diff options
-rw-r--r-- | engines/griffon/combat.cpp | 118 | ||||
-rw-r--r-- | engines/griffon/cutscenes.cpp | 148 | ||||
-rw-r--r-- | engines/griffon/dialogs.cpp | 132 | ||||
-rw-r--r-- | engines/griffon/draw.cpp | 292 | ||||
-rw-r--r-- | engines/griffon/engine.cpp | 32 | ||||
-rw-r--r-- | engines/griffon/gfx.cpp | 40 | ||||
-rw-r--r-- | engines/griffon/griffon.h | 46 | ||||
-rw-r--r-- | engines/griffon/input.cpp | 234 | ||||
-rw-r--r-- | engines/griffon/logic.cpp | 276 | ||||
-rw-r--r-- | engines/griffon/resources.cpp | 216 | ||||
-rw-r--r-- | engines/griffon/saveload.cpp | 12 | ||||
-rw-r--r-- | engines/griffon/sound.cpp | 8 |
12 files changed, 774 insertions, 780 deletions
diff --git a/engines/griffon/combat.cpp b/engines/griffon/combat.cpp index f8541040f5..727973003d 100644 --- a/engines/griffon/combat.cpp +++ b/engines/griffon/combat.cpp @@ -52,7 +52,7 @@ void GriffonEngine::attack() { if (ly > 0) { int o2 = 0; // ?? int o = _objectMap[lx][ly - 1]; - if (ly > 1 && (_curmap == 54 || _curmap == 58)) + if (ly > 1 && (_curMap == 54 || _curMap == 58)) o2 = _objectMap[lx][ly - 2]; // cst @@ -67,7 +67,7 @@ void GriffonEngine::attack() { _player.inventory[kInvFlask]++; addFloatIcon(6, lx * 16, (ly - 1) * 16); - _objmapf[_curmap][lx][ly - 1] = 1; + _objmapf[_curMap][lx][ly - 1] = 1; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -86,7 +86,7 @@ void GriffonEngine::attack() { eventText("Cannot Carry any more Flasks!"); } - _itemticks = _ticks + 215; + _itemTicks = _ticks + 215; return; break; case kScriptMasterKey: @@ -94,14 +94,14 @@ void GriffonEngine::attack() { addFloatIcon(14, lx * 16, (ly - 1) * 16); - _itemticks = _ticks + 215; + _itemTicks = _ticks + 215; - if (_curmap == 34) - _scriptflag[kScriptMasterKey][0] = 2; - else if (_curmap == 62) - _scriptflag[kScriptGardenMasterKey][0] = 2; - else if (_curmap == 81) - _scriptflag[kScriptCitadelMasterKey][0] = 2; + if (_curMap == 34) + _scriptFlag[kScriptMasterKey][0] = 2; + else if (_curMap == 62) + _scriptFlag[kScriptGardenMasterKey][0] = 2; + else if (_curMap == 81) + _scriptFlag[kScriptCitadelMasterKey][0] = 2; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -127,7 +127,7 @@ void GriffonEngine::attack() { _objectMap[lx][ly - 1] = 3; eventText("Found the Infinite Crystal!"); - _itemticks = _ticks + 215; + _itemTicks = _ticks + 215; return; case kScriptFindShield: if (_player.shield == 1) { @@ -135,7 +135,7 @@ void GriffonEngine::attack() { addFloatIcon(4, lx * 16, (ly - 1) * 16); - _itemticks = _ticks + 215; + _itemTicks = _ticks + 215; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -156,7 +156,7 @@ void GriffonEngine::attack() { addFloatIcon(3, lx * 16, (ly - 1) * 16); - _itemticks = _ticks + 215; + _itemTicks = _ticks + 215; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -174,8 +174,8 @@ void GriffonEngine::attack() { _player.inventory[kInvNormalKey]++; for (int s = 20; s <= 23; s++) { - if (_scriptflag[s][0] == 1) { - _scriptflag[s][0] = 2; + if (_scriptFlag[s][0] == 1) { + _scriptFlag[s][0] = 2; } } @@ -184,7 +184,7 @@ void GriffonEngine::attack() { setChannelVolume(snd, config.effectsvol); } - _objmapf[_curmap][lx][ly - 1] = 1; + _objmapf[_curMap][lx][ly - 1] = 1; if (_objectInfo[o][4] == 1) _objectMap[lx][ly - 1] = 3; @@ -205,7 +205,7 @@ void GriffonEngine::attack() { _player.inventory[kInvDoubleFlask]++; addFloatIcon(12, lx * 16, (ly - 1) * 16); - _objmapf[_curmap][lx][ly - 1] = 1; + _objmapf[_curMap][lx][ly - 1] = 1; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -225,7 +225,7 @@ void GriffonEngine::attack() { eventText("Cannot Carry any more Mega Flasks!"); } - _itemticks = _ticks + 215; + _itemTicks = _ticks + 215; return; break; case kScriptBlueFlaskChest: @@ -233,7 +233,7 @@ void GriffonEngine::attack() { _player.inventory[kInvDoubleFlask]++; addFloatIcon(12, lx * 16, (ly - 1) * 16); - _objmapf[_curmap][lx][ly - 1] = 1; + _objmapf[_curMap][lx][ly - 1] = 1; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -252,7 +252,7 @@ void GriffonEngine::attack() { eventText("Cannot Carry any more Mega Flasks!"); } - _itemticks = _ticks + 215; + _itemTicks = _ticks + 215; return; break; case kScriptLightningChest: @@ -260,7 +260,7 @@ void GriffonEngine::attack() { _player.inventory[kInvShock]++; addFloatIcon(17, lx * 16, (ly - 1) * 16); - _objmapf[_curmap][lx][ly - 1] = 1; + _objmapf[_curMap][lx][ly - 1] = 1; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -279,7 +279,7 @@ void GriffonEngine::attack() { eventText("Cannot Carry any more Lightning Bombs!"); } - _itemticks = _ticks + 215; + _itemTicks = _ticks + 215; return; break; case kScriptArmourChest: @@ -297,33 +297,33 @@ void GriffonEngine::attack() { _objectMap[lx][ly - 1] = 3; eventText("Found the Fidelis Mail!"); - _itemticks = _ticks + 215; + _itemTicks = _ticks + 215; return; } break; case kScriptLever: - if (_curmap == 58 && _scriptflag[kScriptLever][0] == 0) { - _scriptflag[kScriptLever][0] = 1; + if (_curMap == 58 && _scriptFlag[kScriptLever][0] == 0) { + _scriptFlag[kScriptLever][0] = 1; if (config.effects) { int snd = playSound(_sfx[kSndLever]); setChannelVolume(snd, config.effectsvol); } - } else if (_curmap == 58 && _scriptflag[kScriptLever][0] > 0) { + } else if (_curMap == 58 && _scriptFlag[kScriptLever][0] > 0) { if (config.effects) { int snd = playSound(_sfx[kSndDoor]); setChannelVolume(snd, config.effectsvol); } eventText("It's stuck!"); - } else if (_curmap == 54 && _scriptflag[kScriptLever][0] == 1) { + } else if (_curMap == 54 && _scriptFlag[kScriptLever][0] == 1) { if (config.effects) { int snd = playSound(_sfx[kSndLever]); setChannelVolume(snd, config.effectsvol); } - _scriptflag[kScriptLever][0] = 2; - } else if (_curmap == 54 && _scriptflag[kScriptLever][0] > 1) { + _scriptFlag[kScriptLever][0] = 2; + } else if (_curMap == 54 && _scriptFlag[kScriptLever][0] > 1) { if (config.effects) { int snd = playSound(_sfx[kSndDoor]); setChannelVolume(snd, config.effectsvol); @@ -338,7 +338,7 @@ void GriffonEngine::attack() { addFloatIcon(18, lx * 16, (ly - 1) * 16); - _itemticks = _ticks + 215; + _itemTicks = _ticks + 215; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -356,7 +356,7 @@ void GriffonEngine::attack() { if (_player.shield < 3) { _player.shield = 3; addFloatIcon(19, lx * 16, (ly - 1) * 16); - _itemticks = _ticks + 215; + _itemTicks = _ticks + 215; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -374,7 +374,7 @@ void GriffonEngine::attack() { if (_player.armour < 3) { _player.armour = 3; addFloatIcon(20, lx * 16, (ly - 1) * 16); - _itemticks = _ticks + 215; + _itemTicks = _ticks + 215; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -670,8 +670,8 @@ void GriffonEngine::damageNPC(int npcnum, int damage, int spell) { if (lx == cx && ly == cy) _player.py += 16; - _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255)); - _scriptflag[kScriptMasterKey][0] = 1; + _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); + _scriptFlag[kScriptMasterKey][0] = 1; } } @@ -702,13 +702,13 @@ void GriffonEngine::damageNPC(int npcnum, int damage, int spell) { if (lx == cx && ly == cy) _player.py += 16; - _scriptflag[kScriptFindCrystal][0] = 1; - _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255)); + _scriptFlag[kScriptFindCrystal][0] = 1; + _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); } } // tower shield chest script - if (_npcinfo[npcnum].script == kScriptFindShield && _scriptflag[kScriptFindShield][0] == 0) { + if (_npcinfo[npcnum].script == kScriptFindShield && _scriptFlag[kScriptFindShield][0] == 0) { _triggerloc[9][7] = 5004; int curTile = 40; @@ -730,7 +730,7 @@ void GriffonEngine::damageNPC(int npcnum, int damage, int spell) { rcDest.setWidth(16); rcDest.setHeight(16); - _tiles[curTileL]->blit(*_mapbg, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _tiles[curTileL]->blit(*_mapBg, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } // firehydra sword chest @@ -760,14 +760,14 @@ void GriffonEngine::damageNPC(int npcnum, int damage, int spell) { if (lx == cx && ly == cy) _player.py += 16; - _scriptflag[kScriptFindSword][0] = 1; - _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255)); + _scriptFlag[kScriptFindSword][0] = 1; + _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); } } // gardens master key script - if (_npcinfo[npcnum].script == kScriptGardenMasterKey && _scriptflag[kScriptKeyChest][0] == 0) { + if (_npcinfo[npcnum].script == kScriptGardenMasterKey && _scriptFlag[kScriptKeyChest][0] == 0) { bool alive = false; for (int i = 1; i <= _lastnpc; i++) { if (_npcinfo[i].hp > 0) @@ -793,14 +793,14 @@ void GriffonEngine::damageNPC(int npcnum, int damage, int spell) { if (lx == cx && ly == cy) _player.py += 16; - _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255)); - _scriptflag[kScriptGardenMasterKey][0] = 1; + _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); + _scriptFlag[kScriptGardenMasterKey][0] = 1; } } // regular key chest 1 for (int s = 20; s <= 23; s++) { - if (_npcinfo[npcnum].script == s && _scriptflag[s][0] < 2) { + if (_npcinfo[npcnum].script == s && _scriptFlag[s][0] < 2) { bool alive = false; for (int i = 1; i <= _lastnpc; i++) { if (_npcinfo[i].hp > 0) @@ -826,14 +826,14 @@ void GriffonEngine::damageNPC(int npcnum, int damage, int spell) { if (lx == cx && ly == cy) _player.py += 16; - _scriptflag[s][0] = 1; - _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255)); + _scriptFlag[s][0] = 1; + _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); } } } // pickup lightning bomb - if (_npcinfo[npcnum].script == kScriptLightningBomb && (_curmap == 41 && _scriptflag[kScriptLightningBomb][1] == 0)) { + if (_npcinfo[npcnum].script == kScriptLightningBomb && (_curMap == 41 && _scriptFlag[kScriptLightningBomb][1] == 0)) { bool alive = false; for (int i = 1; i <= _lastnpc; i++) { if (_npcinfo[i].hp > 0) @@ -889,13 +889,13 @@ void GriffonEngine::damageNPC(int npcnum, int damage, int spell) { if (lx == cx && ly == cy) _player.py += 16; - _scriptflag[kScriptArmourChest][0] = 1; - _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255)); + _scriptFlag[kScriptArmourChest][0] = 1; + _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); } } // citadel master key script - if (_npcinfo[npcnum].script == kScriptCitadelMasterKey && _scriptflag[kScriptCitadelMasterKey][0] == 0) { + if (_npcinfo[npcnum].script == kScriptCitadelMasterKey && _scriptFlag[kScriptCitadelMasterKey][0] == 0) { bool alive = false; for (int i = 1; i <= _lastnpc; i++) { if (_npcinfo[i].hp > 0) @@ -921,13 +921,13 @@ void GriffonEngine::damageNPC(int npcnum, int damage, int spell) { if (lx == cx && ly == cy) _player.py += 16; - _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255)); - _scriptflag[kScriptCitadelMasterKey][0] = 1; + _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); + _scriptFlag[kScriptCitadelMasterKey][0] = 1; } } // max ups - if (_npcinfo[npcnum].script == kScriptGetSword3 && _scriptflag[kScriptGetSword3][0] == 0) { + if (_npcinfo[npcnum].script == kScriptGetSword3 && _scriptFlag[kScriptGetSword3][0] == 0) { bool alive = false; for (int i = 1; i <= _lastnpc; i++) { if (_npcinfo[i].hp > 0) @@ -953,8 +953,8 @@ void GriffonEngine::damageNPC(int npcnum, int damage, int spell) { if (lx == cx && ly == cy) _player.py += 16; - _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255)); - _scriptflag[kScriptGetSword3][0] = 1; + _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); + _scriptFlag[kScriptGetSword3][0] = 1; cx = 9; cy = 8; @@ -974,9 +974,9 @@ void GriffonEngine::damageNPC(int npcnum, int damage, int spell) { if (lx == cx && ly == cy) _player.py += 16; - _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255)); + _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); - _scriptflag[kScriptShield3][0] = 1; + _scriptFlag[kScriptShield3][0] = 1; cx = 12; cy = 8; @@ -996,8 +996,8 @@ void GriffonEngine::damageNPC(int npcnum, int damage, int spell) { if (lx == cx && ly == cy) _player.py += 16; - _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255)); - _scriptflag[kScriptArmour3][0] = 1; + _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); + _scriptFlag[kScriptArmour3][0] = 1; } } diff --git a/engines/griffon/cutscenes.cpp b/engines/griffon/cutscenes.cpp index 719e89f18b..ce58ad9a78 100644 --- a/engines/griffon/cutscenes.cpp +++ b/engines/griffon/cutscenes.cpp @@ -138,10 +138,10 @@ void GriffonEngine::showLogos() { y = CLIP<float>(y, 0.0, 255.0); } - _videobuffer->fillRect(Common::Rect(0, 0, 320, 240), 0); - _logosimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, nullptr, TS_ARGB((int)y, (int)y, (int)y, (int)y)); + _videoBuffer->fillRect(Common::Rect(0, 0, 320, 240), 0); + _logosImg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, nullptr, TS_ARGB((int)y, (int)y, (int)y, (int)y)); - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); @@ -149,15 +149,15 @@ void GriffonEngine::showLogos() { if (_event.type == Common::EVENT_QUIT) _shouldQuit = true; - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } @@ -169,13 +169,13 @@ void GriffonEngine::showLogos() { } void GriffonEngine::intro() { - _videobuffer2->fillRect(Common::Rect(0, 0, _videobuffer2->w, _videobuffer2->h), 0); - _videobuffer3->fillRect(Common::Rect(0, 0, _videobuffer3->w, _videobuffer3->h), 0); + _videoBuffer2->fillRect(Common::Rect(0, 0, _videoBuffer2->w, _videoBuffer2->h), 0); + _videoBuffer3->fillRect(Common::Rect(0, 0, _videoBuffer3->w, _videoBuffer3->h), 0); _ticks = g_system->getMillis(); - _videobuffer->blit(*_videobuffer3); - _videobuffer->blit(*_videobuffer2); + _videoBuffer->blit(*_videoBuffer3); + _videoBuffer->blit(*_videoBuffer2); _fpsr = 0.0; int y = 140; @@ -187,7 +187,7 @@ void GriffonEngine::intro() { } _secsingame = 0; - _secstart = 0; + _secStart = 0; bool ldstop = false; int cnt = 0; @@ -208,12 +208,12 @@ void GriffonEngine::intro() { rc.left = -xofs; rc.top = 0; - _titleimg->blit(*_videobuffer, rc.left, rc.top); + _titleImg->blit(*_videoBuffer, rc.left, rc.top); rc.left = -xofs + 320; rc.top = 0; - _titleimg->blit(*_videobuffer, rc.left, rc.top); + _titleImg->blit(*_videoBuffer, rc.left, rc.top); if (++cnt >= 6) { cnt = 0; @@ -224,25 +224,25 @@ void GriffonEngine::intro() { int yy = y + i * 10; if (yy > -8 && yy < 240) { int x = 160 - strlen(story[i]) * 4; - drawString(_videobuffer, story[i], x, yy, 4); + drawString(_videoBuffer, story[i], x, yy, 4); } if (yy < 10 && i == 47) return; } - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24.0; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24.0; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } @@ -283,9 +283,9 @@ void GriffonEngine::endOfGame() { int ticks1 = _ticks; int ya = 0; - _videobuffer2->fillRect(Common::Rect(0, 0, _videobuffer2->w, _videobuffer2->h), 0); - _videobuffer3->fillRect(Common::Rect(0, 0, _videobuffer3->w, _videobuffer3->h), 