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-rw-r--r--engines/composer/composer.cpp54
-rw-r--r--engines/composer/composer.h4
2 files changed, 32 insertions, 26 deletions
diff --git a/engines/composer/composer.cpp b/engines/composer/composer.cpp
index 9b907765d0..cde2e0bb0a 100644
--- a/engines/composer/composer.cpp
+++ b/engines/composer/composer.cpp
@@ -457,9 +457,13 @@ void ComposerEngine::addSprite(uint16 id, uint16 animId, uint16 zorder, const Co
sprite.animId = animId;
sprite.zorder = zorder;
sprite.pos = pos;
+ if (!initSprite(sprite)) {
+ warning("ignoring addSprite on invalid sprite %d", id);
+ return;
+ }
for (Common::List<Sprite>::iterator i = _sprites.begin(); i != _sprites.end(); i++) {
- if (sprite.zorder < i->zorder)
+ if (sprite.zorder > i->zorder)
continue;
_sprites.insert(i, sprite);
return;
@@ -473,6 +477,7 @@ void ComposerEngine::removeSprite(uint16 id, uint16 animId) {
continue;
if (i->animId && animId && (i->animId != animId))
continue;
+ i->surface.free();
i = _sprites.reverse_erase(i);
return;
}
@@ -547,10 +552,8 @@ Common::Error ComposerEngine::run() {
if (lastDrawTime + frameTime <= thisTime) {
lastDrawTime += frameTime;
- if (hasResource(ID_BMAP, 1000))
- drawBMAP(1000, 0, 0);
for (Common::List<Sprite>::iterator i = _sprites.begin(); i != _sprites.end(); i++) {
- drawBMAP(i->id, i->pos.x, i->pos.y);
+ drawSprite(*i);
}
_system->copyRectToScreen((byte *)_surface.pixels, _surface.pitch, 0, 0, _surface.w, _surface.h);
@@ -662,7 +665,8 @@ void ComposerEngine::loadLibrary(uint id) {
delete stream;*/
// TODO: set background properly
- //
+ addSprite(1000, 0, 0, Common::Point());
+
// TODO: better CTBL logic
loadCTBL(1000, 100);
@@ -1105,48 +1109,48 @@ void ComposerEngine::decompressBitmap(uint16 type, Common::SeekableReadStream *s
}
}
-void ComposerEngine::drawBMAP(uint id, uint x, uint y) {
+bool ComposerEngine::initSprite(Sprite &sprite) {
Common::SeekableReadStream *stream = NULL;
- if (hasResource(ID_BMAP, id))
- stream = getResource(ID_BMAP, id);
+ if (hasResource(ID_BMAP, sprite.id))
+ stream = getResource(ID_BMAP, sprite.id);
else
for (Common::List<Pipe *>::iterator k = _pipes.begin(); k != _pipes.end(); k++) {
Pipe *pipe = *k;
- if (!pipe->hasResource(ID_BMAP, id))
+ if (!pipe->hasResource(ID_BMAP, sprite.id))
continue;
- stream = pipe->getResource(ID_BMAP, id, true);
+ stream = pipe->getResource(ID_BMAP, sprite.id, true);
break;
}
- if (!stream) {
- // FIXME
- warning("couldn't find BMAP %d", id);
- return;
- }
+ if (!stream)
+ return false;
uint16 type = stream->readUint16LE();
uint16 height = stream->readUint16LE();
uint16 width = stream->readUint16LE();
uint32 size = stream->readUint32LE();
- debug(1, "BMAP: type %d, width %d, height %d, size %d", type, width, height, size);
+ debug(1, "loading BMAP: type %d, width %d, height %d, size %d", type, width, height, size);
+
+ sprite.surface.create(width, height, Graphics::PixelFormat::createFormatCLUT8());
+ decompressBitmap(type, stream, (byte *)sprite.surface.pixels, size, width, height);
+ delete stream;
- byte *buffer = new byte[width * height];
- decompressBitmap(type, stream, buffer, size, width, height);
+ return true;
+}
- debug(1, "draw at %d,%d", x, y);
+void ComposerEngine::drawSprite(const Sprite &sprite) {
+ int x = sprite.pos.x;
+ int y = sprite.pos.y;
// incoming data is BMP-style (bottom-up), so flip it
byte *pixels = (byte *)_surface.pixels;
- for (uint j = 0; j < height; j++) {
- byte *in = buffer + (height - j - 1) * width;
+ for (uint j = 0; j < sprite.surface.h; j++) {
+ byte *in = (byte *)sprite.surface.pixels + (sprite.surface.h - j - 1) * sprite.surface.w;
byte *out = pixels + ((j + y) * _surface.w) + x;
- for (uint i = 0; i < width; i++)
+ for (uint i = 0; i < sprite.surface.w; i++)
if (in[i])
out[i] = in[i];
}
-
- delete[] buffer;
- delete stream;
}
} // End of namespace Composer
diff --git a/engines/composer/composer.h b/engines/composer/composer.h
index b18b3575f2..4955a0ce3a 100644
--- a/engines/composer/composer.h
+++ b/engines/composer/composer.h
@@ -64,6 +64,7 @@ struct Sprite {
uint16 animId;
uint16 zorder;
Common::Point pos;
+ Graphics::Surface surface;
};
struct AnimationEntry {
@@ -199,7 +200,8 @@ private:
void loadCTBL(uint id, uint fadePercent);
void decompressBitmap(uint16 type, Common::SeekableReadStream *stream, byte *buffer, uint32 size, uint width, uint height);
- void drawBMAP(uint id, uint x, uint y);
+ bool initSprite(Sprite &sprite);
+ void drawSprite(const Sprite &sprite);
};
} // End of namespace Composer