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-rw-r--r--engines/mads/nebular/nebular_scenes.cpp8
-rw-r--r--engines/mads/nebular/nebular_scenes2.cpp4
-rw-r--r--engines/mads/nebular/nebular_scenes3.cpp66
-rw-r--r--engines/mads/nebular/nebular_scenes4.cpp52
-rw-r--r--engines/mads/nebular/nebular_scenes6.cpp128
5 files changed, 129 insertions, 129 deletions
diff --git a/engines/mads/nebular/nebular_scenes.cpp b/engines/mads/nebular/nebular_scenes.cpp
index eb6f7a5610..da419a70a2 100644
--- a/engines/mads/nebular/nebular_scenes.cpp
+++ b/engines/mads/nebular/nebular_scenes.cpp
@@ -485,7 +485,7 @@ void SceneTeleporter::teleporterHandleKey() {
if (_scene->_currentSceneId != 711) {
if (_curMessageId >= 0)
_scene->_kernelMessages.remove(_curMessageId);
- _curMessageId = _scene->_kernelMessages.add(Common::Point(143, 61), 0xFDFC, 16, 0, 9999999, _msgText);
+ _curMessageId = _scene->_kernelMessages.add(Common::Point(143, 61), 0xFDFC, 16, 0, INDEFINITE_TIMEOUT, _msgText);
}
break;
@@ -563,8 +563,8 @@ void SceneTeleporter::teleporterEnter() {
Common::String msgText2 = Common::String::format("#%.4d", codeVal);
if (_scene->_currentSceneId != 711) {
- _scene->_kernelMessages.add(Common::Point(133, 34), 0, 32, 0, 9999999, msgText2);
- _scene->_kernelMessages.add(Common::Point(143, 61), 0xFDFC, 16, 0, 9999999, _msgText);
+ _scene->_kernelMessages.add(Common::Point(133, 34), 0, 32, 0, INDEFINITE_TIMEOUT, msgText2);
+ _scene->_kernelMessages.add(Common::Point(143, 61), 0xFDFC, 16, 0, INDEFINITE_TIMEOUT, _msgText);
}
_meteorologistCurPlace = 0;
@@ -577,9 +577,9 @@ void SceneTeleporter::teleporterEnter() {
bool SceneTeleporter::teleporterActions() {
bool retVal = false;
- static int _buttonList[12] = { NOUN_0_KEY, NOUN_1_KEY, NOUN_2_KEY, NOUN_3_KEY, NOUN_4_KEY, NOUN_5_KEY, NOUN_6_KEY, NOUN_7_KEY, NOUN_8_KEY, NOUN_9_KEY, NOUN_SMILE_KEY, NOUN_FROWN_KEY };
if (_action.isAction(VERB_PRESS) || _action.isAction(VERB_PUSH)) {
+ static int _buttonList[12] = { NOUN_0_KEY, NOUN_1_KEY, NOUN_2_KEY, NOUN_3_KEY, NOUN_4_KEY, NOUN_5_KEY, NOUN_6_KEY, NOUN_7_KEY, NOUN_8_KEY, NOUN_9_KEY, NOUN_SMILE_KEY, NOUN_FROWN_KEY };
for (int i = 0; i < 12; i++) {
if (_action._activeAction._objectNameId == _buttonList[i])
_buttonTyped = i;
diff --git a/engines/mads/nebular/nebular_scenes2.cpp b/engines/mads/nebular/nebular_scenes2.cpp
index 7349677ab8..5210f59f47 100644
--- a/engines/mads/nebular/nebular_scenes2.cpp
+++ b/engines/mads/nebular/nebular_scenes2.cpp
@@ -1284,7 +1284,7 @@ void Scene205::step() {
}
void Scene205::handleWomanSpeech(int quote) {
- _kernelMessage = _scene->_kernelMessages.add(Common::Point(186, 27), 0xFBFA, 0, 0, 9999999, _game.getQuote(quote));
+ _kernelMessage = _scene->_kernelMessages.add(Common::Point(186, 27), 0xFBFA, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(quote));
}
void Scene205::actions() {
@@ -4109,7 +4109,7 @@ void Scene210::setDialogNode(int node) {
}
void Scene210::handleTwinklesSpeech(int quoteId, int shiftX, uint32 delay) {
- _scene->_kernelMessages.add(Common::Point(10, 70 + (shiftX * 14)), 0xFDFC, 0, 0, (delay == 0) ? 9999999 : delay, _game.getQuote(quoteId));
+ _scene->_kernelMessages.add(Common::Point(10, 70 + (shiftX * 14)), 0xFDFC, 0, 0, (delay == 0) ? INDEFINITE_TIMEOUT : delay, _game.getQuote(quoteId));
}
void Scene210::newNode(int node) {
diff --git a/engines/mads/nebular/nebular_scenes3.cpp b/engines/mads/nebular/nebular_scenes3.cpp
index f9513b9bd3..0bf90c2215 100644
--- a/engines/mads/nebular/nebular_scenes3.cpp
+++ b/engines/mads/nebular/nebular_scenes3.cpp
@@ -581,13 +581,13 @@ void Scene307::setDialogNode(int node) {
case 1:
_globals[kMetBuddyBeast] = true;
- handlePrisonerSpeech(0x10F, 2, 9999999);
+ handlePrisonerSpeech(0x10F, 2, INDEFINITE_TIMEOUT);
_dialog1.start();
break;
case 2:
_globals[kMetBuddyBeast] = true;
- handlePrisonerSpeech(0x111, 2, 9999999);
+ handlePrisonerSpeech(0x111, 2, INDEFINITE_TIMEOUT);
_dialog1.start();
break;
@@ -598,7 +598,7 @@ void Scene307::setDialogNode(int node) {
case 5:
_globals[kKnowsBuddyBeast] = true;
- handlePrisonerSpeech(0x117, 2, 9999999);
+ handlePrisonerSpeech(0x117, 2, INDEFINITE_TIMEOUT);
_dialog2.start();
break;
@@ -609,7 +609,7 @@ void Scene307::setDialogNode(int node) {
case 7:
