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-rw-r--r--scumm/script.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script.cpp b/scumm/script.cpp
index 7449391a8a..955da3f7e6 100644
--- a/scumm/script.cpp
+++ b/scumm/script.cpp
@@ -762,7 +762,7 @@ void Scumm::runExitScript() {
// FIXME: the exit script of room 7 in indy3 only seems to have a size
// and tag not actual data not even a 00 (stop code). Maybe we should
// be limiting ourselves to strictly reading the size from the header?
- if (_gameId == GID_INDY3) {
+ if (_gameId == GID_INDY3 && !(_features & GF_OLD_BUNDLE)) {
byte *roomptr = getResourceAddress(rtRoom, _roomResource);
const byte *excd = findResourceData(MKID('EXCD'), roomptr) - _resourceHeaderSize;
if (!excd || (getResourceDataSize(excd) < 1)) {