diff options
-rw-r--r-- | common/advancedDetector.cpp | 191 | ||||
-rw-r--r-- | common/advancedDetector.h | 90 | ||||
-rw-r--r-- | common/module.mk | 1 | ||||
-rw-r--r-- | engines/agos/agos.h | 21 | ||||
-rw-r--r-- | engines/agos/game.cpp | 319 | ||||
-rw-r--r-- | engines/saga/game.cpp | 191 | ||||
-rw-r--r-- | engines/saga/rscfile.cpp | 6 | ||||
-rw-r--r-- | engines/saga/saga.h | 17 | ||||
-rw-r--r-- | engines/saga/sagagame.cpp | 579 | ||||
-rw-r--r-- | engines/saga/sagagame.h | 19 |
10 files changed, 751 insertions, 683 deletions
diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp new file mode 100644 index 0000000000..4a939cce3c --- /dev/null +++ b/common/advancedDetector.cpp @@ -0,0 +1,191 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2004-2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/stdafx.h" + +#include "common/util.h" +#include "common/hash-str.h" +#include "common/file.h" +#include "common/md5.h" +#include "common/advancedDetector.h" + +namespace Common { + +AdvancedDetector::AdvancedDetector() { + _fileMD5Bytes = 0; +} + +String AdvancedDetector::getDescription(int num) { + char tmp[256]; + ADGameDescription *g = _gameDescriptions[num]; + + snprintf(tmp, 256, "%s (%s %s/%s)", g->name, g->extra, + getPlatformDescription(g->platform), getLanguageDescription(g->language)); + + return String(tmp); +} + +ADList AdvancedDetector::detectGame(const FSList *fslist, Language language, Platform platform) { + int filesCount; + + typedef HashMap<String, bool, CaseSensitiveString_Hash, CaseSensitiveString_EqualTo> StringSet; + StringSet filesList; + + typedef StringMap StringMap; + StringMap filesMD5; + + String tstr, tstr2; + + uint i; + int j; + char md5str[32+1]; + uint8 md5sum[16]; + int *matched; + + uint matchedCount = 0; + bool fileMissing; + ADGameFileDescription *fileDesc; + + assert(_gameDescriptions.size()); + + matched = (int *)malloc(_gameDescriptions.size() * sizeof(int)); + + // First we compose list of files which we need MD5s for + for (i = 0; i < _gameDescriptions.size(); i++) { + for (j = 0; j < _gameDescriptions[i]->filesCount; j++) { + tstr = String(_gameDescriptions[i]->filesDescriptions[j].fileName); + tstr.toLowercase(); + tstr2 = tstr + "."; + filesList[tstr] = true; + filesList[tstr2] = true; + } + } + + if (fslist != NULL) { + for (FSList::const_iterator file = fslist->begin(); file != fslist->end(); ++file) { + if (file->isDirectory()) continue; + tstr = file->name(); + tstr.toLowercase(); + tstr2 = tstr + "."; + + if (!filesList.contains(tstr) && !filesList.contains(tstr2)) continue; + + if (!md5_file(*file, md5sum, _fileMD5Bytes)) continue; + for (j = 0; j < 16; j++) { + sprintf(md5str + j*2, "%02x", (int)md5sum[j]); + } + filesMD5[tstr] = String(md5str); + filesMD5[tstr2] = String(md5str); + } + } else { + File testFile; + + for (StringSet::const_iterator file = filesList.begin(); file != filesList.end(); ++file) { + tstr = file->_key; + tstr.toLowercase(); + + if (!filesMD5.contains(tstr)) { + if (testFile.open(file->_key)) { + testFile.close(); + + if (md5_file(file->_key.c_str(), md5sum, _fileMD5Bytes)) { + for (j = 0; j < 16; j++) { + sprintf(md5str + j*2, "%02x", (int)md5sum[j]); + } + filesMD5[tstr] = String(md5str); + } + } + } + } + } + + for (i = 0; i < _gameDescriptions.size(); i++) { + filesCount = _gameDescriptions[i]->filesCount; + fileMissing = false; + + // Try to open all files for this game + for (j = 0; j < filesCount; j++) { + fileDesc = &_gameDescriptions[i]->filesDescriptions[j]; + tstr = fileDesc->fileName; + tstr.toLowercase(); + tstr2 = tstr + "."; + + if (!filesMD5.contains(tstr) && !filesMD5.contains(tstr2)) { + fileMissing = true; + break; + } + if (strcmp(fileDesc->md5, filesMD5[tstr].c_str()) && strcmp(fileDesc->md5, filesMD5[tstr2].c_str())) { + fileMissing = true; + break; + } + } + if (!fileMissing) { + debug(2, "Found game: %s", getDescription(i).c_str()); + matched[matchedCount++] = i; + } + } + + if (!filesMD5.empty() && (matchedCount == 0)) { + printf("MD5s of your game version are unknown. Please, report following data to\n"); + printf("ScummVM team along with your game name and version:\n"); + + for (StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file) + printf("%s: %s\n", file->_key.c_str(), file->_value.c_str()); + } + + // We have some resource sets which are superpositions of other + // Now remove lesser set if bigger matches too + + if (matchedCount > 1) { + // Search max number + int maxcount = 0; + for (i = 0; i < matchedCount; i++) { + maxcount = MAX(_gameDescriptions[matched[i]]->filesCount, maxcount); + } + + // Now purge targets with number of files lesser than max + for (i = 0; i < matchedCount; i++) { + if ((_gameDescriptions[matched[i]]->language != language && language != UNK_LANG) || + (_gameDescriptions[matched[i]]->platform != platform && platform != kPlatformUnknown)) { + debug(2, "Purged %s", getDescription(matched[i]).c_str()); + matched[i] = -1; + continue; + } + + if (_gameDescriptions[matched[i]]->filesCount < maxcount) { + debug(2, "Purged: %s", getDescription(matched[i]).c_str()); + matched[i] = -1; + } + } + } + + + ADList *returnMatches = new ADList; + j = 0; + for (i = 0; i < matchedCount; i++) + if (matched[i] != -1) + returnMatches->push_back(matched[i]); + + return *returnMatches; +} + +} // End of namespace Common diff --git a/common/advancedDetector.h b/common/advancedDetector.h new file mode 100644 index 0000000000..013a06a0d1 --- /dev/null +++ b/common/advancedDetector.h @@ -0,0 +1,90 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2005-2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ +#ifndef COMMON_ADVANCED_DETECTOR_H +#define COMMON_ADVANCED_DETECTOR_H + +#include "common/fs.h" + +namespace Common { + +struct ADGameFileDescription { + const char *fileName; + uint16 fileType; + const char *md5; +}; + +struct ADGameDescription { + const char *name; + int gameType; + int gameId; + const char *extra; + int filesCount; + ADGameFileDescription *filesDescriptions; + uint32 features; + Language language; + Platform platform; +}; + +typedef Array<int> ADList; +typedef Array<ADGameDescription*> ADGameDescList; + +class AdvancedDetector { + +public: + AdvancedDetector(); + ~AdvancedDetector() {}; + + + void registerGameDescriptions(Array<ADGameDescription*> gameDescriptions) { + _gameDescriptions = gameDescriptions; + } + + /** + * Specify number of bytes which are used to calculate MD5 + * Default value is 0 which means whole file + */ + void setFileMD5Bytes(int bytes) { _fileMD5Bytes = bytes; } + + /** + * Detect games in specified directory. + * Parameters language and platform are used to pass on values + * specified by the user. I.e. this is used to restrict search scope + * + * @param fslist: FSList to scan or NULL for scanning all specified + * default directories. + * @param language: restrict results to specified language only + * @param platform: restrict results to specified platform only + * @return: list of indexes to GameDescriptions of matched games + */ + ADList detectGame(const FSList *fslist, Language language, Platform platform); + +private: + ADGameDescList _gameDescriptions; + + int _fileMD5Bytes; + + String getDescription(int num); +}; + +} // End of namespace Common + +#endif diff --git a/common/module.mk b/common/module.mk index f6b9f9dea8..e388eace74 100644 --- a/common/module.mk +++ b/common/module.mk @@ -1,6 +1,7 @@ MODULE := common MODULE_OBJS := \ + advancedDetector.o \ config-file.o \ config-manager.o \ file.o \ diff --git a/engines/agos/agos.h b/engines/agos/agos.h index b97829d65c..4799c46a11 100644 --- a/engines/agos/agos.h +++ b/engines/agos/agos.h @@ -33,6 +33,7 @@ #include "agos/midi.h" #include "agos/sound.h" #include "agos/vga.h" +#include "common/advancedDetector.h" namespace AGOS { @@ -119,24 +120,6 @@ enum SIMONGameType { GType_PP = 7 }; -struct GameFileDescription { - const char *fileName; - uint16 fileType; - const char *md5; -}; - -struct GameDescription { - const char *name; - SIMONGameType gameType; - GameIds gameId; - const char *extra; - int filesCount; - GameFileDescription *filesDescriptions; - uint32 features; - Common::Language language; - Common::Platform platform; -}; - struct GameSpecificSettings; class Debugger; @@ -176,7 +159,7 @@ class AGOSEngine : public Engine { void setupFeebleVideoOpcodes(VgaOpcodeProc *op); public: - GameDescription *_gameDescription; + Common::ADGameDescription *_gameDescription; bool initGame(void); void setupGame(); diff --git a/engines/agos/game.cpp b/engines/agos/game.cpp index c3af1c7c80..3f3d968bfb 100644 --- a/engines/agos/game.cpp +++ b/engines/agos/game.cpp @@ -166,26 +166,29 @@ namespace AGOS { #define FILE_MD5_BYTES 5000 -static GameFileDescription ELVIRA1DOS_GameFiles[] = { +using Common::ADGameFileDescription; +using Common::ADGameDescription; + +static ADGameFileDescription ELVIRA1DOS_GameFiles[] = { { "gamepc", GAME_BASEFILE, "a49e132a1f18306dd5d1ec2fe435e178"}, { "icon.dat", GAME_ICONFILE, "fda48c9da7f3e72d0313e2f5f760fc45"}, { "tbllist", GAME_TBLFILE, "319f6b227c7822a551f57d24e70f8149"}, }; -static GameFileDescription ELVIRA1DOS2_GameFiles[] = { +static ADGameFileDescription ELVIRA1DOS2_GameFiles[] = { { "gamepc", GAME_BASEFILE, "9076d507d60cc454df662316438ec843"}, { "icon.dat", GAME_ICONFILE, "fda48c9da7f3e72d0313e2f5f760fc45"}, { "tbllist", GAME_TBLFILE, "319f6b227c7822a551f57d24e70f8149"}, }; -static GameFileDescription ELVIRA2DOS_GameFiles[] = { +static ADGameFileDescription ELVIRA2DOS_GameFiles[] = { { "gamepc", GAME_BASEFILE, "3313254722031b22d833a2cf45a91fd7"}, { "icon.dat", GAME_ICONFILE, "83a7278bff55c82fbb3aef92981866c9"}, { "stripped.txt", GAME_STRFILE, "c2533277b7ff11f5495967d55355ea17"}, { "tbllist", GAME_TBLFILE, "8252660df0edbdbc3e6377e155bbd0c5"}, }; -static