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-rw-r--r--scumm/script_v72he.cpp3
-rw-r--r--scumm/script_v80he.cpp3
2 files changed, 0 insertions, 6 deletions
diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp
index 8d5906754b..8efe5e3135 100644
--- a/scumm/script_v72he.cpp
+++ b/scumm/script_v72he.cpp
@@ -850,19 +850,16 @@ void ScummEngine_v72he::o72_drawObject() {
int state = 0, y = -1, x = -1;
switch (subOp) {
- case 6:
case 62:
state = pop();
y = pop();
x = pop();
break;
- case 7:
case 63:
state = pop();
if (state == 0)
state = 1;
break;
- case 40:
case 65:
state = 1;
y = pop();
diff --git a/scumm/script_v80he.cpp b/scumm/script_v80he.cpp
index 8b8895baae..33a14c975d 100644
--- a/scumm/script_v80he.cpp
+++ b/scumm/script_v80he.cpp
@@ -502,9 +502,6 @@ void ScummEngine_v80he::o80_cursorCommand() {
int args[16];
int subOp = fetchScriptByte();
- if (_heversion == 100)
- subOp += 5;
-
switch (subOp) {
case 0x13: // Loads cursors from another resource
a = pop();