diff options
-rw-r--r-- | sword2/sword2.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index f977cc7043..b52c8983ae 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -313,7 +313,7 @@ void Sword2Engine::go() { if (!_gui->restoreControl()) startGame(); } - } else if (saveExists()) { + } else if (!_bootParam && saveExists()) { int32 pars[2] = { 221, FX_LOOP }; bool result; @@ -530,8 +530,8 @@ void Sword2Engine::unpauseGame(void) { unpauseAllSound(); - // put back game screen palette; see Build_display.cpp - setFullPalette(0xffffffff); + // put back game screen palette; see build_display.cpp + setFullPalette(-1); // If graphics level at max, turn up again if (_graphicsLevelFudged) { |