diff options
-rw-r--r-- | morphos/Makefile | 41 | ||||
-rw-r--r-- | morphos/MorphOS.readme | 13 | ||||
-rw-r--r-- | morphos/morphos.cpp | 1933 | ||||
-rw-r--r-- | morphos/morphos_sound.cpp | 288 |
4 files changed, 2275 insertions, 0 deletions
diff --git a/morphos/Makefile b/morphos/Makefile new file mode 100644 index 0000000000..e8c183b8fe --- /dev/null +++ b/morphos/Makefile @@ -0,0 +1,41 @@ +vpath %.cpp ../:../sound/ + +CC = g++ +CFLAGS = -Wno-multichar -fstrength-reduce -O2 +DEFINES = +LDFLAGS := -noixemul -s +INCLUDES:= -I../ -I../sound +CPPFLAGS= $(DEFINES) $(INCLUDES) +LIBS = -lamiga -lamigastubs +ZIPFILE := scummvm-`date '+%Y-%m-%d'`.zip + +INCS = ../scumm.h ../scummsys.h ../stdafx.h + +OBJS = actor.o akos.o boxes.o costume.o gfx.o object.o resource.o \ + saveload.o script.o scummvm.o sound.o string.o \ + sys.o verbs.o morphos.o morphos_sound.o script_v1.o script_v2.o debug.o gui.o \ + imuse.o fmopl.o adlib.o gmidi.o debugrl.o vars.o insane.o + +DISTFILES=$(OBJS:.o=.cpp) Makefile scumm.h scummsys.h stdafx.h stdafx.cpp \ + windows.cpp debugrl.h whatsnew.txt readme.txt copying.txt \ + scummvm.dsp scummvm.dsw sound/fmopl.h + +.cpp.o: + $(CC) $(CFLAGS) $(CPPFLAGS) -c $(<) -o $*.o + +all: scummvm + +scummvm: $(OBJS) + $(CC) $(LDFLAGS) -o $(@) $(OBJS) $(LIBS) + +#$(OBJS): Makefile + +clean: + rm -f $(OBJS) scummvm + +dist: + rm -f $(ZIPFILE) + zip -q $(ZIPFILE) $(DISTFILES) + +check: +$(OBJS): $(INCS) diff --git a/morphos/MorphOS.readme b/morphos/MorphOS.readme new file mode 100644 index 0000000000..693ae324c4 --- /dev/null +++ b/morphos/MorphOS.readme @@ -0,0 +1,13 @@ +This directory contains the source for the MorphOS port of ScummVM. To build, you +must have a proper Geek Gadgets installation. Just type "make" in the MorphOS +subdirectory. If you don't have the includes for AMidi 2 and cdda.library, check +my webpage. If they aren't uploaded yet, feel free to e-mail me. + +You don't have to build ScummVM yourself. The latest official and CVS binaries are +available from my website at: + +http://www.muenster.de/~tomjoad/scummvm.html + +Ruediger Hanke +tomjoad@muenster.de + diff --git a/morphos/morphos.cpp b/morphos/morphos.cpp new file mode 100644 index 0000000000..bc4bc63ed6 --- /dev/null +++ b/morphos/morphos.cpp @@ -0,0 +1,1933 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2002 Rüdiger Hanke + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * MorphOS interface + */ + +#include <devices/timer.h> + +#include "stdafx.h" +#include "scumm.h" +#include "gui.h" +#include "sound.h" + +#include <exec/types.h> +#include <exec/memory.h> +#include <exec/libraries.h> +#include <exec/semaphores.h> +#include <dos/dostags.h> +#include <intuition/screens.h> +#include <cybergraphics/cybergraphics.h> +#include <devices/inputevent.h> +#include <intuition/intuition.h> +#include <workbench/startup.h> + +#define NO_PPCINLINE_STDARG +#define NO_PPCINLINE_VARARGS +#include <clib/alib_protos.h> +#include <proto/exec.h> +#include <proto/dos.h> +#include <proto/graphics.h> +#include <proto/icon.h> +#include <proto/intuition.h> +#include <proto/keymap.h> +#include <proto/timer.h> +#include <proto/cdda.h> +#include <proto/cybergraphics.h> + +#ifdef __MORPHOS__ +#include <emul/emulinterface.h> +#endif + +#include <time.h> + +extern "C" struct WBStartup *_WBenchMsg; + +Scumm scumm; +ScummDebugger debugger; +Gui gui; + +SoundEngine sound; +SOUND_DRIVER_TYPE snd_driv; + +typedef void (*ScalerFunc)( uint32 src_x, uint32 src_y, uint32 width, uint32 height ); + +void Super2xSaI( uint32 src_x, uint32 src_y, uint32 width, uint32 height ); +void SuperEagle( uint32 src_x, uint32 src_y, uint32 width, uint32 height ); +void PointScaler( uint32 src_x, uint32 src_y, uint32 width, uint32 height ); + +static struct Screen *ScummScreen = NULL; +static struct Window *ScummWindow = NULL; +static APTR ScummBuffer = NULL; +static struct ScreenBuffer *ScummScreenBuffer[ 2 ] = { NULL, NULL }; +static struct BitMap *ScummRenderTo = NULL; +static ULONG ScummPaintBuffer; +static UWORD *ScummNoCursor = NULL; +static struct Process *ScummMusicThread = NULL; +static ScalerFunc ScummScaler = &Super2xSaI; +static ULONG ScummColors[256]; +static USHORT ScummColors16[256]; +static WORD ScummWinX = -1; +static WORD ScummWinY = -1; +static bool ScummOrigMouse = false; + +static struct MsgPort *TimerMsgPort = NULL; +static struct timerequest *TimerIORequest = NULL; +static bool TimerStarted = false; + +static char*ScummStory = NULL; +static char*ScummPath = NULL; +static char ScummWndTitle[ 125 ]; +static int ScummDepth = 0; +static int ScummScale = 1; +static bool Scumm16ColFmt16 = false; +static int ScummScrWidth = 0; +static int ScummScrHeight = 0; +static LONG ScummMidiUnit = 0; +static LONG ScummMidiVolume = 0; +static LONG ScummMidiTempo = 0; + +struct Library *CDDABase = NULL; +static CDRIVEPTR CDrive = NULL; +static struct TagItem FindCDTags[] = { { CDFA_VolumeName, (ULONG)"LoomCD" }, + { TAG_DONE, 0 } }; + +static struct TagItem PlayTags[] = { { CDPA_StartTrack, 1 }, + { CDPA_StartFrame, 0 }, + { CDPA_EndTrack, 1 }, + { CDPA_EndFrame, 0 }, + { TAG_DONE, 0 } + }; +static ULONG CDDATrackOffset = 0; + + +static struct RDArgs *ScummArgs = NULL; +static BPTR OrigDirLock = 0; + +struct GfxScaler +{ + STRPTR gs_Name; + ScalerFunc gs_Function; +}; + +static struct GfxScaler ScummScalers[] = { { "none", NULL }, + { "Point", PointScaler }, + { "SuperEagle", SuperEagle }, + { "Super2xSaI", Super2xSaI }, + { NULL, NULL }, + { NULL, NULL }, + { NULL, NULL }, + { NULL, NULL }, + { NULL, NULL }, + { NULL, NULL } + }; + +// For command line parsing +static STRPTR usageTemplate = "STORY/A,DATAPATH/K,WBWINDOW/S,SCALER/K,MIDIUNIT/K/N,NOMUSIC/S,VOLUME/K/N,TEMPO/K,NOSUBTITLES=NST/S"; +typedef enum { USG_STORY = 0, USG_DATAPATH, USG_WBWINDOW, USG_SCALER, USG_MIDIUNIT, USG_NOMUSIC, USG_VOLUME, USG_TEMPO, USG_NOSUBTITLES } usageFields; +static LONG args[ 9 ] = { (ULONG)NULL, (ULONG)NULL, FALSE, (ULONG)NULL, (ULONG)NULL, false, (ULONG)NULL, (ULONG)NULL, false }; + +// These are for the scaling engine +static uint32 colorMask = 0xF7DEF7DE; +static uint32 lowPixelMask = 0x08210821; +static uint32 qcolorMask = 0xE79CE79C; +static uint32 qlowpixelMask = 0x18631863; +static uint32 redblueMask = 0xF81F; +static uint32 greenMask = 0x7E0; +static int PixelsPerMask = 2; +static byte *src_line[4]; +static byte *dst_line[2]; + +struct EmulFunc MyEmulFunc; +struct TagItem musicProcTags[] = { { NP_Entry, (ULONG)&MyEmulFunc.Trap }, + { NP_Name, (ULONG)"ScummVM Music Thread" }, + { NP_StackSize, 16000 }, + { NP_Priority, 30 }, + { TAG_DONE, 0 } + }; + +extern int morphos_music_thread( Scumm *s, ULONG MidiUnit, bool NoMusic ); + +extern struct SignalSemaphore ScummMusicThreadRunning; + +struct Library *CyberGfxBase = NULL; +struct Device *TimerBase = NULL; + +static int current_shake_pos; + +void updateScreen(Scumm *s); + +void BoxTest(int num) +{ + /* Debug only, remove */ +} + +int GetTicks() +{ +/* unsigned long long time64; + ULONG ClockTicks; + struct EClockVal ClockVal; + + ClockTicks = ReadEClock( &ClockVal ); + time64 = ClockVal.ev_hi; + + time64 = (time64 << 32) | ClockVal.ev_lo; + return (time64/ClockTicks)*1000;*/ + + int ticks = clock(); + ticks *= (1000/CLOCKS_PER_SEC); + return ticks; +} + +/*void cd_playtrack( int track, int offset, int delay ) +{ + if( !CDrive && CDDABase ) + { + CDrive = CDDA_FindNextDrive( NULL, FindCDTags ); + if( CDrive ) + { + if( !CDDA_ObtainDrive( CDrive, CDDA_SHARED_ACCESS, NULL ) ) + CDrive = NULL; + } + } + + if( CDrive && offset && delay ) + { + double offs, del; + offs = offset; + del = delay; + PlayTags[ 1 ].ti_Data = (ULONG)((offs * 7.5) - CDDATrackOffset); + PlayTags[ 3 ].ti_Data = PlayTags[ 1 ].ti_Data + (ULONG)(del * 7.5); + CDDA_Play( CDrive, PlayTags ); + } +}*/ + +static int cd_track = 0, cd_num_loops = 0, cd_start_frame = 0; +static ULONG cd_end_time = 0; +static ULONG cd_stop_time = 0; + +void cd_play( int track, int num_loops, int start_frame, int length ) +{ + if( CDrive && start_frame >= 0 ) + { + struct CDS_TrackInfo ti; + + if( start_frame > 0 ) + start_frame -= CDDATrackOffset; + + cd_track = track; + cd_num_loops = num_loops; + cd_start_frame = start_frame; + + PlayTags[ 0 ].ti_Data = track; + PlayTags[ 1 ].ti_Data = start_frame; + PlayTags[ 2 ].ti_Data = (length == 0) ? track+1 : track; + PlayTags[ 3 ].ti_Data = length ? start_frame+length : 0; + CDDA_Play( CDrive, PlayTags ); + cd_stop_time = 0; + + CDDA_GetTrackInfo( CDrive, track, 0, &ti ); + cd_end_time = GetTicks() + ti.ti_TrackLength.tm_Format.tm_Frame * 1000 / 75; + } +} + +// Schedule the music to be stopped after 1/10 sec, unless another +// track is started in the meantime. +void cd_stop() +{ + cd_stop_time = GetTicks() + 100; + cd_num_loops = 0; +} + +int cd_is_running() +{ + ULONG status; + + if( CDrive == NULL ) + return 0; + + CDDA_GetAttr( CDDA_Status, CDrive, &status ); + return (cd_num_loops != 0 && (GetTicks() < cd_end_time || status != CDDA_Status_Ready)); +} + +void cd_music_loop() +{ + if( CDrive ) + { + if( cd_stop_time != 0 && GetTicks() >= cd_stop_time ) + { + CDDA_Stop( CDrive ); + cd_num_loops = 0; + cd_stop_time = 0; + return; + } + if( cd_num_loops == 0 || GetTicks() < cd_end_time ) + return; + + ULONG status; + CDDA_GetAttr( CDDA_Status, CDrive, &status ); + if( cd_num_loops != 1 && status != CDDA_Status_Ready ) + { + // Wait another second for it to be done + cd_end_time += 1000; + return; + } + + if( cd_num_loops > 0 ) + cd_num_loops--; + + if( cd_num_loops != 0 ) + { + struct CDS_TrackInfo ti; + + PlayTags[ 0 ].ti_Data = cd_track; + PlayTags[ 1 ].ti_Data = cd_start_frame; + CDDA_Play( CDrive, PlayTags ); + + CDDA_GetTrackInfo( CDrive, cd_track, 0, &ti ); + cd_end_time = GetTicks() + ti.ti_TrackLength.tm_Format.tm_Frame * 1000 / 75; + } + } +} + +void closeResources() +{ + if( ScummMusicThread ) + { + Signal( (struct Task *)ScummMusicThread, SIGBREAKF_CTRL_F ); + ObtainSemaphore( &ScummMusicThreadRunning ); /* Wait for thread to finish */ + ReleaseSemaphore( &ScummMusicThreadRunning ); + } + + if( TimerStarted ) + { + AbortIO( (struct IORequest *)TimerIORequest ); + WaitIO( (struct IORequest *)TimerIORequest ); + } + + if( TimerIORequest ) + { + CloseDevice( (struct IORequest *)TimerIORequest ); + DeleteIORequest( (struct IORequest *)TimerIORequest ); + } + + if( TimerMsgPort ) + DeleteMsgPort( TimerMsgPort ); + + if( OrigDirLock ) + CurrentDir( OrigDirLock ); + + if( ScummPath ) + FreeVec( ScummPath ); + + if( ScummStory ) + FreeVec( ScummStory ); + + if( ScummArgs ) + FreeArgs( ScummArgs ); + + if( ScummNoCursor ) + FreeVec( ScummNoCursor ); + + if( ScummBuffer ) + FreeVec( ScummBuffer ); + + if( ScummRenderTo && !ScummScreen ) + FreeBitMap( ScummRenderTo ); + + if( ScummWindow ) + CloseWindow( ScummWindow ); + + if( ScummScreen ) + { + if( ScummScreenBuffer[ 0 ] ) + FreeScreenBuffer( ScummScreen, ScummScreenBuffer[ 0 ] ); + if( ScummScreenBuffer[ 1 ] ) + FreeScreenBuffer( ScummScreen, ScummScreenBuffer[ 1 ] ); + CloseScreen( ScummScreen ); + } + + if( CDDABase ) + { + if( CDrive && CDDABase ) + { + CDDA_Stop( CDrive ); + CDDA_ReleaseDrive( CDrive ); + } + CloseLibrary( CDDABase ); + } + + if( CyberGfxBase ) + CloseLibrary( CyberGfxBase ); +} + +uint32 makeColForPixFmt( int pixfmt, int r, int g, int b ) +{ + uint32 col = 0; + + switch( pixfmt ) + { + case PIXFMT_RGB15: + case PIXFMT_RGB15PC: + col = (((r*31)/255) << 10) | (((g*31)/255) << 5) | ((b*31)/255); + break; + + case PIXFMT_BGR15: + case PIXFMT_BGR15PC: + col = (((b*31)/255) << 10) | (((g*31)/255) << 5) | ((r*31)/255); + break; + + case PIXFMT_RGB16: + case PIXFMT_RGB16PC: + col = (((r*31)/255) << 11) | (((g*63)/255) << 5) | ((b*31)/255); + break; + + case PIXFMT_BGR16: + case PIXFMT_BGR16PC: + col = (((b*31)/255) << 11) | (((g*63)/255) << 5) | ((r*31)/255); + break; + + case PIXFMT_RGB24: + case PIXFMT_ARGB32: + col = (r << 16) | (g << 8) | b; + break; + + case PIXFMT_BGR24: + col = (b << 16) | (g << 8) | r; + break; + + case PIXFMT_BGRA32: + col = (b << 24) | (g << 16) | (r << 8); + break; + + case PIXFMT_RGBA32: + col = (r << 24) | (g << 16) | (b << 8); + break; + + default: + error( "Unsupported pixel format: %d. Please contact author at tomjoad@muenster.de.", pixfmt ); + exit( 1 ); + } + + if( pixfmt == PIXFMT_RGB15PC || pixfmt == PIXFMT_BGR15PC || + pixfmt == PIXFMT_RGB16PC || pixfmt == PIXFMT_BGR16PC + ) + col = ((col >> 8) & 0xff) | ((col << 8) & 0xff00); + + + return col; +} + +#define CVT8TO32( byte ) ((byte<<24) | (byte<<16) | (byte<<8) | byte) + +void updatePalette( Scumm *s ) +{ + int first = s->_palDirtyMin; + int num = s->_palDirtyMax - first + 1; + int i; + byte *data = s->_currentPalette; + + data += first*3; + for( i = first; i < first+num; i++, data+=3 ) + { + if( ScummDepth == 8 ) + SetRGB32( &ScummScreen->ViewPort, i, CVT8TO32( data[ 0 ] ), CVT8TO32( data[ 1 ] ), CVT8TO32( data[ 2 ] ) ); + ScummColors16[ i ] = Scumm16ColFmt16 ? (((data[ 0 ]*31)/255) << 11) | (((data[ 1 ]*63)/255) << 5) | ((data[ 2 ]*31)/255) : (((data[ 0 ]*31)/255) << 10) | (((data[ 1 ]*31)/255) << 5) | ((data[ 2 ]*31)/255); + ScummColors[ i ] = (data[ 0 ] << 16) | (data[ 1 ] << 8) | data[ 2 ]; + } + + s->_palDirtyMax = -1; + s->_palDirtyMin = 0x3E8; +} + +typedef enum { CSDSPTYPE_WINDOWED, CSDSPTYPE_FULLSCREEN, CSDSPTYPE_TOGGLE } CS_DSPTYPE; + +void createScreen( CS_DSPTYPE dspType ) +{ + ULONG mode = INVALID_ID; + int depths[] = { 8, 15, 16, 24, 32, 0 }; + int i; + struct Screen *wb = NULL; + bool fullScreen; + + fullScreen = (dspType == CSDSPTYPE_FULLSCREEN) || (dspType == CSDSPTYPE_TOGGLE && ScummScreen == NULL); + + if( ScummRenderTo && !ScummScreen ) + FreeBitMap( ScummRenderTo ); + ScummRenderTo = NULL; + + if( ScummWindow ) + { + if( ScummScreen == NULL ) + { + ScummWinX = ScummWindow->LeftEdge; + ScummWinY = ScummWindow->TopEdge; + } + CloseWindow( ScummWindow ); + ScummWindow = NULL; + } + + if( ScummScreen ) + { + if( ScummScreenBuffer[ 0 ] ) + FreeScreenBuffer( ScummScreen, ScummScreenBuffer[ 0 ] ); + if( ScummScreenBuffer[ 1 ] ) + FreeScreenBuffer( ScummScreen, ScummScreenBuffer[ 1 ] ); + CloseScreen( ScummScreen ); + ScummScreen = NULL; + } + + ScummScrWidth = 320 << ScummScale; + ScummScrHeight = 200 << ScummScale; + + if( fullScreen ) + { + UBYTE depthstr[ 10 ]; + if( (ScummScale == 1) && (GetVar( "SCUMMVM_DEPTH", depthstr, 10, GVF_GLOBAL_ONLY ) > 0) ) + { + ScummDepth = atoi( (char *)depthstr ); + mode = BestCModeIDTags( CYBRBIDTG_NominalWidth, ScummScrWidth, + CYBRBIDTG_NominalHeight, ScummScrHeight, + CYBRBIDTG_Depth, ScummDepth, + TAG_DONE + ); + } + else + { + for( i = ScummScale; mode == INVALID_ID && depths[ i ]; i++ ) + mode = BestCModeIDTags( CYBRBIDTG_NominalWidth, ScummScrWidth, + CYBRBIDTG_NominalHeight, ScummScrHeight, + CYBRBIDTG_Depth, depths[ i ], + TAG_DONE + ); + ScummDepth = depths[ i-1 ]; + } + + if( mode == INVALID_ID ) + { + error( "Could not find suitable screenmode" ); + exit(1); + } + + ScummScreen = OpenScreenTags( NULL, SA_AutoScroll, TRUE, + SA_Depth, ScummDepth, + SA_Width, ScummScrWidth, + SA_Height, ScummScrHeight, + SA_DisplayID, mode, + SA_ShowTitle, FALSE, + SA_Type, CUSTOMSCREEN, + SA_Title, "ScummVM MorphOS", + TAG_DONE + ); + + if( ScummScreen == NULL ) + { + error( "Failed to open screen" ); + exit( 1 ); + } + + ScummScreenBuffer[ 0 ] = AllocScreenBuffer( ScummScreen, NULL, SB_SCREEN_BITMAP ); + ScummScreenBuffer[ 1 ] = AllocScreenBuffer( ScummScreen, NULL, 0 ); + ScummRenderTo = ScummScreenBuffer[ 1 ]->sb_BitMap; + ScummPaintBuffer = 1; + + if( ScummScreenBuffer[ 0 ] == NULL || ScummScreenBuffer[ 1 ] == NULL ) + { + error( "Failed to allocate screen buffer" ); + exit( 1 ); + } + + if( ScummDepth == 8 ) + { + for( int color = 0; color < 256; color++ ) + { + ULONG r, g, b; + + r = (ScummColors[ color ] >> 16) & 0xff; + g = (ScummColors[ color ] >> 8) & 0xff; + b = (ScummColors[ color ] >> 0) & 0xff; + SetRGB32( &ScummScreen->ViewPort, color, CVT8TO32( r ), CVT8TO32( g ), CVT8TO32( b ) ); + } + } + } + else + { + wb = LockPubScreen( NULL ); + if( wb == NULL ) + { + error( "Could not lock default public screen" ); + exit( 1 ); + } + + ScreenToFront( wb ); + } + + ScummWindow = OpenWindowTags( NULL, WA_Left, (wb && ScummWinX >= 0) ? ScummWinX : 0, + WA_Top, wb ? ((ScummWinY >= 0) ? ScummWinY : wb->BarHeight+1) : 0, + WA_InnerWidth, ScummScrWidth, + WA_InnerHeight, ScummScrHeight, + WA_Activate, TRUE, + WA_Title, wb ? ScummWndTitle : NULL, + WA_ScreenTitle, wb ? ScummWndTitle : NULL, + WA_Borderless, fullScreen, + WA_CloseGadget, !fullScreen, + WA_DepthGadget, !fullScreen, + WA_DragBar, !fullScreen, + WA_ReportMouse, TRUE, + WA_RMBTrap, TRUE, + WA_IDCMP, IDCMP_RAWKEY | + IDCMP_MOUSEMOVE | + IDCMP_CLOSEWINDOW | + IDCMP_MOUSEBUTTONS, + WA_CustomScreen, fullScreen ? (ULONG)ScummScreen : (ULONG)wb, + TAG_DONE + ); + + if( wb ) + UnlockPubScreen( NULL, wb ); + + if( ScummWindow == NULL ) + { + error( "Failed to open window" ); + exit(1); + } + + SetPointer( ScummWindow, ScummNoCursor, 1, 1, 0, 0 ); + ScummOrigMouse = false; + + if( ScummScreen == NULL ) + { + ScummDepth = GetCyberMapAttr( ScummWindow->RPort->BitMap, CYBRMATTR_DEPTH ); + if( ScummDepth == 8 ) + { + error( "Workbench screen must be running in 15 bit or higher" ); + exit( 1 ); + } + + ScummRenderTo = AllocBitMap( ScummScrWidth, ScummScrHeight, ScummDepth, BMF_MINPLANES, ScummWindow->RPort->BitMap ); + if( ScummRenderTo == NULL ) + { + error( "Failed to allocate bitmap" ); + exit( 1 ); + } + } + + if( ScummScale ) + { + /* Initialize scaling stuff */ + int minr, ming, minb; + + if( ScummDepth > 16 ) + { + minr = 1 << 16; + ming = 1 << 8; + minb = 1; + } + else + { + minr = 1 << ((ScummDepth == 15) ? 10 : 11); + ming = 1 << 5; + minb = 1; + + if( (ScummDepth == 15 && Scumm16ColFmt16) || (ScummDepth == 16 && !Scumm16ColFmt16) ) + { + for( int col = 0; col < 256; col++ ) + { + int r = (ScummColors[ col ] >> 16) & 0xff; + int g = (ScummColors[ col ] >> 8) & 0xff; + int b = ScummColors[ col ] & 0xff; + ScummColors16[ col ] = (Scumm16ColFmt16 == false) ? (((r*31)/255) << 11) | (((g*63)/255) << 5) | ((b*31)/255) : (((r*31)/255) << 10) | (((g*31)/255) << 5) | ((b*31)/255); + } + } + + Scumm16ColFmt16 = (ScummDepth == 16); + } + + int pixfmt = GetCyberMapAttr( ScummRenderTo, CYBRMATTR_PIXFMT ); + + debug( 1, "Pixelformat = %d", pixfmt ); + + colorMask = (makeColForPixFmt( pixfmt, 255, 0, 0 ) - minr) | (makeColForPixFmt( pixfmt, 0, 255, 0 ) - ming) | (makeColForPixFmt( pixfmt, 0, 0, 255 ) - minb); + lowPixelMask = minr | ming | minb; + qcolorMask = (makeColForPixFmt( pixfmt, 255, 0, 0 ) - 3*minr) | (makeColForPixFmt( pixfmt, 0, 255, 0) - 3*ming) | (makeColForPixFmt( pixfmt, 0, 0, 255 ) - 3*minb); + qlowpixelMask = (minr * 3) | (ming * 3) | (minb * 3); + redblueMask = makeColForPixFmt( pixfmt, 255, 0, 255 ); + greenMask = makeColForPixFmt( pixfmt, 0, 255, 0 ); + + PixelsPerMask = (ScummDepth <= 16) ? 2 : 1; + + if( PixelsPerMask == 2 ) + { + colorMask |= (colorMask << 16); + qcolorMask |= (qcolorMask << 16); + lowPixelMask |= (lowPixelMask << 16); + qlowpixelMask |= (qlowpixelMask << 16); + } + } +} + +int old_mouse_x, old_mouse_y; +int old_mouse_h, old_mouse_w; +bool has_mouse,hide_mouse; + +#define BAK_WIDTH 40 +#define BAK_HEIGHT 40 +byte old_backup[ BAK_WIDTH*BAK_HEIGHT*2 ]; + +void SwitchScalerTo( ScalerFunc newScaler ) +{ + if( newScaler == NULL && ScummScale ) + { + ScummScale = false; + ScummScaler = NULL; + createScreen( ScummScreen ? CSDSPTYPE_FULLSCREEN : CSDSPTYPE_WINDOWED ); + } + else + { + if( !ScummScale ) + { + ScummScale = true; + createScreen( ScummScreen ? CSDSPTYPE_FULLSCREEN : CSDSPTYPE_WINDOWED ); + } + + if( ScummScaler != newScaler ) + ScummScaler = newScaler; + } +} + +void waitForTimer( Scumm *s, int msec_delay ) +{ + struct IntuiMessage *ScummMsg; + ULONG signals; + bool AllDone = false; + + if (s->_fastMode&2) + msec_delay = 0; + else if (s->_fastMode&1) + msec_delay = 10; + + TimerIORequest->tr_node.io_Command = TR_ADDREQUEST; + TimerIORequest->tr_time.tv_secs = 0; + TimerIORequest->tr_time.tv_micro = (msec_delay > 0 ? msec_delay : 1)*1000; + SendIO( (struct IORequest *)TimerIORequest ); + TimerStarted = true; + + do + { + while( ScummMsg = (struct IntuiMessage *)GetMsg( ScummWindow->UserPort ) ) + { + switch( ScummMsg->Class ) + { + case IDCMP_RAWKEY: + { + struct InputEvent FakedIEvent; + char charbuf; + + memset( &FakedIEvent, 0, sizeof( struct InputEvent ) ); + FakedIEvent.ie_Class = IECLASS_RAWKEY; + FakedIEvent.ie_Code = ScummMsg->Code; + + if( ScummMsg->Code >= 0x50 && ScummMsg->Code <= 0x59 ) + { + // Function key + s->_keyPressed = (ScummMsg->Code-0x50)+315; + } + else if( MapRawKey( &FakedIEvent, &charbuf, 1, NULL ) == 1 ) + { + if( charbuf >= '0' && charbuf <= '9' && !(ScummMsg->Qualifier & (IEQUALIFIER_LALT | IEQUALIFIER_RALT)) ) + { + s->_saveLoadSlot = charbuf - '0'; + if( ScummMsg->Qualifier & (IEQUALIFIER_LSHIFT | IEQUALIFIER_RSHIFT) ) + { + sprintf(s->_saveLoadName, "Quicksave %d", s->_saveLoadSlot); + s->_saveLoadFlag = 1; + } + else if( ScummMsg->Qualifier & IEQUALIFIER_CONTROL ) + s->_saveLoadFlag = 2; + s->_keyPressed = charbuf; + s->_saveLoadCompatible = false; + } + else if( ScummMsg->Qualifier & IEQUALIFIER_CONTROL ) + { + switch( charbuf ) + { + case 'z': + ReplyMsg( (struct Message *)ScummMsg ); + exit(1); + + case 'd': + debugger.attach(s); + break; + + case 's': + s->resourceStats(); + break; + } + } + else if( ScummMsg->Qualifier & (IEQUALIFIER_RALT | IEQUALIFIER_LALT) ) + { + if( charbuf >= '0' && charbuf <= '9' && ScummScalers[ charbuf-'0' ].gs_Name ) + { + ReplyMsg( (struct Message *)ScummMsg ); + ScummMsg = NULL; + SwitchScalerTo( ScummScalers[ charbuf-'0' ].gs_Function ); + } + else if( charbuf == 0x0d ) + { + ReplyMsg( (struct Message *)ScummMsg ); + ScummMsg = NULL; + createScreen( CSDSPTYPE_TOGGLE ); + } + } + else + s->_keyPressed = charbuf; + } + break; + } + + case IDCMP_MOUSEMOVE: + { + int newx,newy; + + newx = (ScummMsg->MouseX-ScummWindow->BorderLeft) >> ScummScale; + newy = (ScummMsg->MouseY-ScummWindow->BorderTop) >> ScummScale; + + if (newx != s->mouse.x || newy != s->mouse.y) + { + if( newx < 0 || newx > 320 || + newy < 0 || newy > 200 + ) + { + if( !ScummOrigMouse ) + { + ScummOrigMouse = true; + ClearPointer( ScummWindow ); + } + } + else if( ScummOrigMouse ) + { + ScummOrigMouse = false; + SetPointer( ScummWindow, ScummNoCursor, 1, 1, 0, 0 ); + } + s->mouse.x = newx; + s->mouse.y = newy; + s->drawMouse(); + } + break; + } + + case IDCMP_MOUSEBUTTONS: + switch( ScummMsg->Code ) + { + case SELECTDOWN: + s->_leftBtnPressed |= msClicked|msDown; + break; + + case SELECTUP: + s->_leftBtnPressed &= ~msDown; + break; + + case MENUDOWN: + s->_rightBtnPressed |= msClicked|msDown; + break; + + case MENUUP: + s->_rightBtnPressed &= ~msDown; + break; + } + break; + + case IDCMP_CLOSEWINDOW: + ReplyMsg( (struct Message *)ScummMsg ); + exit(1); + break; + } + + if( ScummMsg ) + ReplyMsg( (struct Message *)ScummMsg ); + + cd_music_loop(); + + if( GetMsg( TimerMsgPort ) ) + { + TimerStarted = false; + AllDone = true; + break; + } + } + + if( !AllDone ) + { + signals = Wait( (1 << (ScummWindow->UserPort->mp_SigBit)) | (1 << (TimerMsgPort->mp_SigBit) ) ); + + if( signals & (1 << (TimerMsgPort->mp_SigBit)) ) + { + AllDone = true; + TimerStarted = false; + GetMsg( TimerMsgPort ); + } + } + } while ( !AllDone ); +} + +#define MAX(a,b) (((a)<(b)) ? (b) : (a)) +#define MIN(a,b) (((a)>(b)) ? (b) : (a)) + +void setShakePos( Scumm *s, int shake_pos ) +{ + int old_shake_pos = current_shake_pos; + int dirty_height, dirty_blackheight; + int dirty_top, dirty_blacktop; + + if( shake_pos != old_shake_pos ) + { + current_shake_pos = shake_pos; + + /* Old shake pos was current_shake_pos, new is shake_pos. + * Move the screen up or down to account for the change. + */ + MovePixelArray( 0, old_shake_pos << ScummScale, ScummWindow->RPort, 0, shake_pos << ScummScale, ScummScrWidth, ScummScrHeight ); + + /* Also adjust the mouse pointer backup Y coordinate. + * There is a minor mouse glitch when the mouse is moved + * at the blackness of the shake area, but it's hardly noticable + */ + old_mouse_y += shake_pos - old_shake_pos; + + /* Refresh either the upper part of the screen, + * or the lower part + */ + if( shake_pos > old_shake_pos ) + { + dirty_height = MIN(shake_pos, 0) - MIN(old_shake_pos,0); + dirty_top = -MIN(shake_pos,0); + dirty_blackheight = MAX(shake_pos,0) - MAX(old_shake_pos,0); + dirty_blacktop = MAX(old_shake_pos,0); + } + else + { + dirty_height = MAX(old_shake_pos,0) - MAX(shake_pos, 0); + dirty_top = 200 - MAX(old_shake_pos,0); + dirty_blackheight = MIN(old_shake_pos,0) - MIN(shake_pos,0); + dirty_blacktop = 200 + MIN(shake_pos,0); + } + + /* Fill the dirty area with blackness or the scumm image */ + { + FillPixelArray( ScummWindow->RPort, 0, dirty_blacktop << ScummScale, ScummScrWidth, dirty_blackheight << ScummScale, 0 ); + s->redrawLines(dirty_top, dirty_top + dirty_height); + } + } +} + +#define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D)) + +#define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)) + +#define Q_INTERPOLATE(A, B, C, D) ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2) + ((((A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask)) >> 2) & qlowpixelMask) + +void Super2xSaI( uint32 src_x, uint32 src_y, uint32 width, uint32 height ) +{ + unsigned int x, y; + unsigned long color[16]; + byte *src; + byte *dest; + uint32 dest_bpp; + uint32 dest_pitch; + APTR handle; + + if( (handle = LockBitMapTags( ScummRenderTo, LBMI_BYTESPERPIX, &dest_bpp, LBMI_BYTESPERROW, &dest_pitch, LBMI_BASEADDRESS, &dest, TAG_DONE )) == 0 ) + return; + + src = ((byte *)ScummBuffer)+src_y*320+src_x; + + /* Point to the first 3 lines. */ + src_line[0] = src; + src_line[1] = src; + src_line[2] = src + 320; + src_line[3] = src + 320 * 2; + + dst_line[0] = dest+src_y*2*dest_pitch+src_x*2*dest_bpp; + dst_line[1] = dst_line[0]+dest_pitch; + + x = 0, y = 0; + + if( PixelsPerMask == 2 ) + { + byte *sbp; + sbp = src_line[0]; + color[0] = ScummColors16[ *sbp ]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0]; + color[4] = color[0]; color[5] = color[0]; color[6] = ScummColors16[ *(sbp + 1) ]; color[7] = ScummColors16[ *(sbp + 2) ]; + sbp = src_line[2]; + color[8] = ScummColors16[ *sbp ]; color[9] = color[8]; color[10] = ScummColors16[ *(sbp + 1) ]; color[11] = ScummColors16[ *(sbp + 2) ]; + sbp = src_line[3]; + color[12] = ScummColors16[ *sbp ]; color[13] = color[12]; color[14] = ScummColors16[ *(sbp + 1) ]; color[15] = ScummColors16[ *(sbp + 2) ]; + } + else + { + byte *lbp; + lbp = src_line[0]; + color[0] = ScummColors[ *lbp ]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0]; + color[4] = color[0]; color[5] = color[0]; color[6] = ScummColors[ *(lbp + 1) ]; color[7] = ScummColors[ *(lbp + 2) ]; + lbp = src_line[2]; + color[8] = ScummColors[ *lbp ]; color[9] = color[8]; color[10] = ScummColors[ *(lbp + 1) ]; color[11] = ScummColors[ *(lbp + 2) ]; + lbp = src_line[3]; + color[12] = ScummColors[ *lbp ]; color[13] = color[12]; color[14] = ScummColors[ *(lbp + 1) ]; color[15] = ScummColors[ *(lbp + 2) ]; + } + + for (y = 0; y < height; y++) + { + /* Todo: x = width - 2, x = width - 1 */ + for( x = 0; x < width; x++ ) + { + unsigned long product1a, product1b, product2a, product2b; + +//--------------------------------------- B0 B1 B2 B3 0 1 2 3 +// 4 5* 6 S2 -> 4 5* 6 7 +// 1 2 3 S1 8 9 10 11 +// A0 A1 A2 A3 12 13 14 15 +//-------------------------------------- + if( color[9] == color[6] && color[5] != color[10] ) + { + product2b = color[9]; + product1b = product2b; + } + else if( color[5] == color[10] && color[9] != color[6] ) + { + product2b = color[5]; + product1b = product2b; + } + else if( color[5] == color[10] && color[9] == color[6] ) + { + int r = 0; + + r += GET_RESULT(color[6], color[5], color[8], color[13]); + r += GET_RESULT(color[6], color[5], color[4], color[1]); + r += GET_RESULT(color[6], color[5], color[14], color[11]); + r += GET_RESULT(color[6], color[5], color[2], color[7]); + + if (r > 0) + product1b = color[6]; + else if (r < 0) + product1b = color[5]; + else + product1b = INTERPOLATE(color[5], color[6]); + + product2b = product1b; + + } + else + { + if( color[6] == color[10] && color[10] == color[13] && color[9] != color[14] && color[10] != color[12] ) + product2b = Q_INTERPOLATE(color[10], color[10], color[10], color[9]); + else if( color[5] == color[9] && color[9] == color[14] && color[13] != color[10] && color[9] != color[15] ) + product2b = Q_INTERPOLATE(color[9], color[9], color[9], color[10]); + else + product2b = INTERPOLATE(color[9], color[10]); + + if (color[6] == color[10] && color[6] == color[1] && color[5] != color[2] && color[6] != color[0]) + product1b = Q_INTERPOLATE(color[6], color[6], color[6], color[5]); + else if (color[5] == color[9] && color[5] == color[2] && color[1] != color[6] && color[5] != color[3]) + product1b = Q_INTERPOLATE(color[6], color[5], color[5], color[5]); + else + product1b = INTERPOLATE(color[5], color[6]); + } + + if (color[5] == color[10] && color[9] != color[6] && color[4] == color[5] && color[5] != color[14]) + product2a = INTERPOLATE(color[9], color[5]); + else if (color[5] == color[8] && color[6] == color[5] && color[4] != color[9] && color[5] != color[12]) + product2a = INTERPOLATE(color[9], color[5]); + else + product2a = color[9]; + + if (color[9] == color[6] && color[5] != color[10] && color[8] == color[9] && color[9] != color[2]) + product1a = INTERPOLATE(color[9], color[5]); + else if (color[4] == color[9] && color[10] == color[9] && color[8] != color[5] && color[9] != color[0]) + product1a = INTERPOLATE(color[9], color[5]); + else + product1a = color[5]; + + if (PixelsPerMask == 2) + { + *((unsigned long *) (&dst_line[0][x * 4])) = (product1a << 16) | product1b; + *((unsigned long *) (&dst_line[1][x * 4])) = (product2a << 16) | product2b; + } + else + { + *((unsigned long *) (&dst_line[0][x * 8])) = product1a; + *((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b; + *((unsigned long *) (&dst_line[1][x * 8])) = product2a; + *((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b; + } + + /* Move color matrix forward */ + color[0] = color[1]; color[4] = color[5]; color[8] = color[9]; color[12] = color[13]; + color[1] = color[2]; color[5] = color[6]; color[9] = color[10]; color[13] = color[14]; + color[2] = color[3]; color[6] = color[7]; color[10] = color[11]; color[14] = color[15]; + + if (x < width - 3) + { + x += 3; + if (PixelsPerMask == 2) + { + color[3] = ScummColors16[ *(src_line[0] + x) ]; + color[7] = ScummColors16[ *(src_line[1] + x) ]; + color[11] = ScummColors16[ *(src_line[2] + x) ]; + color[15] = ScummColors16[ *(src_line[3] + x) ]; + } + else + { + color[3] = ScummColors[ *(src_line[0] + x) ]; + color[7] = ScummColors[ *(src_line[1] + x) ]; + color[11] = ScummColors[ *(src_line[2] + x) ]; + color[15] = ScummColors[ *(src_line[3] + x) ]; + } + x -= 3; + } + } + + /* We're done with one line, so we shift the source lines up */ + src_line[0] = src_line[1]; + src_line[1] = src_line[2]; + src_line[2] = src_line[3]; + + /* Read next line */ + if (y + 3 >= height) + src_line[3] = src_line[2]; + else + src_line[3] = src_line[2] + 320; + + /* Then shift the color matrix up */ + if (PixelsPerMask == 2) + { + byte *sbp; + sbp = src_line[0]; + color[0] = ScummColors16[ *sbp ]; color[1] = color[0]; color[2] = ScummColors16[ *(sbp + 1) ]; color[3] = ScummColors16[ *(sbp + 2) ]; + sbp = src_line[1]; + color[4] = ScummColors16[ *sbp ]; color[5] = color[4]; color[6] = ScummColors16[ *(sbp + 1) ]; color[7] = ScummColors16[ *(sbp + 2) ]; + sbp = src_line[2]; + color[8] = ScummColors16[ *sbp ]; color[9] = color[8]; color[10] = ScummColors16[ *(sbp + 1) ]; color[11] = ScummColors16[ *(sbp + 2) ]; + sbp = src_line[3]; + color[12] = ScummColors16[ *sbp ]; color[13] = color[12]; color[14] = ScummColors16[ *(sbp + 1) ]; color[15] = ScummColors16[ *(sbp + 2) ]; + + if( src_x > 0 ) + { + color[0] = ScummColors16[ src_line[0][-1] ]; + color[4] = ScummColors16[ src_line[1][-1] ]; + color[8] = ScummColors16[ src_line[2][-1] ]; + color[12] = ScummColors16[ src_line[3][-1] ]; + } + } + else + { + byte *lbp; + lbp = src_line[0]; + color[0] = ScummColors[ *lbp ]; color[1] = color[0]; color[2] = ScummColors[ *(lbp + 1) ]; color[3] = ScummColors[ *(lbp + 2) ]; + lbp = src_line[1]; + color[4] = ScummColors[ *lbp ]; color[5] = color[4]; color[6] = ScummColors[ *(lbp + 1) ]; color[7] = ScummColors[ *(lbp + 2) ]; + lbp = src_line[2]; + color[8] = ScummColors[ *lbp ]; color[9] = color[8]; color[10] = ScummColors[ *(lbp + 1) ]; color[11] = ScummColors[ *(lbp + 2) ]; + lbp = src_line[3]; + color[12] = ScummColors[ *lbp ]; color[13] = color[12]; color[14] = ScummColors[ *(lbp + 1) ]; color[15] = ScummColors[ *(lbp + 2) ]; + } + + if (y < height - 1) + { + dst_line[0] = dst_line[1]+dest_pitch; + dst_line[1] = dst_line[0]+dest_pitch; + } + } + + UnLockBitMap( handle ); +} + +void SuperEagle( uint32 src_x, uint32 src_y, uint32 width, uint32 height ) +{ + unsigned int x, y; + unsigned long color[12]; + byte *src; + byte *dest; + uint32 dest_bpp; + uint32 dest_pitch; + APTR handle; + + if( (handle = LockBitMapTags( ScummRenderTo, LBMI_BYTESPERPIX, &dest_bpp, LBMI_BYTESPERROW, &dest_pitch, LBMI_BASEADDRESS, &dest, TAG_DONE )) == 0 ) + return; + + src = (byte *)ScummBuffer+src_y*320+src_x; + + /* Point to the first 3 lines. */ + src_line[0] = src; + src_line[1] = src; + src_line[2] = src + 320; + src_line[3] = src + 320 * 2; + + dst_line[0] = dest+src_y*2*dest_pitch+src_x*2*dest_bpp; + dst_line[1] = dst_line[0]+dest_pitch; + + x = 0, y = 0; + + if (PixelsPerMask == 2) + { + byte *sbp; + sbp = src_line[0]; + color[0] = ScummColors16[ *sbp ]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0]; + color[4] = ScummColors16[ *(sbp + 1) ]; color[5] = ScummColors16[ *(sbp + 2) ]; + sbp = src_line[2]; + color[6] = ScummColors16[ *sbp ]; color[7] = color[6]; color[8] = ScummColors16[ *(sbp + 1) ]; color[9] = ScummColors16[ *(sbp + 2) ]; + sbp = src_line[3]; + color[10] = ScummColors16[ *sbp ]; color[11] = ScummColors16[ *(sbp + 1) ]; + } + else + { + byte *lbp; + lbp = src_line[0]; + color[0] = ScummColors[ *lbp ]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0]; + color[4] = ScummColors[ *(lbp + 1) ]; color[5] = ScummColors[ *(lbp + 2) ]; + lbp = src_line[2]; + color[6] = ScummColors[ *lbp ]; color[7] = color[6]; color[8] = ScummColors[ *(lbp + 1) ]; color[9] = ScummColors[ *(lbp + 2) ]; + lbp = src_line[3]; + color[10] = ScummColors[ *lbp ]; color[11] = ScummColors[ *(lbp + 1) ]; + } + + for (y = 0; y < height; y++) + { + /* Todo: x = width - 2, x = width - 1 */ + + for (x = 0; x < width; x++) + { + unsigned long product1a, product1b, product2a, product2b; + +//--------------------------------------- B1 B2 0 1 +// 4 5 6 S2 -> 2 3 4 5 +// 1 2 3 S1 6 7 8 9 +// A1 A2 10 11 + + if (color[7] == color[4] && color[3] != color[8]) + { + product1b = product2a = color[7]; + + if ((color[6] == color[7]) || (color[4] == color[1])) + product1a = INTERPOLATE(color[7], INTERPOLATE(color[7], color[3])); + else + product1a = INTERPOLATE(color[3], color[4]); + + if ((color[4] == color[5]) || (color[7] == color[10])) + product2b = INTERPOLATE(color[7], INTERPOLATE(color[7], color[8])); + else + product2b = INTERPOLATE(color[7], color[8]); + } + else if (color[3] == color[8] && color[7] != color[4]) + { + product2b = product1a = color[3]; + + if ((color[0] == color[3]) || (color[5] == color[9])) + product1b = INTERPOLATE(color[3], INTERPOLATE(color[3], color[4])); + else + product1b = INTERPOLATE(color[3], color[1]); + + if ((color[8] == color[11]) || (color[2] == color[3])) + product2a = INTERPOLATE(color[3], INTERPOLATE(color[3], color[2])); + else + product2a = INTERPOLATE(color[7], color[8]); + + } + else if (color[3] == color[8] && color[7] == color[4]) + { + register int r = 0; + + r += GET_RESULT(color[4], color[3], color[6], color[10]); + r += GET_RESULT(color[4], color[3], color[2], color[0]); + r += GET_RESULT(color[4], color[3], color[11], color[9]); + r += GET_RESULT(color[4], color[3], color[1], color[5]); + + if (r > 0) + { + product1b = product2a = color[7]; + product1a = product2b = INTERPOLATE(color[3], color[4]); + } + else if (r < 0) + { + product2b = product1a = color[3]; + product1b = product2a = INTERPOLATE(color[3], color[4]); + } + else + { + product2b = product1a = color[3]; + product1b = product2a = color[7]; + } + } + else + { + product2b = product1a = INTERPOLATE(color[7], color[4]); + product2b = Q_INTERPOLATE(color[8], color[8], color[8], product2b); + product1a = Q_INTERPOLATE(color[3], color[3], color[3], product1a); + + product2a = product1b = INTERPOLATE(color[3], color[8]); + product2a = Q_INTERPOLATE(color[7], color[7], color[7], product2a); + product1b = Q_INTERPOLATE(color[4], color[4], color[4], product1b); + } + + if (PixelsPerMask == 2) + { + *((unsigned long *) (&dst_line[0][x * 4])) = (product1a << 16) | product1b; + *((unsigned long *) (&dst_line[1][x * 4])) = (product2a << 16) | product2b; + } + else + { + *((unsigned long *) (&dst_line[0][x * 8])) = product1a; + *((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b; + *((unsigned long *) (&dst_line[1][x * 8])) = product2a; + *((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b; + } + + /* Move color matrix forward */ + color[0] = color[1]; + color[2] = color[3]; color[3] = color[4]; color[4] = color[5]; + color[6] = color[7]; color[7] = color[8]; color[8] = color[9]; + color[10] = color[11]; + + if (x < width - 2) + { + x += 2; + if (PixelsPerMask == 2) + { + color[1] = ScummColors16[ *(src_line[0] + x) ]; + if( x < width-1 ) + { + color[5] = ScummColors16[ *(src_line[1] + x + 1) ]; + color[9] = ScummColors16[ *(src_line[2] + x + 1) ]; + } + color[11] = ScummColors16[ *(src_line[3] + x) ]; + } + else + { + color[1] = ScummColors[ *(src_line[0] + x) ]; + if( x < width-1 ) + { + color[5] = ScummColors[ *(src_line[1] + x + 1) ]; + color[9] = ScummColors[ *(src_line[2] + x + 1) ]; + } + color[11] = ScummColors[ *(src_line[3] + x) ]; + } + x -= 2; + } + } + + /* We're done with one line, so we shift the source lines up */ + src_line[0] = src_line[1]; + src_line[1] = src_line[2]; + src_line[2] = src_line[3]; + + /* Read next line */ + if (y + 3 >= height) + src_line[3] = src_line[2]; + else + src_line[3] = src_line[2] + 320; + + /* Then shift the color matrix up */ + if (PixelsPerMask == 2) + { + byte *sbp; + sbp = src_line[0]; + color[0] = ScummColors16[ *sbp ]; color[1] = ScummColors16[ *(sbp + 1) ]; + sbp = src_line[1]; + color[2] = ScummColors16[ *sbp ]; color[3] = color[2]; color[4] = ScummColors16[ *(sbp + 1) ]; color[5] = ScummColors16[ *(sbp + 2) ]; + sbp = src_line[2]; + color[6] = ScummColors16[ *sbp ]; color[7] = color[6]; color[8] = ScummColors16[ *(sbp + 1) ]; color[9] = ScummColors16[ *(sbp + 2) ]; + sbp = src_line[3]; + color[10] = ScummColors16[ *sbp ]; color[11] = ScummColors16[ *(sbp + 1) ]; + } + else + { + byte *lbp; + lbp = src_line[0]; + color[0] = ScummColors[ *lbp ]; color[1] = ScummColors[ *(lbp + 1) ]; + lbp = src_line[1]; + color[2] = ScummColors[ *lbp ]; color[3] = color[2]; color[4] = ScummColors[ *(lbp + 1) ]; color[5] = ScummColors[ *(lbp + 2) ]; + lbp = src_line[2]; + color[6] = ScummColors[ *lbp ]; color[7] = color[6]; color[8] = ScummColors[ *(lbp + 1) ]; color[9] = ScummColors[ *(lbp + 2) ]; + lbp = src_line[3]; + color[10] = ScummColors[ *lbp ]; color[11] = ScummColors[ *(lbp + 1) ]; + } + + + if (y < height - 1) + { + dst_line[0] = dst_line[1]+dest_pitch; + dst_line[1] = dst_line[0]+dest_pitch; + } + } + + UnLockBitMap( handle ); +} + +void PointScaler( uint32 src_x, uint32 src_y, uint32 width, uint32 height ) +{ + byte *src; + byte *dest; + uint32 dest_bpp; + uint32 dest_pixfmt; + uint32 dest_pitch; + uint32 color; + uint32 r, g, b; + uint32 x, y; + APTR handle; + + if( (handle = LockBitMapTags( ScummRenderTo, LBMI_BYTESPERPIX, &dest_bpp, + LBMI_BYTESPERROW, &dest_pitch, + LBMI_BASEADDRESS, &dest, + LBMI_PIXFMT, &dest_pixfmt, + TAG_DONE )) == 0 ) + return; + + src = (byte *)ScummBuffer+src_y*320+src_x; + + dst_line[0] = dest+src_y*2*dest_pitch+src_x*2*dest_bpp; + dst_line[1] = dst_line[0]+dest_pitch; + + for( y = 0; y < height; y++ ) + { + for( x = 0; x < width; x++ ) + { + r = (ScummColors[ *(src+x) ] >> 16) & 0xff; + g = (ScummColors[ *(src+x) ] >> 8) & 0xff; + b = ScummColors[ *(src+x) ] & 0xff; + + color = makeColForPixFmt( dest_pixfmt, r, g, b ); + if( PixelsPerMask == 2 ) + { + *((unsigned long *) (&dst_line[0][x * 4])) = (color << 16) | color; + *((unsigned long *) (&dst_line[1][x * 4])) = (color << 16) | color; + } + else + { + *((unsigned long *) (&dst_line[0][x * 8])) = color; + *((unsigned long *) (&dst_line[0][x * 8 + 4])) = color; + *((unsigned long *) (&dst_line[1][x * 8])) = color; + *((unsigned long *) (&dst_line[1][x * 8 + 4])) = color; + } + } + + src += 320; + + if (y < height - 1) + { + dst_line[0] = dst_line[1]+dest_pitch; + dst_line[1] = dst_line[0]+dest_pitch; + } + } + + UnLockBitMap( handle ); +} + +/* Copy part of bitmap */ +void blitToScreen(Scumm *s, byte *src, int x, int y, int w, int h) +{ + byte *dst; + + hide_mouse = true; + if( has_mouse ) + s->drawMouse(); + + /* Account for the shaking and do Y clipping */ + y += current_shake_pos; + if( y < 0 ) + { + h += y; + src -= y*320; + y = 0; + } + + if( h > 200 - y ) + h = 200 - y; + + if( h<=0 ) + return; + + dst = (byte *)ScummBuffer+y*320 + x; + do + { + memcpy( dst, src, w ); + dst += 320; + src += 320; + } while( --h ); +} + +void updateScreen(Scumm *s) +{ + if( s->_fastMode & 2 ) + return; + + if( hide_mouse ) + { + hide_mouse = false; + s->drawMouse(); + } + + if(s->_palDirtyMax != -1) + updatePalette(s); + + if( !ScummScale ) + { + struct RastPort rp; + + InitRastPort( &rp ); + rp.BitMap = ScummRenderTo; + + if( ScummDepth == 8 ) + WritePixelArray( ScummBuffer, 0, 0, 320, &rp, 0, 0, 320, 200, RECTFMT_LUT8 ); + else + WriteLUTPixelArray( ScummBuffer, 0, 0, 320, &rp, ScummColors, 0, 0, 320, 200, CTABFMT_XRGB8 ); + } + else + (*ScummScaler)( 0, 0, 320, 200 ); + + if( ScummScreen ) + { + while( !ChangeScreenBuffer( ScummScreen, ScummScreenBuffer[ ScummPaintBuffer ] ) ); + WaitTOF(); + ScummPaintBuffer = !ScummPaintBuffer; + ScummRenderTo = ScummScreenBuffer[ ScummPaintBuffer ]->sb_BitMap; + } + else + { + BltBitMapRastPort( ScummRenderTo, 0, 0, ScummWindow->RPort, ScummWindow->BorderLeft, ScummWindow->BorderTop, ScummScrWidth, ScummScrHeight, ABNC | ABC ); + WaitBlit(); + } +} + +void drawMouse( Scumm *s, int xdraw, int ydraw, int w, int h, byte *buf, bool visible ) +{ + int x,y; + byte *dst,*bak; + byte color; + + if( hide_mouse ) + visible = false; + + assert( w<=BAK_WIDTH && h<=BAK_HEIGHT ); + + if( has_mouse ) + { + dst = (byte*)ScummBuffer + old_mouse_y*320 + old_mouse_x; + bak = old_backup; + + for( y = 0; y < old_mouse_h; y++, bak+=BAK_WIDTH, dst+=320 ) + { + if( (uint)(old_mouse_y + y) < 200 ) + { + for( x=0; x < old_mouse_w; x++ ) + { + if( (uint)(old_mouse_x + x) < 320 ) + dst[ x ] = bak[ x ]; + } + } + } + } + + if( visible ) + { + ydraw += current_shake_pos; + + dst = (byte*)ScummBuffer + ydraw*320 + xdraw; + bak = old_backup; + + for( y = 0; y < h; y++, dst += 320, bak += BAK_WIDTH, buf += w ) + { + if( (uint)(ydraw+y) < 200 ) + { + for( x=0; x<w; x++ ) + { + if( (uint)(xdraw+x)<320 ) + { + bak[x] = dst[x]; + if( (color=buf[x])!