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-rw-r--r--backends/platform/wii/osystem.cpp2
-rw-r--r--backends/platform/wii/osystem.h5
-rw-r--r--backends/platform/wii/osystem_sfx.cpp16
3 files changed, 7 insertions, 16 deletions
diff --git a/backends/platform/wii/osystem.cpp b/backends/platform/wii/osystem.cpp
index 2667ecb69d..9e708345c5 100644
--- a/backends/platform/wii/osystem.cpp
+++ b/backends/platform/wii/osystem.cpp
@@ -91,7 +91,7 @@ void OSystem_Wii::initBackend() {
_startup_time = gettime();
_savefile = new DefaultSaveFileManager();
- _mixer = new Audio::Mixer();
+ _mixer = new Audio::MixerImpl(this);
_timer = new DefaultTimerManager();
initGfx();
diff --git a/backends/platform/wii/osystem.h b/backends/platform/wii/osystem.h
index 2a168fd0b7..7fbc560b1a 100644
--- a/backends/platform/wii/osystem.h
+++ b/backends/platform/wii/osystem.h
@@ -31,7 +31,7 @@
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "graphics/surface.h"
-#include "sound/mixer.h"
+#include "sound/mixer_intern.h"
#include <gctypes.h>
#include <gccore.h>
@@ -96,7 +96,7 @@ private:
protected:
Common::SaveFileManager *_savefile;
- Audio::Mixer *_mixer;
+ Audio::MixerImpl *_mixer;
DefaultTimerManager *_timer;
public:
@@ -159,7 +159,6 @@ public:
virtual void deleteMutex(MutexRef mutex);
typedef void (*SoundProc)(void *param, byte *buf, int len);
- virtual int getOutputSampleRate() const;
virtual void quit();
diff --git a/backends/platform/wii/osystem_sfx.cpp b/backends/platform/wii/osystem_sfx.cpp
index 16b2f3b055..0a225e80c7 100644
--- a/backends/platform/wii/osystem_sfx.cpp
+++ b/backends/platform/wii/osystem_sfx.cpp
@@ -36,9 +36,6 @@ static bool sfx_thread_quit = false;
static u8 sb = 0;
static u8 *sound_buffer[2];
-static OSystem_Wii::SoundProc sound_proc = NULL;
-static void *proc_param = NULL;
-
static void audio_switch_buffers() {
AUDIO_StopDMA();
AUDIO_InitDMA((u32) sound_buffer[sb], SFX_THREAD_FRAG_SIZE);
@@ -48,6 +45,7 @@ static void audio_switch_buffers() {
}
static void * sfx_thread_func(void *arg) {
+ Audio::MixerImpl *mixer = (Audio::MixerImpl *) arg;
u8 next_sb;
while (true) {
@@ -57,7 +55,7 @@ static void * sfx_thread_func(void *arg) {
break;
next_sb = sb ^ 1;
- sound_proc(proc_param, sound_buffer[next_sb], SFX_THREAD_FRAG_SIZE);
+ mixer->mixCallback(sound_buffer[next_sb], SFX_THREAD_FRAG_SIZE);
DCFlushRange(sound_buffer[next_sb], SFX_THREAD_FRAG_SIZE);
sb = next_sb;
@@ -75,7 +73,7 @@ void OSystem_Wii::initSfx() {
LWP_InitQueue(&sfx_queue);
- s32 res = LWP_CreateThread(&sfx_thread, sfx_thread_func, NULL, sfx_stack,
+ s32 res = LWP_CreateThread(&sfx_thread, sfx_thread_func, _mixer, sfx_stack,
SFX_THREAD_STACKSIZE, SFX_THREAD_PRIO);
if (res) {
@@ -95,9 +93,7 @@ void OSystem_Wii::initSfx() {
DCFlushRange(sound_buffer[0], SFX_THREAD_FRAG_SIZE);
DCFlushRange(sound_buffer[1], SFX_THREAD_FRAG_SIZE);
- sound_proc = Audio::Mixer::mixCallback;
- proc_param = _mixer;
-
+ _mixer->setOutputRate(48000);
_mixer->setReady(true);
AUDIO_SetDSPSampleRate(AI_SAMPLERATE_48KHZ);
@@ -127,7 +123,3 @@ void OSystem_Wii::deinitSfx() {
}
}
-int OSystem_Wii::getOutputSampleRate() const {
- return 48000;
-}
-