diff options
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 5 | ||||
-rw-r--r-- | backends/graphics/openglsdl/openglsdl-graphics.cpp | 3 |
2 files changed, 0 insertions, 8 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index 34d4ca888c..1024ee546e 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -1029,11 +1029,6 @@ bool OpenGLGraphicsManager::getGLPixelFormat(const Graphics::PixelFormat &pixelF glFormat = GL_BGRA; glType = GL_UNSIGNED_SHORT_1_5_5_5_REV; return true; - } else if (pixelFormat == Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24)) { // ARGB8888 - glIntFormat = GL_RGBA; - glFormat = GL_BGRA; - glType = GL_UNSIGNED_INT_8_8_8_8_REV; - return true; } else if (pixelFormat == Graphics::PixelFormat(2, 4, 4, 4, 4, 8, 4, 0, 12)) { // ARGB4444 glIntFormat = GL_RGBA; glFormat = GL_BGRA; diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp index d1e798edc1..1992925998 100644 --- a/backends/graphics/openglsdl/openglsdl-graphics.cpp +++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp @@ -218,9 +218,6 @@ Common::List<Graphics::PixelFormat> OpenGLSdlGraphicsManager::getSupportedFormat // ABGR8888 formats.push_back(Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24)); #endif - // ARGB8888, this should not be here, but Sword25 requires it. :-/ - formats.push_back(Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24)); - // RGB555, this is used by SCUMM HE 16 bit games. formats.push_back(Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0)); #endif |