ return false;
+
+ stream->skip(2);
+ uint16 sectionCount = stream->readUint16LE();
+ stream->skip(12);
+ uint16 optionalHeaderSize = stream->readUint16LE();
+ stream->skip(optionalHeaderSize + 2);
+
+ // Read in all the sections
+ for (uint16 i = 0; i < sectionCount; i++) {
+ char sectionName[9];
+ stream->read(sectionName, 8);
+ sectionName[8] = 0;
+
+ Section section;
+ stream->skip(4);
+ section.virtualAddress = stream->readUint32LE();
+ section.size = stream->readUint32LE();
+ section.offset = stream->readUint32LE();
+ stream->skip(16);
+
+ _sections[sectionName] = section;
+ }
+
+ // Currently, we require loading a resource section
+ if (!_sections.contains(".rsrc")) {
+ clear();
+ return false;
+ }
+
+ _exe = stream;
+
+ Section &resSection = _sections[".rsrc"];
+ parseResourceLevel(resSection, resSection.offset, 0);
+
+ return true;
+}
+
+void PEResources::parseResourceLevel(Section &section, uint32 offset, int level) {
+ _exe->seek(offset + 12);
+
+ uint16 namedEntryCount = _exe->readUint16LE();
+ uint16 intEntryCount = _exe->readUint16LE();
+
+ for (uint32 i = 0; i < namedEntryCount + intEntryCount; i++) {
+ uint32 value = _exe->readUint32LE();
+
+ PEResourceID id;
+
+ if (value & 0x80000000) {
+ value &= 0x7fffffff;
+
+ uint32 startPos = _exe->pos();
+ _exe->seek(section.offset + (value & 0x7fffffff));
+
+ // Read in the name, truncating from unicode to ascii
+ Common::String name;
+ uint16 nameLength = _exe->readUint16LE();
+ while (nameLength--)
+ name += (char)(_exe->readUint16LE() & 0xff);
+
+ _exe->seek(startPos);
+
+ id = name;
+ } else {
+ id = value;
+ }
+
+ uint32 nextOffset = _exe->readUint32LE();
+ uint32 lastOffset = _exe->pos();
+
+ if (level == 0)
+ _curType = id;
+ else if (level == 1)
+ _curName = id;
+ else if (level == 2)
+ _curLang = id;
+
+ if (level < 2) {
+ // Time to dive down further
+ parseResourceLevel(section, section.offset + (nextOffset & 0x7fffffff), level + 1);
+ } else {
+ _exe->seek(section.offset + nextOffset);
+
+ Resource resource;
+ resource.offset = _exe->readUint32LE() + section.offset - section.virtualAddress;
+ resource.size = _exe->readUint32LE();
+
+ debug(4, "Found resource '%s' '%s' '%s' at %d of size %d", _curType.toString().c_str(),
+ _curName.toString().c_str(), _curLang.toString().c_str(), resource.offset, resource.size);
+
+ _resources[_curType][_curName][_curLang] = resource;
+ }
+
+ _exe->seek(lastOffset);
+ }
+}
+
+const Array<PEResourceID> PEResources::getTypeList() const {
+ Array<PEResourceID> array;
+
+ if (!_exe)
+ return array;
+
+ for (TypeMap::const_iterator it = _resources.begin(); it != _resources.end(); it++)
+ array.push_back(it->_key);
+
+ return array;
+}
+
+const Array<PEResourceID> PEResources::getNameList(const PEResourceID &type) const {
+ Array<PEResourceID> array;
+
+ if (!_exe || !_resources.contains(type))
+ return array;
+
+ const NameMap &nameMap = _resources[type];
+
+ for (NameMap::const_iterator it = nameMap.begin(); it != nameMap.end(); it++)
+ array.push_back(it->_key);
+
+ return array;
+}
+
+const Array<PEResourceID> PEResources::getLangList(const PEResourceID &type, const PEResourceID &name) const {
+ Array<PEResourceID> array;
+
+ if (!_exe || !_resources.contains(type))
+ return array;
+
+ const NameMap &nameMap = _resources[type];
+
+ if (!nameMap.contains(name))
+ return array;
+
+ const LangMap &langMap = nameMap[name];
+
+ for (LangMap::const_iterator it = langMap.begin(); it != langMap.end(); it++)
+ array.push_back(it->_key);
+
+ return array;
+}
+
