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-rw-r--r--engines/illusions/backgroundresource.cpp57
-rw-r--r--engines/illusions/backgroundresource.h37
-rw-r--r--engines/illusions/illusions.cpp18
3 files changed, 99 insertions, 13 deletions
diff --git a/engines/illusions/backgroundresource.cpp b/engines/illusions/backgroundresource.cpp
index 3ac2a58bda..89f91655f0 100644
--- a/engines/illusions/backgroundresource.cpp
+++ b/engines/illusions/backgroundresource.cpp
@@ -95,6 +95,47 @@ void BgInfo::load(byte *dataStart, Common::SeekableReadStream &stream) {
_flags, _priorityBase, tileMapOffs, tilePixelsOffs);
}
+// PriorityLayer
+
+void PriorityLayer::load(byte *dataStart, Common::SeekableReadStream &stream) {
+ _width = stream.readUint16LE();
+ _height = stream.readUint16LE();
+ uint32 mapOffs = stream.readUint32LE();
+ uint32 valuesOffs = stream.readUint32LE();
+ _map = dataStart + mapOffs;
+ _mapWidth = READ_LE_UINT16(_map + 0);
+ _mapHeight = READ_LE_UINT16(_map + 2);
+ _map += 8;
+ _values = dataStart + valuesOffs;
+
+ debug("PriorityLayer::load() _width: %d; _height: %d; mapOffs: %08X; valuesOffs: %08X; _mapWidth: %d; _mapHeight: %d",
+ _width, _height, mapOffs, valuesOffs, _mapWidth, _mapHeight);
+}
+
+int PriorityLayer::getPriority(Common::Point pos) {
+ pos.x = CLIP<int16>(pos.x, 0, _width - 1);
+ pos.y = CLIP<int16>(pos.y, 0, _height - 1);
+ const int16 tx = pos.x / 32, sx = pos.x % 32;
+ const int16 ty = pos.y / 8, sy = pos.y % 8;
+ uint16 mapIndex = READ_LE_UINT16(_map + 2 * (tx + ty * _mapWidth)) - 1;
+ return _values[mapIndex * 32 * 8 + sx + sy * 32];
+}
+
+void ScaleLayer::load(byte *dataStart, Common::SeekableReadStream &stream) {
+ _height = stream.readUint16LE();
+ stream.skip(2);
+ uint32 valuesOffs = stream.readUint32LE();
+ _values = dataStart + valuesOffs;
+
+ debug("ScaleLayer::load() _height: %d; valuesOffs: %08X",
+ _height, valuesOffs);
+}
+
+int ScaleLayer::getScale(Common::Point pos) {
+ pos.y = CLIP<int16>(pos.y, 0, _height - 1);
+ return _values[pos.y];
+}
+
// BackgroundResource
BackgroundResource::BackgroundResource() {
@@ -119,6 +160,18 @@ void BackgroundResource::load(byte *data, uint32 dataSize) {
_bgInfos[i].load(data, stream);
}
+ // Load scale layers
+ stream.seek(0x10);
+ _scaleLayersCount = stream.readUint16LE();
+ _scaleLayers = new ScaleLayer[_scaleLayersCount];
+ stream.seek(0x2C);
+ uint32 scaleLayersOffs = stream.readUint32LE();
+ debug("_scaleLayersCount: %d", _scaleLayersCount);
+ for (uint i = 0; i < _scaleLayersCount; ++i) {
+ stream.seek(scaleLayersOffs + i * 8);
+ _scaleLayers[i].load(data, stream);
+ }
+
}
int BackgroundResource::findMasterBgIndex() {
@@ -183,7 +236,7 @@ void BackgroundItem::pause() {
// TODO
++_pauseCtr;
if (_pauseCtr <= 1) {
- /* TODO
+ /* TODO
for (uint i = 0; i < _bgRes->_item48sCount; ++i)
krndictRemoveID(_bgRes->_item48s[i].id);
*/
@@ -201,7 +254,7 @@ void BackgroundItem::unpause() {
// TODO
--_pauseCtr;
if (_pauseCtr <= 0) {
- /* TODO
+ /* TODO
for (uint i = 0; i < _bgRes->_item48sCount; ++i)
krndictAddID(_bgRes->_item48s[i].id, _bgRes->_item48s[i]);
*/
diff --git a/engines/illusions/backgroundresource.h b/engines/illusions/backgroundresource.h
index a12804bddb..fd802539c2 100644
--- a/engines/illusions/backgroundresource.h
+++ b/engines/illusions/backgroundresource.h
@@ -69,6 +69,37 @@ struct BgInfo {
void load(byte *dataStart, Common::SeekableReadStream &stream);
};
+class PriorityLayer {
+public:
+ void load(byte *dataStart, Common::SeekableReadStream &stream);
+ int getPriority(Common::Point pos);
+protected:
+ int16 _width, _height;
+ int16 _mapWidth, _mapHeight;
+ byte *_map, *_values;
+};
+
+class ScaleLayer {
+public:
+ void load(byte *dataStart, Common::SeekableReadStream &stream);
+ int getScale(Common::Point pos);
+protected:
+ int16 _height;
+ byte *_values;
+};
+
+#if 0
+BgResource_PathWalkRects struc ; (sizeof=0x8)
+count dd ?
+rects dd ?
+BgResource_PathWalkRects ends
+
+BgResource_PathWalkPoints struc ; (sizeof=0x8)
+count dd ?
+points dd ?
+BgResource_PathWalkPoints ends
+#endif
+
class BackgroundResource {
public:
BackgroundResource();
@@ -79,6 +110,12 @@ public:
uint _bgInfosCount;
BgInfo *_bgInfos;
+
+ uint _priorityLayersCount;
+ PriorityLayer *_priorityLayers;
+
+ uint _scaleLayersCount;
+ ScaleLayer *_scaleLayers;
};
diff --git a/engines/illusions/illusions.cpp b/engines/illusions/illusions.cpp
index f0bbc0951f..2b44141537 100644
--- a/engines/illusions/illusions.cpp
+++ b/engines/illusions/illusions.cpp
@@ -97,16 +97,18 @@ Common::Error IllusionsEngine::run() {
_resSys->loadResource(0x00100006, 0, 0);
#endif
-#if 0
+#if 1
// BackgroundResource test
- _resSys->loadResource(0x0011000B, 0, 0);
+ _resSys->loadResource(0x0011001C, 0, 0);
BackgroundItem *backgroundItem = _backgroundItems->debugFirst();
- _system->copyRectToScreen(backgroundItem->_surfaces[0]->getPixels(), backgroundItem->_surfaces[0]->pitch,
- 0, 0, 640, 480);
+ _system->copyRectToScreen((byte*)backgroundItem->_surfaces[0]->getBasePtr(0, 0), backgroundItem->_surfaces[0]->pitch, 0, 0, 640, 480);
_system->updateScreen();
+ while (!shouldQuit()) {
+ updateEvents();
+ }
#endif
-#if 1
+#if 0
// ScriptResource test
_resSys->loadResource(0x000D0001, 0, 0);
@@ -120,12 +122,6 @@ Common::Error IllusionsEngine::run() {
#endif
-#if 0
- while (!shouldQuit()) {
- updateEvents();
- }
-#endif
-
delete _camera;
delete _backgroundItems;
delete _actorItems;