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-rw-r--r--engines/m4/mads_logic.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/m4/mads_logic.cpp b/engines/m4/mads_logic.cpp
index 9341dbcd8d..24d225a2a6 100644
--- a/engines/m4/mads_logic.cpp
+++ b/engines/m4/mads_logic.cpp
@@ -164,7 +164,7 @@ void MadsSceneLogic::selectScene(int sceneNum) {
void MadsSceneLogic::setupScene() {
// FIXME: This is the hardcoded logic for Rex scene 101 only
- const char *animName = formAnimName('A', -1);
+ //const char *animName = formAnimName('A', -1);
// sub_1e754(animName, 3);