_globals[kKnowsBuddyBeast] = true;
- handlePrisonerSpeech(0x124, 10, 9999999);
+ handlePrisonerSpeech(0x124, 10, INDEFINITE_TIMEOUT);
_dialog2.write(0x11A, false);
_dialog2.write(0x11B, true);
_dialog2.write(0x120, true);
@@ -617,7 +617,7 @@ void Scene307::setDialogNode(int node) {
break;
case 8:
- handlePrisonerSpeech(0x12E, 6, 9999999);
+ handlePrisonerSpeech(0x12E, 6, INDEFINITE_TIMEOUT);
_dialog2.write(0x11A, false);
_dialog2.write(0x11B, false);
_dialog2.write(0x11C, true);
@@ -627,38 +627,38 @@ void Scene307::setDialogNode(int node) {
break;
case 9:
- handlePrisonerSpeech(0x134, 4, 9999999);
+ handlePrisonerSpeech(0x134, 4, INDEFINITE_TIMEOUT);
_dialog2.write(0x11D, false);
_dialog2.start();
break;
case 10:
- handlePrisonerSpeech(0x138, 6, 9999999);
+ handlePrisonerSpeech(0x138, 6, INDEFINITE_TIMEOUT);
_dialog2.write(0x11E, false);
_dialog2.start();
break;
case 11:
- handlePrisonerSpeech(0x13E, 6, 9999999);
+ handlePrisonerSpeech(0x13E, 6, INDEFINITE_TIMEOUT);
_dialog2.write(0x11F, false);
_dialog2.write(0x121, true);
_dialog2.start();
break;
case 12:
- handlePrisonerSpeech(0x144, 4, 9999999);
+ handlePrisonerSpeech(0x144, 4, INDEFINITE_TIMEOUT);
_dialog2.write(0x11C, false);
_dialog2.start();
break;
case 13:
- handlePrisonerSpeech(0x148, 7, 9999999);
+ handlePrisonerSpeech(0x148, 7, INDEFINITE_TIMEOUT);
_dialog2.write(0x120, false);
_dialog2.start();
break;
case 14:
- handlePrisonerSpeech(0x14F, 3, 9999999);
+ handlePrisonerSpeech(0x14F, 3, INDEFINITE_TIMEOUT);
_dialog2.write(0x121, false);
_dialog2.start();
break;
@@ -670,7 +670,7 @@ void Scene307::setDialogNode(int node) {
case 16:
_globals[kKnowsBuddyBeast] = true;
- handlePrisonerSpeech(0x10C, 1, 9999999);
+ handlePrisonerSpeech(0x10C, 1, INDEFINITE_TIMEOUT);
_dialog2.start();
break;
@@ -2465,59 +2465,59 @@ void Scene318::handleDialog() {
switch (_action._activeAction._verbId) {
case 0x191:
- handleInternDialog(0x19E, 2, 9999999);
+ handleInternDialog(0x19E, 2, INDEFINITE_TIMEOUT);
_dialog1.write(0x192, true);
break;
case 0x192:
- handleInternDialog(0x1A0, 5, 9999999);
+ handleInternDialog(0x1A0, 5, INDEFINITE_TIMEOUT);
_dialog1.write(0x193, true);
break;
case 0x193:
- handleInternDialog(0x1A5, 4, 9999999);
+ handleInternDialog(0x1A5, 4, INDEFINITE_TIMEOUT);
_dialog1.write(0x194, true);
break;
case 0x194:
- handleInternDialog(0x1A9, 6, 9999999);
+ handleInternDialog(0x1A9, 6, INDEFINITE_TIMEOUT);
_dialog1.write(0x195, true);
_dialog1.write(0x196, true);
_dialog1.write(0x19D, false);
break;
case 0x195:
- handleInternDialog(0x1AF, 7, 9999999);
+ handleInternDialog(0x1AF, 7, INDEFINITE_TIMEOUT);
if (!_dialog1.read(0x196))
_dialog1.write(0x197, true);
break;
case 0x196:
- handleInternDialog(0x1B6, 5, 9999999);
+ handleInternDialog(0x1B6, 5, INDEFINITE_TIMEOUT);
if (!_dialog1.read(0x195))
_dialog1.write(0x197, true);
break;
case 0x197:
- handleInternDialog(0x1BB, 5, 9999999);
+ handleInternDialog(0x1BB, 5, INDEFINITE_TIMEOUT);
break;
case 0x198:
- handleInternDialog(0x1C0, 5, 9999999);
+ handleInternDialog(0x1C0, 5, INDEFINITE_TIMEOUT);
_dialog1.write(0x19A, true);
break;
case 0x199:
- handleInternDialog(0x1C5, 3, 9999999);
+ handleInternDialog(0x1C5, 3, INDEFINITE_TIMEOUT);
break;
case 0x19A:
- handleInternDialog(0x1C8, 5, 9999999);
+ handleInternDialog(0x1C8, 5, INDEFINITE_TIMEOUT);
_dialog1.write(0x19B, true);
break;
case 0x19B:
- handleInternDialog(0x1CD, 3, 9999999);
+ handleInternDialog(0x1CD, 3, INDEFINITE_TIMEOUT);
break;
case 0x19C:
@@ -2865,7 +2865,7 @@ void Scene318::actions() {
case 1:
_game._player._stepEnabled = true;
- handleInternDialog(0x18F, 1, 9999999);
+ handleInternDialog(0x18F, 1, INDEFINITE_TIMEOUT);
_dialog1.start();
break;
@@ -3152,27 +3152,27 @@ void Scene319::enter() {
_slacheInitFl = true;
if (_globals[kRexHasMetSlache]) {
- handleSlacheDialogs(VERB_WALK_OUTSIDE, 2, 9999999);
+ handleSlacheDialogs(VERB_WALK_OUTSIDE, 2, INDEFINITE_TIMEOUT);
_slachePosY = 3;
} else {
- handleSlacheDialogs(0x186, 4, 9999999);
+ handleSlacheDialogs(0x186, 4, INDEFINITE_TIMEOUT);
_slachePosY = 5;
}
}
switch (_slacheTopic) {
case 1:
- handleSlacheDialogs(0x15F, 2, 9999999);
+ handleSlacheDialogs(0x15F, 2, INDEFINITE_TIMEOUT);
_dialog1.start();
break;
case 2:
- handleSlacheDialogs(0x16B, 2, 9999999);
