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-rw-r--r--engines/glk/frotz/frotz.cpp4
-rw-r--r--engines/glk/frotz/processor_input.cpp18
-rw-r--r--engines/glk/frotz/processor_objects.cpp4
-rw-r--r--engines/glk/frotz/processor_screen.cpp4
-rw-r--r--engines/glk/frotz/processor_streams.cpp6
-rw-r--r--engines/glk/frotz/processor_table.cpp4
-rw-r--r--engines/glk/frotz/processor_text.cpp27
-rw-r--r--engines/glk/frotz/processor_windows.cpp2
8 files changed, 34 insertions, 35 deletions
diff --git a/engines/glk/frotz/frotz.cpp b/engines/glk/frotz/frotz.cpp
index 69ca0a3530..aaae44e670 100644
--- a/engines/glk/frotz/frotz.cpp
+++ b/engines/glk/frotz/frotz.cpp
@@ -102,7 +102,7 @@ Common::Error Frotz::loadGameData(strid_t file) {
LOW_BYTE(H_SCREEN_COLS, old_screen_cols);
// Reload cached header fields
- restart_header ();
+ restart_header();
/* Since QUETZAL files may be saved on many different machines,
* the screen sizes may vary a lot. Erasing the status window
@@ -110,7 +110,7 @@ Common::Error Frotz::loadGameData(strid_t file) {
*/
if (h_version > V3 && h_version != V6 && (h_screen_rows != old_screen_rows
|| h_screen_cols != old_screen_cols))
- erase_window (1);
+ erase_window(1);
} else {
error("Error reading save file");
}
diff --git a/engines/glk/frotz/processor_input.cpp b/engines/glk/frotz/processor_input.cpp
index 7c1453d663..91c86c8b03 100644
--- a/engines/glk/frotz/processor_input.cpp
+++ b/engines/glk/frotz/processor_input.cpp
@@ -166,14 +166,14 @@ void Processor::z_read() {
buffer[i] = unicode_tolower (buffer[i]);
}
- storeb((zword) (zargs[0] + ((h_version <= V4) ? 1 : 2) + i), translate_to_zscii (buffer[i]));
+ storeb((zword)(zargs[0] + ((h_version <= V4) ? 1 : 2) + i), translate_to_zscii(buffer[i]));
}
// Add null character (V1-V4) or write input length into 2nd byte
if (h_version <= V4)
- storeb((zword) (zargs[0] + 1 + i), 0);
+ storeb((zword)(zargs[0] + 1 + i), 0);
else
- storeb((zword) (zargs[0] + 1), i);
+ storeb((zword)(zargs[0] + 1), i);
// Tokenise line if a token buffer is present
if (key == ZC_RETURN && zargs[1] != 0)
@@ -202,10 +202,10 @@ void Processor::z_read_char() {
return;
// Store key
- store (translate_to_zscii (key));
+ store(translate_to_zscii(key));
}
-void Processor::z_read_mouse(){
+void Processor::z_read_mouse() {
zword btn;
// Read the mouse position, the last menu click and which buttons are down
@@ -213,10 +213,10 @@ void Processor::z_read_mouse(){
hx_mouse_y = mouse_y;
hx_mouse_x = mouse_x;
- storew((zword) (zargs[0] + 0), hx_mouse_y);
- storew((zword) (zargs[0] + 2), hx_mouse_x);
- storew((zword) (zargs[0] + 4), btn); // mouse button bits
- storew((zword) (zargs[0] + 6), menu_selected); // menu selection
+ storew((zword)(zargs[0] + 0), hx_mouse_y);
+ storew((zword)(zargs[0] + 2), hx_mouse_x);
+ storew((zword)(zargs[0] + 4), btn); // mouse button bits
+ storew((zword)(zargs[0] + 6), menu_selected); // menu selection
}
} // End of namespace Scott
diff --git a/engines/glk/frotz/processor_objects.cpp b/engines/glk/frotz/processor_objects.cpp
index d60dd8b65e..ab136f3c40 100644
--- a/engines/glk/frotz/processor_objects.cpp
+++ b/engines/glk/frotz/processor_objects.cpp
@@ -348,7 +348,7 @@ void Processor::z_get_next_prop() {
// Return the property id
LOW_BYTE(prop_addr, value);
- store((zword) (value & mask));
+ store((zword)(value & mask));
}
void Processor::z_get_parent() {
@@ -477,7 +477,7 @@ void Processor::z_get_prop_addr() {
if (h_version >= V4 && (value & 0x80))
prop_addr++;
- store((zword) (prop_addr + 1));
+ store((zword)(prop_addr + 1));
} else {
store(0);
diff --git a/engines/glk/frotz/processor_screen.cpp b/engines/glk/frotz/processor_screen.cpp
index a8ddb81e17..33c91081ca 100644
--- a/engines/glk/frotz/processor_screen.cpp
+++ b/engines/glk/frotz/processor_screen.cpp
@@ -242,8 +242,8 @@ void Processor::z_erase_window() {
}
void Processor::z_get_cursor() {
- storew((zword) (zargs[0] + 0), cury);
- storew((zword) (zargs[0] + 2), curx);
+ storew((zword)(zargs[0] + 0), cury);
+ storew((zword)(zargs[0] + 2), curx);
}
void Processor::z_print_table() {
