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-rw-r--r--engines/fullpipe/statesaver.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/fullpipe/statesaver.cpp b/engines/fullpipe/statesaver.cpp
index 942c07ae53..7cd10e5e99 100644
--- a/engines/fullpipe/statesaver.cpp
+++ b/engines/fullpipe/statesaver.cpp
@@ -63,7 +63,7 @@ bool GameLoader::writeSavegame(Scene *sc, const char *fname, const Common::Strin
GameVar *nxt = 0;
GameVar *prv = 0;
- GameVar *par;
+ GameVar *par = 0;
if (v) {
nxt = v->_nextVarObj;
prv = v->_prevVarObj;