+SeekableReadStream *PEResources::getResource(const PEResourceID &type, const PEResourceID &name, const PEResourceID &lang) {
+ if (!_exe || !_resources.contains(type))
+ return 0;
+
+ const NameMap &nameMap = _resources[type];
+
+ if (!nameMap.contains(name))
+ return 0;
+
+ const LangMap &langMap = nameMap[name];
+
+ if (!langMap.contains(lang))
+ return 0;
+
+ const Resource &resource = langMap[lang];
+ _exe->seek(resource.offset);
+ return _exe->readStream(resource.size);
+}
+
+} // End of namespace Common
diff --git a/common/pe_exe.h b/common/pe_exe.h
new file mode 100644
index 0000000000..473dd86103
--- /dev/null
+++ b/common/pe_exe.h
@@ -0,0 +1,133 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef COMMON_PE_EXE_H
+#define COMMON_PE_EXE_H
+
+#include "common/array.h"
+#include "common/hashmap.h"
+#include "common/hash-str.h"
+
+namespace Common {
+
+class SeekableReadStream;
+class String;
+
+class PEResourceID {
+public:
+ PEResourceID() { _idType = kIDTypeNull; }
+ PEResourceID(String x) { _idType = kIDTypeString; _name = x; }
+ PEResourceID(uint32 x) { _idType = kIDTypeNumerical; _id = x; }
+
+ PEResourceID &operator=(String string);
+ PEResourceID &operator=(uint32 x);
+
+ bool operator==(const String &x) const;
+ bool operator==(const uint32 &x) const;
+ bool operator==(const PEResourceID &x) const;
+
+ String getString() const;
+ uint32 getID() const;
+ String toString() const;
+
+private:
+ /** An ID Type. */
+ enum IDType {
+ kIDTypeNull, ///< No type set
+ kIDTypeNumerical, ///< A numerical ID.
+ kIDTypeString ///< A string ID.
+ } _idType;
+
+ String _name; ///< The resource's string ID.
+ uint32 _id; ///< The resource's numerical ID.
+};
+
+struct PEResourceID_Hash {
+ uint operator()(const PEResourceID &id) const { return hashit(id.toString()); }
+};
+
+struct PEResourceID_EqualTo {
+ bool operator()(const PEResourceID &id1, const PEResourceID &id2) const { return id1 == id2; }
+};
+
+/**
+ * A class able to load resources from a Windows Portable Executable, such
+ * as cursors, bitmaps, and sounds.
+ */
+class PEResources {
+public:
+ PEResources();
+ ~PEResources();
+
+ /** Clear all information. */
+ void clear();
+
+ /** Load from an EXE file. */
+ bool loadFromEXE(const String &fileName);
+
+ /** Load from a stream. */
+ bool loadFromEXE(SeekableReadStream *stream);
+
+ /** Return a list of resource types. */
+ const Array<PEResourceID> getTypeList() const;
+
+ /** Return a list of names for a given type. */
+ const Array<PEResourceID> getNameList(const PEResourceID &type) const;
+
+ /** Return a list of languages for a given type and name. */
+ const Array<PEResourceID> getLangList(const PEResourceID &type, const PEResourceID &name) const;
+
+ /** Return a stream to the specified resource (or 0 if non-existent). */
+ SeekableReadStream *getResource(const PEResourceID &type, const PEResourceID &name, const PEResourceID &lang);
+
+private:
+ struct Section {
+ uint32 virtualAddress;
+ uint32 size;
+ uint32 offset;
+ };
+
+ HashMap<String, Section, IgnoreCase_Hash, IgnoreCase_EqualTo> _sections;
+
+ SeekableReadStream *_exe;
+
+ void parseResourceLevel(Section &section, uint32 offset, int level);
+ PEResourceID _curType, _curName, _curLang;
+
+ struct Resource {
+ uint32 offset;
+ uint32 size;
+ };
+
+ typedef HashMap<PEResourceID, Resource, PEResourceID_Hash, PEResourceID_EqualTo> LangMap;
+ typedef HashMap<PEResourceID, LangMap, PEResourceID_Hash, PEResourceID_EqualTo> NameMap;
+ typedef HashMap<PEResourceID, NameMap, PEResourceID_Hash, PEResourceID_EqualTo> TypeMap;
+
+ TypeMap _resources;
+};
+
+} // End of namespace Common
+
+#endif