+ handleSlacheDialogs(0x16B, 2, INDEFINITE_TIMEOUT);
_dialog2.start();
break;
case 3:
- handleSlacheDialogs(0x177, 2, 9999999);
+ handleSlacheDialogs(0x177, 2, INDEFINITE_TIMEOUT);
_dialog3.start();
break;
@@ -3394,7 +3394,7 @@ void Scene319::actions() {
if (!_slacheTalkingFl) {
_scene->_sequences.addTimer(4, 2);
} else {
- handleSlacheDialogs(0x16B, 2, 9999999);
+ handleSlacheDialogs(0x16B, 2, INDEFINITE_TIMEOUT);
_dialog2.start();
_game._player._stepEnabled = true;
}
@@ -3411,7 +3411,7 @@ void Scene319::actions() {
if (!_slacheTalkingFl) {
_scene->_sequences.addTimer(4, 2);
} else {
- handleSlacheDialogs(0x177, 2, 9999999);
+ handleSlacheDialogs(0x177, 2, INDEFINITE_TIMEOUT);
_dialog3.start();
_game._player._stepEnabled = true;
}
@@ -3480,7 +3480,7 @@ void Scene319::actions() {
curDialog = &_dialog3;
}
- handleSlacheDialogs(nextDocQuote, 2, 9999999);
+ handleSlacheDialogs(nextDocQuote, 2, INDEFINITE_TIMEOUT);
if (addDialogLine) {
curDialog->write(_action._activeAction._verbId, false);
curDialog->write(addVerbId, true);
@@ -3512,7 +3512,7 @@ void Scene319::actions() {
curDialog = &_dialog3;
}
- handleSlacheDialogs(nextDocQuote, 2, 9999999);
+ handleSlacheDialogs(nextDocQuote, 2, INDEFINITE_TIMEOUT);
if (addDialogLine) {
curDialog->write(_action._activeAction._verbId, false);
curDialog->write(addVerbId, true);
diff --git a/engines/mads/nebular/nebular_scenes4.cpp b/engines/mads/nebular/nebular_scenes4.cpp
index 19e1fc792e..d71fd9f8c9 100644
--- a/engines/mads/nebular/nebular_scenes4.cpp
+++ b/engines/mads/nebular/nebular_scenes4.cpp
@@ -396,7 +396,7 @@ void Scene402::handleConversation1() {
break;
}
_scene->_kernelMessages.reset();
- _scene->_kernelMessages.add(Common::Point(quotePosX, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(quoteId));
+ _scene->_kernelMessages.add(Common::Point(quotePosX, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(quoteId));
_game._triggerSetupMode = SEQUENCE_TRIGGER_DAEMON;
_scene->_sequences.addTimer(1, 100);
_talkTimer = 120;
@@ -406,7 +406,7 @@ void Scene402::handleConversation1() {
case 0x215:
_scene->_kernelMessages.reset();
- _scene->_kernelMessages.add(Common::Point(260, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1EC));
+ _scene->_kernelMessages.add(Common::Point(260, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1EC));
_game._triggerSetupMode = SEQUENCE_TRIGGER_DAEMON;
_scene->_sequences.addTimer(1, 100);
_talkTimer = 120;
@@ -502,8 +502,8 @@ void Scene402::handleConversation2() {
_scene->_sequences.addTimer(1, 100);
_talkTimer = 180;
_scene->_kernelMessages.reset();
- _scene->_kernelMessages.add(Common::Point(198, 27), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E7));
- _scene->_kernelMessages.add(Common::Point(201, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E8));
+ _scene->_kernelMessages.add(Common::Point(198, 27), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E7));
+ _scene->_kernelMessages.add(Common::Point(201, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E8));
_bartenderCurrentQuestion = 7;
break;
@@ -512,8 +512,8 @@ void Scene402::handleConversation2() {
_scene->_sequences.addTimer(1, 100);
_talkTimer = 180;
_scene->_kernelMessages.reset();
- _scene->_kernelMessages.add(Common::Point(220, 27), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E9));
- _scene->_kernelMessages.add(Common::Point(190, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1EA));
+ _scene->_kernelMessages.add(Common::Point(220, 27), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E9));
+ _scene->_kernelMessages.add(Common::Point(190, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1EA));
_bartenderCurrentQuestion = 8;
break;
@@ -522,7 +522,7 @@ void Scene402::handleConversation2() {
_scene->_sequences.addTimer(1, 100);
_talkTimer = 150;
_scene->_kernelMessages.reset();
- _scene->_kernelMessages.add(Common::Point(196, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1EB));
+ _scene->_kernelMessages.add(Common::Point(196, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1EB));
_bartenderCurrentQuestion = 9;
break;
@@ -548,8 +548,8 @@ void Scene402::handleConversation3() {
_game._triggerSetupMode = SEQUENCE_TRIGGER_DAEMON;
_scene->_sequences.addTimer(1, 86);