GameFileDescription WAXWORKSDOS_GameFiles[] = { +static ADGameFileDescription WAXWORKSDOS_GameFiles[] = { { "gamepc", GAME_BASEFILE, "7751e9358e894e32ef40ef3b3bae0f2a"}, { "icon.dat", GAME_ICONFILE, "ef1b8ad3494cf103dc10a99fe152ef9a"}, { "roomslst", GAME_RMSLFILE, "e3758c46ab8f3c23a1ac012bd607108d"}, @@ -194,7 +197,7 @@ static GameFileDescription WAXWORKSDOS_GameFiles[] = { { "xtbllist", GAME_XTBLFILE, "6c7b3db345d46349a5226f695c03e20f"}, }; -static GameFileDescription SIMON1ACORNDEMO_GameFiles[] = { +static ADGameFileDescription SIMON1ACORNDEMO_GameFiles[] = { { "data", GAME_GMEFILE, "b4a7526ced425ba8ad0d548d0ec69900"}, { "gamebase", GAME_BASEFILE, "425c7d1957699d35abca7e12a08c7422"}, { "icondata", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, @@ -202,7 +205,7 @@ static GameFileDescription SIMON1ACORNDEMO_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1ACORN_GameFiles[] = { +static ADGameFileDescription SIMON1ACORN_GameFiles[] = { { "data", GAME_GMEFILE, "64958b3a38afdcb85da1eeed85169806"}, { "gamebase", GAME_BASEFILE, "28261b99cd9da1242189b4f6f2841bd6"}, { "icondata", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, @@ -210,112 +213,112 @@ static GameFileDescription SIMON1ACORN_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1AMIGA_GameFiles[] = { +static ADGameFileDescription SIMON1AMIGA_GameFiles[] = { { "gameamiga", GAME_BASEFILE, "6c9ad2ff571d34a4cf0c696cf4e13500"}, { "icon.pkd", GAME_ICONFILE, "565ef7a98dcc21ef526a2bb10b6f42ed"}, { "stripped.txt", GAME_STRFILE, "c649fcc0439766810e5097ee7e81d4c8"}, { "tbllist", GAME_TBLFILE, "f9d5bf2ce09f82289c791c3ca26e1e4b"}, }; -static GameFileDescription SIMON1AMIGA_FR_GameFiles[] = { +static ADGameFileDescription SIMON1AMIGA_FR_GameFiles[] = { { "gameamiga", GAME_BASEFILE, "bd9828b9d4e5d89b50fe8c47a8e6bc07"}, { "icon.pkd", GAME_ICONFILE, "565ef7a98dcc21ef526a2bb10b6f42ed"}, { "stripped.txt", GAME_STRFILE, "2297baec985617d0d5612a0124bac359"}, { "tbllist", GAME_TBLFILE, "f9d5bf2ce09f82289c791c3ca26e1e4b"}, }; -static GameFileDescription SIMON1AMIGA_DE_GameFiles[] = { +static ADGameFileDescription SIMON1AMIGA_DE_GameFiles[] = { { "gameamiga", GAME_BASEFILE, "a2de9553f3b73064369948b5af38bb30"}, { "icon.pkd", GAME_ICONFILE, "565ef7a98dcc21ef526a2bb10b6f42ed"}, { "stripped.txt", GAME_STRFILE, "c649fcc0439766810e5097ee7e81d4c8"}, { "tbllist", GAME_TBLFILE, "f9d5bf2ce09f82289c791c3ca26e1e4b"}, }; -static GameFileDescription SIMON1AMIGADEMO_GameFiles[] = { +static ADGameFileDescription SIMON1AMIGADEMO_GameFiles[] = { { "gameamiga", GAME_BASEFILE, "a12b696170f14eca5ff75f1549829251"}, // Unpacked version { "icon.pkd", GAME_ICONFILE, "ebc96af15bfaf75ba8210326b9260d2f"}, { "stripped.txt", GAME_STRFILE, "8edde5b9498dc9f31da1093028da467c"}, { "tbllist", GAME_TBLFILE, "1247e024e1f13ca54c1e354120c7519c"}, }; -static GameFileDescription SIMON1CD32_GameFiles[] = { +static ADGameFileDescription SIMON1CD32_GameFiles[] = { { "gameamiga", GAME_BASEFILE, "bab7f19237cf7d7619b6c73631da1854"}, { "icon.pkd", GAME_ICONFILE, "565ef7a98dcc21ef526a2bb10b6f42ed"}, { "stripped.txt", GAME_STRFILE, "59be788020441e21861e284236fd08c1"}, { "tbllist", GAME_TBLFILE, "f9d5bf2ce09f82289c791c3ca26e1e4b"}, }; -static GameFileDescription SIMON1CD32_2_GameFiles[] = { +static ADGameFileDescription SIMON1CD32_2_GameFiles[] = { { "gameamiga", GAME_BASEFILE, "ec5358680c117f29b128cbbb322111a4"}, { "icon.pkd", GAME_ICONFILE, "8ce5a46466a4f8f6d0f780b0ef00d5f5"}, { "stripped.txt", GAME_STRFILE, "59be788020441e21861e284236fd08c1"}, { "tbllist", GAME_TBLFILE, "f9d5bf2ce09f82289c791c3ca26e1e4b"}, }; -static GameFileDescription SIMON1DOS_INF_GameFiles[] = { +static ADGameFileDescription SIMON1DOS_INF_GameFiles[] = { { "gamepc", GAME_BASEFILE, "9f93d27432ce44a787eef10adb640870"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "stripped.txt", GAME_STRFILE, "2af9affc5981eec44b90d4c556145cb8"}, { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1DOS_INF_RU_GameFiles[] = { +static ADGameFileDescription SIMON1DOS_INF_RU_GameFiles[] = { { "gamepc", GAME_BASEFILE, "605fb866e03ec1c41b10c6a518ddfa49"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "stripped.txt", GAME_STRFILE, "2af9affc5981eec44b90d4c556145cb8"}, { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1DOS_GameFiles[] = { +static ADGameFileDescription SIMON1DOS_GameFiles[] = { { "gamepc", GAME_BASEFILE, "c392e494dcabed797b98cbcfc687b33a"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "stripped.txt", GAME_STRFILE, "c95a0a1ee973e19c2a1c5d12026c139f"}, { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1DOS_RU_GameFiles[] = { +static ADGameFileDescription SIMON1DOS_RU_GameFiles[] = { { "gamepc", GAME_BASEFILE, "605fb866e03ec1c41b10c6a518ddfa49"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "stripped.txt", GAME_STRFILE, "c95a0a1ee973e19c2a1c5d12026c139f"}, { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1DOS_FR_GameFiles[] = { +static ADGameFileDescription SIMON1DOS_FR_GameFiles[] = { { "gamepc", GAME_BASEFILE, "34759d0d4285a2f4b21b8e03b8fcefb3"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "stripped.txt", GAME_STRFILE, "aa01e7386057abc0c3e27dbaa9c4ba5b"}, { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1DOS_DE_GameFiles[] = { +static ADGameFileDescription SIMON1DOS_DE_GameFiles[] = { { "gamepc", GAME_BASEFILE, "063015e6ce7d90b570dbc21fe0c667b1"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "stripped.txt", GAME_STRFILE, "c95a0a1ee973e19c2a1c5d12026c139f"}, { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1DOS_IT_GameFiles[] = { +static ADGameFileDescription SIMON1DOS_IT_GameFiles[] = { { "gamepc", GAME_BASEFILE, "65c9b2dea57df84ef55d1eaf384ebd30"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "stripped.txt", GAME_STRFILE, "2af9affc5981eec44b90d4c556145cb8"}, { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1DOS_ES_GameFiles[] = { +static ADGameFileDescription SIMON1DOS_ES_GameFiles[] = { { "gamepc", GAME_BASEFILE, "5374fafdea2068134f33deab225feed3"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "stripped.txt", GAME_STRFILE, "2af9affc5981eec44b90d4c556145cb8"}, { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1DEMO_GameFiles[] = { +static ADGameFileDescription SIMON1DEMO_GameFiles[] = { { "gdemo", GAME_BASEFILE, "2be4a21bc76e2fdc071867c130651439"}, { "icon.dat", GAME_ICONFILE, "55af3b4d93972bc58bfee38a86b76c3f"}, { "stripped.txt", GAME_STRFILE, "33a2e329b97b2a349858d6a093159eb7"}, { "tbllist", GAME_TBLFILE, "1247e024e1f13ca54c1e354120c7519c"}, }; -static GameFileDescription SIMON1TALKIE_GameFiles[] = { +static ADGameFileDescription SIMON1TALKIE_GameFiles[] = { { "gamepc", GAME_BASEFILE, "28261b99cd9da1242189b4f6f2841bd6"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "simon.gme", GAME_GMEFILE, "64958b3a38afdcb85da1eeed85169806"}, @@ -323,7 +326,7 @@ static GameFileDescription SIMON1TALKIE_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1TALKIE2_GameFiles[] = { +static ADGameFileDescription SIMON1TALKIE2_GameFiles[] = { { "gamepc", GAME_BASEFILE, "c0b948b6821d2140f8b977144f21027a"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "simon.gme", GAME_GMEFILE, "64f73e94639b63af846ac4a8a94a23d8"}, @@ -331,7 +334,7 @@ static GameFileDescription SIMON1TALKIE2_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1TALKIE_FR_GameFiles[] = { +static ADGameFileDescription SIMON1TALKIE_FR_GameFiles[] = { { "gamepc", GAME_BASEFILE, "3cfb9d1ff4ec725af9924140126cf69f"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "simon.gme", GAME_GMEFILE, "638049fa5d41b81fb6fb11671721b871"}, @@ -339,7 +342,7 @@ static GameFileDescription SIMON1TALKIE_FR_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1TALKIE_DE_GameFiles[] = { +static ADGameFileDescription SIMON1TALKIE_DE_GameFiles[] = { { "gamepc", GAME_BASEFILE, "48b1f3499e2e0d731047f4d481ff7817"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "simon.gme", GAME_GMEFILE, "7db9912acac4f1d965a64bdcfc370ba1"}, @@ -347,7 +350,7 @@ static GameFileDescription SIMON1TALKIE_DE_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1TALKIE_HB_GameFiles[] = { +static ADGameFileDescription SIMON1TALKIE_HB_GameFiles[] = { { "gamepc", GAME_BASEFILE, "bc66e9c0b296e1b155a246917133f71a"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "simon.gme", GAME_GMEFILE, "a34b2c8642f2e3676d7088b5c8b3e884"}, @@ -355,7 +358,7 @@ static GameFileDescription SIMON1TALKIE_HB_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1TALKIE_IT_GameFiles[] = { +static ADGameFileDescription SIMON1TALKIE_IT_GameFiles[] = { { "gamepc", GAME_BASEFILE, "8d3ca654e158c91b860c7eae31d65312"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "simon.gme", GAME_GMEFILE, "52e315e0e02feca86d15cc82e3306b6c"}, @@ -363,7 +366,7 @@ static GameFileDescription SIMON1TALKIE_IT_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1TALKIE_IT2_GameFiles[] = { +static ADGameFileDescription SIMON1TALKIE_IT2_GameFiles[] = { { "gamepc", GAME_BASEFILE, "8d3ca654e158c91b860c7eae31d65312"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "simon.gme", GAME_GMEFILE, "104efd83c8f3edf545982e07d87f66ac"}, @@ -371,7 +374,7 @@ static GameFileDescription SIMON1TALKIE_IT2_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1TALKIE_ES_GameFiles[] = { +static ADGameFileDescription SIMON1TALKIE_ES_GameFiles[] = { { "gamepc", GAME_BASEFILE, "439f801ba52c02c9d1844600d1ce0f5e"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "simon.gme", GAME_GMEFILE, "eff2774a73890b9eac533db90cd1afa1"}, @@ -379,7 +382,7 @@ static GameFileDescription SIMON1TALKIE_ES_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1WIN_GameFiles[] = { +static