0); - _videobuffer2->copyRectToSurface(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + _videoBuffer2->fillRect(Common::Rect(0, 0, _videoBuffer2->w, _videoBuffer2->h), 0); + _videoBuffer3->fillRect(Common::Rect(0, 0, _videoBuffer3->w, _videoBuffer3->h), 0); + _videoBuffer2->copyRectToSurface(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); float ld = 0; bool ldstop = false; // CHECKME: Check if actually used @@ -307,27 +307,27 @@ void GriffonEngine::endOfGame() { } else break; - _videobuffer->fillRect(Common::Rect(0, 0, _videobuffer->w, _videobuffer->h), 0); + _videoBuffer->fillRect(Common::Rect(0, 0, _videoBuffer->w, _videoBuffer->h), 0); - _videobuffer->setAlpha(ya); - _videobuffer3->copyRectToSurface(_videobuffer2->getPixels(), _videobuffer2->pitch, 0, 0, _videobuffer2->w, _videobuffer2->h); - _videobuffer3->copyRectToSurface(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + _videoBuffer->setAlpha(ya); + _videoBuffer3->copyRectToSurface(_videoBuffer2->getPixels(), _videoBuffer2->pitch, 0, 0, _videoBuffer2->w, _videoBuffer2->h); + _videoBuffer3->copyRectToSurface(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); - g_system->copyRectToScreen(_videobuffer3->getPixels(), _videobuffer3->pitch, 0, 0, _videobuffer3->w, _videobuffer3->h); + g_system->copyRectToScreen(_videoBuffer3->getPixels(), _videoBuffer3->pitch, 0, 0, _videoBuffer3->w, _videoBuffer3->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); g_system->delayMillis(10); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } @@ -343,19 +343,19 @@ void GriffonEngine::endOfGame() { rc.left = -xofs; rc.top = 0; - _titleimg->blit(*_videobuffer, rc.left, rc.top); + _titleImg->blit(*_videoBuffer, rc.left, rc.top); rc.left = -xofs + 320; rc.top = 0; - _titleimg->blit(*_videobuffer, rc.left, rc.top); + _titleImg->blit(*_videoBuffer, rc.left, rc.top); y = y - spd * _fpsr; for (int i = 0; i <= 26; i++) { int yy = y + i * 10; if (yy > -8 && yy < 240) { int x = 160 - strlen(story2[i]) * 4; - drawString(_videobuffer, story2[i], x, yy, 4); + drawString(_videoBuffer, story2[i], x, yy, 4); } if (yy < 10 && i == 25) @@ -368,22 +368,22 @@ void GriffonEngine::endOfGame() { ya = CLIP(ya, 0, 255); } - _videobuffer->setAlpha(ya); - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + _videoBuffer->setAlpha(ya); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); g_system->delayMillis(10); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } @@ -408,7 +408,7 @@ void GriffonEngine::endOfGame() { ticks1 = _ticks; int y1 = 0; - _videobuffer2->copyRectToSurface(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + _videoBuffer2->copyRectToSurface(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); do { if (_ticks < ticks1 + 1500) { @@ -418,27 +418,27 @@ void GriffonEngine::endOfGame() { else break; - _videobuffer->fillRect(Common::Rect(0, 0, _videobuffer->w, _videobuffer->h), 0); + _videoBuffer->fillRect(Common::Rect(0, 0, _videoBuffer->w, _videoBuffer->h), 0); - _videobuffer->setAlpha(y1); - _videobuffer2->blit(*_videobuffer3); - _videobuffer->blit(*_videobuffer3); + _videoBuffer->setAlpha(y1); + _videoBuffer2->blit(*_videoBuffer3); + _videoBuffer->blit(*_videoBuffer3); - g_system->copyRectToScreen(_videobuffer3->getPixels(), _videobuffer3->pitch, 0, 0, _videobuffer3->w, _videobuffer3->h); + g_system->copyRectToScreen(_videoBuffer3->getPixels(), _videoBuffer3->pitch, 0, 0, _videoBuffer3->w, _videoBuffer3->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); g_system->delayMillis(10); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } @@ -451,7 +451,7 @@ void GriffonEngine::endOfGame() { y1 = 0; do { - _videobuffer->copyRectToSurface(_theendimg->getPixels(), _theendimg->pitch, 0, 0, _theendimg->w, _theendimg->h); + _videoBuffer->copyRectToSurface(_theEndImg->getPixels(), _theEndImg->pitch, 0, 0, _theEndImg->w, _theEndImg->h); y1 = 255; if (_ticks < ticks1 + 1000) { @@ -459,22 +459,22 @@ void GriffonEngine::endOfGame() { y1 = CLIP(y1, 0, 255); } - _videobuffer->setAlpha(y1); - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + _videoBuffer->setAlpha(y1); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); g_system->delayMillis(10); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } @@ -486,8 +486,8 @@ void GriffonEngine::endOfGame() { } while (1); - _videobuffer2->fillRect(Common::Rect(0, 0, _videobuffer2->w, _videobuffer2->h), 0); - _videobuffer3->fillRect(Common::Rect(0, 0, _videobuffer3->w, _videobuffer3->h), 0); + _videoBuffer2->fillRect(Common::Rect(0, 0, _videoBuffer2->w, _videoBuffer2->h), 0); + _videoBuffer3->fillRect(Common::Rect(0, 0, _videoBuffer3->w, _videoBuffer3->h), 0); theEnd(); @@ -500,23 +500,23 @@ void GriffonEngine::theEnd() { } for (float y = 0; y < 100; y += _fpsr) { - _videobuffer->setAlpha((int)y); - _videobuffer->fillRect(Common::Rect(0, 0, _videobuffer->w, _videobuffer->h), 0); - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + _videoBuffer->setAlpha((int)y); + _videoBuffer->fillRect(Common::Rect(0, 0, _videoBuffer->w, _videoBuffer->h), 0); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); g_system->delayMillis(10); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24.0; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24.0; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } diff --git a/engines/griffon/dialogs.cpp b/engines/griffon/dialogs.cpp index a26f65c2e1..959cdfeff1 100644 --- a/engines/griffon/dialogs.cpp +++ b/engines/griffon/dialogs.cpp @@ -56,13 +56,13 @@ void GriffonEngine::title(int mode) { rcSrc.setWidth(320); rcSrc.setHeight(240); - _videobuffer2->fillRect(rcSrc, 0); - _videobuffer3->fillRect(rcSrc, 0); + _videoBuffer2->fillRect(rcSrc, 0); + _videoBuffer3->fillRect(rcSrc, 0); _ticks = g_system->getMillis(); - _videobuffer->blit(*_videobuffer3); - _videobuffer->blit(*_videobuffer2); + _videoBuffer->blit(*_videoBuffer3); + _videoBuffer->blit(*_videoBuffer2); int cursel = 0; int keypause = _ticks + 220; @@ -95,34 +95,34 @@ void GriffonEngine::title(int mode) { rc.left = -xofs; rc.top = 0; - _titleimg->blit(*_videobuffer, rc.left, rc.top); + _titleImg->blit(*_videoBuffer, rc.left, rc.top); rc.left = -xofs + 320.0; rc.top = 0; - _titleimg->blit(*_videobuffer, rc.left, rc.top); + _titleImg->blit(*_videoBuffer, rc.left, rc.top); rc.left = 0; rc.top = 0; - _titleimg2->blit(*_videobuffer, rc.left, rc.top); + _titleImg2->blit(*_videoBuffer, rc.left, rc.top); int y = 172; int x = 160 - 14 * 4; - drawString(_videobuffer, "new game/save/load", x, y, 4); - drawString(_videobuffer, "options", x, y + 16, 4); - drawString(_videobuffer, "quit game", x, y + 32, 4); + drawString(_videoBuffer, "new game/save/load", x, y, 4); + drawString(_videoBuffer, "options", x, y + 16, 4); + drawString(_videoBuffer, "quit game", x, y + 32, 4); if (mode == 1) - drawString(_videobuffer, "return", x, y + 48, 4); + drawString(_videoBuffer, "return", x, y + 48, 4); else - drawString(_videobuffer, "(c) 2005 by Daniel 'Syn9' Kennedy", 28, 224, 4); + drawString(_videoBuffer, "(c) 2005 by Daniel 'Syn9' Kennedy", 28, 224, 4); rc.left = (int16)(x - 16 - 4 * cos(2 * PI * _itemyloc / 16)); rc.top = (int16)(y - 4 + 16 * cursel); - _itemimg[15]->blit(*_videobuffer, rc.left, rc.top); + _itemImg[15]->blit(*_videoBuffer, rc.left, rc.top); float yf = 255.0; if (_ticks < ticks1 + 1000) { @@ -130,19 +130,19 @@ void GriffonEngine::title(int mode) { yf = CLIP<float>(yf, 0.0, 255.0); } - _videobuffer->setAlpha((int)yf); - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + _videoBuffer->setAlpha((int)yf); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24.0; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24.0; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } @@ -216,7 +216,7 @@ void GriffonEngine::title(int mode) { g_system->delayMillis(10); } while (!_shouldQuit && !exitTitle); - _itemticks = _ticks + 210; + _itemTicks = _ticks + 210; if (config.music) { haltSoundChannel(_menuChannel); @@ -262,7 +262,7 @@ void GriffonEngine::configMenu() { int ticks1 = _ticks; do { - _videobuffer->fillRect(Common::Rect(0, 0, _videobuffer->w, _videobuffer->h), 0); + _videoBuffer->fillRect(Common::Rect(0, 0, _videoBuffer->w, _videoBuffer->h), 0); rcDest.left = 256 + 256 * cos(PI / 180 * clouddeg * 40); rcDest.top = 192 + 192 * sin(PI / 180 * clouddeg * 40); @@ -270,7 +270,7 @@ void GriffonEngine::configMenu() { rcDest.setHeight(240); cloudimg->setAlpha(128, true); - cloudimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); + cloudimg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); cloudimg->setAlpha(64, true); rcDest.left = 256; @@ -279,10 +279,10 @@ void GriffonEngine::configMenu() { rcDest.setHeight(240); cloudimg->setAlpha(128, true); - cloudimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); + cloudimg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); cloudimg->setAlpha(64, true); - _videobuffer->copyRectToSurface(configwindow->getPixels(), configwindow->pitch, 0, 0, configwindow->w, configwindow->h); + _videoBuffer->copyRectToSurface(configwindow->getPixels(), configwindow->pitch, 0, 0, configwindow->w, configwindow->h); int sy = SY; @@ -308,8 +308,8 @@ void GriffonEngine::configMenu() { } else if (i > 18) destColumn = 0; - drawString(_videobuffer, optionTitles[i], 156 - 8 * strlen(optionTitles[i]), sy + i * 8, 0); - drawString(_videobuffer, optionValues[i], 164, sy + i * 8, destColumn); + drawString(_videoBuffer, optionTitles[i], 156 - 8 * strlen(optionTitles[i]), sy + i * 8, 0); + drawString(_videoBuffer, optionValues[i], 164, sy + i * 8, destColumn); } int curselt = cursel + 2; @@ -328,7 +328,7 @@ void GriffonEngine::configMenu() { rc.left = 148 + 3 * cos(2 * PI * _itemyloc / 16.0); rc.top = sy + 8 * curselt - 4; - _itemimg[15]->blit(*_videobuffer, rc.left, rc.top); + _itemImg[15]->blit(*_videoBuffer, rc.left, rc.top); float yy = 255.0; if (_ticks < ticks1 + 1000) { @@ -336,21 +336,21 @@ void GriffonEngine::configMenu() { yy = CLIP<float>(yy, 0.0, 255.0); } - _videobuffer->setAlpha((int)yy); - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + _videoBuffer->setAlpha((int)yy); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } @@ -465,7 +465,7 @@ void GriffonEngine::configMenu() { } while (!_shouldQuit && !exitMenu); configwindow->free(); - _itemticks = _ticks + 210; + _itemTicks = _ticks + 210; cloudimg->setAlpha(64, true); } @@ -475,8 +475,8 @@ void GriffonEngine::saveLoadNew() { clouddeg = 0; - _videobuffer->setAlpha(255); - saveloadimg->setAlpha(192, true); + _videoBuffer->setAlpha(255); + _saveLoadImg->setAlpha(192, true); int currow = 0; int curcol = 0; @@ -487,7 +487,7 @@ void GriffonEngine::saveLoadNew() { int tickpause = _ticks + 150; do { - _videobuffer->fillRect(Common::Rect(0, 0, _videobuffer->w, _videobuffer->h), 0); + _videoBuffer->fillRect(Common::Rect(0, 0, _videoBuffer->w, _videoBuffer->h), 0); y += 1 * _fpsr; @@ -497,7 +497,7 @@ void GriffonEngine::saveLoadNew() { rcDest.setHeight(240); cloudimg->setAlpha(128, true); - cloudimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); + cloudimg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); cloudimg->setAlpha(64, true); rcDest.left = 256; @@ -506,10 +506,10 @@ void GriffonEngine::saveLoadNew() { rcDest.setHeight(240); cloudimg->setAlpha(128, true); - cloudimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); + cloudimg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); cloudimg->setAlpha(64, true); - saveloadimg->blit(*_videobuffer); + _saveLoadImg->blit(*_videoBuffer); g_system->getEventManager()->pollEvent(_event); @@ -520,7 +520,7 @@ void GriffonEngine::saveLoadNew() { if (tickpause < _ticks) { if (_event.type == Common::EVENT_KEYDOWN) { - _itemticks = _ticks + 220; + _itemTicks = _ticks + 220; if (_event.kbd.keycode == Common::KEYCODE_RETURN) { // QUIT - non existent :) @@ -541,7 +541,7 @@ void GriffonEngine::saveLoadNew() { // LOAD GAME if (currow == 0 && curcol == 1) { lowerLock = true; - currow = 1 + _saveslot; + currow = 1 + _saveSlot; tickpause = _ticks + 125; } // SAVE GAME @@ -553,10 +553,10 @@ void GriffonEngine::saveLoadNew() { if (lowerLock && curcol == 1 && tickpause < _ticks) { if (saveState(currow - 1)) { - _secstart += _secsingame; + _secStart += _secsingame; _secsingame = 0; lowerLock = false; - _saveslot = currow - 1; + _saveSlot = currow - 1; currow = 0; } } @@ -564,7 +564,7 @@ void GriffonEngine::saveLoadNew() { if (lowerLock && curcol == 2 && tickpause < _ticks) { if (loadState(currow - 1)) { _player.walkSpeed = 1.1f; - _animspd = 0.5f; + _animSpeed = 0.5f; attacking = false; _player.attackSpeed = 1.5f; @@ -574,8 +574,8 @@ void GriffonEngine::saveLoadNew() { haltSoundChannel(-1); _secsingame = 0; - _saveslot = currow - 1; - loadMap(_curmap); + _saveSlot = currow - 1; + loadMap(_curMap); mainLoop(); } } @@ -652,21 +652,21 @@ void GriffonEngine::saveLoadNew() { char line[256]; sprintf(line, "Game Time: %02i:%02i:%02i", h, m, s); - drawString(_videobuffer, line, 160 - strlen(line) * 4, sy, 0); + drawString(_videoBuffer, line, 160 - strlen(line) * 4, sy, 0); sx = 12; sy += 11; int cc = 0; sprintf(line, "Health: %i/%i", _playera.hp, _playera.maxHp); - drawString(_videobuffer, line, sx, sy, cc); + drawString(_videoBuffer, line, sx, sy, cc); if (_playera.level == 22) strcpy(line, "Level: MAX"); else sprintf(line, "Level: %i", _playera.level); - drawString(_videobuffer, line, sx, sy + 11, 0); + drawString(_videoBuffer, line, sx, sy + 11, 0); rcSrc.left = sx + 15 * 8 + 24; rcSrc.top = sy + 1; @@ -674,19 +674,19 @@ void GriffonEngine::saveLoadNew() { int ss = (_playera.sword - 1) * 3; if (_playera.sword == 3) ss = 18; - _itemimg[ss]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[ss]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); rcSrc.left += 16; ss = (_playera.shield - 1) * 3 + 1; if (_playera.shield == 3) ss = 19; - _itemimg[ss]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[ss]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); rcSrc.left += 16; ss = (_playera.armour - 1) * 3 + 2; if (_playera.armour == 3) ss = 20; - _itemimg[ss]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[ss]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); int nx = rcSrc.left + 13 + 3 * 8; rcSrc.left = nx - 17; @@ -695,12 +695,12 @@ void GriffonEngine::saveLoadNew() { for (int i = 0; i < 5; i++) { rcSrc.left += 17; if (_playera.foundSpell[i]) - _itemimg[7 + i]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[7 + i]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); } } } else { int sy = 57 + ff * 48; - drawString(_videobuffer, "Empty", 160 - 5 * 4, sy, 0); + drawString(_videoBuffer, "Empty", 160 - 5 * 4, sy, 0); } } // ------------------------------------------ @@ -732,7 +732,7 @@ void GriffonEngine::saveLoadNew() { rcDest.top = (int16)(53 + (currow - 1) * 48); } - _itemimg[15]->blit(*_videobuffer, rcDest.left, rcDest.top); + _itemImg[15]->blit(*_videoBuffer, rcDest.left, rcDest.top); if (lowerLock) { @@ -745,7 +745,7 @@ void GriffonEngine::saveLoadNew() { // CHECKME: Useless code? or temporary commented? // rcDest.left = rcDest.left; // + 2 + 2 * sin(-2 * PI * _itemyloc / 16) - _itemimg[15]->blit(*_videobuffer, rcDest.left, rcDest.top); + _itemImg[15]->blit(*_videoBuffer, rcDest.left, rcDest.top); } int yy = 255; @@ -754,21 +754,21 @@ void GriffonEngine::saveLoadNew() { yy = CLIP(yy, 0, 255); } - _videobuffer->setAlpha((int)yy); - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + _videoBuffer->setAlpha((int)yy); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } diff --git a/engines/griffon/draw.cpp b/engines/griffon/draw.cpp index 54d249a4cc..0710e89b71 100644 --- a/engines/griffon/draw.cpp +++ b/engines/griffon/draw.cpp @@ -113,9 +113,9 @@ void GriffonEngine::drawAnims(int Layer) { int curtilex = c % 20; int curtiley = (c - curtilex) / 20; - if (_curmap == 58 && _scriptflag[kScriptLever][0] > 0) + if (_curMap == 58 && _scriptFlag[kScriptLever][0] > 0) curtilex = 1; - if (_curmap == 54 && _scriptflag[kScriptLever][0] > 1) + if (_curMap == 54 && _scriptFlag[kScriptLever][0] > 1) curtilex = 1; rcSrc.left = curtilex * 16; rcSrc.top = curtiley * 16; @@ -127,7 +127,7 @@ void GriffonEngine::drawAnims(int Layer) { rcDest.setWidth(16); rcDest.setHeight(16); - _tiles[curtilel]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _tiles[curtilel]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } if (Layer == 1) { @@ -163,7 +163,7 @@ void GriffonEngine::drawAnims(int Layer) { } if (pass) - _tiles[curtilel]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _tiles[curtilel]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } } @@ -180,13 +180,13 @@ int hud_recalc(int a, int b, int c) { return result > b ? b : result; } -#define RGB(R, G, B) (_videobuffer->format.RGBToColor((R), (G), (B))) +#define RGB(R, G, B) (_videoBuffer->format.RGBToColor((R), (G), (B))) void GriffonEngine::drawHud() { //sprintf(line, "_fps: %i, map: %i, exp: %i/%i", (int)_fps, _curmap, _player.exp, _player.nextlevel); //drawString(_videobuffer, line, 0, 0, 0); - game_fillrect(_videobuffer2, 0, 0, 320, 240, 0); + game_fillrect(_videoBuffer2, 0, 0, 320, 240, 0); for (int i = 0; i < kMaxFloat; i++) { if (_floattext[i][0] > 0) { @@ -201,13 +201,13 @@ void GriffonEngine::drawHud() { c2 = 2; if (fc != 0) { - drawString(_videobuffer, _floatstri[i], (int)(_floattext[i][1]) + 0, (int)(_floattext[i][2]) - 1, c2); - drawString(_videobuffer, _floatstri[i], (int)(_floattext[i][1]) + 0, (int)(_floattext[i][2]) + 1, c2); - drawString(_videobuffer, _floatstri[i], (int)(_floattext[i][1]) - 1, (int)(_floattext[i][2]) + 0, c2); - drawString(_videobuffer, _floatstri[i], (int)(_floattext[i][1]) + 1, (int)(_floattext[i][2]) + 0, c2); + drawString(_videoBuffer, _floatstri[i], (int)(_floattext[i][1]) + 0, (int)(_floattext[i][2]) - 1, c2); + drawString(_videoBuffer, _floatstri[i], (int)(_floattext[i][1]) + 0, (int)(_floattext[i][2]) + 1, c2); + drawString(_videoBuffer, _floatstri[i], (int)(_floattext[i][1]) - 1, (int)(_floattext[i][2]) + 0, c2); + drawString(_videoBuffer, _floatstri[i], (int)(_floattext[i][1]) + 1, (int)(_floattext[i][2]) + 0, c2); } - drawString(_videobuffer, _floatstri[i], (int)(_floattext[i][1]), (int)(_floattext[i][2]), c); + drawString(_videoBuffer, _floatstri[i], (int)(_floattext[i][1]), (int)(_floattext[i][2]), c); } if (_floaticon[i][0] > 0) { @@ -219,9 +219,9 @@ void GriffonEngine::drawHud() { rcDest.top = iy; if (ico != 99) - _itemimg[ico]->blit(*_videobuffer, rcDest.left, rcDest.top); + _itemImg[ico]->blit(*_videoBuffer, rcDest.left, rcDest.top); if (ico == 99) { - _spellimg->setAlpha((int)(RND() * 96) + 96, true); + _spellImg->setAlpha((int)(RND() * 96) + 96, true); rcSrc.left = 16 * (int)(RND() * 2); rcSrc.top = 80; @@ -231,9 +231,9 @@ void GriffonEngine::drawHud() { rcDest.left = ix; rcDest.top = iy; - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); - _spellimg->setAlpha(255, true); + _spellImg->setAlpha(255, true); } } } @@ -251,10 +251,10 @@ void GriffonEngine::drawHud() { rcSrc.left = rcSrc.left + 17; if (_player.foundSpell[i]) { - _itemimg[7 + i]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[7 + i]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); - game_fillrect(_videobuffer, rcSrc.left, sy + 16, 16, 4, RGB(0, 32, 32)); - game_fillrect(_videobuffer, rcSrc.left + 1, sy + 17, + game_fillrect(_videoBuffer, rcSrc.left, sy + 16, 16, 4, RGB(0, 32, 32)); + game_fillrect(_videoBuffer, rcSrc.left + 1, sy + 17, hud_recalc(_player.spellCharge[i], 14, 100), 2, ABS(_player.spellCharge[i] - 100) < kEpsilon ? RGB(255, 128, 32) : RGB(0, 224, 64)); } @@ -268,17 +268,17 @@ void GriffonEngine::drawHud() { rcDest.top = 0; rcDest.right = 320; rcDest.bottom = 240; - _videobuffer2->fillRect(rcDest, 0); - _videobuffer2->setAlpha((int)(_player.itemselshade * 4)); // FIXME - _videobuffer2->blit(*_videobuffer); + _videoBuffer2->fillRect(rcDest, 0); + _videoBuffer2->setAlpha((int)(_player.itemselshade * 4)); // FIXME + _videoBuffer2->blit(*_videoBuffer); int sy = 202; rcSrc.left = 46; rcSrc.top = 46; - _inventoryimg->setAlpha(160, true); // 128 - _inventoryimg->blit(*_videobuffer, rcSrc.left, rcSrc.top); - _inventoryimg->setAlpha(255, true); + _inventoryImg->setAlpha(160, true); // 128 + _inventoryImg->blit(*_videoBuffer, rcSrc.left, rcSrc.top); + _inventoryImg->setAlpha(255, true); int sx = 54; sy = 55; @@ -288,66 +288,66 @@ void GriffonEngine::drawHud() { rcDest.top = 46 + 77; int amap = 0; - if (_curmap > 46) + if (_curMap > 46) amap = 2; - if (_curmap > 67) + if (_curMap > 67) amap = 3; - if (_curmap > 5 && _curmap < 42) + if (_curMap > 5 && _curMap < 42) amap = 1; - mapimg[amap]->blit(*_videobuffer, rcDest.left, rcDest.top); + mapImg[amap]->blit(*_videoBuffer, rcDest.left, rcDest.top); - long ccc = _videobuffer->format.RGBToColor(128 + 127 * sin(3.141592 * 2 * _itemyloc / 16), 0, 0); + long ccc = _videoBuffer->format.RGBToColor(128 + 127 * sin(3.141592 * 2 * _itemyloc / 16), 0, 0); for (int b = 0; b <= 6; b++) { for (int a = 0; a <= 12; a++) { - if (invmap[amap][b][a] == _curmap) { - game_fillrect(_videobuffer, 46 + 9 + a * 9 + 2, 46 + 77 + b * 9 + 1, 6, 6, ccc); + if (invmap[amap][b][a] == _curMap) { + game_fillrect(_videoBuffer, 46 + 9 + a * 9 + 2, 46 + 77 + b * 9 + 1, 6, 6, ccc); } } } if (amap == 1) { - drawString(_videobuffer, "L1", 46 + 9, 46 + 77, 0); - drawString(_videobuffer, "L2", 46 + 9 + 7 * 9, 46 + 77, 0); + drawString(_videoBuffer, "L1", 46 + 9, 46 + 77, 0); + drawString(_videoBuffer, "L2", 46 + 9 + 7 * 9, 46 + 77, 0); } char line[128]; sprintf(line, "Health: %i/%i", _player.hp, _player.maxHp); - drawString(_videobuffer, line, sx, sy, _player.hp <= _player.maxHp * 0.25 ? (int)_player.hpflash : 0); + drawString(_videoBuffer, line, sx, sy, _player.hp <= _player.maxHp * 0.25 ? (int)_player.hpflash : 0); sprintf(line, "Level : %i", _player.level); if (_player.level == _player.maxLevel) strcpy(line, "Level : MAX"); - drawString(_videobuffer, line, sx, sy + 8, 0); + drawString(_videoBuffer, line, sx, sy + 8, 0); // experience - game_fillrect(_videobuffer, sx + 64, sy + 16, 16, 4, RGB(0, 32, 32)); - game_fillrect(_videobuffer, sx + 65, sy + 17, + game_fillrect(_videoBuffer, sx + 64, sy + 16, 16, 4, RGB(0, 32, 32)); + game_fillrect(_videoBuffer, sx + 65, sy + 17, hud_recalc(_player.exp, 14, _player.nextLevel), 2, RGB(0, 224, 64)); // attack strength - game_fillrect(_videobuffer, sx + 1, sy + 16, 56, 6, RGB(0, 32, 32)); - game_fillrect(_videobuffer, sx + 1, sy + 17, + game_fillrect(_videoBuffer, sx + 1, sy + 16, 56, 6, RGB(0, 32, 32)); + game_fillrect(_videoBuffer, sx + 1, sy + 17, hud_recalc(_player.attackStrength, 54, 100), 2, ABS(_player.attackStrength - 100) < kEpsilon ? RGB(255, 128, 32) : RGB(0, 64, 224)); // spell strength - game_fillrect(_videobuffer, sx + 1, sy + 19, + game_fillrect(_videoBuffer, sx + 1, sy + 19, hud_recalc(_player.spellStrength, 54, 100), 2, ABS(_player.spellStrength - 100) < kEpsilon ? RGB(224, 0, 0) : RGB(128, 0, 224)); // time - int ase = _secstart + _secsingame; + int ase = _secStart + _secsingame; int h = ((ase - (ase % 3600)) / 3600); - ase = (ase - h * 3600); + ase -= h * 3600; int m = ((ase - (ase % 60)) / 60); int s = (ase - m * 60); sprintf(line, "%02i:%02i:%02i", h, m, s); - drawString(_videobuffer, line, 46 + 38 - strlen(line) * 4, 46 + 49, 0); + drawString(_videoBuffer, line, 46 + 38 - strlen(line) * 4, 46 + 49, 0); - drawString(_videobuffer, "Use", 193, 55, 0); - drawString(_videobuffer, "Cast", 236, 55, 0); + drawString(_videoBuffer, "Use", 193, 55, 0); + drawString(_videoBuffer, "Cast", 236, 55, 0); rcSrc.left = 128; rcSrc.top = 91; @@ -355,19 +355,19 @@ void GriffonEngine::drawHud() { int ss = (_player.sword - 1) * 3; if (_player.sword == 3) ss = 18; - _itemimg[ss]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[ss]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); rcSrc.left = rcSrc.left + 16; ss = (_player.shield - 1) * 3 + 1; if (_player.shield == 3) ss = 19; - _itemimg[ss]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[ss]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); rcSrc.left = rcSrc.left + 16; ss = (_player.armour - 1) * 3 + 2; if (_player.armour == 3) ss = 20; - _itemimg[ss]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[ss]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); for (int i = 0; i <= 4; i++) { sx = 188; @@ -375,18 +375,18 @@ void GriffonEngine::drawHud() { rcSrc.left = sx; rcSrc.top = sy; if (i == 0) - _itemimg[6]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[6]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); if (i == 1) - _itemimg[12]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[12]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); if (i == 2) - _itemimg[17]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[17]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); if (i == 3) - _itemimg[16]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[16]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); if (i == 4) - _itemimg[14]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[14]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); sprintf(line, "x%i", _player.inventory[i]); - drawString(_videobuffer, line, sx + 17, sy + 7, 0); + drawString(_videoBuffer, line, sx + 17, sy + 7, 0); } // spells in menu @@ -397,10 +397,10 @@ void GriffonEngine::drawHud() { sy = rcSrc.top; if (_player.foundSpell[i]) { - _itemimg[7 + i]->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _itemImg[7 + i]->blit(*_videoBuffer, rcSrc.left, rcSrc.top); - game_fillrect(_videobuffer, rcSrc.left, sy + 16, 16, 4, RGB(0, 32, 32)); - game_fillrect(_videobuffer, rcSrc.left + 1, sy + 17, + game_fillrect(_videoBuffer, rcSrc.left, sy + 16, 16, 4, RGB(0, 32, 32)); + game_fillrect(_videoBuffer, rcSrc.left + 1, sy + 17, hud_recalc(_player.spellCharge[i], 14, 100), 2, ABS(_player.spellCharge[i] - 100) < kEpsilon ? RGB(255, 128, 32) : RGB(0, 224, 64)); } @@ -409,43 +409,43 @@ void GriffonEngine::drawHud() { if (_itemSelOn) { for (int i = 0; i <= 4; i++) { - if (_curitem == 5 + i) { + if (_curItem == 5 + i) { rcDest.left = (float)(243 - 12 + 3 * sin(3.141592 * 2 * _itemyloc / 16)); rcDest.top = 67 + 24 * i; - _itemimg[15]->blit(*_videobuffer, rcDest.left, rcDest.top); + _itemImg[15]->blit(*_videoBuffer, rcDest.left, rcDest.top); } - if (_curitem == i) { + if (_curItem == i) { rcDest.left = (float)(189 - 12 + 3 * sin(3.141592 * 2 * _itemyloc / 16)); rcDest.top = 70 + 24 * i; - _itemimg[15]->blit(*_videobuffer, rcDest.left, rcDest.top); + _itemImg[15]->blit(*_videoBuffer, rcDest.left, rcDest.top); } } } } if (_selEnemyOn) { - if (_curenemy > _lastnpc) { - int pst = _curenemy - _lastnpc - 1; - rcDest.left = postinfo[pst][0]; - rcDest.top = (float)(postinfo[pst][1] - 4 - sin(3.141592 / 8 * _itemyloc)); + if (_curEnemy > _lastnpc) { + int pst = _curEnemy - _lastnpc - 1; + rcDest.left = _postInfo[pst][0]; + rcDest.top = (float)(_postInfo[pst][1] - 4 - sin(3.141592 / 8 * _itemyloc)); } else { - rcDest.left = _npcinfo[_curenemy].x + 4; - rcDest.top = (float)(_npcinfo[_curenemy].y + 4 - 16 - sin(3.141592 / 8 * _itemyloc)); + rcDest.left = _npcinfo[_curEnemy].x + 4; + rcDest.top = (float)(_npcinfo[_curEnemy].y + 4 - 16 - sin(3.141592 / 8 * _itemyloc)); } - _itemimg[13]->blit(*_videobuffer, rcDest.left, rcDest.top); + _itemImg[13]->blit(*_videoBuffer, rcDest.left, rcDest.top); } } void GriffonEngine::drawNPCs(int mode) { - unsigned int ccc = _videobuffer->format.RGBToColor(255, 128, 32); + unsigned int ccc = _videoBuffer->format.RGBToColor(255, 128, 32); int fst = _firsty; int lst = _lasty; if (mode == 0) lst = _player.ysort; - if (mode == 1) + else if (mode == 1) fst = _player.ysort; for (int yy = fst; yy <= lst; yy++) { @@ -484,7 +484,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.top += (int)(RND() * 3) - 1; } - _anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _anims[sprite]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } else { int cframe = _npcinfo[i].cattackframe; @@ -498,7 +498,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.setWidth(24); rcDest.setHeight(24); - _animsa[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _animsAttack[sprite]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } @@ -515,7 +515,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.left = _npcinfo[i].bodysection[f].x - _animset2[s].xofs; rcDest.top = _npcinfo[i].bodysection[f].y - _animset2[s].yofs + 2; - _anims[2]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _anims[2]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } @@ -525,7 +525,7 @@ void GriffonEngine::drawNPCs(int mode) { for (int f = 0; f < 7; f++) { int yp = 0; - if (f == 0 && (_curmap == 53 || _curmap == 57 || _curmap == 61 || _curmap == 65 || _curmap == 56 || _curmap > 66) && _scriptflag[kScriptLever][0] > 0) + if (f == 0 && (_curMap == 53 || _curMap == 57 || _curMap == 61 || _curMap == 65 || _curMap == 56 || _curMap > 66) && _scriptFlag[kScriptLever][0] > 0) yp = 16; int s = _npcinfo[i].bodysection[f].sprite; rcSrc.left = _animset9[s].x; @@ -536,7 +536,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.left = _npcinfo[i].bodysection[f].x - _animset9[s].xofs; rcDest.top = _npcinfo[i].bodysection[f].y - _animset9[s].yofs + 2; - _anims[9]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _anims[9]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } @@ -558,7 +558,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.left = npx - 2; rcDest.top = npy - 24; - _anims[3]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _anims[3]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } @@ -577,7 +577,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.left = npx - 2; rcDest.top = npy - 24; - _anims[4]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _anims[4]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } @@ -596,9 +596,9 @@ void GriffonEngine::drawNPCs(int mode) { int x = 192 + ((int)(_itemyloc + ff * 5) % 3) * 64; if (x > 255) x = 255; - _spellimg->setAlpha(x, true); - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); - _spellimg->setAlpha(255, true); + _spellImg->setAlpha(x, true); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->setAlpha(255, true); for (int f = 1; f <= 8; f++) { rcSrc.left = 16 * (int)(RND() * 2); @@ -612,9 +612,9 @@ void GriffonEngine::drawNPCs(int mode) { x = 192 + f % 3 * 64; if (x > 255) x = 255; - _spellimg->setAlpha(x, true); - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); - _spellimg->setAlpha(255, true); + _spellImg->setAlpha(x, true); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->setAlpha(255, true); } rcSrc.left = 0; @@ -625,9 +625,9 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.left = _npcinfo[i].bodysection[10 * ff + 9].x - 21; rcDest.top = _npcinfo[i].bodysection[10 * ff + 9].y - 21; - _spellimg->setAlpha(192, true); - _anims[5]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); - _spellimg->setAlpha(255, true); + _spellImg->setAlpha(192, true); + _anims[5]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->setAlpha(255, true); } } @@ -654,7 +654,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.top = rcDest.top + (int)(RND() * 3) - 1; } - _anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _anims[sprite]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } // wizard @@ -677,7 +677,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.left = rcDest.left + (int)(RND() * 3) - 1; rcDest.top = rcDest.top + (int)(RND() * 3) - 1; } - _anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _anims[sprite]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); // } else { //cframe = _npcinfo[i].cattackframe; @@ -714,7 +714,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.left = rcDest.left + (int)(RND() * 3) - 1; rcDest.top = rcDest.top + (int)(RND() * 3) - 1; } - _anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _anims[sprite]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } @@ -754,7 +754,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.top = rcDest.top + (int)(RND() * 3) - 1; } - _anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _anims[sprite]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } else { _npcinfo[i].floating = _npcinfo[i].floating + 0.25 * _fpsr; while (_npcinfo[i].floating >= 16) @@ -772,7 +772,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.setWidth(24); rcDest.setHeight(24); - _animsa[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _animsAttack[sprite]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } @@ -796,7 +796,7 @@ void GriffonEngine::drawNPCs(int mode) { int sy = (float)(npy + 12 - 50 - 3 * sin(3.141592 * 2 * _npcinfo[i].floating / 16)); for (int fr = 0; fr <= 3; fr++) { - _spellimg->setAlpha(128 + (int)(RND() * 96), true); + _spellImg->setAlpha(128 + (int)(RND() * 96), true); rcSrc.left = 16 * (int)(RND() * 2); rcSrc.top = 80; @@ -806,7 +806,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.left = sx + 32 + (int)(RND() * 3) - 1; rcDest.top = sy - (int)(RND() * 6); - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } for (int ii = 0; ii <= 8; ii++) { @@ -823,9 +823,9 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.left = (float)(sx + 36 + ii * 8 - ii * cos(3.14159 * 2 * (fr3 - ii) / 16) * 2); rcDest.top = (float)(sy + 16 + ii * sin(3.14159 * 2 * (fr3 - ii) / 16) * 3 - ii); // * 4 - _spellimg->setAlpha(i2 / 3 * 224, true); + _spellImg->setAlpha(i2 / 3 * 224, true); - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); int xloc = rcDest.left; int yloc = rcDest.top; @@ -849,9 +849,9 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.left = (float)(sx + 36 - ii * 8 + ii * cos(3.14159 * 2 * (fr3 - ii) / 16) * 2); rcDest.top = (float)(sy + 16 + ii * sin(3.14159 * 2 * (fr3 - ii) / 16) * 3 - ii); // * 4 - _spellimg->setAlpha(i2 / 3 * 224, true); + _spellImg->setAlpha(i2 / 3 * 224, true); - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); xloc = rcDest.left; yloc = rcDest.top; @@ -872,7 +872,7 @@ void GriffonEngine::drawNPCs(int mode) { } } - _spellimg->setAlpha(255, true); + _spellImg->setAlpha(255, true); if (!_npcinfo[i].attacking) { int cframe = (int)(frame); @@ -890,7 +890,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.left = rcDest.top + (int)(RND() * 3) - 1; } - _anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _anims[sprite]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } else { int cframe = (int)(_npcinfo[i].cattackframe); @@ -902,7 +902,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.left = sx; rcDest.top = sy; - _animsa[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _animsAttack[sprite]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } @@ -941,7 +941,7 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.top = rcDest.top + (int)(RND() * 3) - 1; } - _anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _anims[sprite]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } rcDest.left = npx + 4; @@ -949,31 +949,28 @@ void GriffonEngine::drawNPCs(int mode) { rcDest.setWidth(16); rcDest.setHeight(4); - _videobuffer->fillRect(rcDest, 0); + _videoBuffer->fillRect(rcDest, 0); rcDest.left = npx + 5; rcDest.top = npy + 23; int ww = 14 * _npcinfo[i].hp / _npcinfo[i].maxhp; - if (ww > 14) - ww = 14; - if (ww < 1) - ww = 1; + ww = CLIP(ww, 1, 14); rcDest.setWidth(ww); rcDest.setHeight(2); - _videobuffer->fillRect(rcDest, ccc); + _videoBuffer->fillRect(rcDest, ccc); bool pass = true; if (_npcinfo[i].spriteset == kMonsterBoss1) pass = false; + if (pass) drawOver(npx, npy); - } } } @@ -996,7 +993,6 @@ void GriffonEngine::drawOver(int modx, int mody) { int sy2 = sy * 16; if (sx > -1 && sx < 40 && sy > -1 && sy < 24) { - int curtile = _tileinfo[2][sx][sy][0]; int curtilel = _tileinfo[2][sx][sy][1]; @@ -1026,7 +1022,7 @@ void GriffonEngine::drawOver(int modx, int mody) { } if (pass) - _tiles[curtilel]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _tiles[curtilel]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } } @@ -1049,7 +1045,7 @@ void GriffonEngine::drawPlayer() { rcDest.setWidth(24); rcDest.setHeight(24); - _anims[f]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _anims[f]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } else { rcSrc.left = (int)(_player.attackFrame / 4) * 24; rcSrc.top = _player.walkDir * 24; @@ -1061,20 +1057,19 @@ void GriffonEngine::drawPlayer() { rcDest.setWidth(24); rcDest.setHeight(24); - _animsa[f]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); - + _animsAttack[f]->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } - long ccc = _videobuffer->format.RGBToColor(224, 224, 64); + long ccc = _videoBuffer->format.RGBToColor(224, 224, 64); bool pass = false; if (_player.hp <= _player.maxHp * 0.25) pass = true; if (pass) { - ccc = _videobuffer->format.RGBToColor(255, 255, 255); + ccc = _videoBuffer->format.RGBToColor(255, 255, 255); if ((int)(_player.hpflash) == 1) - ccc = _videobuffer->format.RGBToColor(255, 0, 0); + ccc = _videoBuffer->format.RGBToColor(255, 0, 0); } int sss = 6; @@ -1087,23 +1082,22 @@ void GriffonEngine::drawPlayer() { rcDest.setWidth(16); rcDest.setHeight(sss); - _videobuffer->fillRect(rcDest, 0); + _videoBuffer->fillRect(rcDest, 0); rcDest.left = npx + 5; rcDest.top = npy + 23; - int ww = 14 * _player.hp / _player.maxHp; ww = CLIP(ww, 1, 14); rcDest.setWidth(ww); rcDest.setHeight(2); - _videobuffer->fillRect(rcDest, ccc); + _videoBuffer->fillRect(rcDest, ccc); - ccc = _videobuffer->format.RGBToColor(0, 224, 64); + ccc = _videoBuffer->format.RGBToColor(0, 224, 64); if (ABS(_player.attackStrength - 100) < kEpsilon) - ccc = _videobuffer->format.RGBToColor(255, 128, 32); + ccc = _videoBuffer->format.RGBToColor(255, 128, 32); ww = 14 * _player.attackStrength / 100; if (ww > 14) @@ -1117,35 +1111,35 @@ void GriffonEngine::drawPlayer() { rcDest.setWidth(ww); rcDest.setHeight(2); - _videobuffer->fillRect(rcDest, ccc); + _videoBuffer->fillRect(rcDest, ccc); - ccc = _videobuffer->format.RGBToColor(128, 0, 224); + ccc = _videoBuffer->format.RGBToColor(128, 0, 224); if (ABS(_player.spellStrength - 100) < kEpsilon) - ccc = _videobuffer->format.RGBToColor(224, 0, 0); + ccc = _videoBuffer->format.RGBToColor(224, 0, 0); rcDest.top = rcDest.top + 2; rcDest.setWidth(ww2); rcDest.setHeight(2); - _videobuffer->fillRect(rcDest, ccc); + _videoBuffer->fillRect(rcDest, ccc); } void GriffonEngine::drawView() { - _videobuffer->copyRectToSurface(_mapbg->getPixels(), _mapbg->pitch, 0, 0, _mapbg->w, _mapbg->h); + _videoBuffer->copyRectToSurface(_mapBg->getPixels(), _mapBg->pitch, 0, 0, _mapBg->w, _mapBg->h); updateSpellsUnder(); drawAnims(0); // ------dontdrawover = special case to make boss work right in room 24 - if (dontdrawover == 1) + if (_dontDrawOver) drawAnims(1); drawNPCs(0); drawPlayer(); drawNPCs(1); - if (dontdrawover == 0) + if (!_dontDrawOver) drawAnims(1); drawOver((int)_player.px, (int)_player.py); @@ -1159,12 +1153,12 @@ void GriffonEngine::drawView() { rc.setWidth(320); rc.setHeight(240); - cloudimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, &rc); + cloudimg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rc); } drawHud(); - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); } void GriffonEngine::swash() { @@ -1172,24 +1166,24 @@ void GriffonEngine::swash() { do { y += 1 * _fpsr; - _videobuffer->setAlpha((int)y); - _videobuffer->fillRect(Common::Rect(0, 0, _videobuffer->w, _videobuffer->h), 0); + _videoBuffer->setAlpha((int)y); + _videoBuffer->fillRect(Common::Rect(0, 0, _videoBuffer->w, _videoBuffer->h), 0); - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); g_system->delayMillis(10); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24.0; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24.0; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } @@ -1206,8 +1200,8 @@ void GriffonEngine::swash() { do { y = y + 1 * _fpsr; - _videobuffer->setAlpha((int)(y * 25)); - _mapbg->blit(*_videobuffer); + _videoBuffer->setAlpha((int)(y * 25)); + _mapBg->blit(*_videoBuffer); if (_cloudsOn) { rcDest.left = (float)(256 + 256 * cos(3.141592 / 180 * clouddeg)); @@ -1215,38 +1209,38 @@ void GriffonEngine::swash() { rcDest.setWidth(320); rcDest.setHeight(240); - cloudimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); + cloudimg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); } - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); g_system->delayMillis(10); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24.0; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24.0; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } clouddeg += 0.01 * _fpsr; while (clouddeg >= 360) - clouddeg = clouddeg - 360; + clouddeg -= 360; if (y > 10) break; } while (1); - _videobuffer->setAlpha(255); + _videoBuffer->setAlpha(255); } diff --git a/engines/griffon/engine.cpp b/engines/griffon/engine.cpp index a323febf41..9feca285e9 100644 --- a/engines/griffon/engine.cpp +++ b/engines/griffon/engine.cpp @@ -57,7 +57,7 @@ void GriffonEngine::mainLoop() { } do { - if (!_forcepause) { + if (!_forcePause) { updateAnims(); updateNPCs(); } @@ -65,7 +65,7 @@ void GriffonEngine::mainLoop() { checkTrigger(); checkInputs(); - if (!_forcepause) + if (!_forcePause) handleWalking(); updateY(); @@ -83,15 +83,15 @@ void GriffonEngine::updateEngine() { g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24.0; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24.0; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; _secsingame = _secsingame + 1; @@ -119,7 +119,7 @@ void GriffonEngine::updateEngine() { int sx = (int)(_player.px / 2 + 6); int sy = (int)(_player.py / 2 + 10); - uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + uint32 *temp = (uint32 *)_clipBg->getBasePtr(sx, sy); uint32 bgc = *temp; if (bgc > 0) { _player.px = opx; @@ -174,7 +174,7 @@ void GriffonEngine::updateEngine() { } } - _clipbg->copyRectToSurface(_clipbg2->getPixels(), _clipbg2->pitch, 0, 0, _clipbg2->w, _clipbg2->h); + _clipBg->copyRectToSurface(_clipBg2->getPixels(), _clipBg2->pitch, 0, 0, _clipBg2->w, _clipBg2->h); Common::Rect rc; @@ -183,9 +183,9 @@ void GriffonEngine::updateEngine() { rc.setWidth(5); rc.setHeight(5); - _clipbg->fillRect(rc, 1000); + _clipBg->fillRect(rc, 1000); - if (!_forcepause) { + if (!_forcePause) { for (int i = 0; i < 5; i++) { if (_player.foundSpell[i]) _player.spellCharge[i] += 1 * _player.level * 0.01 * _fpsr; @@ -213,11 +213,11 @@ void GriffonEngine::updateEngine() { if (_player.hp <= 0) theEnd(); - if (_roomlock) { - _roomlock = false; + if (_roomLock) { + _roomLock = false; for (int i = 1; i <= _lastnpc; i++) if (_npcinfo[i].hp > 0) - _roomlock = true; + _roomLock = true; } clouddeg += 0.1 * _fpsr; @@ -282,7 +282,7 @@ void GriffonEngine::newGame() { _player.exp = 0; _player.nextLevel = 0; - memset(_scriptflag, 0, sizeof(_scriptflag)); + memset(_scriptFlag, 0, sizeof(_scriptFlag)); memset(_objmapf, 0, sizeof(_objmapf)); memset(_roomLocks, 0, sizeof(_roomLocks)); @@ -295,7 +295,7 @@ void GriffonEngine::newGame() { _roomLocks[82] = 2; _player.walkSpeed = 1.1f; - _animspd = 0.5f; + _animSpeed = 0.5f; attacking = false; _player.attackSpeed = 1.5f; diff --git a/engines/griffon/gfx.cpp b/engines/griffon/gfx.cpp index 31dfc6a73f..2ba73a0f41 100644 --- a/engines/griffon/gfx.cpp +++ b/engines/griffon/gfx.cpp @@ -66,8 +66,8 @@ void GriffonEngine::addFloatText(const char *stri, float xloc, float yloc, int c } void GriffonEngine::eventText(const char *stri) { - _videobuffer2->fillRect(Common::Rect(0, 0, _videobuffer2->w, _videobuffer2->h), 0); - _videobuffer3->fillRect(Common::Rect(0, 0, _videobuffer3->w, _videobuffer3->h), 0); + _videoBuffer2->fillRect(Common::Rect(0, 0, _videoBuffer2->w, _videoBuffer2->h), 0); + _videoBuffer3->fillRect(Common::Rect(0, 0, _videoBuffer3->w, _videoBuffer3->h), 0); int x = 160 - 4 * strlen(stri); @@ -75,15 +75,15 @@ void GriffonEngine::eventText(const char *stri) { int pause_ticks = _ticks + 500; int b_ticks = _ticks; - _videobuffer->blit(*_videobuffer3); - _videobuffer->blit(*_videobuffer2); + _videoBuffer->blit(*_videoBuffer3); + _videoBuffer->blit(*_videoBuffer2); do { g_system->getEventManager()->pollEvent(_event); if (_event.type == Common::EVENT_KEYDOWN && pause_ticks < _ticks) break; - _videobuffer2->blit(*_videobuffer); + _videoBuffer2->blit(*_videoBuffer); int fr = 192; @@ -92,27 +92,27 @@ void GriffonEngine::eventText(const char *stri) { if (fr > 192) fr = 192; - _windowimg->setAlpha(fr, true); + _windowImg->setAlpha(fr, true); - _windowimg->blit(*_videobuffer); + _windowImg->blit(*_videoBuffer); if (pause_ticks < _ticks) - drawString(_videobuffer, stri, x, 15, 0); + drawString(_videoBuffer, stri, x, 15, 0); - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); g_system->delayMillis(10); - _tickspassed = _ticks; + _ticksPassed = _ticks; _ticks = g_system->getMillis(); - _tickspassed = _ticks - _tickspassed; - _fpsr = (float)_tickspassed / 24.0; + _ticksPassed = _ticks - _ticksPassed; + _fpsr = (float)_ticksPassed / 24.0; _fp++; - if (_ticks > _nextticks) { - _nextticks = _ticks + 1000; + if (_ticks > _nextTicks) { + _nextTicks = _ticks + 1000; _fps = _fp; _fp = 0; } @@ -120,9 +120,9 @@ void GriffonEngine::eventText(const char *stri) { g_system->delayMillis(10); } while (1); - _videobuffer3->blit(*_videobuffer); + _videoBuffer3->blit(*_videoBuffer); - _itemticks = _ticks + 210; + _itemTicks = _ticks + 210; } void GriffonEngine::drawLine(Graphics::TransparentSurface *buffer, int x1, int y1, int x2, int y2, int col) { @@ -151,17 +151,17 @@ void GriffonEngine::drawString(Graphics::TransparentSurface *buffer, const char rcDest.left = xloc + i * 8; rcDest.top = yloc; - _fontchr[stri[i] - 32][col]->blit(*buffer, rcDest.left, rcDest.top); + _fontChr[stri[i] - 32][col]->blit(*buffer, rcDest.left, rcDest.top); } } void GriffonEngine::drawProgress(int w, int wm) { - long ccc = _videobuffer->format.RGBToColor(0, 255, 0); + long ccc = _videoBuffer->format.RGBToColor(0, 255, 0); rcDest.setWidth(w * 74 / wm); - _videobuffer->fillRect(rcDest, ccc); + _videoBuffer->fillRect(rcDest, ccc); - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(_event); diff --git a/engines/griffon/griffon.h b/engines/griffon/griffon.h index a3128306cd..34f3c3ef3a 100644 --- a/engines/griffon/griffon.h +++ b/engines/griffon/griffon.h @@ -381,51 +381,51 @@ private: void updateMusic(); private: - Graphics::TransparentSurface *_video, *_videobuffer, *_videobuffer2, *_videobuffer3; + Graphics::TransparentSurface *_video, *_videoBuffer, *_videoBuffer2, *_videoBuffer3; // system - Graphics::TransparentSurface *_titleimg, *_titleimg2, *_inventoryimg; - Graphics::TransparentSurface *_logosimg, *_theendimg; + Graphics::TransparentSurface *_titleImg, *_titleImg2, *_inventoryImg; + Graphics::TransparentSurface *_logosImg, *_theEndImg; Common::Event _event; - Graphics::TransparentSurface *_mapbg, *_clipbg, *_clipbg2; - unsigned int _clipsurround[4][4]; + Graphics::TransparentSurface *_mapBg, *_clipBg, *_clipBg2; + unsigned int _clipSurround[4][4]; - float _animspd; // CHECKME: it seems to always be 0.5 - int _rampdata[40][24]; + float _animSpeed; // CHECKME: it seems to always be 0.5 + int _rampData[40][24]; - int _curmap; - Graphics::TransparentSurface *_fontchr[224][5]; // 256 - 32 - Graphics::TransparentSurface *_itemimg[21], *_windowimg; - Graphics::TransparentSurface *_spellimg; + int _curMap; + Graphics::TransparentSurface *_fontChr[224][5]; // 256 - 32 + Graphics::TransparentSurface *_itemImg[21], *_windowImg; + Graphics::TransparentSurface *_spellImg; bool _itemSelOn; - int _curitem, _itemticks; + int _curItem, _itemTicks; float _itemyloc; bool _selEnemyOn; - int _curenemy; - bool _forcepause; - bool _roomlock; // set to disable any room jumps while in the room - int _scriptflag[100][10], _saveslot; // script, flag + int _curEnemy; + bool _forcePause; + bool _roomLock; // set to disable any room jumps while in the room + int _scriptFlag[100][10], _saveSlot; // script, flag // timer related - move to local later - int _ticks, _tickspassed, _nextticks; + int _ticks, _ticksPassed, _nextTicks; float _fp, _fps, _fpsr; // CHECKME: _fp and _fps seems to be integers - int _secsingame, _secstart; + int _secsingame, _secStart; - Graphics::TransparentSurface *mapimg[4]; + Graphics::TransparentSurface *mapImg[4]; Common::Rect rcSrc, rcDest; // -----------special case - int dontdrawover; // used in map24 so that the candles don't draw over the boss, default set to 0 + bool _dontDrawOver; // used in map24 so that the candles don't draw over the boss, default set to 0 // saveload info - Graphics::TransparentSurface *saveloadimg; + Graphics::TransparentSurface *_saveLoadImg; // post info - float postinfo[21][3]; + float _postInfo[21][3]; int nposts; // cloud info @@ -450,7 +450,7 @@ private: // animation info Graphics::TransparentSurface *_anims[100]; // id number 0&1 = players - Graphics::TransparentSurface *_animsa[100]; + Graphics::TransparentSurface *_animsAttack[100]; // attack anims float _playerattackofs[4][16][3]; // [dir] [frame] [x,y ofs, completed(0/1)] diff --git a/engines/griffon/input.cpp b/engines/griffon/input.cpp index 72398387fe..a1dba708a5 100644 --- a/engines/griffon/input.cpp +++ b/engines/griffon/input.cpp @@ -50,22 +50,22 @@ void GriffonEngine::checkInputs() { nposts = 0; for (int i = 0; i <= 20; i++) { - postinfo[i][0] = 0; - postinfo[i][1] = 0; + _postInfo[i][0] = 0; + _postInfo[i][1] = 0; } for (int x = 0; x <= 19; x++) { for (int y = 0; y <= 14; y++) { int o = _objectMap[x][y]; if (_objectInfo[o][4] == 3) { - postinfo[nposts][0] = x * 16; - postinfo[nposts][1] = y * 16; + _postInfo[nposts][0] = x * 16; + _postInfo[nposts][1] = y * 16; nposts = nposts + 1; } } } - if (attacking || (_forcepause && !_itemSelOn)) + if (attacking || (_forcePause && !_itemSelOn)) return; if (_event.type == Common::EVENT_QUIT) { @@ -75,18 +75,18 @@ void GriffonEngine::checkInputs() { if (_event.type == Common::EVENT_KEYDOWN) { if (_event.kbd.keycode == Common::KEYCODE_ESCAPE) { - if (_itemticks < _ticks) + if (_itemTicks < _ticks) title(1); } else if (_event.kbd.keycode == Common::KEYCODE_d && _event.kbd.hasFlags(Common::KBD_CTRL)) { _console->attach(); _event.type = Common::EVENT_INVALID; } else if (_event.kbd.hasFlags(Common::KBD_CTRL)) { - if (!_itemSelOn && (_itemticks < _ticks)) + if (!_itemSelOn && (_itemTicks < _ticks)) attack(); - if (_itemSelOn && _itemticks < _ticks) { - if (_curitem == 0 && _player.inventory[kInvFlask] > 0) { - _itemticks = _ticks + ntickdelay; + if (_itemSelOn && _itemTicks < _ticks) { + if (_curItem == 0 && _player.inventory[kInvFlask] > 0) { + _itemTicks = _ticks + ntickdelay; int heal = 50; int maxh = _player.maxHp - _player.hp; @@ -108,11 +108,11 @@ void GriffonEngine::checkInputs() { } _itemSelOn = false; - _forcepause = false; + _forcePause = false; } - if (_curitem == 1 && _player.inventory[kInvDoubleFlask] > 0) { - _itemticks = _ticks + ntickdelay; + if (_curItem == 1 && _player.inventory[kInvDoubleFlask] > 0) { + _itemTicks = _ticks + ntickdelay; int heal = 200; int maxHeal = _player.maxHp - _player.hp; @@ -134,86 +134,86 @@ void GriffonEngine::checkInputs() { } _itemSelOn = false; - _forcepause = false; + _forcePause = false; } - if (_curitem == 2 && _player.inventory[kInvShock] > 0) { - castSpell(8, _player.px, _player.py, _npcinfo[_curenemy].x, _npcinfo[_curenemy].y, 0); + if (_curItem == 2 && _player.inventory[kInvShock] > 0) { + castSpell(8, _player.px, _player.py, _npcinfo[_curEnemy].x, _npcinfo[_curEnemy].y, 0); - _forcepause = true; + _forcePause = true; _player.inventory[kInvShock]--; - _itemticks = _ticks + ntickdelay; + _itemTicks = _ticks + ntickdelay; _selEnemyOn = false; _itemSelOn = false; } - if (_curitem == 3 && _player.inventory[kInvNormalKey] > 0 && _canUseKey && _lockType == 1) { + if (_curItem == 3 && _player.inventory[kInvNormalKey] > 0 && _canUseKey && _lockType == 1) { _roomLocks[_roomToUnlock] = 0; eventText("UnLocked!"); _player.inventory[kInvNormalKey]--; - _itemticks = _ticks + ntickdelay; + _itemTicks = _ticks + ntickdelay; _selEnemyOn = false; _itemSelOn = false; return; } - if (_curitem == 4 && _player.inventory[kInvMasterKey] > 0 && _canUseKey && _lockType == 2) { + if (_curItem == 4 && _player.inventory[kInvMasterKey] > 0 && _canUseKey && _lockType == 2) { _roomLocks[_roomToUnlock] = 0; eventText("UnLocked!"); _player.inventory[kInvMasterKey]--; - _itemticks = _ticks + ntickdelay; + _itemTicks = _ticks + ntickdelay; _selEnemyOn = false; _itemSelOn = false; return; } - if (_curitem == 5 && _player.spellCharge[0] == 100) { - castSpell(5, _player.px, _player.py, _npcinfo[_curenemy].x, _npcinfo[_curenemy].y, 0); + if (_curItem == 5 && _player.spellCharge[0] == 100) { + castSpell(5, _player.px, _player.py, _npcinfo[_curEnemy].x, _npcinfo[_curEnemy].y, 0); _player.spellCharge[0] = 0; - _forcepause = true; + _forcePause = true; - _itemticks = _ticks + ntickdelay; + _itemTicks = _ticks + ntickdelay; _selEnemyOn = false; _itemSelOn = false; } - if (_curitem > 5 && _selEnemyOn) { - if (_curenemy <= _lastnpc) { - castSpell(_curitem - 6, _player.px, _player.py, _npcinfo[_curenemy].x, _npcinfo[_curenemy].y, 0); + if (_curItem > 5 && _selEnemyOn) { + if (_curEnemy <= _lastnpc) { + castSpell(_curItem - 6, _player.px, _player.py, _npcinfo[_curEnemy].x, _npcinfo[_curEnemy].y, 0); } else { - int pst = _curenemy - _lastnpc - 1; - castSpell(_curitem - 6, _player.px, _player.py, postinfo[pst][0], postinfo[pst][1], 0); + int pst = _curEnemy - _lastnpc - 1; + castSpell(_curItem - 6, _player.px, _player.py, _postInfo[pst][0], _postInfo[pst][1], 0); } - _player.spellCharge[_curitem - 5] = 0; + _player.spellCharge[_curItem - 5] = 0; _player.spellStrength = 0; - _itemticks = _ticks + ntickdelay; + _itemTicks = _ticks + ntickdelay; _selEnemyOn = false; _itemSelOn = false; - _forcepause = false; + _forcePause = false; } - if (_curitem > 5 && !_selEnemyOn && _itemSelOn) { - if (ABS(_player.spellCharge[_curitem - 5] - 100) < kEpsilon) { - _itemticks = _ticks + ntickdelay; + if (_curItem > 5 && !_selEnemyOn && _itemSelOn) { + if (ABS(_player.spellCharge[_curItem - 5] - 100) < kEpsilon) { + _itemTicks = _ticks + ntickdelay; _selEnemyOn = true; int i = 0; do { if (_npcinfo[i].hp > 0) { - _curenemy = i; + _curEnemy = i; goto __exit_do; } i = i + 1; @@ -226,23 +226,23 @@ __exit_do: if (nposts > 0 && !_selEnemyOn) { _selEnemyOn = true; - _curenemy = _lastnpc + 1; + _curEnemy = _lastnpc + 1; } } } } } else if (_event.kbd.hasFlags(Common::KBD_ALT)) { - if (_itemticks < _ticks) { + if (_itemTicks < _ticks) { _selEnemyOn = false; if (_itemSelOn) { _itemSelOn = false; - _itemticks = _ticks + 220; - _forcepause = false; + _itemTicks = _ticks + 220; + _forcePause = false; } else { _itemSelOn = true; - _itemticks = _ticks + 220; - _forcepause = true; + _itemTicks = _ticks + 220; + _forcePause = true; _player.itemselshade = 0; } } @@ -269,75 +269,75 @@ __exit_do: movingright = false; if (_selEnemyOn) { - if (_itemticks < _ticks) { + if (_itemTicks < _ticks) { if (_event.kbd.keycode == Common::KEYCODE_LEFT) { - int origin = _curenemy; + int origin = _curEnemy; do { - _curenemy = _curenemy - 1; - if (_curenemy < 1) - _curenemy = _lastnpc + nposts; - if (_curenemy == origin) + _curEnemy = _curEnemy - 1; + if (_curEnemy < 1) + _curEnemy = _lastnpc + nposts; + if (_curEnemy == origin) break; - if (_curenemy <= _lastnpc && _npcinfo[_curenemy].hp > 0) + if (_curEnemy <= _lastnpc && _npcinfo[_curEnemy].hp > 0) break; - if (_curenemy > _lastnpc) + if (_curEnemy > _lastnpc) break; } while (1); - _itemticks = _ticks + ntickdelay; + _itemTicks = _ticks + ntickdelay; } if (_event.kbd.keycode == Common::KEYCODE_RIGHT) { - int origin = _curenemy; + int origin = _curEnemy; do { - _curenemy = _curenemy + 1; - if (_curenemy > _lastnpc + nposts) - _curenemy = 1; - if (_curenemy == origin) + _curEnemy = _curEnemy + 1; + if (_curEnemy > _lastnpc + nposts) + _curEnemy = 1; + if (_curEnemy == origin) break; - if (_curenemy <= _lastnpc && _npcinfo[_curenemy].hp > 0) + if (_curEnemy <= _lastnpc && _npcinfo[_curEnemy].hp > 0) break; - if (_curenemy > _lastnpc) + if (_curEnemy > _lastnpc) break; } while (1); - _itemticks = _ticks + ntickdelay; + _itemTicks = _ticks + ntickdelay; } - if (_curenemy > _lastnpc + nposts) - _curenemy = 1; - if (_curenemy < 1) - _curenemy = _lastnpc + nposts; + if (_curEnemy > _lastnpc + nposts) + _curEnemy = 1; + if (_curEnemy < 1) + _curEnemy = _lastnpc + nposts; } } else { - if (_itemticks < _ticks) { + if (_itemTicks < _ticks) { if (_event.kbd.keycode == Common::KEYCODE_UP) { - _curitem = _curitem - 1; - _itemticks = _ticks + ntickdelay; - if (_curitem == 4) - _curitem = 9; - if (_curitem == -1) - _curitem = 4; + _curItem = _curItem - 1; + _itemTicks = _ticks + ntickdelay; + if (_curItem == 4) + _curItem = 9; + if (_curItem == -1) + _curItem = 4; } if (_event.kbd.keycode == Common::KEYCODE_DOWN) { - _curitem = _curitem + 1; - _itemticks = _ticks + ntickdelay; - if (_curitem == 5) - _curitem = 0; - if (_curitem == 10) - _curitem = 5; + _curItem = _curItem + 1; + _itemTicks = _ticks + ntickdelay; + if (_curItem == 5) + _curItem = 0; + if (_curItem == 10) + _curItem = 5; } if (_event.kbd.keycode == Common::KEYCODE_LEFT) { - _curitem = _curitem - 5; - _itemticks = _ticks + ntickdelay; + _curItem = _curItem - 5; + _itemTicks = _ticks + ntickdelay; } if (_event.kbd.keycode == Common::KEYCODE_RIGHT) { - _curitem = _curitem + 5; - _itemticks = _ticks + ntickdelay; + _curItem = _curItem + 5; + _itemTicks = _ticks + ntickdelay; } - if (_curitem > 9) - _curitem = _curitem - 10; - if (_curitem < 0) - _curitem = _curitem + 10; + if (_curItem > 9) + _curItem = _curItem - 10; + if (_curItem < 0) + _curItem = _curItem + 10; } } } @@ -362,7 +362,7 @@ void GriffonEngine::handleWalking() { int lx = (int)npx / 16; int ly = (int)npy / 16; - int ramp = _rampdata[lx][ly]; + int ramp = _rampData[lx][ly]; if (ramp == 1 && movingup) spd *= 2; if (ramp == 1 && movingdown) @@ -385,10 +385,10 @@ void GriffonEngine::handleWalking() { int sx = nx + x; int sy = ny + y; - _clipsurround[x + 1][y + 1] = 0; + _clipSurround[x + 1][y + 1] = 0; if (sx > -1 && sx < 320 && sy > -1 && sy < 192) { - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); - _clipsurround[x + 1][y + 1] = *temp; + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); + _clipSurround[x + 1][y + 1] = *temp; } } } @@ -402,66 +402,66 @@ void GriffonEngine::handleWalking() { if (movingright) _player.walkDir = 3; - if (movingup && _clipsurround[1][0] == 0) { + if (movingup && _clipSurround[1][0] == 0) { py -= spd; _player.walkDir = 0; - } else if (movingup && _clipsurround[1][0] > 0) { + } else if (movingup && _clipSurround[1][0] > 0) { // move upleft - if (!movingright && _clipsurround[0][0] == 0) { + if (!movingright && _clipSurround[0][0] == 0) { py -= spd; px -= spd; } // move upright - if (!movingleft && _clipsurround[2][0] == 0) { + if (!movingleft && _clipSurround[2][0] == 0) { py -= spd; px += spd; } } - if (movingdown && _clipsurround[1][2] == 0) { + if (movingdown && _clipSurround[1][2] == 0) { py += spd; _player.walkDir = 1; - } else if (movingdown && _clipsurround[1][2] > 0) { + } else if (movingdown && _clipSurround[1][2] > 0) { // move downleft - if (movingright == 0 && _clipsurround[0][2] == 0) { + if (movingright == 0 && _clipSurround[0][2] == 0) { py += spd; px -= spd; } // move downright - if (movingleft == 0 && _clipsurround[2][2] == 0) { + if (movingleft == 0 && _clipSurround[2][2] == 0) { py += spd; px += spd; } } - if (movingleft && _clipsurround[0][1] == 0) { + if (movingleft && _clipSurround[0][1] == 0) { px -= spd; _player.walkDir = 2; - } else if (movingleft && _clipsurround[0][1] > 0) { + } else if (movingleft && _clipSurround[0][1] > 0) { // move leftup - if (!movingdown && _clipsurround[0][0] == 0) { + if (!movingdown && _clipSurround[0][0] == 0) { py -= spd; px -= spd; } // move leftdown - if (!movingup && _clipsurround[0][2] == 0) { + if (!movingup && _clipSurround[0][2] == 0) { py += spd; px -= spd; } } - if (movingright && _clipsurround[2][1] == 0) { + if (movingright && _clipSurround[2][1] == 0) { px += spd; _player.walkDir = 3; - } else if (movingright && _clipsurround[2][1] > 0) { + } else if (movingright && _clipSurround[2][1] > 0) { // move rightup - if (!movingdown && _clipsurround[2][0] == 0) { + if (!movingdown && _clipSurround[2][0] == 0) { px += spd; py -= spd; } // move rightdown - if (!movingup && _clipsurround[2][2] == 0) { + if (!movingup && _clipSurround[2][2] == 0) { py += spd; px += spd; } @@ -480,7 +480,7 @@ void GriffonEngine::handleWalking() { int sx = (px / 2 + 6); int sy = (py / 2 + 10); - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); bgc = *temp; if (bgc > 0 && bgc != 1000) { px = opx; @@ -520,7 +520,7 @@ void GriffonEngine::handleWalking() { sx = (int)(npx / 2 + 6); sy = (int)(npy / 2 + 10); - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); bgc = *temp; if (bgc > 0) { @@ -537,7 +537,7 @@ void GriffonEngine::handleWalking() { _player.py = py; if (_player.px != _player.opx || _player.py != _player.opy) - _player.walkFrame += _animspd * _fpsr; + _player.walkFrame += _animSpeed * _fpsr; if (_player.walkFrame >= 16) _player.walkFrame -= 16; @@ -552,7 +552,7 @@ void GriffonEngine::handleWalking() { _player.inventory[kInvFlask]++; addFloatIcon(6, lx * 16, ly * 16); - _objmapf[_curmap][lx][ly] = 1; + _objmapf[_curMap][lx][ly] = 1; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -566,7 +566,7 @@ void GriffonEngine::handleWalking() { _player.inventory[kInvDoubleFlask]++; addFloatIcon(12, lx * 16, ly * 16); - _objmapf[_curmap][lx][ly] = 1; + _objmapf[_curMap][lx][ly] = 1; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -574,15 +574,15 @@ void GriffonEngine::handleWalking() { } } - if (_objectInfo[o][5] == 9 && _player.inventory[kInvShock] < 9 && (_curmap == 41 && _scriptflag[kScriptLightningBomb][1] == 0)) { + if (_objectInfo[o][5] == 9 && _player.inventory[kInvShock] < 9 && (_curMap == 41 && _scriptFlag[kScriptLightningBomb][1] == 0)) { _objectMap[lx][ly] = -1; _player.inventory[kInvShock]++; addFloatIcon(17, lx * 16, ly * 16); - _objmapf[_curmap][lx][ly] = 1; - if (_curmap == 41) - _scriptflag[kScriptLightningBomb][1] = 1; + _objmapf[_curMap][lx][ly] = 1; + if (_curMap == 41) + _scriptFlag[kScriptLightningBomb][1] = 1; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -597,7 +597,7 @@ void GriffonEngine::handleWalking() { _player.inventory[kInvShock]++; addFloatIcon(17, lx * 16, ly * 16); - _objmapf[_curmap][lx][ly] = 1; + _objmapf[_curMap][lx][ly] = 1; if (config.effects) { int snd = playSound(_sfx[kSndPowerUp]); @@ -624,7 +624,7 @@ void GriffonEngine::checkTrigger() { void GriffonEngine::processTrigger(int trignum) { int trigtype = _triggers[trignum][0]; - if (_roomlock) + if (_roomLock) return; // map jump------------------------------ diff --git a/engines/griffon/logic.cpp b/engines/griffon/logic.cpp index 3225930555..01ee9f01ff 100644 --- a/engines/griffon/logic.cpp +++ b/engines/griffon/logic.cpp @@ -307,7 +307,7 @@ void GriffonEngine::updateNPCs() { if (moveup) { int sx = xp; int sy = yp - ii; - uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + uint32 *temp = (uint32 *)_clipBg->getBasePtr(sx, sy); uint32 dq = *temp; if (_npcinfo[i].spriteset == kMonsterFinalBoss) dq = 0; @@ -317,7 +317,7 @@ void GriffonEngine::updateNPCs() { if (dq > 0) { sx = xp - ii; sy = yp - ii; - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); dq = *temp; if (_npcinfo[i].spriteset == kMonsterFinalBoss) dq = 0; @@ -329,7 +329,7 @@ void GriffonEngine::updateNPCs() { if (dq > 0) { sx = xp + ii; sy = yp - ii; - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); dq = *temp; if (_npcinfo[i].spriteset == kMonsterFinalBoss) dq = 0; @@ -343,7 +343,7 @@ void GriffonEngine::updateNPCs() { if (movedown) { int sx = xp; int sy = yp + ii; - uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + uint32 *temp = (uint32 *)_clipBg->getBasePtr(sx, sy); uint32 dq = *temp; if (_npcinfo[i].spriteset == kMonsterFinalBoss) dq = 0; @@ -352,7 +352,7 @@ void GriffonEngine::updateNPCs() { if (dq > 0) { sx = xp - ii; sy = yp + ii; - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); dq = *temp; if (_npcinfo[i].spriteset == kMonsterFinalBoss) dq = 0; @@ -364,7 +364,7 @@ void GriffonEngine::updateNPCs() { if (dq > 0) { sx = xp + ii; sy = yp + ii; - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); dq = *temp; if (_npcinfo[i].spriteset == kMonsterFinalBoss) dq = 0; @@ -378,7 +378,7 @@ void GriffonEngine::updateNPCs() { if (moveleft) { int sx = xp - ii; int sy = yp; - uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + uint32 *temp = (uint32 *)_clipBg->getBasePtr(sx, sy); uint32 dq = *temp; if (_npcinfo[i].spriteset == kMonsterFinalBoss) dq = 0; @@ -387,7 +387,7 @@ void GriffonEngine::updateNPCs() { if (dq > 0) { sx = xp - ii; sy = yp - ii; - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); dq = *temp; if (_npcinfo[i].spriteset == kMonsterFinalBoss) dq = 0; @@ -399,7 +399,7 @@ void GriffonEngine::updateNPCs() { if (dq > 0) { sx = xp - ii; sy = yp + ii; - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); dq = *temp; if (_npcinfo[i].spriteset == kMonsterFinalBoss) dq = 0; @@ -413,7 +413,7 @@ void GriffonEngine::updateNPCs() { if (moveright) { int sx = xp + ii; int sy = yp; - uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + uint32 *temp = (uint32 *)_clipBg->getBasePtr(sx, sy); uint32 dq = *temp; if (_npcinfo[i].spriteset == kMonsterFinalBoss) dq = 0; @@ -422,7 +422,7 @@ void GriffonEngine::updateNPCs() { if (dq > 0) { sx = xp + ii; sy = yp - ii; - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); dq = *temp; if (_npcinfo[i].spriteset == kMonsterFinalBoss) dq = 0; @@ -434,7 +434,7 @@ void GriffonEngine::updateNPCs() { if (dq > 0) { sx = xp + ii; sy = yp + ii; - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); dq = *temp; if (_npcinfo[i].spriteset == kMonsterFinalBoss) dq = 0; @@ -475,7 +475,7 @@ void GriffonEngine::updateNPCs() { int sx = xp; int sy = yp; - uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + uint32 *temp = (uint32 *)_clipBg->getBasePtr(sx, sy); uint32 bgc = *temp; float anpx = npx + 12; @@ -974,7 +974,7 @@ void GriffonEngine::updateNPCs() { rcSrc.setHeight(3); if (_npcinfo[i].pause < _ticks) - _clipbg->fillRect(rcSrc, i); + _clipBg->fillRect(rcSrc, i); pass = 0; @@ -1245,7 +1245,7 @@ void GriffonEngine::updateSpells() { int spellnum = spellinfo[i].spellnum; // water - if (spellnum == 0 && !_forcepause) { + if (spellnum == 0 && !_forcePause) { float fr = (32 - spellinfo[i].frame); int ll[4][2]; @@ -1307,9 +1307,9 @@ void GriffonEngine::updateSpells() { } if (xloc > -16 && xloc < 304 && yloc > -16 && yloc < 224) { - _spellimg->setAlpha(alf, true); - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); - _spellimg->setAlpha(255, true); + _spellImg->setAlpha(alf, true); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->setAlpha(255, true); if (spellinfo[i].damagewho == 0) { for (int e = 1; e <= _lastnpc; e++) { @@ -1333,21 +1333,21 @@ void GriffonEngine::updateSpells() { // check for post damage if (nposts > 0) { for (int e = 0; e <= nposts - 1; e++) { - float xdif = (xloc + 16) - (postinfo[e][0] + 8); - float ydif = (yloc + 16) - (postinfo[e][1] + 8); + float xdif = (xloc + 16) - (_postInfo[e][0] + 8); + float ydif = (yloc + 16) - (_postInfo[e][1] + 8); if ((abs(xdif) < 16 && abs(ydif) < 16)) { - _objmapf[_curmap][(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = 1; - _objectMap[(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = -1; + _objmapf[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; + _objectMap[(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = -1; - rcSrc.left = postinfo[e][0] / 2; - rcSrc.top = postinfo[e][1] / 2; + rcSrc.left = _postInfo[e][0] / 2; + rcSrc.top = _postInfo[e][1] / 2; rcSrc.setWidth(8); rcSrc.setHeight(8); - _clipbg2->fillRect(rcSrc, 0); + _clipBg2->fillRect(rcSrc, 0); - addFloatIcon(99, postinfo[e][0], postinfo[e][1]); + addFloatIcon(99, _postInfo[e][0], _postInfo[e][1]); if (config.effects) { int snd = playSound(_sfx[kSndIce]); @@ -1362,7 +1362,7 @@ void GriffonEngine::updateSpells() { } // metal - if (spellnum == 1 && !_forcepause) { + if (spellnum == 1 && !_forcePause) { int fr = (int)((32 - spellinfo[i].frame) * 4) % 3; rcSrc.left = fr * 48; @@ -1384,7 +1384,7 @@ void GriffonEngine::updateSpells() { rcDest.left = xloc; rcDest.top = yloc; - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); spellinfo[i].frame = spellinfo[i].frame - 0.2 * _fpsr; if (spellinfo[i].frame < 0) @@ -1452,21 +1452,21 @@ void GriffonEngine::updateSpells() { // check for(int post damage if (nposts > 0) { for (int e = 0; e <= nposts - 1; e++) { - float xdif = (xloc + 24) - (postinfo[e][0] + 8); - float ydif = (yloc + 24) - (postinfo[e][1] + 8); + float xdif = (xloc + 24) - (_postInfo[e][0] + 8); + float ydif = (yloc + 24) - (_postInfo[e][1] + 8); if ((abs(xdif) < 24 && abs(ydif) < 24)) { - _objmapf[_curmap][(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = 1; - _objectMap[(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = -1; + _objmapf[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; + _objectMap[(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = -1; - rcSrc.left = postinfo[e][0] / 2; - rcSrc.top = postinfo[e][1] / 2; + rcSrc.left = _postInfo[e][0] / 2; + rcSrc.top = _postInfo[e][1] / 2; rcSrc.setWidth(8); rcSrc.setHeight(8); - _clipbg2->fillRect(rcSrc, 0); + _clipBg2->fillRect(rcSrc, 0); - addFloatIcon(99, postinfo[e][0], postinfo[e][1]); + addFloatIcon(99, _postInfo[e][0], _postInfo[e][1]); if (config.effects) { int snd = playSound(_sfx[kSndMetalHit]); @@ -1478,7 +1478,7 @@ void GriffonEngine::updateSpells() { } // earth - if (spellnum == 2 && !_forcepause) { + if (spellnum == 2 && !_forcePause) { float hght = 240 - spellinfo[i].enemyy; for (int f = 8; f >= 0; f--) { @@ -1506,7 +1506,7 @@ void GriffonEngine::updateSpells() { rcDest.top = yloc; if (xloc > -16 && xloc < 304 && yloc > -16 && yloc < 224) { - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); if (scatter) { if (spellinfo[i].damagewho == 0) { @@ -1532,21 +1532,21 @@ void GriffonEngine::updateSpells() { // check for(int post damage if (nposts > 0) { for (int e = 0; e <= nposts - 1; e++) { - float xdif = (xloc + 16) - (postinfo[e][0] + 8); - float ydif = (yloc + 16) - (postinfo[e][1] + 8); + float xdif = (xloc + 16) - (_postInfo[e][0] + 8); + float ydif = (yloc + 16) - (_postInfo[e][1] + 8); if ((abs(xdif) < 16 && abs(ydif) < 16)) { - _objmapf[_curmap][(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = 1; - _objectMap[(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = -1; + _objmapf[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; + _objectMap[(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = -1; - rcSrc.left = postinfo[e][0] / 2; - rcSrc.top = postinfo[e][1] / 2; + rcSrc.left = _postInfo[e][0] / 2; + rcSrc.top = _postInfo[e][1] / 2; rcSrc.setWidth(8); rcSrc.setHeight(8); - _clipbg2->fillRect(rcSrc, 0); + _clipBg2->fillRect(rcSrc, 0); - addFloatIcon(99, postinfo[e][0], postinfo[e][1]); + addFloatIcon(99, _postInfo[e][0], _postInfo[e][1]); if (config.effects) { int snd = playSound(_sfx[kSndRocks]); @@ -1585,14 +1585,14 @@ void GriffonEngine::updateSpells() { if (fra > 24) f = 192 * (1 - (fra - 24) / 8); - _spellimg->setAlpha(f, true); - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); - _spellimg->setAlpha(255, true); + _spellImg->setAlpha(f, true); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->setAlpha(255, true); spellinfo[i].frame = spellinfo[i].frame - 0.3 * _fpsr; if (spellinfo[i].frame < 0) { spellinfo[i].frame = 0; - _forcepause = false; + _forcePause = false; float npx = _player.px + 12; float npy = _player.py + 20; @@ -1664,12 +1664,12 @@ void GriffonEngine::updateSpells() { } // room fireballs - if (spellnum == 6 && !_forcepause) { + if (spellnum == 6 && !_forcePause) { if (spellinfo[i].frame > 16) { float fr = (32 - spellinfo[i].frame); - _spellimg->setAlpha(192 * sin(3.14159 * fr / 4), true); + _spellImg->setAlpha(192 * sin(3.14159 * fr / 4), true); rcSrc.left = 16 * (int)(RND() * 2); rcSrc.top = 80; @@ -1684,12 +1684,12 @@ void GriffonEngine::updateSpells() { rcDest.left = xloc; rcDest.top = yloc; - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } - _spellimg->setAlpha(255, true); + _spellImg->setAlpha(255, true); } else { - _spellimg->setAlpha(192, true); + _spellImg->setAlpha(192, true); rcSrc.left = 16 * (int)(RND() * 2); rcSrc.top = 80; @@ -1719,14 +1719,14 @@ void GriffonEngine::updateSpells() { rcDest.left = xloc; rcDest.top = yloc; - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } if (xloc < -1 || yloc < -1 || xloc > 304 || yloc > 224) spellinfo[i].ballon[ff] = 0; } - _spellimg->setAlpha(255, true); + _spellImg->setAlpha(255, true); } spellinfo[i].frame = spellinfo[i].frame - 0.2 * _fpsr; @@ -1760,9 +1760,9 @@ void GriffonEngine::updateSpells() { // lightning bomb if (spellnum == 8) { - long cl1 = _videobuffer->format.RGBToColor(0, 32, 204); - long cl2 = _videobuffer->format.RGBToColor(142, 173, 191); - long cl3 = _videobuffer->format.RGBToColor(240, 240, 240); + long cl1 = _videoBuffer->format.RGBToColor(0, 32, 204); + long cl2 = _videoBuffer->format.RGBToColor(142, 173, 191); + long cl3 = _videoBuffer->format.RGBToColor(240, 240, 240); float px = _player.px + 12; float py = _player.py + 12; @@ -1781,13 +1781,13 @@ void GriffonEngine::updateSpells() { else if (orn == 2) ++y; - drawLine(_videobuffer, x, y - 1, x, y + 2, cl1); - drawLine(_videobuffer, x, y, x, y + 1, cl3); + drawLine(_videoBuffer, x, y - 1, x, y + 2, cl1); + drawLine(_videoBuffer, x, y, x, y + 1, cl3); if (rn == 0) - drawLine(_videobuffer, x, y + 1, x, y + 1, cl2); + drawLine(_videoBuffer, x, y + 1, x, y + 1, cl2); if (rn == 2) - drawLine(_videobuffer, x, y, x, y, cl2); + drawLine(_videoBuffer, x, y, x, y, cl2); orn = rn; @@ -1808,21 +1808,21 @@ void GriffonEngine::updateSpells() { // check for post damage if (nposts > 0) { for (int e = 0; e <= nposts - 1; e++) { - float xdif = (xloc + 16) - (postinfo[e][0] + 8); - float ydif = (yloc + 16) - (postinfo[e][1] + 8); + float xdif = (xloc + 16) - (_postInfo[e][0] + 8); + float ydif = (yloc + 16) - (_postInfo[e][1] + 8); if ((abs(xdif) < 16 && abs(ydif) < 16)) { - _objmapf[_curmap][(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = 1; - _objectMap[(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = -1; + _objmapf[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; + _objectMap[(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = -1; - rcSrc.left = postinfo[e][0] / 2; - rcSrc.top = postinfo[e][1] / 2; + rcSrc.left = _postInfo[e][0] / 2; + rcSrc.top = _postInfo[e][1] / 2; rcSrc.setWidth(8); rcSrc.setHeight(8); - _clipbg2->fillRect(rcSrc, 0); + _clipBg2->fillRect(rcSrc, 0); - addFloatIcon(99, postinfo[e][0], postinfo[e][1]); + addFloatIcon(99, _postInfo[e][0], _postInfo[e][1]); } } } @@ -1838,13 +1838,13 @@ void GriffonEngine::updateSpells() { else if (orn == 2) ++y; - drawLine(_videobuffer, x, y - 1, x, y + 2, cl1); - drawLine(_videobuffer, x, y, x, y + 1, cl3); + drawLine(_videoBuffer, x, y - 1, x, y + 2, cl1); + drawLine(_videoBuffer, x, y, x, y + 1, cl3); if (rn == 0) - drawLine(_videobuffer, x, y + 1, x, y + 1, cl2); + drawLine(_videoBuffer, x, y + 1, x, y + 1, cl2); if (rn == 2) - drawLine(_videobuffer, x, y, x, y, cl2); + drawLine(_videoBuffer, x, y, x, y, cl2); orn = rn; @@ -1865,21 +1865,21 @@ void GriffonEngine::updateSpells() { // check for post damage if (nposts > 0) { for (int e = 0; e <= nposts - 1; e++) { - float xdif = (xloc + 16) - (postinfo[e][0] + 8); - float ydif = (yloc + 16) - (postinfo[e][1] + 8); + float xdif = (xloc + 16) - (_postInfo[e][0] + 8); + float ydif = (yloc + 16) - (_postInfo[e][1] + 8); if ((abs(xdif) < 16 && abs(ydif) < 16)) { - _objmapf[_curmap][(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = 1; - _objectMap[(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = -1; + _objmapf[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; + _objectMap[(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = -1; - rcSrc.left = postinfo[e][0] / 2; - rcSrc.top = postinfo[e][1] / 2; + rcSrc.left = _postInfo[e][0] / 2; + rcSrc.top = _postInfo[e][1] / 2; rcSrc.setWidth(8); rcSrc.setHeight(8); - _clipbg2->fillRect(rcSrc, 0); + _clipBg2->fillRect(rcSrc, 0); - addFloatIcon(99, postinfo[e][0], postinfo[e][1]); + addFloatIcon(99, _postInfo[e][0], _postInfo[e][1]); } } } @@ -1895,13 +1895,13 @@ void GriffonEngine::updateSpells() { if (orn == 2) x = x + 1; - drawLine(_videobuffer, x - 1, y, x + 2, y, cl1); - drawLine(_videobuffer, x, y, x + 1, y, cl3); + drawLine(_videoBuffer, x - 1, y, x + 2, y, cl1); + drawLine(_videoBuffer, x, y, x + 1, y, cl3); if (rn == 0) - drawLine(_videobuffer, x + 1, y, x + 1, y, cl2); + drawLine(_videoBuffer, x + 1, y, x + 1, y, cl2); if (rn == 2) - drawLine(_videobuffer, x, y, x, y, cl2); + drawLine(_videoBuffer, x, y, x, y, cl2); orn = rn; @@ -1922,21 +1922,21 @@ void GriffonEngine::updateSpells() { // check for post damage if (nposts > 0) { for (int e = 0; e <= nposts - 1; e++) { - float xdif = (xloc + 16) - (postinfo[e][0] + 8); - float ydif = (yloc + 16) - (postinfo[e][1] + 8); + float xdif = (xloc + 16) - (_postInfo[e][0] + 8); + float ydif = (yloc + 16) - (_postInfo[e][1] + 8); if ((abs(xdif) < 16 && abs(ydif) < 16)) { - _objmapf[_curmap][(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = 1; - _objectMap[(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = -1; + _objmapf[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; + _objectMap[(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = -1; - rcSrc.left = postinfo[e][0] / 2; - rcSrc.top = postinfo[e][1] / 2; + rcSrc.left = _postInfo[e][0] / 2; + rcSrc.top = _postInfo[e][1] / 2; rcSrc.setWidth(8); rcSrc.setHeight(8); - _clipbg2->fillRect(rcSrc, 0); + _clipBg2->fillRect(rcSrc, 0); - addFloatIcon(99, postinfo[e][0], postinfo[e][1]); + addFloatIcon(99, _postInfo[e][0], _postInfo[e][1]); } } } @@ -1952,13 +1952,13 @@ void GriffonEngine::updateSpells() { if (orn == 2) x = x + 1; - drawLine(_videobuffer, x - 1, y, x + 2, y, cl1); - drawLine(_videobuffer, x, y, x + 1, y, cl3); + drawLine(_videoBuffer, x - 1, y, x + 2, y, cl1); + drawLine(_videoBuffer, x, y, x + 1, y, cl3); if (rn == 0) - drawLine(_videobuffer, x + 1, y, x + 1, y, cl2); + drawLine(_videoBuffer, x + 1, y, x + 1, y, cl2); if (rn == 2) - drawLine(_videobuffer, x, y, x, y, cl2); + drawLine(_videoBuffer, x, y, x, y, cl2); orn = rn; @@ -1979,21 +1979,21 @@ void GriffonEngine::updateSpells() { // check for post damage if (nposts > 0) { for (int e = 0; e <= nposts - 1; e++) { - float xdif = (xloc + 16) - (postinfo[e][0] + 8); - float ydif = (yloc + 16) - (postinfo[e][1] + 8); + float xdif = (xloc + 16) - (_postInfo[e][0] + 8); + float ydif = (yloc + 16) - (_postInfo[e][1] + 8); if ((abs(xdif) < 16 && abs(ydif) < 16)) { - _objmapf[_curmap][(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = 1; - _objectMap[(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = -1; + _objmapf[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; + _objectMap[(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = -1; - rcSrc.left = postinfo[e][0] / 2; - rcSrc.top = postinfo[e][1] / 2; + rcSrc.left = _postInfo[e][0] / 2; + rcSrc.top = _postInfo[e][1] / 2; rcSrc.setWidth(8); rcSrc.setHeight(8); - _clipbg2->fillRect(rcSrc, 0); + _clipBg2->fillRect(rcSrc, 0); - addFloatIcon(99, postinfo[e][0], postinfo[e][1]); + addFloatIcon(99, _postInfo[e][0], _postInfo[e][1]); } } } @@ -2003,15 +2003,15 @@ void GriffonEngine::updateSpells() { spellinfo[i].frame -= 0.5 * _fpsr; if (spellinfo[i].frame < 0) { spellinfo[i].frame = 0; - _forcepause = false; + _forcePause = false; } } // wizard 1 lightning if (spellnum == 9) { - long cl1 = _videobuffer->format.RGBToColor(0, 32, 204); - long cl2 = _videobuffer->format.RGBToColor(142, 173, 191); - long cl3 = _videobuffer->format.RGBToColor(240, 240, 240); + long cl1 = _videoBuffer->format.RGBToColor(0, 32, 204); + long cl2 = _videoBuffer->format.RGBToColor(142, 173, 191); + long cl3 = _videoBuffer->format.RGBToColor(240, 240, 240); int px = spellinfo[i].enemyx + 12; int py = spellinfo[i].enemyy + 24; @@ -2030,13 +2030,13 @@ void GriffonEngine::updateSpells() { if (orn == 2) x = x + 1; - drawLine(_videobuffer, x - 1, y, x + 2, y, cl1); - drawLine(_videobuffer, x, y, x + 1, y, cl3); + drawLine(_videoBuffer, x - 1, y, x + 2, y, cl1); + drawLine(_videoBuffer, x, y, x + 1, y, cl3); if (rn == 0) - drawLine(_videobuffer, x + 1, y, x + 1, y, cl2); + drawLine(_videoBuffer, x + 1, y, x + 1, y, cl2); if (rn == 2) - drawLine(_videobuffer, x, y, x, y, cl2); + drawLine(_videoBuffer, x, y, x, y, cl2); orn = rn; @@ -2072,7 +2072,7 @@ void GriffonEngine::updateSpells() { } void GriffonEngine::updateSpellsUnder() { - if (_forcepause) + if (_forcePause) return; for (int i = 0; i < kMaxSpell; i++) { @@ -2098,9 +2098,9 @@ void GriffonEngine::updateSpellsUnder() { if (fra > 24) f = 160 * (1 - (fra - 24) / 8); - _spellimg->setAlpha(f, true); - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); - _spellimg->setAlpha(255, true); + _spellImg->setAlpha(f, true); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->setAlpha(255, true); spellinfo[i].frame = spellinfo[i].frame - 0.2 * _fpsr; if (spellinfo[i].frame < 0) @@ -2125,7 +2125,7 @@ void GriffonEngine::updateSpellsUnder() { int sx = (newx / 2 + 6); int sy = (newy / 2 + 10); - unsigned int *temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + unsigned int *temp = (uint32 *)_clipBg->getBasePtr(sx, sy); unsigned int dq = *temp; if (dq == 0) { @@ -2138,7 +2138,7 @@ void GriffonEngine::updateSpellsUnder() { sx = (newx / 2 + 6); sy = (_npcinfo[f].y / 2 + 10); - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); dq = *temp; if (dq == 0) @@ -2147,7 +2147,7 @@ void GriffonEngine::updateSpellsUnder() { sx = (_npcinfo[f].x / 2 + 6); sy = (newy / 2 + 10); - temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + temp = (uint32 *)_clipBg->getBasePtr(sx, sy); dq = *temp; if (dq == 0) @@ -2187,7 +2187,7 @@ void GriffonEngine::updateSpellsUnder() { for (int f = 0; f <= 4; f++) { for (int x = 0; x <= fra; x += 2) { if (spellinfo[i].legalive[f] >= x) { - _spellimg->setAlpha(192 * sin(3.14159 * x / 32) * s / 8, true); + _spellImg->setAlpha(192 * sin(3.14159 * x / 32) * s / 8, true); float an = 360 / 5 * f + x / 32 * 180; @@ -2202,12 +2202,12 @@ void GriffonEngine::updateSpellsUnder() { rcDest.top = (int)yloc; if (xloc > -1 && xloc < 304 && yloc > -1 && yloc < 224) { - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); int sx = (xloc / 2 + 4); int sy = (yloc / 2 + 8); - unsigned int *temp = (uint32 *)_clipbg->getBasePtr(sx, sy); + unsigned int *temp = (uint32 *)_clipBg->getBasePtr(sx, sy); unsigned int dq = *temp; if (dq > 1000 && x > 4) @@ -2257,26 +2257,26 @@ void GriffonEngine::updateSpellsUnder() { // check for post damage if (nposts > 0) { for (int e = 0; e <= nposts - 1; e++) { - float xdif = (xloc + 8) - (postinfo[e][0] + 8); - float ydif = (yloc + 8) - (postinfo[e][1] + 8); + float xdif = (xloc + 8) - (_postInfo[e][0] + 8); + float ydif = (yloc + 8) - (_postInfo[e][1] + 8); if ((abs(xdif) < 8 && abs(ydif) < 8)) { - _objmapf[_curmap][(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = 1; - _objectMap[(int)postinfo[e][0] / 16][(int)postinfo[e][1] / 16] = -1; + _objmapf[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; + _objectMap[(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = -1; - rcSrc.left = postinfo[e][0] / 2; - rcSrc.top = postinfo[e][1] / 2; + rcSrc.left = _postInfo[e][0] / 2; + rcSrc.top = _postInfo[e][1] / 2; rcSrc.setWidth(8); rcSrc.setHeight(8); - _clipbg2->fillRect(rcSrc, 0); + _clipBg2->fillRect(rcSrc, 0); if (config.effects) { int snd = playSound(_sfx[kSndFire]); setChannelVolume(snd, config.effectsvol); } - addFloatIcon(99, postinfo[e][0], postinfo[e][1]); + addFloatIcon(99, _postInfo[e][0], _postInfo[e][1]); } } } @@ -2285,7 +2285,7 @@ void GriffonEngine::updateSpellsUnder() { } } - _spellimg->setAlpha(255, true); + _spellImg->setAlpha(255, true); spellinfo[i].frame = spellinfo[i].frame - 0.2 * _fpsr; if (spellinfo[i].frame < 0) @@ -2313,7 +2313,7 @@ void GriffonEngine::updateSpellsUnder() { float yy = 16 * sin(3.141592 / 2 * xx / 16) - 8; alpha = CLIP(alpha, 0, 255); - _spellimg->setAlpha(alpha, true); + _spellImg->setAlpha(alpha, true); rcSrc.left = 16 * (int)(RND() * 2); rcSrc.top = 80; @@ -2327,7 +2327,7 @@ void GriffonEngine::updateSpellsUnder() { rcDest.top = yloc; if (xloc > -16 && xloc < 320 && yloc > -16 && yloc < 240) { - _spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _spellImg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); if (spellinfo[i].damagewho == 1) { float xdif = (xloc + 8) - (_player.px + 12); @@ -2351,7 +2351,7 @@ void GriffonEngine::updateSpellsUnder() { } - _spellimg->setAlpha(255, true); + _spellImg->setAlpha(255, true); spellinfo[i].frame = spellinfo[i].frame - 0.5 * _fpsr; if (spellinfo[i].frame < 0) spellinfo[i].frame = 0; diff --git a/engines/griffon/resources.cpp b/engines/griffon/resources.cpp index 0c8b7045e5..e881845d1a 100644 --- a/engines/griffon/resources.cpp +++ b/engines/griffon/resources.cpp @@ -59,41 +59,41 @@ void GriffonEngine::initialize() { _video = new Graphics::TransparentSurface; _video->create(320, 240, g_system->getScreenFormat()); - _videobuffer = new Graphics::TransparentSurface; - _videobuffer->create(320, 240, g_system->getScreenFormat()); - _videobuffer2 = new Graphics::TransparentSurface; - _videobuffer2->create(320, 240, g_system->getScreenFormat()); - _videobuffer3 = new Graphics::TransparentSurface; - _videobuffer3->create(320, 240, g_system->getScreenFormat()); - _mapbg = new Graphics::TransparentSurface; - _mapbg->create(320, 240, g_system->getScreenFormat()); - _clipbg = new Graphics::TransparentSurface; - _clipbg->create(320, 240, g_system->getScreenFormat()); - _clipbg2 = new Graphics::TransparentSurface; - _clipbg2->create(320, 240, g_system->getScreenFormat()); + _videoBuffer = new Graphics::TransparentSurface; + _videoBuffer->create(320, 240, g_system->getScreenFormat()); + _videoBuffer2 = new Graphics::TransparentSurface; + _videoBuffer2->create(320, 240, g_system->getScreenFormat()); + _videoBuffer3 = new Graphics::TransparentSurface; + _videoBuffer3->create(320, 240, g_system->getScreenFormat()); + _mapBg = new Graphics::TransparentSurface; + _mapBg->create(320, 240, g_system->getScreenFormat()); + _clipBg = new Graphics::TransparentSurface; + _clipBg->create(320, 240, g_system->getScreenFormat()); + _clipBg2 = new Graphics::TransparentSurface; + _clipBg2->create(320, 240, g_system->getScreenFormat()); for (int i = 0; i <= 3; i++) { char name[128]; sprintf(name, "art/map%i.bmp", i + 1); - mapimg[i] = loadImage(name, true); + mapImg[i] = loadImage(name, true); } cloudimg = loadImage("art/clouds.bmp", true); cloudimg->setAlpha(96, true); - saveloadimg = loadImage("art/saveloadnew.bmp", true); - saveloadimg->setAlpha(160, true); + _saveLoadImg = loadImage("art/saveloadnew.bmp", true); + _saveLoadImg->setAlpha(160, true); - _titleimg = loadImage("art/titleb.bmp"); - _titleimg2 = loadImage("art/titlea.bmp", true); + _titleImg = loadImage("art/titleb.bmp"); + _titleImg2 = loadImage("art/titlea.bmp", true); //_titleimg2->setAlpha(204, true); - _inventoryimg = loadImage("art/inventory.bmp", true); + _inventoryImg = loadImage("art/inventory.bmp", true); - _logosimg = loadImage("art/logos.bmp"); - _theendimg = loadImage("art/theend.bmp"); + _logosImg = loadImage("art/logos.bmp"); + _theEndImg = loadImage("art/theend.bmp"); loadTiles(); @@ -104,7 +104,7 @@ void GriffonEngine::initialize() { loadItemImgs(); _fpsr = 1.0f; - _nextticks = _ticks + 1000; + _nextTicks = _ticks + 1000; for (int i = 0; i <= 15; i++) { _playerattackofs[0][i][0] = 0; // -1// -(i + 1) @@ -148,16 +148,16 @@ Graphics::TransparentSurface *GriffonEngine::loadImage(const char *name, bool co void GriffonEngine::loadMap(int mapnum) { debug(2, "Loaded map %d", mapnum); - unsigned int ccc = _clipbg->format.RGBToColor(255, 255, 255); + unsigned int ccc = _clipBg->format.RGBToColor(255, 255, 255); - _curmap = mapnum; + _curMap = mapnum; Common::Rect trect(320, 240); - _mapbg->fillRect(trect, 0); - _clipbg->fillRect(trect, ccc); - _clipbg2->fillRect(trect, ccc); + _mapBg->fillRect(trect, 0); + _clipBg->fillRect(trect, ccc); + _clipBg2->fillRect(trect, ccc); - _forcepause = false; + _forcePause = false; _cloudsOn = false; if (mapnum < 6) _cloudsOn = true; @@ -181,19 +181,19 @@ void GriffonEngine::loadMap(int mapnum) { _cloudsOn = true; // -----------special case - dontdrawover = 0; + _dontDrawOver = false; if (mapnum == 24) - dontdrawover = 1; + _dontDrawOver = true; - if ((mapnum == 53 || mapnum == 57 || mapnum == 61 || mapnum == 65 || mapnum == 62) && _scriptflag[kScriptLever][0] > 0) + if ((mapnum == 53 || mapnum == 57 || mapnum == 61 || mapnum == 65 || mapnum == 62) && _scriptFlag[kScriptLever][0] > 0) mapnum = mapnum + 100; - if ((mapnum == 161 || mapnum == 162) && _scriptflag[kScriptLever][0] == 2) + if ((mapnum == 161 || mapnum == 162) && _scriptFlag[kScriptLever][0] == 2) mapnum = mapnum + 100; for (int i = 0; i < kMaxSpell; i++) spellinfo[i].frame = 0; - _roomlock = false; + _roomLock = false; char name[256]; // read *.map file @@ -242,7 +242,7 @@ void GriffonEngine::loadMap(int mapnum) { for (int y = 0; y <= 23; y++) { for (int x = 0; x <= 39; x++) - _rampdata[x][y] = tempmap[3 * 40 + x][y + 40]; + _rampData[x][y] = tempmap[3 * 40 + x][y + 40]; } for (int y = 0; y <= 23; y++) { @@ -254,7 +254,7 @@ void GriffonEngine::loadMap(int mapnum) { } } - if (_scriptflag[kScriptFindShield][0] == 1 && _curmap == 4) { + if (_scriptFlag[kScriptFindShield][0] == 1 && _curMap == 4) { _triggerloc[9][7] = 5004; tempmap[9][7] = 41; tempmap[9][7 + 40] = 0; @@ -307,7 +307,7 @@ void GriffonEngine::loadMap(int mapnum) { } } - _tiles[curtilel]->blit(*_mapbg, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + _tiles[curtilel]->blit(*_mapBg, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); _tiles[curtilel]->setAlpha(255, true); rcDest.left = x * 8; @@ -315,7 +315,7 @@ void GriffonEngine::loadMap(int mapnum) { rcDest.setWidth(8); rcDest.setHeight(8); - _clipbg->fillRect(rcDest, 0); + _clipBg->fillRect(rcDest, 0); } } } @@ -325,7 +325,7 @@ void GriffonEngine::loadMap(int mapnum) { for (int y = 0; y <= 23; y++) { int d = tempmap[3 * 40 + x][y]; - if (_scriptflag[kScriptFindShield][0] == 1 && x == 9 && y == 7) + if (_scriptFlag[kScriptFindShield][0] == 1 && x == 9 && y == 7) d = 99; if (d > 0) { @@ -348,37 +348,37 @@ void GriffonEngine::loadMap(int mapnum) { if (d == 1) { for (int i = 0; i <= 7; i++) { - drawLine(_clipbg, x1, y1 + i, x1 + 7 - i, y1 + i, ccc); + drawLine(_clipBg, x1, y1 + i, x1 + 7 - i, y1 + i, ccc); } } else if (d == 2) { - drawLine(_clipbg, x1, y1, x1 + 7, y1, ccc); - drawLine(_clipbg, x1, y1 + 1, x1 + 7, y1 + 1, ccc); + drawLine(_clipBg, x1, y1, x1 + 7, y1, ccc); + drawLine(_clipBg, x1, y1 + 1, x1 + 7, y1 + 1, ccc); } else if (d == 3) { for (int i = 0; i <= 7; i++) { - drawLine(_clipbg, x1 + i, y1 + i, x1 + 7, y1 + i, ccc); + drawLine(_clipBg, x1 + i, y1 + i, x1 + 7, y1 + i, ccc); } } else if (d == 4) { - drawLine(_clipbg, x1, y1, x1, y1 + 7, ccc); - drawLine(_clipbg, x1 + 1, y1, x1 + 1, y1 + 7, ccc); + drawLine(_clipBg, x1, y1, x1, y1 + 7, ccc); + drawLine(_clipBg, x1 + 1, y1, x1 + 1, y1 + 7, ccc); } else if (d == 5) { rcDest.left = x1; rcDest.top = y1; rcDest.setWidth(8); rcDest.setHeight(8); - _clipbg->fillRect(rcDest, ccc); + _clipBg->fillRect(rcDest, ccc); } else if (d == 6) { - drawLine(_clipbg, x1 + 7, y1, x1 + 7, y1 + 7, ccc); - drawLine(_clipbg, x1 + 6, y1, x1 + 6, y1 + 7, ccc); + drawLine(_clipBg, x1 + 7, y1, x1 + 7, y1 + 7, ccc); + drawLine(_clipBg, x1 + 6, y1, x1 + 6, y1 + 7, ccc); } else if (d == 7) { for (int i = 0; i <= 7; i++) { - drawLine(_clipbg, x1, y1 + i, x1 + i, y1 + i, ccc); + drawLine(_clipBg, x1, y1 + i, x1 + i, y1 + i, ccc); } } else if (d == 8) { - drawLine(_clipbg, x1, y1 + 7, x1 + 7, y1 + 7, ccc); - drawLine(_clipbg, x1, y1 + 7, x1 + 6, y1 + 6, ccc); + drawLine(_clipBg, x1, y1 + 7, x1 + 7, y1 + 7, ccc); + drawLine(_clipBg, x1, y1 + 7, x1 + 6, y1 + 6, ccc); } else if (d == 9) { for (int i = 0; i <= 7; i++) { - drawLine(_clipbg, x1 + 7 - i, y1 + i, x1 + 7, y1 + i, ccc); + drawLine(_clipBg, x1 + 7 - i, y1 + i, x1 + 7, y1 + i, ccc); } } } @@ -412,7 +412,7 @@ void GriffonEngine::loadMap(int mapnum) { int o = tempmap[5 * 40 + x][y]; - if (_objmapf[_curmap][x][y] == 0) { + if (_objmapf[_curMap][x][y] == 0) { _objectMap[x][y] = o; if (_objectInfo[o][0] > 1) { @@ -429,9 +429,9 @@ void GriffonEngine::loadMap(int mapnum) { rcDest.setHeight(8); if (_objectInfo[o][4] == 1) - _clipbg->fillRect(rcDest, ccc); + _clipBg->fillRect(rcDest, ccc); if (_objectInfo[o][4] == 3) - _clipbg->fillRect(rcDest, ccc); + _clipBg->fillRect(rcDest, ccc); } } if (npc == 1) { @@ -450,21 +450,21 @@ void GriffonEngine::loadMap(int mapnum) { } - if (_curmap == 62 && _scriptflag[kScriptGardenMasterKey][0] > 0) + if (_curMap == 62 && _scriptFlag[kScriptGardenMasterKey][0] > 0) _lastnpc = 0; - if (_curmap == 73 && _scriptflag[kScriptArmourChest][0] > 0) + if (_curMap == 73 && _scriptFlag[kScriptArmourChest][0] > 0) _lastnpc = 0; - if (_curmap == 81 && _scriptflag[kScriptCitadelMasterKey][0] > 0) + if (_curMap == 81 && _scriptFlag[kScriptCitadelMasterKey][0] > 0) _lastnpc = 0; - if (_curmap == 73 && _scriptflag[kScriptArmourChest][0] == 0) - _roomlock = true; - if (_curmap == 81 && _scriptflag[kScriptCitadelMasterKey][0] == 0) - _roomlock = true; - if (_curmap == 83 && _scriptflag[kScriptGetSword3][0] == 0) - _roomlock = true; - if (_curmap == 82) - _roomlock = true; + if (_curMap == 73 && _scriptFlag[kScriptArmourChest][0] == 0) + _roomLock = true; + if (_curMap == 81 && _scriptFlag[kScriptCitadelMasterKey][0] == 0) + _roomLock = true; + if (_curMap == 83 && _scriptFlag[kScriptGetSword3][0] == 0) + _roomLock = true; + if (_curMap == 82) + _roomLock = true; // read *.npc file sprintf(name, "mapdb/%04i.npc", mapnum); @@ -699,33 +699,33 @@ void GriffonEngine::loadMap(int mapnum) { } if (_npcinfo[i].script == kScriptMasterKey) { - _roomlock = true; - if (_scriptflag[kScriptMasterKey][0] > 0) { - _roomlock = false; + _roomLock = true; + if (_scriptFlag[kScriptMasterKey][0] > 0) { + _roomLock = false; _npcinfo[i].hp = 0; } } if (_npcinfo[i].script == kScriptFindCrystal) { - _roomlock = true; - if (_scriptflag[kScriptFindCrystal][0] > 0) { - _roomlock = false; + _roomLock = true; + if (_scriptFlag[kScriptFindCrystal][0] > 0) { + _roomLock = false; _npcinfo[i].hp = 0; } } if (_npcinfo[i].script == kScriptFindSword) { - _roomlock = true; - if (_scriptflag[kScriptFindSword][0] > 0) { - _roomlock = false; + _roomLock = true; + if (_scriptFlag[kScriptFindSword][0] > 0) { + _roomLock = false; _npcinfo[i].hp = 0; } } if (_npcinfo[i].script == kScriptGetSword3) { - _roomlock = true; - if (_scriptflag[kScriptGetSword3][0] > 0) { - _roomlock = false; + _roomLock = true; + if (_scriptFlag[kScriptGetSword3][0] > 0) { + _roomLock = false; _npcinfo[i].hp = 0; } } @@ -739,7 +739,7 @@ void GriffonEngine::loadMap(int mapnum) { int cx, cy, npx, npy, lx, ly; // academy master key - if (_curmap == 34 && _scriptflag[kScriptMasterKey][0] == 1) { + if (_curMap == 34 && _scriptFlag[kScriptMasterKey][0] == 1) { cx = 9; cy = 7; @@ -759,11 +759,11 @@ void GriffonEngine::loadMap(int mapnum) { if (lx == cx && ly == cy) _player.py = _player.py + 16; - _clipbg->fillRect(rcDest, ccc); + _clipBg->fillRect(rcDest, ccc); } // academy crystal - if (_curmap == 24 && !_player.foundSpell[0] && _scriptflag[kScriptFindCrystal][0] == 1) { + if (_curMap == 24 && !_player.foundSpell[0] && _scriptFlag[kScriptFindCrystal][0] == 1) { cx = 9; cy = 7; @@ -783,11 +783,11 @@ void GriffonEngine::loadMap(int mapnum) { if (lx == cx && ly == cy) _player.py = _player.py + 16; - _clipbg->fillRect(rcDest, ccc); + _clipBg->fillRect(rcDest, ccc); } // gardens master key - if (_curmap == 62 && _scriptflag[kScriptGardenMasterKey][0] == 1) { + if (_curMap == 62 && _scriptFlag[kScriptGardenMasterKey][0] == 1) { cx = 13; cy = 7; @@ -807,11 +807,11 @@ void GriffonEngine::loadMap(int mapnum) { if (lx == cx && ly == cy) _player.py = _player.py + 16; - _clipbg->fillRect(rcDest, ccc); + _clipBg->fillRect(rcDest, ccc); } // gardens fidelis sword - if (_curmap == 66 && _scriptflag[kScriptFindSword][0] == 1 && _player.sword == 1) { + if (_curMap == 66 && _scriptFlag[kScriptFindSword][0] == 1 && _player.sword == 1) { cx = 9; cy = 6; @@ -831,11 +831,11 @@ void GriffonEngine::loadMap(int mapnum) { if (lx == cx && ly == cy) _player.py = _player.py + 16; - _clipbg->fillRect(rcDest, ccc); + _clipBg->fillRect(rcDest, ccc); } // citadel armour - if (_curmap == 73 && _scriptflag[kScriptArmourChest][0] == 1 && _player.armour == 1) { + if (_curMap == 73 && _scriptFlag[kScriptArmourChest][0] == 1 && _player.armour == 1) { cx = 8; cy = 7; @@ -855,11 +855,11 @@ void GriffonEngine::loadMap(int mapnum) { if (lx == cx && ly == cy) _player.py = _player.py + 16; - _clipbg->fillRect(rcDest, ccc); + _clipBg->fillRect(rcDest, ccc); } // citadel master key - if (_curmap == 81 && _scriptflag[kScriptCitadelMasterKey][0] == 1) { + if (_curMap == 81 && _scriptFlag[kScriptCitadelMasterKey][0] == 1) { cx = 11; cy = 10; @@ -879,12 +879,12 @@ void GriffonEngine::loadMap(int mapnum) { if (lx == cx && ly == cy) _player.py = _player.py + 16; - _clipbg->fillRect(rcDest, ccc); + _clipBg->fillRect(rcDest, ccc); } // max ups - if (_curmap == 83 && _scriptflag[kScriptGetSword3][0] == 1 && _player.sword < 3) { + if (_curMap == 83 && _scriptFlag[kScriptGetSword3][0] == 1 && _player.sword < 3) { cx = 6; cy = 8; @@ -904,10 +904,10 @@ void GriffonEngine::loadMap(int mapnum) { if (lx == cx && ly == cy) _player.py = _player.py + 16; - _clipbg->fillRect(rcDest, ccc); + _clipBg->fillRect(rcDest, ccc); } - if (_curmap == 83 && _scriptflag[kScriptShield3][0] == 1 && _player.shield < 3) { + if (_curMap == 83 && _scriptFlag[kScriptShield3][0] == 1 && _player.shield < 3) { cx = 9; cy = 8; @@ -927,10 +927,10 @@ void GriffonEngine::loadMap(int mapnum) { if (lx == cx && ly == cy) _player.py = _player.py + 16; - _clipbg->fillRect(rcDest, ccc); + _clipBg->fillRect(rcDest, ccc); } - if (_curmap == 83 && _scriptflag[kScriptArmour3][0] == 1 && _player.armour < 3) { + if (_curMap == 83 && _scriptFlag[kScriptArmour3][0] == 1 && _player.armour < 3) { cx = 12; cy = 8; @@ -950,20 +950,20 @@ void GriffonEngine::loadMap(int mapnum) { if (lx == cx && ly == cy) _player.py = _player.py + 16; - _clipbg->fillRect(rcDest, ccc); + _clipBg->fillRect(rcDest, ccc); } - _clipbg2->copyRectToSurface(_clipbg->getPixels(), _clipbg->pitch, 0, 0, _clipbg->w, _clipbg->h); + _clipBg2->copyRectToSurface(_clipBg->getPixels(), _clipBg->pitch, 0, 0, _clipBg->w, _clipBg->h); } void GriffonEngine::loadAnims() { - _spellimg = loadImage("art/spells.bmp", true); + _spellImg = loadImage("art/spells.bmp", true); _anims[0] = loadImage("art/anims0.bmp", true); - _animsa[0] = loadImage("art/anims0a.bmp", true); + _animsAttack[0] = loadImage("art/anims0a.bmp", true); _anims[13] = loadImage("art/anims0x.bmp", true); - _animsa[13] = loadImage("art/anims0xa.bmp", true); + _animsAttack[13] = loadImage("art/anims0xa.bmp", true); _anims[1] = loadImage("art/anims1.bmp", true); - _animsa[1] = loadImage("art/anims1a.bmp", true); + _animsAttack[1] = loadImage("art/anims1a.bmp", true); _anims[2] = loadImage("art/anims2.bmp", true); // huge @@ -1061,9 +1061,9 @@ void GriffonEngine::loadAnims() { _anims[7] = loadImage("art/anims7.bmp", true); _anims[8] = loadImage("art/anims8.bmp", true); _anims[10] = loadImage("art/anims10.bmp", true); - _animsa[10] = loadImage("art/anims10a.bmp", true); + _animsAttack[10] = loadImage("art/anims10a.bmp", true); _anims[11] = loadImage("art/anims11.bmp", true); - _animsa[11] = loadImage("art/anims11a.bmp", true); + _animsAttack[11] = loadImage("art/anims11a.bmp", true); _anims[12] = loadImage("art/anims12.bmp", true); } @@ -1071,15 +1071,15 @@ void GriffonEngine::loadItemImgs() { Graphics::TransparentSurface *temp = loadImage("art/icons.bmp", true); for (int i = 0; i <= 20; i++) { - _itemimg[i] = new Graphics::TransparentSurface; - _itemimg[i]->create(16, 16, g_system->getScreenFormat()); + _itemImg[i] = new Graphics::TransparentSurface; + _itemImg[i]->create(16, 16, g_system->getScreenFormat()); rcSrc.left = i * 16; rcSrc.top = 0; rcSrc.setWidth(16); rcSrc.setHeight(16); - temp->blit(*_itemimg[i], 0, 0, Graphics::FLIP_NONE, &rcSrc); + temp->blit(*_itemImg[i], 0, 0, Graphics::FLIP_NONE, &rcSrc); } temp->free(); @@ -1092,8 +1092,8 @@ void GriffonEngine::loadFont() { for (int f = 0; f <= 4; f++) { int i2 = i - 32; - _fontchr[i2][f] = new Graphics::TransparentSurface; - _fontchr[i2][f]->create(8, 8, g_system->getScreenFormat()); + _fontChr[i2][f] = new Graphics::TransparentSurface; + _fontChr[i2][f]->create(8, 8, g_system->getScreenFormat()); int col = i2 % 40; @@ -1106,7 +1106,7 @@ void GriffonEngine::loadFont() { rcDest.left = 0; rcDest.top = 0; - font->blit(*_fontchr[i2][f], rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + font->blit(*_fontChr[i2][f], rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } font->free(); @@ -1118,7 +1118,7 @@ void GriffonEngine::loadTiles() { _tiles[2] = loadImage("art/tx2.bmp", true); _tiles[3] = loadImage("art/tx3.bmp", true); - _windowimg = loadImage("art/window.bmp", true); + _windowImg = loadImage("art/window.bmp", true); } void GriffonEngine::loadTriggers() { diff --git a/engines/griffon/saveload.cpp b/engines/griffon/saveload.cpp index 972d1b0eaf..aab7bcb14a 100644 --- a/engines/griffon/saveload.cpp +++ b/engines/griffon/saveload.cpp @@ -69,7 +69,7 @@ int GriffonEngine::loadState(int slotnum) { if (_player.level > 0) { char temp[256]; - INPUT("%i", &_secstart); + INPUT("%i", &_secStart); INPUT("%s", temp); INPUT("%f", &_player.px); @@ -103,10 +103,10 @@ int GriffonEngine::loadState(int slotnum) { INPUT("%i", &_player.nextLevel); for (int a = 0; a <= 99; a++) { for (int b = 0; b <= 9; b++) { - INPUT("%i", &_scriptflag[a][b]); + INPUT("%i", &_scriptFlag[a][b]); } } - INPUT("%i", &_curmap); + INPUT("%i", &_curMap); for (int a = 0; a <= 999; a++) { for (int b = 0; b <= 20; b++) { @@ -194,7 +194,7 @@ int GriffonEngine::saveState(int slotnum) { PRINT("%i", _player.level); if (_player.level > 0) { - PRINT("%i", (_secstart + _secsingame)); + PRINT("%i", (_secStart + _secsingame)); PRINT("%s", "a"); PRINT("%f", _player.px); @@ -228,10 +228,10 @@ int GriffonEngine::saveState(int slotnum) { PRINT("%i", _player.nextLevel); for (int a = 0; a <= 99; a++) { for (int b = 0; b <= 9; b++) { - PRINT("%i", _scriptflag[a][b]); + PRINT("%i", _scriptFlag[a][b]); } } - PRINT("%i", _curmap); + PRINT("%i", _curMap); for (int a = 0; a <= 999; a++) { for (int b = 0; b <= 20; b++) { diff --git a/engines/griffon/sound.cpp b/engines/griffon/sound.cpp index c2de94d619..2e79320e39 100644 --- a/engines/griffon/sound.cpp +++ b/engines/griffon/sound.cpp @@ -121,7 +121,7 @@ void GriffonEngine::setupAudio() { //atexit(Mix_CloseAudio); const char *stri = "Loading..."; - drawString(_videobuffer, stri, 160 - 4 * strlen(stri), 116, 0); + drawString(_videoBuffer, stri, 160 - 4 * strlen(stri), 116, 0); Graphics::TransparentSurface *loadimg = loadImage("art/load.bmp", true); @@ -134,9 +134,9 @@ void GriffonEngine::setupAudio() { rcDest.top = 116 + 12; loadimg->setAlpha(160, true); // 128 - loadimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + loadimg->blit(*_videoBuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); - g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); + g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h); g_system->updateScreen(); rcDest.left = 160 - 44 + 7; @@ -198,7 +198,7 @@ void GriffonEngine::updateMusic() { // if(_curmap > 5 && _curmap < 42) iplaysound = macademy; // if(_curmap > 47) iplaysound = _mgardens; iplaysound = _mgardens; - if (_roomlock) + if (_roomLock) iplaysound = _mboss; if (iplaysound == _mboss && _playingBoss) |