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-rw-r--r--engines/scumm/he/logic/soccer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/he/logic/soccer.cpp b/engines/scumm/he/logic/soccer.cpp
index e01363c1f2..567f74efc9 100644
--- a/engines/scumm/he/logic/soccer.cpp
+++ b/engines/scumm/he/logic/soccer.cpp
@@ -634,7 +634,7 @@ int LogicHEsoccer::op_1014(int32 srcX, int32 srcY, int32 srcZ, int32 velX, int32
// work out which collision objects we might collide with (if any)
if (generateCollisionObjectList(startX, startY, startZ, adjustedVelX, adjustedVelY, adjustedVelZ)) {
int collisionId = 0;
- float v46; // always 1.0 after a collision due to op_1005
+ float v46 = 0.0; // always 1.0 after a collision due to op_1005
float collisionInfo[42 * 8];
memset(collisionInfo, 0, 42 * 8 * sizeof(float));