ADGameFileDescription SIMON1WIN_GameFiles[] = { { "gamepc", GAME_BASEFILE, "c7c12fea7f6d0bfd22af5cdbc8166862"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "simon.gme", GAME_GMEFILE, "b1b18d0731b64c0738c5cc4a2ee792fc"}, @@ -387,7 +390,7 @@ static GameFileDescription SIMON1WIN_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1WIN_RU_GameFiles[] = { +static ADGameFileDescription SIMON1WIN_RU_GameFiles[] = { { "gamepc", GAME_BASEFILE, "4536a706412b36d628f12142bfa97af0"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "simon.gme", GAME_GMEFILE, "b1b18d0731b64c0738c5cc4a2ee792fc"}, @@ -395,7 +398,7 @@ static GameFileDescription SIMON1WIN_RU_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON1WIN_DE_GameFiles[] = { +static ADGameFileDescription SIMON1WIN_DE_GameFiles[] = { { "gamepc", GAME_BASEFILE, "48b1f3499e2e0d731047f4d481ff7817"}, { "icon.dat", GAME_ICONFILE, "22107c24dfb31b66ac503c28a6e20b19"}, { "simon.gme", GAME_GMEFILE, "acd9cc438525b142d93b15c77a6f551b"}, @@ -403,7 +406,7 @@ static GameFileDescription SIMON1WIN_DE_GameFiles[] = { { "tbllist", GAME_TBLFILE, "d198a80de2c59e4a0cd24b98814849e8"}, }; -static GameFileDescription SIMON2DOS_GameFiles[] = { +static ADGameFileDescription SIMON2DOS_GameFiles[] = { { "game32", GAME_BASEFILE, "27c8e7feada80c75b70b9c2f6088d519"}, { "icon.dat", GAME_ICONFILE, "ee92d1f84893195a60449f2430d07285"}, { "simon2.gme", GAME_GMEFILE, "eefcc32b1f2c0482c1a59a963a146345"}, @@ -411,7 +414,7 @@ static GameFileDescription SIMON2DOS_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2DOS_RU_GameFiles[] = { +static ADGameFileDescription SIMON2DOS_RU_GameFiles[] = { { "game32", GAME_BASEFILE, "7edfc633dd50f8caa719c478443db70b"}, { "icon.dat", GAME_ICONFILE, "ee92d1f84893195a60449f2430d07285"}, { "simon2.gme", GAME_GMEFILE, "eefcc32b1f2c0482c1a59a963a146345"}, @@ -419,7 +422,7 @@ static GameFileDescription SIMON2DOS_RU_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2DOS2_GameFiles[] = { +static ADGameFileDescription SIMON2DOS2_GameFiles[] = { { "game32", GAME_BASEFILE, "604d04315935e77624bd356ac926e068"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "aa6840420899a31874204f90bb214108"}, @@ -427,7 +430,7 @@ static GameFileDescription SIMON2DOS2_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2DOS2_RU_GameFiles[] = { +static ADGameFileDescription SIMON2DOS2_RU_GameFiles[] = { { "game32", GAME_BASEFILE, "eb8bde3685842a8fd38f60bc476ef8e9"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "aa6840420899a31874204f90bb214108"}, @@ -435,7 +438,7 @@ static GameFileDescription SIMON2DOS2_RU_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2DOS_DE_GameFiles[] = { +static ADGameFileDescription SIMON2DOS_DE_GameFiles[] = { { "game32", GAME_BASEFILE, "eb6e3e37fe52993f948d7e2d6b869828"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "5fa9d080b04c610f526bd685be1bf747"}, @@ -443,7 +446,7 @@ static GameFileDescription SIMON2DOS_DE_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2DOS_IT_GameFiles[] = { +static ADGameFileDescription SIMON2DOS_IT_GameFiles[] = { { "game32", GAME_BASEFILE, "3e11d400bea0638f360a724687005cd1"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "f306a397565d7f13bec7ecf14c723de7"}, @@ -451,7 +454,7 @@ static GameFileDescription SIMON2DOS_IT_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2DEMO_GameFiles[] = { +static ADGameFileDescription SIMON2DEMO_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "3794c15887539b8578bacab694ccf08a"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "f8c9e6df1e55923a749e115ba74210c4"}, @@ -459,7 +462,7 @@ static GameFileDescription SIMON2DEMO_GameFiles[] = { { "tbllist", GAME_TBLFILE, "a0d5a494b5d3d209d1a1d76cc8d76601"}, }; -static GameFileDescription SIMON2TALKIE_GameFiles[] = { +static ADGameFileDescription SIMON2TALKIE_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "8c301fb9c4fcf119d2730ccd2a565eb3"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "9c535d403966750ae98bdaf698375a38"}, @@ -467,7 +470,7 @@ static GameFileDescription SIMON2TALKIE_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2TALKIE2_GameFiles[] = { +static ADGameFileDescription SIMON2TALKIE2_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "608e277904d87dd28725fa08eacc2c0d"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "8d6dcc65577e285dbca03ff6d7d9323c"}, @@ -475,7 +478,7 @@ static GameFileDescription SIMON2TALKIE2_GameFiles[] = { { "tbllist", GAME_TBLFILE, "a0d5a494b5d3d209d1a1d76cc8d76601"}, }; -static GameFileDescription SIMON2TALKIE_FR_GameFiles[] = { +static ADGameFileDescription SIMON2TALKIE_FR_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "43b3a04d2f0a0cbd1b024c814856561a"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "8af0e02c0c3344db64dffc12196eb59d"}, @@ -483,7 +486,7 @@ static GameFileDescription SIMON2TALKIE_FR_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2TALKIE_DE_GameFiles[] = { +static ADGameFileDescription SIMON2TALKIE_DE_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "0d05c3f4c06c9a4ceb3d2f5bc0b18e11"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "6c5fdfdd0eab9038767c2d22858406b2"}, @@ -491,7 +494,7 @@ static GameFileDescription SIMON2TALKIE_DE_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2TALKIE_DE2_GameFiles[] = { +static ADGameFileDescription SIMON2TALKIE_DE2_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "a76ea940076b5d9316796dea225a9b69"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "ec9f0f24fd895e7ea72e3c8e448c0240"}, @@ -499,7 +502,7 @@ static GameFileDescription SIMON2TALKIE_DE2_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2TALKIE_HB_GameFiles[] = { +static ADGameFileDescription SIMON2TALKIE_HB_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "952a2b1be23c3c609ba8d988a9a1627d"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "a2b249a82ea182af09789eb95fb6c5be"}, @@ -507,7 +510,7 @@ static GameFileDescription SIMON2TALKIE_HB_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2TALKIE_IT_GameFiles[] = { +static ADGameFileDescription SIMON2TALKIE_IT_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "3e11d400bea0638f360a724687005cd1"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "344aca58e5ad5e25c517d5eb1d85c435"}, @@ -515,7 +518,7 @@ static GameFileDescription SIMON2TALKIE_IT_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2TALKIE_ES_GameFiles[] = { +static ADGameFileDescription SIMON2TALKIE_ES_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "268dc322aa73bcf27bb016b8e8ceb889"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "4f43bd06b6cc78dbd25a7475ca964eb1"}, @@ -523,7 +526,7 @@ static GameFileDescription SIMON2TALKIE_ES_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2WIN_GameFiles[] = { +static ADGameFileDescription SIMON2WIN_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "608e277904d87dd28725fa08eacc2c0d"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "e749c4c103d7e7d51b34620ed76c5a04"}, @@ -531,7 +534,7 @@ static GameFileDescription SIMON2WIN_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2WIN_DE_GameFiles[] = { +static ADGameFileDescription SIMON2WIN_DE_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "a76ea940076b5d9316796dea225a9b69"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "9609a933c541fed2e00c6c3479d7c181"}, @@ -539,7 +542,7 @@ static GameFileDescription SIMON2WIN_DE_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2WIN_DE2_GameFiles[] = { +static ADGameFileDescription SIMON2WIN_DE2_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "9e858b3bb189c134c3a5f34c3385a8d3"}, { "icon.dat", GAME_ICONFILE, "ee92d1f84893195a60449f2430d07285"}, { "simon2.gme", GAME_GMEFILE, "16d574da07e93bcae43cee353dab8c7e"}, @@ -547,7 +550,7 @@ static GameFileDescription SIMON2WIN_DE2_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription SIMON2WIN_PL_GameFiles[] = { +static ADGameFileDescription SIMON2WIN_PL_GameFiles[] = { { "gsptr30", GAME_BASEFILE, "657fd873f5d0637097ee02315b447e6f"}, { "icon.dat", GAME_ICONFILE, "72096a62d36e6034ea9fecc13b2dbdab"}, { "simon2.gme", GAME_GMEFILE, "7b9afcf82a94722707e0d025c0192be8"}, @@ -555,89 +558,89 @@ static GameFileDescription SIMON2WIN_PL_GameFiles[] = { { "tbllist", GAME_TBLFILE, "2082f8d02075e590300478853a91ffd9"}, }; -static GameFileDescription FEEBLEFILES_AMI_DE_GameFiles[] = { +static ADGameFileDescription FEEBLEFILES_AMI_DE_GameFiles[] = { { "game22", GAME_BASEFILE, "bcd76ac080003eee3649df18db25b60e"}, { "gfxindex.dat", GAME_GFXIDXFILE,"f550f7915c5ce3a68c9f870f507449c2"}, { "tbllist", GAME_TBLFILE, "0bbfee8e69739111eb36b0d138da8ddf"}, }; -static GameFileDescription FEEBLEFILES_AMI_UK_GameFiles[] = { +static ADGameFileDescription FEEBLEFILES_AMI_UK_GameFiles[] = { { "game22", GAME_BASEFILE, "629762ea9ca9ee9ff85f4774d219f5c7"}, { "gfxindex.dat", GAME_GFXIDXFILE,"f550f7915c5ce3a68c9f870f507449c2"}, { "tbllist", GAME_TBLFILE, "0bbfee8e69739111eb36b0d138da8ddf"}, }; -static GameFileDescription FEEBLEFILES_MAC_DE_GameFiles[] = { +static ADGameFileDescription FEEBLEFILES_MAC_DE_GameFiles[] = { { "game22", GAME_BASEFILE, "bcd76ac080003eee3649df18db25b60e"}, { "graphics.vga", GAME_GFXIDXFILE,"11a4853cb35956846976e9473ee0e41e"}, { "tbllist", GAME_TBLFILE, "0bbfee8e69739111eb36b0d138da8ddf"}, }; -static GameFileDescription FEEBLEFILES_MAC_FR_GameFiles[] = { +static ADGameFileDescription FEEBLEFILES_MAC_FR_GameFiles[] = { { "game22", GAME_BASEFILE, "ba90b40a47726039671d9e91630dd7ed"}, { "graphics.vga", GAME_GFXIDXFILE,"11a4853cb35956846976e9473ee0e41e"}, { "tbllist", GAME_TBLFILE, "0bbfee8e69739111eb36b0d138da8ddf"}, }; -static GameFileDescription FEEBLEFILES_MAC_ES_GameFiles[] = { +static ADGameFileDescription