diff --git a/engines/glk/frotz/processor_streams.cpp b/engines/glk/frotz/processor_streams.cpp
index 84872f11e4..187220bff6 100644
--- a/engines/glk/frotz/processor_streams.cpp
+++ b/engines/glk/frotz/processor_streams.cpp
@@ -565,9 +565,9 @@ void Processor::z_save() {
}
if (h_version <= V3)
- branch (success);
+ branch(success);
else
- store (success);
+ store(success);
}
void Processor::z_restore() {
@@ -593,7 +593,7 @@ void Processor::z_restore() {
if (h_version <= V3)
branch(result);
else
- store (result);
+ store(result);
}
void Processor::z_verify() {
diff --git a/engines/glk/frotz/processor_table.cpp b/engines/glk/frotz/processor_table.cpp
index e53dae5709..b926725871 100644
--- a/engines/glk/frotz/processor_table.cpp
+++ b/engines/glk/frotz/processor_table.cpp
@@ -47,7 +47,7 @@ void Processor::z_copy_table() {
for (i = size - 1; i >= 0; i--) {
addr = zargs[0] + i;
LOW_BYTE(addr, value);
- storeb((zword) (zargs[1] + i), value);
+ storeb((zword)(zargs[1] + i), value);
}
}
}
@@ -109,7 +109,7 @@ finished:
}
void Processor::z_storeb() {
- storeb((zword) (zargs[0] + zargs[1]), zargs[2]);
+ storeb((zword)(zargs[0] + zargs[1]), zargs[2]);
}
void Processor::z_storew() {
diff --git a/engines/glk/frotz/processor_text.cpp b/engines/glk/frotz/processor_text.cpp
index 9b44d70abb..32625f6708 100644
--- a/engines/glk/frotz/processor_text.cpp
+++ b/engines/glk/frotz/processor_text.cpp
@@ -93,7 +93,7 @@ zbyte Processor::unicode_to_zscii(zchar c) {
LOW_WORD(addr, unicode);
if (c == unicode)
- return (zbyte) i;
+ return (zbyte)i;
}
return 0;
@@ -101,7 +101,7 @@ zbyte Processor::unicode_to_zscii(zchar c) {
// game uses standard set
for (i = 0x9b; i <= 0xdf; i++)
if (c == ZSCII_TO_LATIN1[i - 0x9b])
- return (zbyte) i;
+ return (zbyte)i;
return 0;
}
@@ -120,7 +120,7 @@ zbyte Processor::translate_to_zscii(zchar c) {
if (c == 0)
return 0;
- c = unicode_to_zscii (c);
+ c = unicode_to_zscii(c);
if (c == 0)
c = '?';
@@ -188,8 +188,8 @@ void Processor::find_resolution() {
runtimeError(ERR_DICT_LEN);
}
- _decoded = (zchar *)malloc (sizeof (zchar) * (3 * _resolution) + 1);
- _encoded = (zchar *)malloc (sizeof (zchar) * _resolution);
+ _decoded = (zchar *)malloc(sizeof(zchar) * (3 * _resolution) + 1);
+ _encoded = (zchar *)malloc(sizeof(zchar) * _resolution);
}
void Processor::load_string (zword addr, zword length) {
@@ -256,7 +256,7 @@ void Processor::encode_text(int padding) {
goto letter_found;
// Character not found, store its ZSCII value
- c2 = translate_to_zscii (c);
+ c2 = translate_to_zscii(c);
zchars[i++] = 5;
zchars[i++] = 6;
@@ -577,7 +577,6 @@ void Processor::tokenise_text(zword text, zword length, zword from, zword parse,
addr = lookup_text(0x05, dct);
if (addr != 0 || !flag) {
-
parse += 4 * token_count;
storew((zword)(parse + 0), addr);
@@ -785,26 +784,26 @@ void Processor::z_check_unicode() {
result = 1;
}
- store (result);
+ store(result);
}
void Processor::z_encode_text() {
int i;
- load_string((zword) (zargs[0] + zargs[2]), zargs[1]);
+ load_string((zword)(zargs[0] + zargs[2]), zargs[1]);
encode_text(0x05);
for (i = 0; i < _resolution; i++)
- storew((zword) (zargs[3] + 2 * i), _encoded[i]);
+ storew((zword)(zargs[3] + 2 * i), _encoded[i]);
}
void Processor::z_new_line() {
- new_line ();
+ new_line();
}
-void Processor::z_print () {
+void Processor::z_print() {
decode_text(EMBEDDED_STRING, 0);
}
@@ -829,7 +828,7 @@ void Processor::z_print_form() {
break;
if (!first)
- new_line ();
+ new_line();
while (count--) {
zbyte c;
@@ -837,7 +836,7 @@ void Processor::z_print_form() {
LOW_BYTE(addr, c);
addr++;
- print_char(translate_from_zscii (c));
+ print_char(translate_from_zscii(c));
}
first = false;
diff --git a/engines/glk/frotz/processor_windows.cpp b/engines/glk/frotz/processor_windows.cpp
index 53d2ae1dac..c0a1e3feee 100644
--- a/engines/glk/frotz/processor_windows.cpp
+++ b/engines/glk/frotz/processor_windows.cpp
@@ -46,7 +46,7 @@ void Processor::z_draw_picture() {
zword x = zargs[2];
int i;
- flush_buffer ();
+ flush_buffer();
if (!x || !y) {
// Currently I only support getting the cursor for the text grid area