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-rw-r--r--engines/tsage/sound.cpp60
-rw-r--r--engines/tsage/sound.h15
2 files changed, 2 insertions, 73 deletions
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp
index da70ea2ab7..2f2f550614 100644
--- a/engines/tsage/sound.cpp
+++ b/engines/tsage/sound.cpp
@@ -2802,20 +2802,6 @@ AdlibFxSoundDriver::AdlibFxSoundDriver(): SoundDriver() {
_mixer = _vm->_mixer;
_sampleRate = _mixer->getOutputRate();
_audioStream = NULL;
-// _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
-/*
- Common::set_to(_channelVoiced, _channelVoiced + ADLIB_CHANNEL_COUNT, false);
- memset(_channelVolume, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
- memset(_v4405E, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
- memset(_v44067, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
- memset(_v44070, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
- memset(_v44079, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
- memset(_v44082, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
- _v44082[ADLIB_CHANNEL_COUNT] = 0x90;
- Common::set_to(_pitchBlend, _pitchBlend + ADLIB_CHANNEL_COUNT, 0x2000);
- memset(_v4409E, 0, ADLIB_CHANNEL_COUNT * sizeof(int));
- _patchData = NULL;
-*/
}
AdlibFxSoundDriver::~AdlibFxSoundDriver() {
@@ -2823,26 +2809,13 @@ AdlibFxSoundDriver::~AdlibFxSoundDriver() {
}
bool AdlibFxSoundDriver::open() {
- write209();
- write(64);
- write(165);
-
- // for (int idx = 0; idx < 5000 * 16; ++idx) al = port[21h]
-
-// _v45071 = 1;
-// _v4506F = 0;
-
return true;
}
void AdlibFxSoundDriver::close() {
- write(208);
- write211();
-
}
bool AdlibFxSoundDriver::reset() {
-
return true;
}
@@ -2850,16 +2823,6 @@ const GroupData *AdlibFxSoundDriver::getGroupData() {
return &_groupData;
}
-void AdlibFxSoundDriver::poll() {
- if (!_masterVolume || !_channelVolume) {
- if (_v45046)
- write211();
- } else {
- if (!_v45046)
- write209();
- }
-}
-
int AdlibFxSoundDriver::setMasterVolume(int volume) {
int oldVolume = _masterVolume;
_masterVolume = volume;
@@ -2877,7 +2840,6 @@ void AdlibFxSoundDriver::playSound(const byte *channelData, int dataOffset, int
// Set the new channel data
_channelData = channelData + dataOffset;
- _soundData = _channelData + 18;
// Make a copy of the buffer
int dataSize = _vm->_memoryManager.getSize(channelData);
@@ -2904,10 +2866,9 @@ void AdlibFxSoundDriver::proc38(int channel, int cmd, int value) {
}
void AdlibFxSoundDriver::proc42(int channel, int cmd, int value, int *v1, int *v2) {
- _v4506A = value;
- *v1 = _v4506B;
+ // TODO: v2 is used for flagging a reset of the timer. I'm not sure if it's needed
+ *v1 = 0;
*v2 = 0;
- _v4506B = 0;
// Note: Checking whether a playing Fx sound had finished was originally done in another
// method in the sample playing code. But since we're using the ScummVM audio soundsystem,
@@ -2921,23 +2882,6 @@ void AdlibFxSoundDriver::proc42(int channel, int cmd, int value, int *v1, int *v
if (!_channelData)
// Flag that sound isn't playing
*v1 = 1;
-
- // TODO: v2 is used for flagging a reset of the timer. I'm not sure if it's needed
- *v2 = 0;
-}
-
-void AdlibFxSoundDriver::write(int v) {
- // No implementation
-}
-
-void AdlibFxSoundDriver::write209() {
- write(209);
- _v45046 = true;
-}
-
-void AdlibFxSoundDriver::write211() {
- write(211);
- _v45046 = false;
}
} // End of namespace tSage
diff --git a/engines/tsage/sound.h b/engines/tsage/sound.h
index 244b4ddd53..295ad3dd33 100644
--- a/engines/tsage/sound.h
+++ b/engines/tsage/sound.h
@@ -461,29 +461,15 @@ public:
class AdlibFxSoundDriver: public SoundDriver {
private:
- Common::Queue<RegisterValue> _queue;
GroupData _groupData;
Audio::Mixer *_mixer;
Audio::SoundHandle _soundHandle;
Audio::QueuingAudioStream *_audioStream;
int _sampleRate;
- int _v45062;
- int _v45066;
- int _v45068;
- int _v4506A;
- int _v4506B;
- bool _v45046;
byte _masterVolume;
byte _channelVolume;
const byte *_channelData;
- const byte *_soundData;
-
- void write(int v);
- void flush();
- void sub_4556E();
- void write209();
- void write211();
public:
AdlibFxSoundDriver();
virtual ~AdlibFxSoundDriver();
@@ -492,7 +478,6 @@ public:
virtual void close();
virtual bool reset();
virtual const GroupData *getGroupData();
- virtual void poll();
virtual int setMasterVolume(int volume);
virtual void playSound(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1);
virtual void updateVoice(int channel);