FEEBLEFILES_MAC_ES_GameFiles[] = { { "game22", GAME_BASEFILE, "71d7d2d5e479b053c5a9757f1702c9c3"}, { "graphics.vga", GAME_GFXIDXFILE,"11a4853cb35956846976e9473ee0e41e"}, { "tbllist", GAME_TBLFILE, "0bbfee8e69739111eb36b0d138da8ddf"}, }; -static GameFileDescription FEEBLEFILES_MAC_UK_GameFiles[] = { +static ADGameFileDescription FEEBLEFILES_MAC_UK_GameFiles[] = { { "game22", GAME_BASEFILE, "629762ea9ca9ee9ff85f4774d219f5c7"}, { "graphics.vga", GAME_GFXIDXFILE,"11a4853cb35956846976e9473ee0e41e"}, { "tbllist", GAME_TBLFILE, "0bbfee8e69739111eb36b0d138da8ddf"}, }; -static GameFileDescription FEEBLEFILES_2CD_GameFiles[] = { +static ADGameFileDescription FEEBLEFILES_2CD_GameFiles[] = { { "game22", GAME_BASEFILE, "629762ea9ca9ee9ff85f4774d219f5c7"}, { "tbllist", GAME_TBLFILE, "0bbfee8e69739111eb36b0d138da8ddf"}, }; -static GameFileDescription FEEBLEFILES_4CD_GameFiles[] = { +static ADGameFileDescription FEEBLEFILES_4CD_GameFiles[] = { { "game22", GAME_BASEFILE, "a8746407a5b20a7da0da0a14c380af1c"}, { "tbllist", GAME_TBLFILE, "0bbfee8e69739111eb36b0d138da8ddf"}, }; -static GameFileDescription FEEBLEFILES_DE_GameFiles[] = { +static ADGameFileDescription FEEBLEFILES_DE_GameFiles[] = { { "game22", GAME_BASEFILE, "bcd76ac080003eee3649df18db25b60e"}, { "tbllist", GAME_TBLFILE, "0bbfee8e69739111eb36b0d138da8ddf"}, }; -static GameFileDescription FEEBLEFILES_FR_GameFiles[] = { +static ADGameFileDescription FEEBLEFILES_FR_GameFiles[] = { { "game22", GAME_BASEFILE, "ba90b40a47726039671d9e91630dd7ed"}, { "tbllist", GAME_TBLFILE, "0bbfee8e69739111eb36b0d138da8ddf"}, }; -static GameFileDescription FEEBLEFILES_IT_GameFiles[] = { +static ADGameFileDescription FEEBLEFILES_IT_GameFiles[] = { { "game22", GAME_BASEFILE, "80576f2e1ed4c912b63921fe77af313e"}, { "tbllist", GAME_TBLFILE, "0bbfee8e69739111eb36b0d138da8ddf"}, }; -static GameFileDescription FEEBLEFILES_ES_GameFiles[] = { +static ADGameFileDescription FEEBLEFILES_ES_GameFiles[] = { { "game22", GAME_BASEFILE, "71d7d2d5e479b053c5a9757f1702c9c3"}, { "tbllist", GAME_TBLFILE, "0bbfee8e69739111eb36b0d138da8ddf"}, }; -static GameFileDescription DIMP_GameFiles[] = { +static ADGameFileDescription DIMP_GameFiles[] = { { "Gdimp", GAME_BASEFILE, "0b1e89ae1dc2e012b7fa7a987b4ac42a"}, }; -static GameFileDescription JUMBLE_GameFiles[] = { +static ADGameFileDescription JUMBLE_GameFiles[] = { { "Gjumble", GAME_BASEFILE, "d54cce46d339038d1a6b74ea213655bc"}, }; -static GameFileDescription PUZZLE_GameFiles[] = { +static ADGameFileDescription PUZZLE_GameFiles[] = { { "Gpuzzle", GAME_BASEFILE, "3f80dac8e0d85401a1058a560fe49ab6"}, }; -static GameFileDescription SWAMPY_GameFiles[] = { +static ADGameFileDescription SWAMPY_GameFiles[] = { { "Gswampy", GAME_BASEFILE, "3a6d4d7b2433e660f2483f9396cc87a2"}, }; -static GameDescription gameDescriptions[] = { +static ADGameDescription gameDescriptions[] = { // Elvira - English Floppy { "elvira", @@ -1514,7 +1517,7 @@ static GameDescription gameDescriptions[] = { }; -DetectedGame toDetectedGame(const GameDescription &g) { +DetectedGame toDetectedGame(const ADGameDescription &g) { const char *title = 0; const PlainGameDescriptor *sg = simonGames; @@ -1529,154 +1532,15 @@ DetectedGame toDetectedGame(const GameDescription &g) { return dg; } -static int detectGame(const FSList *fslist, Common::Language language, Common::Platform platform, int*& returnMatches) { - int gamesCount = ARRAYSIZE(gameDescriptions); - int filesCount; - - typedef Common::HashMap<Common::String, bool, Common::CaseSensitiveString_Hash, Common::CaseSensitiveString_EqualTo> StringSet; - StringSet filesList; - - typedef Common::StringMap StringMap; - StringMap filesMD5; - - Common::String tstr, tstr2; - - int i, j; - char md5str[32+1]; - uint8 md5sum[16]; - - int matched[ARRAYSIZE(gameDescriptions)]; - int matchedCount = 0; - bool fileMissing; - GameFileDescription *fileDesc; - - // First we compose list of files which we need MD5s for - for (i = 0; i < gamesCount; i++) { - for (j = 0; j < gameDescriptions[i].filesCount; j++) { - tstr = Common::String(gameDescriptions[i].filesDescriptions[j].fileName); - tstr.toLowercase(); - tstr2 = tstr + "."; - filesList[tstr] = true; - filesList[tstr2] = true; - } - } - - if (fslist != NULL) { - for (FSList::const_iterator file = fslist->begin(); file != fslist->end(); ++file) { - if (file->isDirectory()) - continue; - tstr = file->name(); - tstr.toLowercase(); - tstr2 = tstr + "."; - - if (!filesList.contains(tstr) && !filesList.contains(tstr2)) - continue; - - if (!Common::md5_file(*file, md5sum, FILE_MD5_BYTES)) - continue; - for (j = 0; j < 16; j++) { - sprintf(md5str + j*2, "%02x", (int)md5sum[j]); - } - filesMD5[tstr] = Common::String(md5str); - filesMD5[tstr2] = Common::String(md5str); - } - } else { - Common::File testFile; - - for (StringSet::const_iterator file = filesList.begin(); file != filesList.end(); ++file) { - tstr = file->_key; - tstr.toLowercase(); - - if (!filesMD5.contains(tstr)) { - if (testFile.open(file->_key)) { - testFile.close(); - - if (Common::md5_file(file->_key.c_str(), md5sum, FILE_MD5_BYTES)) { - for (j = 0; j < 16; j++) { - sprintf(md5str + j*2, "%02x", (int)md5sum[j]); - } - filesMD5[tstr] = Common::String(md5str); - } - } - } - } - } - - for (i = 0; i < gamesCount; i++) { - filesCount = gameDescriptions[i].filesCount; - fileMissing = false; - - // Try to open all files for this game - for (j = 0; j < filesCount; j++) { - fileDesc = &gameDescriptions[i].filesDescriptions[j]; - tstr = fileDesc->fileName; - tstr.toLowercase(); - tstr2 = tstr + "."; - - if (!filesMD5.contains(tstr) && !filesMD5.contains(tstr2)) { - fileMissing = true; - break; - } - if (strcmp(fileDesc->md5, filesMD5[tstr].c_str()) && strcmp(fileDesc->md5, filesMD5[tstr2].c_str())) { - fileMissing = true; - break; - } - } - if (!fileMissing) { - debug(2, "Found game: %s", toDetectedGame(gameDescriptions[i]).description.c_str()); - matched[matchedCount++] = i; - } - } - - if (!filesMD5.empty() && (matchedCount == 0)) { - printf("MD5s of your game version are unknown. Please, report following data to\n"); - printf("ScummVM team along with your game name and version:\n"); - - for (StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file) - printf("%s: %s\n", file->_key.c_str(), file->_value.c_str()); - } - - // We have some resource sets which are superpositions of other - // Now remove lesser set if bigger matches too - - if (matchedCount > 1) { - // Search max number - int maxcount = 0; - for (i = 0; i < matchedCount; i++) { - maxcount = MAX(gameDescriptions[matched[i]].filesCount, maxcount); - } - - // Now purge targets with number of files lesser than max - for (i = 0; i < matchedCount; i++) { - if ((gameDescriptions[matched[i]].language != language && language != Common::UNK_LANG) || - (gameDescriptions[matched[i]].platform != platform && platform != Common::kPlatformUnknown)) { - debug(2, "Purged %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str()); - matched[i] = -1; - continue; - } - - if (gameDescriptions[matched[i]].filesCount < maxcount) { - debug(2, "Purged: %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str()); - matched[i] = -1; - } - } - } - - returnMatches = (int *)malloc(matchedCount * sizeof(int)); - j = 0; - for (i = 0; i < matchedCount; i++) - if (matched[i] != -1) - returnMatches[j++] = matched[i]; - return j; -} - bool AGOSEngine::initGame() { uint16 gameCount = ARRAYSIZE(gameDescriptions); int gameNumber = -1; DetectedGameList detectedGames; - int count; - int* matches; + Common::AdvancedDetector AdvDetector; + Common::ADList matches; + Common::ADGameDescList descList; + Common::Language language = Common::UNK_LANG; Common::Platform platform = Common::kPlatformUnknown; @@ -1692,16 +1556,22 @@ bool AGOSEngine::initGame() { // forgotten which particular version it was, so we have to do it all // over again... - count = detectGame(NULL, language, platform, matches); + for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++) + descList.push_back(&gameDescriptions[i]); + + AdvDetector.registerGameDescriptions(descList); + AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES); + + matches = AdvDetector.detectGame(NULL, language, platform); - for (int i = 0; i < count; i++) { + for (uint i = 0; i < matches.size(); i++) { if (toDetectedGame(gameDescriptions[matches[i]]).gameid == gameid) { gameNumber = matches[i]; break; } } - free(matches); + //delete &matches; if (gameNumber >= gameCount || gameNumber == -1) { error("AGOSEngine::loadGame wrong gameNumber"); @@ -1716,13 +1586,22 @@ bool AGOSEngine::initGame() { DetectedGameList GAME_detectGames(const FSList &fslist) { DetectedGameList detectedGames; - int count; - int* matches; - count = detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown, matches); + Common::AdvancedDetector AdvDetector; + Common::ADList matches; + Common::ADGameDescList descList; - for (int i = 0; i < count; i++) + for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++) + descList.push_back(&gameDescriptions[i]); + + AdvDetector.registerGameDescriptions(descList); + AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES); + + matches = AdvDetector.detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown); + + for (uint i = 0; i < matches.size(); i++) detectedGames.push_back(toDetectedGame(gameDescriptions[matches[i]])); - free(matches); + + //delete &matches; return detectedGames; } diff --git a/engines/saga/game.cpp b/engines/saga/game.cpp index 61af35f93f..ab42f730b9 100644 --- a/engines/saga/game.cpp +++ b/engines/saga/game.cpp @@ -32,6 +32,7 @@ #include "common/hashmap.h" #include "common/hash-str.h" #include "common/config-manager.h" +#include "common/advancedDetector.h" #include "base/plugins.h" #include "saga/rscfile.h" @@ -105,9 +106,13 @@ PluginError Engine_SAGA_create(OSystem *syst, Engine **engine) { REGISTER_PLUGIN(SAGA, "SAGA Engine", "Inherit the Earth (C) Wyrmkeep Entertainment"); namespace Saga { + +using Common::ADGameFileDescription; +using Common::ADGameDescription; + #include "sagagame.cpp" -DetectedGame toDetectedGame(const GameDescription &g) { +DetectedGame toDetectedGame(const ADGameDescription &g) { const char *title; title = saga_games[g.gameType].description; DetectedGame dg(g.name, title, g.language, g.platform); @@ -115,152 +120,15 @@ DetectedGame toDetectedGame(const GameDescription &g) { return dg; } -static int detectGame(const FSList *fslist, Common::Language language, Common::Platform platform, int*& returnMatches) { - int gamesCount = ARRAYSIZE(gameDescriptions); - int filesCount; - - typedef Common::HashMap<Common::String, bool, Common::CaseSensitiveString_Hash, Common::CaseSensitiveString_EqualTo> StringSet; - StringSet filesList; - - typedef Common::StringMap StringMap; - StringMap filesMD5; - - Common::String tstr; - - int i, j; - char md5str[32+1]; - uint8 md5sum[16]; - - int matched[ARRAYSIZE(gameDescriptions)]; - int matchedCount = 0; - bool fileMissing; - GameFileDescription *fileDesc; - - // First we compose list of files which we need MD5s for - for (i = 0; i < gamesCount; i++) { - for (j = 0; j < gameDescriptions[i].filesCount; j++) { - tstr = Common::String(gameDescriptions[i].filesDescriptions[j].fileName); - tstr.toLowercase(); - filesList[tstr] = true; - } - } - - if (fslist != NULL) { - for (FSList::const_iterator file = fslist->begin(); file != fslist->end(); ++file) { - if (file->isDirectory()) continue; - tstr = file->name(); - tstr.toLowercase(); - - if (!filesList.contains(tstr)) continue; - - if (!Common::md5_file(*file, md5sum, FILE_MD5_BYTES)) continue; - for (j = 0; j < 16; j++) { - sprintf(md5str + j*2, "%02x", (int)md5sum[j]); - } - filesMD5[tstr] = Common::String(md5str); - } - } else { - Common::File testFile; - - for (StringSet::const_iterator file = filesList.begin(); file != filesList.end(); ++file) { - tstr = file->_key; - tstr.toLowercase(); - - if (!filesMD5.contains(tstr)) { - if (testFile.open(file->_key)) { - testFile.close(); - - if (Common::md5_file(file->_key.c_str(), md5sum, FILE_MD5_BYTES)) { - for (j = 0; j < 16; j++) { - sprintf(md5str + j*2, "%02x", (int)md5sum[j]); - } - filesMD5[tstr] = Common::String(md5str); - } - } - } - } - } - - for (i = 0; i < gamesCount; i++) { - filesCount = gameDescriptions[i].filesCount; - fileMissing = false; - - // Try to open all files for this game - for (j = 0; j < filesCount; j++) { - fileDesc = &gameDescriptions[i].filesDescriptions[j]; - tstr = fileDesc->fileName; - tstr.toLowercase(); - - if (!filesMD5.contains(tstr)) { - - if ((fileDesc->fileType & (GAME_SOUNDFILE | GAME_VOICEFILE | GAME_MUSICFILE)) != 0) { - //TODO: find recompressed files - } - fileMissing = true; - break; - } - if (strcmp(fileDesc->md5, filesMD5[tstr].c_str())) { - fileMissing = true; - break; - } - } - if (!fileMissing) { - debug(2, "Found game: %s", toDetectedGame(gameDescriptions[i]).description.c_str()); - matched[matchedCount++] = i; - } - } - - if (!filesMD5.empty() && (matchedCount == 0)) { - printf("MD5s of your game version are unknown. Please, report following data to\n"); - printf("ScummVM team along with your game name and version:\n"); - - for (StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file) - printf("%s: %s\n", file->_key.c_str(), file->_value.c_str()); - } - - // We have some resource sets which are superpositions of other - // Particularly it is ite-demo-linux vs ite-demo-win - // Now remove lesser set if bigger matches too - - if (matchedCount > 1) { - // Search max number - int maxcount = 0; - for (i = 0; i < matchedCount; i++) { - maxcount = MAX(gameDescriptions[matched[i]].filesCount, maxcount); - } - - // Now purge targets with number of files lesser than max - for (i = 0; i < matchedCount; i++) { - if ((gameDescriptions[matched[i]].language != language && language != Common::UNK_LANG) || - (gameDescriptions[matched[i]].platform != platform && platform != Common::kPlatformUnknown)) { - debug(2, "Purged %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str()); - matched[i] = -1; - continue; - } - - if (gameDescriptions[matched[i]].filesCount < maxcount) { - debug(2, "Purged: %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str()); - matched[i] = -1; - } - } - } - - - returnMatches = (int *)malloc(matchedCount * sizeof(int)); - j = 0; - for (i = 0; i < matchedCount; i++) - if (matched[i] != -1) - returnMatches[j++] = matched[i]; - return j; -} - bool SagaEngine::initGame() { uint16 gameCount = ARRAYSIZE(gameDescriptions); int gameNumber = -1; DetectedGameList detectedGames; - int count; - int* matches; + Common::AdvancedDetector AdvDetector; + Common::ADList matches; + Common::ADGameDescList descList; + Common::Language language = Common::UNK_LANG; Common::Platform platform = Common::kPlatformUnknown; @@ -270,25 +138,31 @@ bool SagaEngine::initGame() { platform = Common::parsePlatform(ConfMan.get("platform")); - count = detectGame(NULL, language, platform, matches); + for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++) + descList.push_back((ADGameDescription *)&gameDescriptions[i]); + + AdvDetector.registerGameDescriptions(descList); + AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES); + + matches = AdvDetector.detectGame(NULL, language, platform); - if (count == 0) { + if (matches.size() == 0) { warning("No valid games were found in the specified directory."); return false; } - if (count != 1) - warning("Conflicting targets detected (%d)", count); + if (matches.size() != 1) + warning("Conflicting targets detected (%d)", matches.size()); gameNumber = matches[0]; - free(matches); + //delete matches; if (gameNumber >= gameCount || gameNumber == -1) { error("SagaEngine::loadGame wrong gameNumber"); } - _gameTitle = toDetectedGame(gameDescriptions[gameNumber]).description; + _gameTitle = toDetectedGame(gameDescriptions[gameNumber].desc).description; debug(2, "Running %s", _gameTitle.c_str()); _gameNumber = gameNumber; @@ -305,13 +179,22 @@ bool SagaEngine::initGame() { DetectedGameList GAME_detectGames(const FSList &fslist) { DetectedGameList detectedGames; - int count; - int* matches; - count = detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown, matches); + Common::AdvancedDetector AdvDetector; + Common::ADList matches; + Common::ADGameDescList descList; + + for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++) + descList.push_back((ADGameDescription *)&gameDescriptions[i]); + + AdvDetector.registerGameDescriptions(descList); + AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES); + + matches = AdvDetector.detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown); + + for (uint i = 0; i < matches.size(); i++) + detectedGames.push_back(toDetectedGame(gameDescriptions[matches[i]].desc)); + //delete matches; - for (int i = 0; i < count; i++) - detectedGames.push_back(toDetectedGame(gameDescriptions[matches[i]])); - free(matches); return detectedGames; } diff --git a/engines/saga/rscfile.cpp b/engines/saga/rscfile.cpp index 040bafdbbe..fc8e973a40 100644 --- a/engines/saga/rscfile.cpp +++ b/engines/saga/rscfile.cpp @@ -340,14 +340,14 @@ bool Resource::loadContext(ResourceContext *context) { bool Resource::createContexts() { int i; ResourceContext *context; - _contextsCount = _vm->getGameDescription()->filesCount; + _contextsCount = _vm->getGameDescription()->desc.filesCount; _contexts = (ResourceContext*)calloc(_contextsCount, sizeof(*_contexts)); for (i = 0; i < _contextsCount; i++) { context = &_contexts[i]; context->file = new Common::File(); - context->fileName = _vm->getGameDescription()->filesDescriptions[i].fileName; - context->fileType = _vm->getGameDescription()->filesDescriptions[i].fileType; + context->fileName = _vm->getGameDescription()->desc.filesDescriptions[i].fileName; + context->fileType = _vm->getGameDescription()->desc.filesDescriptions[i].fileType; context->serial = 0; // IHNM has serveral different voice files, so we need to allow diff --git a/engines/saga/saga.h b/engines/saga/saga.h index aed22a06f5..d0b3291b93 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -31,6 +31,7 @@ #include "saga/gfx.h" #include "saga/list.h" +#include "common/advancedDetector.h" namespace Saga { @@ -359,7 +360,7 @@ public: //current game description int _gameNumber; - GameDescription *_gameDescription; + SAGAGameDescription *_gameDescription; Common::String _gameTitle; Common::Rect _displayClip; @@ -372,8 +373,8 @@ public: public: bool initGame(void); public: - const GameDescription *getGameDescription() const { return _gameDescription; } - const bool isBigEndian() const { return (_gameDescription->features & GF_BIG_ENDIAN_DATA) != 0; } + const SAGAGameDescription *getGameDescription() const { return _gameDescription; } + const bool isBigEndian() const { return (_gameDescription->desc.features & GF_BIG_ENDIAN_DATA) != 0; } const bool isMacResources() const { return (getPlatform() == Common::kPlatformMacintosh); } const GameResourceDescription *getResourceDescription() { return _gameDescription->resourceDescription; } const GameSoundInfo *getVoiceInfo() const { return _gameDescription->voiceInfo; } @@ -386,11 +387,11 @@ public: } int getFontsCount() const { return _gameDescription->fontsCount; } - int getGameId() const { return _gameDescription->gameId; } - int getGameType() const { return _gameDescription->gameType; } - uint32 getFeatures() const { return _gameDescription->features; } - Common::Language getLanguage() const { return _gameDescription->language; } - Common::Platform getPlatform() const { return _gameDescription->platform; } + int getGameId() const { return _gameDescription->desc.gameId; } + int getGameType() const { return _gameDescription->desc.gameType; } + uint32 getFeatures() const { return _gameDescription->desc.features; } + Common::Language getLanguage() const { return _gameDescription->desc.language; } + Common::Platform getPlatform() const { return _gameDescription->desc.platform; } int getGameNumber() const { return _gameNumber; } int getStartSceneNumber() const { return _gameDescription->startSceneNumber; } diff --git a/engines/saga/sagagame.cpp b/engines/saga/sagagame.cpp index 9ec55ed09a..56e2b95207 100644 --- a/engines/saga/sagagame.cpp +++ b/engines/saga/sagagame.cpp @@ -177,7 +177,7 @@ static GameResourceDescription ITEDemo_Resources = { }; // Inherit the Earth - DOS Demo version -static GameFileDescription ITE_DEMO_G_GameFiles[] = { +static ADGameFileDescription ITE_DEMO_G_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "986c79c4d2939dbe555576529fd37932"}, //{"ite.dmo", GAME_DEMOFILE}, "0b9a70eb4e120b6f00579b46c8cae29e" {"scripts.rsc", GAME_SCRIPTFILE, "d5697dd3240a3ceaddaa986c47e1a2d7"}, @@ -200,14 +200,14 @@ static GameSoundInfo ITEDEMO_GameSound = { // Inherit the Earth - Wyrmkeep Win32 Demo version -static GameFileDescription ITE_WINDEMO2_GameFiles[] = { +static ADGameFileDescription ITE_WINDEMO2_GameFiles[] = { {"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac"}, {"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb"}, {"soundsd.rsc", GAME_SOUNDFILE, "95a6c148e22e99a8c243f2978223583c"}, {"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4"} }; -static GameFileDescription ITE_WINDEMO1_GameFiles[] = { +static ADGameFileDescription ITE_WINDEMO1_GameFiles[] = { {"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac"}, {"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb"}, {"soundsd.rsc", GAME_SOUNDFILE, "a741139dd7365a13f463cd896ff9969a"}, @@ -247,7 +247,7 @@ static GameSoundInfo ITEWINDEMO2_GameSound = { }; // Inherit the Earth - Wyrmkeep Mac Demo version -static GameFileDescription ITE_MACDEMO2_GameFiles[] = { +static ADGameFileDescription ITE_MACDEMO2_GameFiles[] = { {"ited.rsc", GAME_RESOURCEFILE, "addfc9d82bc2fa1f4cab23743c652c08"}, {"scriptsd.rsc", GAME_SCRIPTFILE, "fded5c59b8b7c5976229f960d21e6b0b"}, {"soundsd.rsc", GAME_SOUNDFILE, "b3a831fbed337d1f1300fee1dd474f6c"}, @@ -255,7 +255,7 @@ static GameFileDescription ITE_MACDEMO2_GameFiles[] = { {"musicd.rsc", GAME_MUSICFILE, "495bdde51fd9f4bea2b9c911091b1ab2"} }; -static GameFileDescription ITE_MACDEMO1_GameFiles[] = { +static ADGameFileDescription ITE_MACDEMO1_GameFiles[] = { {"ited.rsc", GAME_RESOURCEFILE, "addfc9d82bc2fa1f4cab23743c652c08"}, {"scriptsd.rsc", GAME_SCRIPTFILE, "fded5c59b8b7c5976229f960d21e6b0b"}, {"soundsd.rsc", GAME_SOUNDFILE, "b3a831fbed337d1f1300fee1dd474f6c"}, @@ -291,7 +291,7 @@ static GameSoundInfo ITEMACDEMO_GameMusic = { }; // Inherit the Earth - Wyrmkeep Linux Demo version -static GameFileDescription ITE_LINDEMO_GameFiles[] = { +static ADGameFileDescription ITE_LINDEMO_GameFiles[] = { {"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac"}, {"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb"}, {"soundsd.rsc", GAME_SOUNDFILE, "95a6c148e22e99a8c243f2978223583c"}, @@ -310,7 +310,7 @@ static GameSoundInfo ITELINDEMO_GameMusic = { // Inherit the Earth - Wyrmkeep Linux version -static GameFileDescription ITE_LINCD_GameFiles[] = { +static ADGameFileDescription ITE_LINCD_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"}, {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84"}, {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"}, @@ -324,7 +324,7 @@ static GameFileDescription ITE_LINCD_GameFiles[] = { // modified to include the Wyrmkeep changes. The resource files are little- // endian, except for the voice file which is big-endian. -static GameFileDescription ITE_MULTICD_GameFiles[] = { +static ADGameFileDescription ITE_MULTICD_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "a6433e34b97b15e64fe8214651012db9"}, {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84"}, {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"}, @@ -332,7 +332,7 @@ static GameFileDescription ITE_MULTICD_GameFiles[] = { {"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4"} }; -static GameFileDescription ITE_MACCD_G_GameFiles[] = { +static ADGameFileDescription ITE_MACCD_G_GameFiles[] = { {"ite resources.bin", GAME_RESOURCEFILE | GAME_MACBINARY, "0bd506aa887bfc7965f695c6bd28237d"}, {"ite scripts.bin", GAME_SCRIPTFILE | GAME_MACBINARY, "af0d7a2588e09ad3ecbc5b474ea238bf"}, {"ite sounds.bin", GAME_SOUNDFILE | GAME_MACBINARY, "441426c6bb2a517f65c7e49b57f7a345"}, @@ -350,7 +350,7 @@ static GameSoundInfo ITEMACCD_G_GameSound = { }; // Inherit the Earth - Mac Wyrmkeep version -static GameFileDescription ITE_MACCD_GameFiles[] = { +static ADGameFileDescription ITE_MACCD_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "4f7fa11c5175980ed593392838523060"}, {"scripts.rsc", GAME_SCRIPTFILE, "adf1f46c1d0589083996a7060c798ad0"}, {"sounds.rsc", GAME_SOUNDFILE, "95863b89a0916941f6c5e1789843ba14"}, @@ -377,26 +377,26 @@ static GameSoundInfo ITEMACCD_GameMusic = { }; // Inherit the Earth - Diskette version -static GameFileDescription ITE_DISK_DE_GameFiles[] = { +static ADGameFileDescription ITE_DISK_DE_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee"}, {"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef"}, {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "0c9113e630f97ef0996b8c3114badb08"} }; -static GameFileDescription ITE_DISK_G_GameFiles[] = { +static ADGameFileDescription ITE_DISK_G_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"}, {"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef"}, {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c46e4392fcd2e89bc91e5567db33b62d"} }; -static GameFileDescription ITE_DISK_DE2_GameFiles[] = { +static ADGameFileDescription ITE_DISK_DE2_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee"}, {"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef"}, {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "0c9113e630f97ef0996b8c3114badb08"}, {"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4"} }; -static GameFileDescription ITE_DISK_G2_GameFiles[] = { +static ADGameFileDescription ITE_DISK_G2_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"}, {"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef"}, {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c46e4392fcd2e89bc91e5567db33b62d"}, @@ -419,14 +419,14 @@ static GameSoundInfo ITEDISK_GameSound = { }; // Inherit the Earth - CD Enhanced version -static GameFileDescription ITE_WINCD_GameFiles[] = { +static ADGameFileDescription ITE_WINCD_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"}, {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84"}, {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"}, {"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6"} }; -static GameFileDescription ITE_CD_G_GameFiles[] = { +static ADGameFileDescription ITE_CD_G_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"}, {"scripts.rsc", GAME_SCRIPTFILE, "50a0d2d7003c926a3832d503c8534e90"}, {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"}, @@ -434,14 +434,14 @@ static GameFileDescription ITE_CD_G_GameFiles[] = { }; // reported by mld. Bestsellergamers cover disk -static GameFileDescription ITE_CD_DE_GameFiles[] = { +static ADGameFileDescription ITE_CD_DE_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee"}, {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84"}, {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"}, {"voices.rsc", GAME_VOICEFILE, "2fbad5d10b9b60a3415dc4aebbb11718"} }; -static GameFileDescription ITE_CD_GameFiles[] = { +static ADGameFileDescription ITE_CD_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"}, {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84"}, {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"}, @@ -449,7 +449,7 @@ static GameFileDescription ITE_CD_GameFiles[] = { }; -static GameFileDescription ITE_CD_G2_GameFiles[] = { +static ADGameFileDescription ITE_CD_G2_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"}, {"scripts.rsc", GAME_SCRIPTFILE, "50a0d2d7003c926a3832d503c8534e90"}, {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"}, @@ -457,7 +457,7 @@ static GameFileDescription ITE_CD_G2_GameFiles[] = { {"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4"} }; -static GameFileDescription ITE_CD_DE2_GameFiles[] = { +static ADGameFileDescription ITE_CD_DE2_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee"}, {"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84"}, {"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"}, @@ -695,7 +695,7 @@ static GameResourceDescription IHNM_Resources = { }; // I Have No Mouth and I Must Scream - Demo version -static GameFileDescription IHNM_DEMO_GameFiles[] = { +static ADGameFileDescription IHNM_DEMO_GameFiles[] = { {"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6"}, {"scripts.res", GAME_SCRIPTFILE, "9626bda8978094ff9b29198bc1ed5f9a"}, {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269"}, @@ -704,7 +704,7 @@ static GameFileDescription IHNM_DEMO_GameFiles[] = { // I Have No Mouth and I Must Scream - Retail CD version -static GameFileDescription IHNM_CD_GameFiles[] = { +static ADGameFileDescription IHNM_CD_GameFiles[] = { {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52"}, {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583"}, {"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6"}, @@ -720,7 +720,7 @@ static GameFileDescription