diff options
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 8 | ||||
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.h | 2 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index 37c993ebe7..7b6f812eb7 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -2673,7 +2673,7 @@ void Scene110::enter() { _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('X', 2)); _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('X', 3)); - crabs_here = false; + _crabsFl = false; if (_scene->_priorSceneId == 109) { _game._player._playerPos = Common::Point(59, 71); @@ -2683,7 +2683,7 @@ void Scene110::enter() { _globals._sequenceIndexes[2] = _scene->_sequences.startCycle(_globals._spriteIndexes[2], false, 1); _globals._sequenceIndexes[3] = _scene->_sequences.startCycle(_globals._spriteIndexes[3], false, 1); - crabs_here = true; + _crabsFl = true; int idx = _scene->_dynamicHotspots.add(91, 348, _globals._sequenceIndexes[0], Common::Rect(0, 0, 0, 0)); _scene->_dynamicHotspots.setPosition(idx, Common::Point(-1, 0), FACING_NONE); @@ -2719,8 +2719,8 @@ void Scene110::preActions() { if (_action.isAction(0x15B, 0x41)) _game._player._walkOffScreenSceneId = 109; - if (crabs_here) { - crabs_here = false; + if (_crabsFl) { + _crabsFl = false; _scene->_sequences.remove(_globals._sequenceIndexes[0]); _scene->_sequences.remove(_globals._sequenceIndexes[1]); diff --git a/engines/mads/nebular/nebular_scenes1.h b/engines/mads/nebular/nebular_scenes1.h index d4f69c321e..b1fb7d1af4 100644 --- a/engines/mads/nebular/nebular_scenes1.h +++ b/engines/mads/nebular/nebular_scenes1.h @@ -215,7 +215,7 @@ public: class Scene110 : public Scene1xx { private: - int crabs_here; /* Flag if crabs are here */ + bool _crabsFl; public: Scene110(MADSEngine *vm) : Scene1xx(vm) {} |