_scene->_kernelMessages.reset();
- _scene->_kernelMessages.add(Common::Point(188, 27), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1ED));
- _scene->_kernelMessages.add(Common::Point(199, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1EE));
+ _scene->_kernelMessages.add(Common::Point(188, 27), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1ED));
+ _scene->_kernelMessages.add(Common::Point(199, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1EE));
setDialogNode(4);
_bartenderCurrentQuestion = 2;
break;
@@ -799,47 +799,47 @@ void Scene402::enter() {
switch (_bartenderCurrentQuestion) {
case 1:
- _scene->_kernelMessages.add(Common::Point(260, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1EC));
+ _scene->_kernelMessages.add(Common::Point(260, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1EC));
break;
case 2:
- _scene->_kernelMessages.add(Common::Point(188, 27), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1ED));
- _scene->_kernelMessages.add(Common::Point(199, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1EE));
+ _scene->_kernelMessages.add(Common::Point(188, 27), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1ED));
+ _scene->_kernelMessages.add(Common::Point(199, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1EE));
break;
case 3:
- _scene->_kernelMessages.add(Common::Point(177, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1EF));
+ _scene->_kernelMessages.add(Common::Point(177, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1EF));
break;
case 4:
- _scene->_kernelMessages.add(Common::Point(205, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E4));
+ _scene->_kernelMessages.add(Common::Point(205, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E4));
break;
case 5:
- _scene->_kernelMessages.add(Common::Point(203, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E5));
+ _scene->_kernelMessages.add(Common::Point(203, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E5));
break;
case 6:
- _scene->_kernelMessages.add(Common::Point(260, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E6));
+ _scene->_kernelMessages.add(Common::Point(260, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E6));
break;
case 7:
- _scene->_kernelMessages.add(Common::Point(198, 27), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E7));
- _scene->_kernelMessages.add(Common::Point(201, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E8));
+ _scene->_kernelMessages.add(Common::Point(198, 27), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E7));
+ _scene->_kernelMessages.add(Common::Point(201, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E8));
break;
case 8:
- _scene->_kernelMessages.add(Common::Point(220, 27), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E9));
- _scene->_kernelMessages.add(Common::Point(190, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1EA));
+ _scene->_kernelMessages.add(Common::Point(220, 27), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E9));
+ _scene->_kernelMessages.add(Common::Point(190, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1EA));
break;
case 9:
- _scene->_kernelMessages.add(Common::Point(196, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1EB));
+ _scene->_kernelMessages.add(Common::Point(196, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1EB));
break;
case 10:
- _scene->_kernelMessages.add(Common::Point(198, 27), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E2));
- _scene->_kernelMessages.add(Common::Point(199, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E3));
+ _scene->_kernelMessages.add(Common::Point(198, 27), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E2));
+ _scene->_kernelMessages.add(Common::Point(199, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E3));
break;
default:
@@ -2268,8 +2268,8 @@ void Scene402::actions() {
if (_game._objects.isInRoom(OBJ_ALIEN_LIQUOR)) {
if (!_refuseAlienLiquor) {
_scene->_kernelMessages.reset();
- _scene->_kernelMessages.add(Common::Point(198, 27), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E2));
- _scene->_kernelMessages.add(Common::Point(199, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1E3));