=0xFF ) + dst[ x ] = color; + } + } + } + } + } + + if( has_mouse ) + has_mouse = false; + + if( visible ) + { + has_mouse = true; + old_mouse_x = xdraw; + old_mouse_y = ydraw; + old_mouse_w = w; + old_mouse_h = h; + } +} + + +void launcherLoop() +{ +#if 0 + int last_time, new_time; + int delta = 0; + last_time = GetTicks(); + + gui.launcher(); + do + { + updateScreen(&scumm); + + new_time = GetTicks(); + waitForTimer( &scumm, delta * 15 + last_time - new_time ); + last_time = GetTicks(); + + if (gui._active) + { + gui.loop(); + delta = 5; + } else + error("gui closed!"); + } while(1); +#endif +}; + +void setWindowName( Scumm *s ) +{ + /* this is done in initGraphics() ... */ +} + +void initGraphics( Scumm *s, bool fullScreen, unsigned int scaleFactor ) +{ + ScummNoCursor = (UWORD *)AllocVec( 16, MEMF_CHIP | MEMF_CLEAR ); + + /* + * Allocate image buffer + */ + ScummBuffer = AllocVec( 320*200, MEMF_ANY | MEMF_CLEAR ); + + if( ScummBuffer == NULL ) + { + puts( "Couldn't allocate image buffer" ); + exit( 1 ); + } + + memset( ScummColors, 0, 256*sizeof( ULONG ) ); + + char *gameName; + sprintf( ScummWndTitle, "ScummVM MorphOS - %s", gameName = s->getGameName()); + free( gameName ); + + createScreen( args[ USG_WBWINDOW ] ? CSDSPTYPE_WINDOWED : CSDSPTYPE_FULLSCREEN ); + + InitSemaphore( &ScummMusicThreadRunning ); + + // Prepare for CD audio if game is Loom CD version + if( (s->_features & GF_AUDIOTRACKS) && !args[ USG_NOMUSIC ] ) + { + FindCDTags[ 0 ].ti_Data = (ULONG)((s->_gameId == GID_LOOM256) ? "LoomCD" : "Monkey1CD"); + CDDABase = OpenLibrary( "cdda.library", 0 ); + if( CDDABase ) + { + CDrive = CDDA_FindNextDrive( NULL, FindCDTags ); + if( CDrive ) + { + if( !CDDA_ObtainDrive( CDrive, CDDA_SHARED_ACCESS, NULL ) ) + { + CDrive = NULL; + warning( "Failed to obtain CD drive - music will not play" ); + } + else if( s->_gameId == GID_LOOM256 ) + { + // Offset correction *may* be required + struct CDS_TrackInfo ti; + + if( CDDA_GetTrackInfo( CDrive, 1, 0, &ti ) ) + CDDATrackOffset = ti.ti_TrackStart.tm_Format.tm_Frame-22650; + } + } + else + warning( "Could not find game CD inserted in CD-ROM drive - music will not play" ); + } + else + warning( "Failed to open cdda.library - music will not play" ); + args[ USG_NOMUSIC ] = TRUE; // this avoids AMidi being opened ... + } + + // Create Music Thread + MyEmulFunc.Trap = TRAP_FUNC; + MyEmulFunc.Address = (ULONG)&morphos_music_thread; + MyEmulFunc.StackSize = 8192; + MyEmulFunc.Extension = 0; + MyEmulFunc.Arg1 = (ULONG)&scumm; + MyEmulFunc.Arg2 = (ULONG)ScummMidiUnit; + MyEmulFunc.Arg3 = (ULONG)args[ USG_NOMUSIC ]; + ScummMusicThread = CreateNewProc( musicProcTags ); + if( !ScummMusicThread ) + { + puts( "Failed to create music thread" ); + exit( 1 ); + } +} + +static bool FindScaler( const char *ScalerName ) +{ + int scaler = 0; + + while( ScummScalers[ scaler ].gs_Name ) + { + if( !stricmp( ScalerName, ScummScalers[ scaler ].gs_Name ) ) + { + ScummScaler = ScummScalers[ scaler ].gs_Function; + break; + } + scaler++; + } + + if( ScummScalers[ scaler ].gs_Name == NULL ) + { + puts( "Invalid scaler name. Please use one of the following:" ); + for( scaler = 0; ScummScalers[ scaler ].gs_Name != NULL; scaler++ ) + printf( " %s\n", ScummScalers[ scaler ].gs_Name ); + return false; + } + + ScummScaler = ScummScalers[ scaler ].gs_Function; + if( ScummScaler == NULL ) + ScummScale = 0; + else + ScummScale = 1; + + return true; +} + +static void ReadToolTypes( STRPTR OfFile ) +{ + struct DiskObject *dobj; + char *ToolValue; + + dobj = GetDiskObject( OfFile ); + if( dobj == NULL ) + return; + + if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "STORY" ) ) + { + if( ScummStory ) + FreeVec( ScummStory ); + ScummStory = (char *)AllocVec( strlen( ToolValue )+1, MEMF_PUBLIC ); + strcpy( ScummStory, ToolValue ); + } + + if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "DATAPATH" ) ) + { + if( ScummPath ) + FreeVec( ScummPath ); + ScummPath = (char *)AllocVec( strlen( ToolValue )+4, MEMF_PUBLIC ); + strcpy( ScummPath, "-p" ); + strcat( ScummPath, ToolValue ); + } + + if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "WBWINDOW" ) ) + { + if( MatchToolValue( ToolValue, "YES" ) ) + args[ USG_WBWINDOW ] = TRUE; + else if( MatchToolValue( ToolValue, "NO" ) ) + args[ USG_WBWINDOW ] = FALSE; + } + + if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "SCALER" ) ) + { + if( !FindScaler( ToolValue ) ) + { + FreeDiskObject( dobj ); + exit( 1 ); + } + } + + if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "MUSIC" ) ) + { + if( MatchToolValue( ToolValue, "YES" ) ) + args[ USG_NOMUSIC ] = FALSE; + else if( MatchToolValue( ToolValue, "NO" ) ) + args[ USG_NOMUSIC ] = TRUE; + } + + if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "MIDIUNIT" ) ) + ScummMidiUnit = atoi( ToolValue ); + + if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "VOLUME" ) ) + { + int vol = atoi( ToolValue ); + if( vol >= 0 && vol <= 100 ) + { + ScummMidiVolume = vol; + args[ USG_VOLUME ] = (ULONG)&ScummMidiVolume; + } + } + + if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "TEMPO" ) ) + { + ScummMidiTempo = atoi( ToolValue ); + args[ USG_TEMPO ] = (ULONG)&ScummMidiTempo; + } + + if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "SUBTITLES" ) ) + { + if( MatchToolValue( ToolValue, "YES" ) ) + args[ USG_NOSUBTITLES ] = FALSE; + else if( MatchToolValue( ToolValue, "NO" ) ) + args[ USG_NOSUBTITLES ] = TRUE; + } + + FreeDiskObject( dobj ); +} + +#undef main + +int main( int argc, char *argv[] ) +{ + int delta; + int last_time, new_time; + + CyberGfxBase = OpenLibrary( "cybergraphics.library", 41 ); + if( CyberGfxBase == NULL ) + { + puts( "Failed to open cybergraphics.library" ); + exit( 1 ); + } + + atexit( &closeResources ); + + TimerMsgPort = CreateMsgPort(); + if( TimerMsgPort == NULL ) + { + puts( "Failed to create message port" ); + exit( 1 ); + } + + TimerIORequest = (struct timerequest *)CreateIORequest( TimerMsgPort, sizeof( struct timerequest ) ); + if( TimerIORequest == NULL ) + { + puts( "Failed to create IO request" ); + exit( 1 ); + } + + if( OpenDevice( "timer.device", UNIT_MICROHZ, (struct IORequest *)TimerIORequest, 0 ) ) + { + DeleteIORequest( (struct IORequest *)TimerIORequest ); + TimerIORequest = NULL; + puts( "Failed to open timer device" ); + exit( 1 ); + } + + TimerBase = TimerIORequest->tr_node.io_Device; + + if( _WBenchMsg == NULL ) + { + /* Parse the command line here */ + ScummArgs = ReadArgs( usageTemplate, args, NULL ); + if( ScummArgs == NULL ) + { + puts( "Error in command line - type \"ScummVM ?\" for usage.\n" ); + exit( 1 ); + } + + if( args[ USG_STORY ] ) + { + ScummStory = (char *)AllocVec( strlen( (char *)args[ USG_STORY ] )+1, MEMF_PUBLIC ); + strcpy( ScummStory, (char *)args[ USG_STORY ] ); + } + + if( args[ USG_DATAPATH ] ) + { + ScummPath = (char *)AllocVec( strlen( (char *)args[ USG_DATAPATH ] )+4, MEMF_PUBLIC ); + strcpy( ScummPath, "-p" ); + strcat( ScummPath, (char *)args[ USG_DATAPATH ] ); + } + + if( args[ USG_SCALER ] ) + { + if( !FindScaler( (char *)args[ USG_SCALER ] ) ) + exit( 1 ); + } + + if( args[ USG_MIDIUNIT ] ) + ScummMidiUnit = *((LONG *)args[ USG_MIDIUNIT ]); + + if( args[ USG_TEMPO ] ) + ScummMidiTempo = *((LONG *)args[ USG_TEMPO ]); + + if( args[ USG_VOLUME ] ) + ScummMidiVolume = *((LONG *)args[ USG_VOLUME ]); + } + else + { + /* We've been started from Workbench */ + ReadToolTypes( (char *)_WBenchMsg->sm_ArgList[ 0 ].wa_Name ); + if( _WBenchMsg->sm_NumArgs > 1 ) + { + ReadToolTypes( (char *)_WBenchMsg->sm_ArgList[ 1 ].wa_Name ); + OrigDirLock = CurrentDir( _WBenchMsg->sm_ArgList[ 1 ].wa_Lock ); + } + } + + if( ScummPath ) + { + char c = ScummPath[ strlen( ScummPath )-1 ]; + if( c != '/' && c != ':' ) + strcat( ScummPath, "/" ); + } + + scumm._gui = &gui; + sound.initialize( &scumm, &snd_driv ); + char *argvfake[] = { "ScummVM", (char *)ScummStory, "-e5", (char *)ScummPath }; + scumm.scummMain( ScummPath ? 