diff options
| -rw-r--r-- | scumm/gfx.cpp | 30 | ||||
| -rw-r--r-- | scumm/smush/smush_player.h | 1 |
2 files changed, 10 insertions, 21 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 1911347cdd..86de551613 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -232,9 +232,9 @@ void Gdi::init() { _numStrips = _vm->_screenWidth / 8; #ifdef V7_SMOOTH_SCROLLING_HACK + // Increase the number of screen strips by one; needed for smooth scrolling if (_vm->_version >= 7) { - //if (_vm->_screenWidth < _vm->virtscr[0].w) - _numStrips += 1; + _numStrips += 1; } #endif } @@ -263,6 +263,8 @@ void ScummEngine::initVirtScreen(VirtScreenNumber slot, int number, int top, int vs->pitch = width; #ifdef V7_SMOOTH_SCROLLING_HACK if (_version >= 7) { + // Increase the pitch by one; needed to accomodate the extra + // screen strip which we use to implement smooth scrolling. vs->pitch += 8; } #endif @@ -334,11 +336,7 @@ void ScummEngine::markRectAsDirty(VirtScreenNumber virt, int left, int right, in #endif if (lp < 0) lp = 0; -#ifdef V7_SMOOTH_SCROLLING_HACK rp = (right + vs->xstart) / 8; -#else - rp = right / 8 + _screenStartStrip; -#endif if (_version >= 7) { if (rp > 409) rp = 409; @@ -2620,16 +2618,8 @@ void ScummEngine::fadeOut(int effect) { // the current VirtScreen zero. free(_scrollBuffer); - _scrollBuffer = (byte *) malloc(vs->h * vs->w); - - byte *src = vs->getPixels(0, 0); - byte *dst = _scrollBuffer; - - for (int y = 0; y < vs->h; y++) { - memcpy(dst, src, vs->w); - src += vs->pitch; - dst += vs->w; - } + _scrollBuffer = (byte *) malloc(vs->h * vs->pitch); + memcpy(_scrollBuffer, vs->getPixels(0, 0), vs->h * vs->pitch); } @@ -2890,7 +2880,7 @@ void ScummEngine::scrollEffect(int dir) { vs->w, y); if (_scrollBuffer) _system->copyRectToScreen(_scrollBuffer + y * vs->w, - vs->w, + vs->pitch, 0, 0, vs->w, vs->h - y); _system->updateScreen(); @@ -2909,7 +2899,7 @@ void ScummEngine::scrollEffect(int dir) { vs->w, y); if (_scrollBuffer) _system->copyRectToScreen(_scrollBuffer, - vs->w, + vs->pitch, 0, y, vs->w, vs->h - y); _system->updateScreen(); @@ -2928,7 +2918,7 @@ void ScummEngine::scrollEffect(int dir) { x, vs->h); if (_scrollBuffer) _system->copyRectToScreen(_scrollBuffer + x, - vs->w, + vs->pitch, 0, 0, vs->w - x, vs->h); _system->updateScreen(); @@ -2947,7 +2937,7 @@ void ScummEngine::scrollEffect(int dir) { x, vs->h); if (_scrollBuffer) _system->copyRectToScreen(_scrollBuffer, - vs->w, + vs->pitch, x, 0, vs->w - x, vs->h); _system->updateScreen(); diff --git a/scumm/smush/smush_player.h b/scumm/smush/smush_player.h index 7b628e5186..5802c60437 100644 --- a/scumm/smush/smush_player.h +++ b/scumm/smush/smush_player.h @@ -91,7 +91,6 @@ protected: const char *getString(int id); private: - void updatePalette(void); void parseNextFrame(); void init(); void release(); |