IHNM_CD_GameFiles[] = { {"voices6.res", GAME_VOICEFILE, "f580ed7568c7d6ef34e934ba20adf834"} }; -static GameFileDescription IHNM_CD_ES_GameFiles[] = { +static ADGameFileDescription IHNM_CD_ES_GameFiles[] = { {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52"}, {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583"}, {"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224"}, @@ -736,7 +736,7 @@ static GameFileDescription IHNM_CD_ES_GameFiles[] = { {"voices6.res", GAME_VOICEFILE, "96c9bda9a5f41d6bc232ed7bf6d371d9"} }; -static GameFileDescription IHNM_CD_RU_GameFiles[] = { +static ADGameFileDescription IHNM_CD_RU_GameFiles[] = { {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52"}, {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583"}, {"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6"}, @@ -755,7 +755,7 @@ static GameFileDescription IHNM_CD_RU_GameFiles[] = { // I Have No Mouth and I Must Scream - Censored CD version (without Nimdok) // Reported by mld. German Retail -static GameFileDescription IHNM_CD_DE_GameFiles[] = { +static ADGameFileDescription IHNM_CD_DE_GameFiles[] = { {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52"}, {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583"}, {"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224"}, @@ -770,7 +770,7 @@ static GameFileDescription IHNM_CD_DE_GameFiles[] = { {"voices6.res", GAME_VOICEFILE, "2b9aea838f74b4eecfb29a8f205a2bd4"} }; -static GameFileDescription IHNM_CD_FR_GameFiles[] = { +static ADGameFileDescription IHNM_CD_FR_GameFiles[] = { {"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52"}, {"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583"}, {"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224"}, @@ -812,19 +812,24 @@ static GameSoundInfo IHNM_GameSound = { #define FILE_MD5_BYTES 5000 -static GameDescription gameDescriptions[] = { +static SAGAGameDescription gameDescriptions[] = { // Inherit the earth - DOS Demo version // sound unchecked { - "ite", - GType_ITE, - GID_ITE_DEMO_G, // Game id - "Demo", // Game title + { + "ite", + GType_ITE, + GID_ITE_DEMO_G, // Game id + "Demo", // Game title + ARRAYSIZE(ITE_DEMO_G_GameFiles), // Game datafiles + ITE_DEMO_G_GameFiles, + 0, // features + Common::EN_ANY, + Common::kPlatformPC, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, // Starting scene number &ITEDemo_Resources, - ARRAYSIZE(ITE_DEMO_G_GameFiles), // Game datafiles - ITE_DEMO_G_GameFiles, ARRAYSIZE(ITEDEMO_GameFonts), ITEDEMO_GameFonts, &ITEDEMO_GameSound, @@ -832,22 +837,24 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - 0, // features - Common::EN_ANY, - Common::kPlatformPC, }, // Inherit the earth - MAC Demo version { - "ite", - GType_ITE, - GID_ITE_MACDEMO2, - "Demo", + { + "ite", + GType_ITE, + GID_ITE_MACDEMO2, + "Demo", + ARRAYSIZE(ITE_MACDEMO2_GameFiles), + ITE_MACDEMO2_GameFiles, + GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, + Common::EN_ANY, + Common::kPlatformMacintosh, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_MACDEMO2_GameFiles), - ITE_MACDEMO2_GameFiles, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEMACDEMO_GameVoice, @@ -855,22 +862,24 @@ static GameDescription gameDescriptions[] = { &ITEMACDEMO_GameMusic, ARRAYSIZE(ITEMacPatch_Files), ITEMacPatch_Files, - GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, - Common::EN_ANY, - Common::kPlatformMacintosh, }, // Inherit the earth - early MAC Demo version { - "ite", - GType_ITE, - GID_ITE_MACDEMO1, - "early Demo", + { + "ite", + GType_ITE, + GID_ITE_MACDEMO1, + "early Demo", + ARRAYSIZE(ITE_MACDEMO1_GameFiles), + ITE_MACDEMO1_GameFiles, + GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX, + Common::EN_ANY, + Common::kPlatformMacintosh, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_MACDEMO1_GameFiles), - ITE_MACDEMO1_GameFiles, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEMACDEMO_GameVoice, @@ -878,22 +887,24 @@ static GameDescription gameDescriptions[] = { &ITEMACCD_GameMusic, ARRAYSIZE(ITEMacPatch_Files), ITEMacPatch_Files, - GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX, - Common::EN_ANY, - Common::kPlatformMacintosh, }, // Inherit the earth - MAC CD Guild version { - "ite", - GType_ITE, - GID_ITE_MACCD_G, - "CD", + { + "ite", + GType_ITE, + GID_ITE_MACCD_G, + "CD", + ARRAYSIZE(ITE_MACCD_G_GameFiles), + ITE_MACCD_G_GameFiles, + GF_BIG_ENDIAN_DATA | GF_CD_FX, + Common::EN_ANY, + Common::kPlatformMacintosh, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_MACCD_G_GameFiles), - ITE_MACCD_G_GameFiles, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEMACCD_G_GameSound, @@ -901,22 +912,24 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - GF_BIG_ENDIAN_DATA | GF_CD_FX, - Common::EN_ANY, - Common::kPlatformMacintosh, }, // Inherit the earth - MAC CD Wyrmkeep version { - "ite", - GType_ITE, - GID_ITE_MACCD, - "Wyrmkeep CD", + { + "ite", + GType_ITE, + GID_ITE_MACCD, + "Wyrmkeep CD", + ARRAYSIZE(ITE_MACCD_GameFiles), + ITE_MACCD_GameFiles, + GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX, + Common::EN_ANY, + Common::kPlatformMacintosh, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_MACCD_GameFiles), - ITE_MACCD_GameFiles, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEMACCD_GameSound, @@ -924,23 +937,25 @@ static GameDescription gameDescriptions[] = { &ITEMACCD_GameMusic, ARRAYSIZE(ITEMacPatch_Files), ITEMacPatch_Files, - GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX, - Common::EN_ANY, - Common::kPlatformMacintosh, }, // Inherit the earth - Linux Demo version // Note: it should be before GID_ITE_WINDEMO2 version { - "ite", - GType_ITE, - GID_ITE_LINDEMO, - "Demo", + { + "ite", + GType_ITE, + GID_ITE_LINDEMO, + "Demo", + ARRAYSIZE(ITE_LINDEMO_GameFiles), + ITE_LINDEMO_GameFiles, + GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, + Common::EN_ANY, + Common::kPlatformLinux, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_LINDEMO_GameFiles), - ITE_LINDEMO_GameFiles, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEWINDEMO2_GameVoice, @@ -948,22 +963,24 @@ static GameDescription gameDescriptions[] = { &ITELINDEMO_GameMusic, ARRAYSIZE(ITELinPatch_Files), ITELinPatch_Files, - GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, - Common::EN_ANY, - Common::kPlatformLinux, }, // Inherit the earth - Win32 Demo version { - "ite", - GType_ITE, - GID_ITE_WINDEMO2, - "Demo", + { + "ite", + GType_ITE, + GID_ITE_WINDEMO2, + "Demo", + ARRAYSIZE(ITE_WINDEMO2_GameFiles), + ITE_WINDEMO2_GameFiles, + GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, + Common::EN_ANY, + Common::kPlatformWindows, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_WINDEMO2_GameFiles), - ITE_WINDEMO2_GameFiles, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEWINDEMO2_GameVoice, @@ -971,22 +988,24 @@ static GameDescription gameDescriptions[] = { NULL, ARRAYSIZE(ITEWinPatch2_Files), ITEWinPatch2_Files, - GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, - Common::EN_ANY, - Common::kPlatformWindows, }, // Inherit the earth - early Win32 Demo version { - "ite", - GType_ITE, - GID_ITE_WINDEMO1, - "early Demo", + { + "ite", + GType_ITE, + GID_ITE_WINDEMO1, + "early Demo", + ARRAYSIZE(ITE_WINDEMO1_GameFiles), + ITE_WINDEMO1_GameFiles, + GF_WYRMKEEP | GF_CD_FX, + Common::EN_ANY, + Common::kPlatformWindows, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_WINDEMO1_GameFiles), - ITE_WINDEMO1_GameFiles, ARRAYSIZE(ITEWINDEMO_GameFonts), ITEWINDEMO_GameFonts, &ITEWINDEMO1_GameSound, @@ -994,22 +1013,24 @@ static GameDescription gameDescriptions[] = { NULL, ARRAYSIZE(ITEWinPatch1_Files), ITEWinPatch1_Files, - GF_WYRMKEEP | GF_CD_FX, - Common::EN_ANY, - Common::kPlatformWindows, }, // Inherit the earth - Wyrmkeep combined Windows/Mac/Linux CD { - "ite", - GType_ITE, - GID_ITE_MULTICD, - "Multi-OS CD Version", + { + "ite", + GType_ITE, + GID_ITE_MULTICD, + "Multi-OS CD Version", + ARRAYSIZE(ITE_MULTICD_GameFiles), + ITE_MULTICD_GameFiles, + GF_WYRMKEEP | GF_CD_FX, + Common::EN_ANY, + Common::kPlatformUnknown, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_MULTICD_GameFiles), - ITE_MULTICD_GameFiles, ARRAYSIZE(ITECD_GameFonts), ITECD_GameFonts, &ITEMACCD_GameSound, @@ -1017,22 +1038,24 @@ static GameDescription gameDescriptions[] = { &ITEMACCD_GameMusic, 0, NULL, - GF_WYRMKEEP | GF_CD_FX, - Common::EN_ANY, - Common::kPlatformUnknown, }, // Inherit the earth - Wyrmkeep Linux CD version { - "ite", - GType_ITE, - GID_ITE_LINCD, - "CD Version", + { + "ite", + GType_ITE, + GID_ITE_LINCD, + "CD Version", + ARRAYSIZE(ITE_LINCD_GameFiles), + ITE_LINCD_GameFiles, + GF_WYRMKEEP | GF_CD_FX, + Common::EN_ANY, + Common::kPlatformLinux, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_LINCD_GameFiles), - ITE_LINCD_GameFiles, ARRAYSIZE(ITECD_GameFonts), ITECD_GameFonts, &ITECD_GameSound, @@ -1040,22 +1063,24 @@ static GameDescription gameDescriptions[] = { &ITEMACCD_GameMusic, ARRAYSIZE(ITELinPatch_Files), ITELinPatch_Files, - GF_WYRMKEEP | GF_CD_FX, - Common::EN_ANY, - Common::kPlatformLinux, }, // Inherit the earth - Wyrmkeep Windows CD version { - "ite", - GType_ITE, - GID_ITE_WINCD, - "CD Version", + { + "ite", + GType_ITE, + GID_ITE_WINCD, + "CD Version", + ARRAYSIZE(ITE_WINCD_GameFiles), + ITE_WINCD_GameFiles, + GF_WYRMKEEP | GF_CD_FX, + Common::EN_ANY, + Common::kPlatformWindows, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_WINCD_GameFiles), - ITE_WINCD_GameFiles, ARRAYSIZE(ITECD_GameFonts), ITECD_GameFonts, &ITECD_GameSound, @@ -1063,22 +1088,24 @@ static GameDescription gameDescriptions[] = { NULL, ARRAYSIZE(ITEWinPatch1_Files), ITEWinPatch1_Files, - GF_WYRMKEEP | GF_CD_FX, - Common::EN_ANY, - Common::kPlatformWindows, }, // Inherit