+ _scene->_kernelMessages.add(Common::Point(198, 27), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E2));
+ _scene->_kernelMessages.add(Common::Point(199, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1E3));
_bartenderCurrentQuestion = 10;
_game._triggerSetupMode = SEQUENCE_TRIGGER_DAEMON;
_scene->_sequences.addTimer(1, 100);
@@ -2281,7 +2281,7 @@ void Scene402::actions() {
_dialog1.start();
} else {
- _scene->_kernelMessages.add(Common::Point(177, 41), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x1EF));
+ _scene->_kernelMessages.add(Common::Point(177, 41), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x1EF));
_game._triggerSetupMode = SEQUENCE_TRIGGER_DAEMON;
_scene->_sequences.addTimer(1, 100);
_talkTimer = 120;
diff --git a/engines/mads/nebular/nebular_scenes6.cpp b/engines/mads/nebular/nebular_scenes6.cpp
index 7098566f80..e6e286392c 100644
--- a/engines/mads/nebular/nebular_scenes6.cpp
+++ b/engines/mads/nebular/nebular_scenes6.cpp
@@ -3466,12 +3466,12 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x281);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x282);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 14), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 14), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3479,12 +3479,12 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x283);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x284);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 14), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 14), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3492,7 +3492,7 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x285);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 14), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 14), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3500,7 +3500,7 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x286);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 14), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 14), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3508,17 +3508,17 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x297);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y - 14), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y - 14), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x298);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x299);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 14), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 14), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3526,12 +3526,12 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x29A);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x29B);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 14), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 14), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3539,12 +3539,12 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2A0);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2A1);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3552,17 +3552,17 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2A2);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2A3);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2A4);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3570,12 +3570,12 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2A5);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2A6);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3583,17 +3583,17 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2A8);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2A9);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2AA);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3601,22 +3601,22 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2AB);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2AC);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2AD);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2AE);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3624,22 +3624,22 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2AF);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2B0);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2B1);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2B2);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3647,26 +3647,26 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2B3);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 3), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 3), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2B4);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2B5);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2B6);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