4 : 3, argvfake); + + /* Fix up argument flags */ + if( args[ USG_NOSUBTITLES ] ) + scumm._noSubtitles = true; + if( args[ USG_VOLUME ] ) + { + int vol = *(LONG *)args[ USG_VOLUME ]; + if( vol >= 0 && vol <= 100 ) + sound.set_music_volume( vol ); + } + if( args[ USG_TEMPO ] ) + scumm._gameTempo = *(LONG *)args[ USG_TEMPO ]; + + gui.init(&scumm); + + last_time = GetTicks(); + delta = 0; + do + { + updateScreen( &scumm ); + + new_time = GetTicks(); + waitForTimer( &scumm, delta * 15 + last_time - new_time ); + last_time = GetTicks(); + + if( gui._active ) + { + gui.loop(); + delta = 5; + } + else + delta = scumm.scummLoop( delta ); + } while( 1 ); + + return 0; +} + diff --git a/morphos/morphos_sound.cpp b/morphos/morphos_sound.cpp new file mode 100644 index 0000000000..b99fb3efed --- /dev/null +++ b/morphos/morphos_sound.cpp @@ -0,0 +1,288 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2002 Rüdiger Hanke + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * MorphOS sound support + */ + +#include <devices/timer.h> + +#include "stdafx.h" +#include "scumm.h" +#include "sound.h" + +#include <dos/dos.h> +#include <exec/memory.h> +#include <devices/ahi.h> +#include <devices/amidi.h> + +#define NO_PPCINLINE_STDARG +#define NO_PPCINLINE_VARARGS +#include <clib/alib_protos.h> +#include <proto/exec.h> +#include <proto/dos.h> +#include <proto/ahi.h> + +extern int GetTicks(); +extern Scumm scumm; +extern SoundEngine sound; +extern SOUND_DRIVER_TYPE snd_driv; + +#define AHI_BUF_SIZE (8*1024) + +struct SignalSemaphore ScummMusicThreadRunning; + +static struct MsgPort *ahiPort = NULL; +static struct AHIRequest *ahiReq[ 2 ] = { NULL, NULL }; +static UWORD ahiCurBuf = 0; +static BOOL ahiReqSent[ 2 ] = { FALSE, FALSE }; +static BYTE ahiDevice = -1; + UBYTE ahiUnit = AHI_DEFAULT_UNIT; +static char *ahiBuf[ 2 ] = { NULL, NULL }; + +static struct MsgPort *ScummMidiPort = NULL; + struct IOMidiRequest *ScummMidiRequest = NULL; + +bool init_morphos_sound( ULONG MidiUnit, bool NoMusic ) +{ + if( !NoMusic ) + { + ScummMidiPort = CreateMsgPort(); + if( ScummMidiPort ) + { + ScummMidiRequest = (struct IOMidiRequest *)CreateIORequest( ScummMidiPort, sizeof( struct IOMidiRequest ) ); + if( ScummMidiRequest ) + { + ScummMidiRequest->amr_Version = 2; + if( OpenDevice( "amidi.device", MidiUnit, (struct IORequest *)ScummMidiRequest, AMIDIF_MIDISERVER ) ) + { + DeleteIORequest( (struct IORequest *)ScummMidiRequest ); + DeleteMsgPort( ScummMidiPort ); + ScummMidiRequest = NULL; + ScummMidiPort = NULL; + } + } + else + { + DeleteMsgPort( ScummMidiPort ); + ScummMidiPort = NULL; + } + } + + if( !ScummMidiRequest ) + warning( "Could not open AMidi - music will not play" ); + } + + if( !(ahiPort = CreateMsgPort()) ) + return false; + + if( !(ahiReq[ 0 ] = (struct AHIRequest *)CreateIORequest( ahiPort, sizeof( struct AHIRequest ) )) ) + { + DeleteMsgPort( ahiPort ); + ahiPort = NULL; + return false; + } + + if( !(ahiReq[ 1 ] = (struct AHIRequest *)AllocVec( sizeof( struct AHIRequest ), MEMF_ANY | MEMF_PUBLIC )) ) + { + DeleteIORequest( ahiReq[ 0 ] ); + DeleteMsgPort( ahiPort ); + ahiReq[ 0 ] = NULL; + ahiPort = NULL; + return false; + } + + if( !(ahiBuf[ 0 ] = (char *)AllocVec( 2*AHI_BUF_SIZE, MEMF_ANY | MEMF_PUBLIC )) ) + { + FreeVec( ahiReq[ 1 ] ); + DeleteIORequest( ahiReq[ 0 ] ); + DeleteMsgPort( ahiPort ); + ahiReq[ 0 ] = NULL; + ahiReq[ 1 ] = NULL; + ahiPort = NULL; + return false; + } + ahiBuf[ 1 ] = &ahiBuf[ 0 ][ AHI_BUF_SIZE ]; + + ahiReq[ 0 ]->ahir_Version = 4; + if( ahiDevice = OpenDevice( AHINAME, 0, (struct IORequest *)ahiReq[ 0 ], 0 ) ) + { + FreeVec( ahiBuf[ 0 ] ); + FreeVec( ahiReq[ 1 ] ); + DeleteIORequest( ahiReq[ 0 ] ); + DeleteMsgPort( ahiPort ); + ahiBuf[ 0 ] = NULL; + ahiReq[ 0 ] = NULL; + ahiReq[ 1 ] = NULL; + ahiPort = NULL; + return false; + } + + CopyMem( ahiReq[ 0 ], ahiReq[ 1 ], sizeof( struct AHIRequest ) ); + + return true; +} + + +void exit_morphos_sound() +{ + if( ScummMidiRequest ) + { + CloseDevice( (struct IORequest *)ScummMidiRequest ); + DeleteIORequest( (struct IORequest *)ScummMidiRequest ); + DeleteMsgPort( ScummMidiPort ); + } + + if( ahiReq[ 1 ] ) + FreeVec( ahiReq[ 1 ] ); + + if( ahiReq[ 0 ] ) + { + CloseDevice( (struct IORequest *)ahiReq[ 0 ] ); + DeleteIORequest( ahiReq[ 0 ] ); + } + + if( ahiBuf[ 0 ] ) + FreeVec( (APTR)ahiBuf[ 0 ] ); + + if( ahiPort ) + DeleteMsgPort( ahiPort ); +} + + +#ifdef __MORPHOS__ +int morphos_music_thread( Scumm *s, ULONG MidiUnit, bool NoMusic ) +#else +int morphos_music_thread() +#endif +{ + int old_time, cur_time; + bool initialized; + bool TimerAvailable = false; + struct MsgPort *TimerMsgPort; + struct timerequest *TimerIORequest; + + ObtainSemaphore( &ScummMusicThreadRunning ); + + initialized = init_morphos_sound( MidiUnit, NoMusic ); + if( !initialized ) + warning( "Sound could not be initialized" ); + + TimerMsgPort = CreateMsgPort(); + if( TimerMsgPort ) + { + TimerIORequest = (struct timerequest *)CreateIORequest( TimerMsgPort, sizeof( struct timerequest ) ); + if( TimerIORequest ) + { + if( OpenDevice( "timer.device", UNIT_MICROHZ, (struct IORequest *)TimerIORequest, 0 ) == 0 ) + TimerAvailable = true; + else + { + DeleteIORequest( (struct IORequest *)TimerIORequest ); + DeleteMsgPort( TimerMsgPort ); + } + } + else + DeleteMsgPort( TimerMsgPort ); + } + + if( !TimerAvailable ) + { + warning( "ScummVM Music Thread: no timer available! Sound and music will be disabled" ); + Wait( SIGBREAKF_CTRL_F ); + } + else + { + old_time = GetTicks(); + + for(;;) + { + if( CheckSignal( SIGBREAKF_CTRL_F ) ) + { + if( ahiReqSent[ ahiCurBuf ] ) + { + AbortIO( (struct IORequest *)ahiReq[ ahiCurBuf ] ); + WaitIO ( (struct IORequest *)ahiReq[ ahiCurBuf ] ); + } + break; + } + + if( !snd_driv.wave_based() ) + { + cur_time = GetTicks(); + while( old_time < cur_time ) + { + old_time += 10; + sound.on_timer(); + } +/* TimerIORequest->tr_time.tv_micro = (old_time-cur_time)*1000; + if( TimerIORequest->tr_time.tv_micro == 0 ) + TimerIORequest->tr_time.tv_micro = 100;*/ + TimerIORequest->tr_time.tv_micro = 10000; + } + else + TimerIORequest->tr_time.tv_micro = 10000; + + TimerIORequest->tr_node.io_Command = TR_ADDREQUEST; + TimerIORequest->tr_time.tv_secs = 0; + DoIO( (struct IORequest *)TimerIORequest ); + + if( !initialized ) + continue; + + if( !ahiReqSent[ ahiCurBuf ] || CheckIO( (struct IORequest *)ahiReq[ ahiCurBuf ] ) ) + { + struct AHIRequest *req = ahiReq[ ahiCurBuf ]; + UWORD ahiOtherBuf = !ahiCurBuf; + + if( ahiReqSent[ ahiCurBuf ] ) + WaitIO( (struct IORequest *)req ); + + if( CheckSignal( SIGBREAKF_CTRL_F ) ) + break; + + scumm.mixWaves( (int16 *)ahiBuf[ ahiCurBuf ], AHI_BUF_SIZE >> 1 ); + + req->ahir_Std.io_Message.mn_Node.ln_Pri = 0; + req->ahir_Std.io_Command = CMD_WRITE; + req->ahir_Std.io_Data = ahiBuf[ ahiCurBuf ]; + req->ahir_Std.io_Length = AHI_BUF_SIZE; + req->ahir_Type = AHIST_M16S; + req->ahir_Frequency = SAMPLES_PER_SEC/2; + req->ahir_Position = 0x8000; + req->ahir_Volume = 0x10000; + req->ahir_Link = (ahiReqSent[ ahiOtherBuf ] && !CheckIO( (struct IORequest *)ahiReq[ ahiOtherBuf ] )) ? ahiReq[ ahiOtherBuf ] : NULL; + SendIO( (struct IORequest *)req ); + + ahiReqSent[ ahiCurBuf ] = TRUE; + ahiCurBuf = ahiOtherBuf; + } + } + } + + if( TimerAvailable ) + { + CloseDevice( (struct IORequest *)TimerIORequest ); + DeleteIORequest( (struct IORequest *)TimerIORequest ); + DeleteMsgPort( TimerMsgPort ); + } + + exit_morphos_sound(); + + ReleaseSemaphore( &ScummMusicThreadRunning ); + return 0; +} + |