the earth - DOS CD version { - "ite", - GType_ITE, - GID_ITE_CD_G, - "CD Version", + { + "ite", + GType_ITE, + GID_ITE_CD_G, + "CD Version", + ARRAYSIZE(ITE_CD_G_GameFiles), + ITE_CD_G_GameFiles, + GF_CD_FX, + Common::EN_ANY, + Common::kPlatformPC, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_CD_G_GameFiles), - ITE_CD_G_GameFiles, ARRAYSIZE(ITECD_GameFonts), ITECD_GameFonts, &ITECD_GameSound, @@ -1086,22 +1113,24 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - GF_CD_FX, - Common::EN_ANY, - Common::kPlatformPC, }, // Inherit the earth - DOS CD version with digital music { - "ite", - GType_ITE, - GID_ITE_CD_G2, - "CD Version", + { + "ite", + GType_ITE, + GID_ITE_CD_G2, + "CD Version", + ARRAYSIZE(ITE_CD_G2_GameFiles), + ITE_CD_G2_GameFiles, + GF_CD_FX, + Common::EN_ANY, + Common::kPlatformPC, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_CD_G2_GameFiles), - ITE_CD_G2_GameFiles, ARRAYSIZE(ITECD_GameFonts), ITECD_GameFonts, &ITECD_GameSound, @@ -1109,22 +1138,24 @@ static GameDescription gameDescriptions[] = { &ITEMACCD_GameMusic, 0, NULL, - GF_CD_FX, - Common::EN_ANY, - Common::kPlatformPC, }, // Inherit the earth - DOS CD German version { - "ite", - GType_ITE, - GID_ITE_CD_DE, - "CD Version", + { + "ite", + GType_ITE, + GID_ITE_CD_DE, + "CD Version", + ARRAYSIZE(ITE_CD_DE_GameFiles), + ITE_CD_DE_GameFiles, + GF_CD_FX, + Common::DE_DEU, + Common::kPlatformPC, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_CD_DE_GameFiles), - ITE_CD_DE_GameFiles, ARRAYSIZE(ITECD_GameFonts), ITECD_GameFonts, &ITECD_GameSound, @@ -1132,22 +1163,24 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - GF_CD_FX, - Common::DE_DEU, - Common::kPlatformPC, }, // Inherit the earth - DOS CD German version with digital music { - "ite", - GType_ITE, - GID_ITE_CD_DE2, - "CD Version", + { + "ite", + GType_ITE, + GID_ITE_CD_DE2, + "CD Version", + ARRAYSIZE(ITE_CD_DE2_GameFiles), + ITE_CD_DE2_GameFiles, + GF_CD_FX, + Common::DE_DEU, + Common::kPlatformPC, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_CD_DE2_GameFiles), - ITE_CD_DE2_GameFiles, ARRAYSIZE(ITECD_GameFonts), ITECD_GameFonts, &ITECD_GameSound, @@ -1155,22 +1188,24 @@ static GameDescription gameDescriptions[] = { &ITEMACCD_GameMusic, 0, NULL, - GF_CD_FX, - Common::DE_DEU, - Common::kPlatformPC, }, // Inherit the earth - CD version { - "ite", - GType_ITE, - GID_ITE_CD, - "CD Version", + { + "ite", + GType_ITE, + GID_ITE_CD, + "CD Version", + ARRAYSIZE(ITE_CD_GameFiles), + ITE_CD_GameFiles, + GF_CD_FX, + Common::EN_ANY, + Common::kPlatformPC, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_CD_GameFiles), - ITE_CD_GameFiles, ARRAYSIZE(ITECD_GameFonts), ITECD_GameFonts, &ITECD_GameSound, @@ -1178,22 +1213,24 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - GF_CD_FX, - Common::EN_ANY, - Common::kPlatformPC, }, // Inherit the earth - German Floppy version { - "ite", - GType_ITE, - GID_ITE_DISK_DE, - "Floppy", + { + "ite", + GType_ITE, + GID_ITE_DISK_DE, + "Floppy", + ARRAYSIZE(ITE_DISK_DE_GameFiles), + ITE_DISK_DE_GameFiles, + 0, + Common::DE_DEU, + Common::kPlatformPC, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_DISK_DE_GameFiles), - ITE_DISK_DE_GameFiles, ARRAYSIZE(ITEDISK_GameFonts), ITEDISK_GameFonts, &ITEDISK_GameSound, @@ -1201,22 +1238,24 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - 0, - Common::DE_DEU, - Common::kPlatformPC, }, // Inherit the earth - German Floppy version with digital music { - "ite", - GType_ITE, - GID_ITE_DISK_DE2, - "Floppy", + { + "ite", + GType_ITE, + GID_ITE_DISK_DE2, + "Floppy", + ARRAYSIZE(ITE_DISK_DE2_GameFiles), + ITE_DISK_DE2_GameFiles, + 0, + Common::DE_DEU, + Common::kPlatformPC, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_DISK_DE2_GameFiles), - ITE_DISK_DE2_GameFiles, ARRAYSIZE(ITEDISK_GameFonts), ITEDISK_GameFonts, &ITEDISK_GameSound, @@ -1224,22 +1263,24 @@ static GameDescription gameDescriptions[] = { &ITEMACCD_GameMusic, 0, NULL, - 0, - Common::DE_DEU, - Common::kPlatformPC, }, // Inherit the earth - Disk version { - "ite", - GType_ITE, - GID_ITE_DISK_G, - "Floppy", + { + "ite", + GType_ITE, + GID_ITE_DISK_G, + "Floppy", + ARRAYSIZE(ITE_DISK_G_GameFiles), + ITE_DISK_G_GameFiles, + 0, + Common::EN_ANY, + Common::kPlatformPC, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_DISK_G_GameFiles), - ITE_DISK_G_GameFiles, ARRAYSIZE(ITEDISK_GameFonts), ITEDISK_GameFonts, &ITEDISK_GameSound, @@ -1247,22 +1288,24 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - 0, - Common::EN_ANY, - Common::kPlatformPC, }, // Inherit the earth - Disk version with digital music { - "ite", - GType_ITE, - GID_ITE_DISK_G2, - "Floppy", + { + "ite", + GType_ITE, + GID_ITE_DISK_G2, + "Floppy", + ARRAYSIZE(ITE_DISK_G2_GameFiles), + ITE_DISK_G2_GameFiles, + 0, + Common::EN_ANY, + Common::kPlatformPC, + }, &ITE_DisplayInfo, ITE_DEFAULT_SCENE, &ITE_Resources, - ARRAYSIZE(ITE_DISK_G2_GameFiles), - ITE_DISK_G2_GameFiles, ARRAYSIZE(ITEDISK_GameFonts), ITEDISK_GameFonts, &ITEDISK_GameSound, @@ -1270,22 +1313,24 @@ static GameDescription gameDescriptions[] = { &ITEMACCD_GameMusic, 0, NULL, - 0, - Common::EN_ANY, - Common::kPlatformPC, }, // I Have No Mouth And I Must Scream - Demo version { - "ihnm", - GType_IHNM, - GID_IHNM_DEMO, - "Demo", + { + "ihnm", + GType_IHNM, + GID_IHNM_DEMO, + "Demo", + ARRAYSIZE(IHNM_DEMO_GameFiles), + IHNM_DEMO_GameFiles, + 0, + Common::EN_ANY, + Common::kPlatformPC, + }, &IHNM_DisplayInfo, 0, &IHNM_Resources, - ARRAYSIZE(IHNM_DEMO_GameFiles), - IHNM_DEMO_GameFiles, ARRAYSIZE(IHNMDEMO_GameFonts), IHNMDEMO_GameFonts, &IHNM_GameSound, @@ -1293,22 +1338,24 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - 0, - Common::EN_ANY, - Common::kPlatformPC, }, // I Have No Mouth And I Must Scream - CD version { - "ihnm", - GType_IHNM, - GID_IHNM_CD, - "", + { + "ihnm", + GType_IHNM, + GID_IHNM_CD, + "", + ARRAYSIZE(IHNM_CD_GameFiles), + IHNM_CD_GameFiles, + 0, + Common::EN_ANY, + Common::kPlatformPC, + }, &IHNM_DisplayInfo, IHNM_DEFAULT_SCENE, &IHNM_Resources, - ARRAYSIZE(IHNM_CD_GameFiles), - IHNM_CD_GameFiles, ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, &IHNM_GameSound, @@ -1316,22 +1363,24 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - 0, - Common::EN_ANY, - Common::kPlatformPC, }, // I Have No Mouth And I Must Scream - De CD version { - "ihnm", - GType_IHNM, - GID_IHNM_CD_DE, - "", + { + "ihnm", + GType_IHNM, + GID_IHNM_CD_DE, + "", + ARRAYSIZE(IHNM_CD_DE_GameFiles), + IHNM_CD_DE_GameFiles, + 0, + Common::DE_DEU, + Common::kPlatformPC, + }, &IHNM_DisplayInfo, IHNM_DEFAULT_SCENE, &IHNM_Resources, - ARRAYSIZE(IHNM_CD_DE_GameFiles), - IHNM_CD_DE_GameFiles, ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, &IHNM_GameSound, @@ -1339,21 +1388,24 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - 0, - Common::DE_DEU, - Common::kPlatformPC, }, + // I Have No Mouth And I Must Scream - Sp CD version { - "ihnm", - GType_IHNM, - GID_IHNM_CD_ES, - "", + { + "ihnm", + GType_IHNM, + GID_IHNM_CD_ES, + "", + ARRAYSIZE(IHNM_CD_ES_GameFiles), + IHNM_CD_ES_GameFiles, + 0, + Common::ES_ESP, + Common::kPlatformPC, + }, &IHNM_DisplayInfo, IHNM_DEFAULT_SCENE, &IHNM_Resources, - ARRAYSIZE(IHNM_CD_ES_GameFiles), - IHNM_CD_ES_GameFiles, ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, &IHNM_GameSound, @@ -1361,21 +1413,24 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - 0, - Common::ES_ESP, - Common::kPlatformPC, }, + // I Have No Mouth And I Must Scream - Ru CD version { - "ihnm", - GType_IHNM, - GID_IHNM_CD_RU, - "", + { + "ihnm", + GType_IHNM, + GID_IHNM_CD_RU, + "", + ARRAYSIZE(IHNM_CD_RU_GameFiles), + IHNM_CD_RU_GameFiles, + 0, + Common::RU_RUS, + Common::kPlatformPC, + }, &IHNM_DisplayInfo, IHNM_DEFAULT_SCENE, &IHNM_Resources, - ARRAYSIZE(IHNM_CD_RU_GameFiles), - IHNM_CD_RU_GameFiles, ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, &IHNM_GameSound, @@ -1383,21 +1438,24 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - 0, - Common::RU_RUS, - Common::kPlatformPC, }, + // I Have No Mouth And I Must Scream - Fr CD version { - "ihnm", - GType_IHNM, - GID_IHNM_CD_FR, - "", + { + "ihnm", + GType_IHNM, + GID_IHNM_CD_FR, + "", + ARRAYSIZE(IHNM_CD_FR_GameFiles), + IHNM_CD_FR_GameFiles, + 0, + Common::FR_FRA, + Common::kPlatformPC, + }, &IHNM_DisplayInfo, IHNM_DEFAULT_SCENE, &IHNM_Resources, - ARRAYSIZE(IHNM_CD_FR_GameFiles), - IHNM_CD_FR_GameFiles, ARRAYSIZE(IHNMCD_GameFonts), IHNMCD_GameFonts, &IHNM_GameSound, @@ -1405,10 +1463,5 @@ static GameDescription gameDescriptions[] = { NULL, 0, NULL, - 0, - Common::FR_FRA, - Common::kPlatformPC, }, }; - - diff --git a/engines/saga/sagagame.h b/engines/saga/sagagame.h index 441cc0bc92..d954f7c2cf 100644 --- a/engines/saga/sagagame.h +++ b/engines/saga/sagagame.h @@ -191,12 +191,6 @@ enum TextStringIds { }; -struct GameFileDescription { - const char *fileName; - uint16 fileType; - const char *md5; -}; - struct GameResourceDescription { uint32 sceneLUTResourceId; uint32 moduleLUTResourceId; @@ -332,16 +326,12 @@ struct GamePatchDescription { GameSoundInfo *soundInfo; }; -struct GameDescription { - const char *name; - SAGAGameType gameType; - GameIds gameId; - const char *extra; +struct SAGAGameDescription { + Common::ADGameDescription desc; + GameDisplayInfo *gameDisplayInfo; int startSceneNumber; GameResourceDescription *resourceDescription; - int filesCount; - GameFileDescription *filesDescriptions; int fontsCount; GameFontDescription *fontDescriptions; GameSoundInfo *voiceInfo; @@ -349,9 +339,6 @@ struct GameDescription { GameSoundInfo *musicInfo; int patchesCount; GamePatchDescription *patchDescriptions; - uint32 features; - Common::Language language; - Common::Platform platform; }; #define FILE_MD5_BYTES 5000 |