- _scene->_kernelMessages.add(Common::Point(11, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x2B7));
- _scene->_kernelMessages.add(Common::Point(11, _defaultDialogPos.y + 73), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x2B8));
- _scene->_kernelMessages.add(Common::Point(11, _defaultDialogPos.y + 87), 0xFDFC, 0, 0, 9999999, _game.getQuote(0x2B9));
+ _scene->_kernelMessages.add(Common::Point(11, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x2B7));
+ _scene->_kernelMessages.add(Common::Point(11, _defaultDialogPos.y + 73), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x2B8));
+ _scene->_kernelMessages.add(Common::Point(11, _defaultDialogPos.y + 87), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, _game.getQuote(0x2B9));
}
break;
@@ -3674,22 +3674,22 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2BA);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2BB);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2BC);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2BD);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3697,22 +3697,22 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2BE);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2BF);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2C0);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2C1);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3720,27 +3720,27 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2C2);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 3), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 3), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2C3);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2C4);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2C5);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2C6);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3748,22 +3748,22 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2C7);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2C8);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2C0);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2CA);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3771,17 +3771,17 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2CB);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2CC);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2CD);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3789,17 +3789,17 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2CE);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2CF);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2D0);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;
@@ -3807,27 +3807,27 @@ void Scene611::displayHermitQuestions(int question) {
Common::String curQuote = _game.getQuote(0x2E1);
int width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
int quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 3), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 3), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2E2);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 17), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2E3);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 31), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2E4);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 45), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
curQuote = _game.getQuote(0x2E5);
width = _vm->_font->getWidth(curQuote, _scene->_textSpacing);
quotePosX = _defaultDialogPos.x - (width / 2);
- _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, 9999999, curQuote);
+ _scene->_kernelMessages.add(Common::Point(quotePosX, _defaultDialogPos.y + 59), 0xFDFC, 0, 0, INDEFINITE_TIMEOUT, curQuote);
}
break;